Literal World Pos
GetMapPlayerPosition
I get it, but it changes when I change the map. Obviously, the command literally says get the player position on the map.
How about a normalized, or non-normalized position regardless of what map I have selected, for the actual current map I am in?
I can not find anything along those lines, which is rather mind blowing.
The next step is to be able to determine the distance to a POI, but for that I need an actual calculated position in the map o.0
Anyone have a suggestion?
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