[implemented] Little wishes for ZO_WorldMap.lua
Hi Chip,
- can we have the instances of g_mapPinManager and g_mapPanAndZoom public accessible? (as global Getter functions or members of ZO_WorldMap??)
- is it possible to get ZO_WorldMap_PanToPlayer working with keepSquare=false?
- is it possible to call GetGamepadAdjustedMapDimensions for build-in modes, only?
- can we have a ZO_WorldMap_JumpToPlayer, too?
Thank you in advance.
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