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08/09/15, 06:44 AM   #1
merlight
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Join Date: Jul 2014
Posts: 671
[outdated] Make crafting quest conditionText consistent in API

function GetJournalQuestConditionInfo() returns conditionText with values included, e.g. "Craft Shadowspun Shoes: 0 / 2"
EVENT_QUEST_CONDITION_COUNTER_CHANGED receives conditionText without values, e.g. "Craft Shadowspun Shoes"

GetJournalQuestConditionInfo() shouldn't append the values, it returns them separately anyway.

Well, the conditionText from EVENT_QUEST_CONDITION_COUNTER_CHANGED is never used in the core UI, but I still think that's the correct form.

Last edited by merlight : 08/09/15 at 07:31 AM.
 
08/09/15, 07:30 AM   #2
merlight
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Another issue: inconsistent capitalization.

GetJournalQuestConditionInfo() returns "Acquire Blessed Thistle: 0 / 3"
EVENT_QUEST_CONDITION_COUNTER_CHANGED receives "Acquire blessed thistle"
 
08/09/15, 09:18 AM   #3
merlight
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Join Date: Jul 2014
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Nevermind, forget it. I've spent two hours inspecting various writs in en/de/fr, and still don't have reliable item name matching. The conditionText, while currently the only way, is not the right one. There would have to be something like GetJournalQuestConditionItemLink.
 

ESOUI » Developer Discussions » Wish List » [outdated] Make crafting quest conditionText consistent in API


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