Originally Posted by Toki
You've said that, but you also said it would be possible to detect the change on only one boss so even if we switch on adds during fight, the incoming damage and/or dps all the group is doing to the boss (and the boss only) could be detected ?
This isn't much and i'm feeling that i could be seen as a pain in the ass (and i'm sorry) but, as you can see i'm really interested in the recount of all the group (individually at best)
|
Bosses have unique unitTags, so you can get all information about them at any time, it doesn't matter what you have in target - boss unit still exists.
If there is more then one boss, they all have unique unitTag ("boss1" - "boss6"). You can track health changes for each boss separately or you can sum HPs of all existing boss units the same way as it does boss bar (bar which covers compass during the encounter).