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09/09/16, 12:53 AM   #1
Ayantir
 
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Little translation request in de & jp.

Hello,

If someone could translate those strings ?

In JP :
Lua Code:
  1. SafeAddString(SUPERSTAR_RESPECFAV_CP                    , "Respec Champion Points", 1)
  2. SafeAddString(SUPERSTAR_RESPEC_SPTITLE                  , "You are about to Respec your |cFF0000skills|r with the template : <<1>>", 1)
  3. SafeAddString(SUPERSTAR_RESPEC_CPTITLE                  , "You are about to Respec your |cFF0000champion points|r with the template : <<1>>", 1)
  4. SafeAddString(SUPERSTAR_RESPEC_ERROR5                   , "Cannot respec Champion Points, You're not a Champion", 1)
  5. SafeAddString(SUPERSTAR_RESPEC_ERROR6                   , "Cannot respec Champion Points, Not enought Champion Points", 1)
  6. SafeAddString(SUPERSTAR_RESPEC_CPREQUIRED               , "This template will set <<1>> Champions Points", 1)
  7. SafeAddString(SUPERSTAR_DIALOG_REINIT_SKB_ATTR_CP_TITLE , "Reset SkillBuilder", 1)
  8. SafeAddString(SUPERSTAR_DIALOG_REINIT_SKB_ATTR_CP_TEXT  , "You are about to reset Skill Builder which contains Attributes and/or Champion Points.\n\nIt will also reset those values.\n\nIf you want to reset a skill, simply right-click on its icon.", 1)
  9. SafeAddString(SUPERSTAR_DIALOG_CPRESPEC_NOCOST_TEXT     , "You are about to respec your Champion Points.\n\nThis change will be free of charge", 1)
  10. SafeAddString(SUPERSTAR_IMPORT_BUILD_NO_SKILLS          , "This Build don't have skills set", 1)


In german :

Lua Code:
  1. SafeAddString(SI_BINDING_NAME_SUPERSTAR_SHOW_PANEL              , "Toggle SuperStar", 1)
  2.    
  3. SafeAddString(SUPERSTAR_RESPECFAV_SP                            , "Respec Skills", 1)
  4. SafeAddString(SUPERSTAR_RESPECFAV_CP                            , "Respec Champion Points", 1)
  5. SafeAddString(SUPERSTAR_SAVEFAV                                 , "Save Favorite", 1)
  6. SafeAddString(SUPERSTAR_VIEWFAV                                 , "View Favorite", 1)
  7. SafeAddString(SUPERSTAR_REMFAV                                  , "Delete Favorite", 1)
  8. SafeAddString(SUPERSTAR_FAVNAME                                 , "Favorite Name", 1)
  9.    
  10. SafeAddString(SUPERSTAR_CSA_RESPECDONE_TITLE                    , "Respec Completed", 1)
  11. SafeAddString(SUPERSTAR_CSA_RESPECDONE_POINTS                   , "<<1>> points spent", 1)
  12. SafeAddString(SUPERSTAR_CSA_RESPEC_INPROGRESS                   , "Respec in Progress", 1)
  13. SafeAddString(SUPERSTAR_CSA_RESPEC_TIME                         , "This operation should take approximately <<1>> <<1[minutes/minute/minutes]>>", 1)
  14.  
  15. SafeAddString(SUPERSTAR_RESPEC_SPTITLE                          , "You are about to Respec your |cFF0000skills|r with the template : <<1>>", 1)
  16. SafeAddString(SUPERSTAR_RESPEC_CPTITLE                          , "You are about to Respec your |cFF0000champion points|r with the template : <<1>>", 1)
  17.    
  18. SafeAddString(SUPERSTAR_RESPEC_ERROR1                           , "Cannot respec skill points, Invalid Class", 1)
  19. SafeAddString(SUPERSTAR_RESPEC_ERROR2                           , "Cannot respec skill points, Not enought Skill Points", 1)
  20. SafeAddString(SUPERSTAR_RESPEC_ERROR3                           , "Warning: The defined race in this build isn't yours, racial points won't be set", 1)
  21. SafeAddString(SUPERSTAR_RESPEC_ERROR5                           , "Cannot respec Champion Points, You're not a Champion", 1)
  22. SafeAddString(SUPERSTAR_RESPEC_ERROR6                           , "Cannot respec Champion Points, Not enought Champion Points", 1)
  23.    
  24. SafeAddString(SUPERSTAR_RESPEC_SKILLLINES_MISSING               , "Warning: Following SkillLines are not unlocked so they can't be set", 1)
  25. SafeAddString(SUPERSTAR_RESPEC_CPREQUIRED                       , "This template will set <<1>> Champions Points", 1)
  26.    
  27. SafeAddString(SUPERSTAR_RESPEC_INPROGRESS1                      , "Class skills set", 1)
  28. SafeAddString(SUPERSTAR_RESPEC_INPROGRESS2                      , "Weapon skills set", 1)
  29. SafeAddString(SUPERSTAR_RESPEC_INPROGRESS3                      , "Armor skills set", 1)
  30. SafeAddString(SUPERSTAR_RESPEC_INPROGRESS4                      , "World skills set", 1)
  31. SafeAddString(SUPERSTAR_RESPEC_INPROGRESS5                      , "Guilds skills set", 1)
  32. SafeAddString(SUPERSTAR_RESPEC_INPROGRESS6                      , "Alliance War skills set", 1)
  33. SafeAddString(SUPERSTAR_RESPEC_INPROGRESS7                      , "Racial skills set", 1)
  34. SafeAddString(SUPERSTAR_RESPEC_INPROGRESS8                      , "Tradeskills set", 1)
  35.    
  36. SafeAddString(SUPERSTAR_IMPORT_MENU_TITLE                       , "Import", 1)
  37. SafeAddString(SUPERSTAR_FAVORITES_MENU_TITLE                    , "Favorites", 1)
  38. SafeAddString(SUPERSTAR_RESPEC_MENU_TITLE                       , "Respec", 1)
  39.    
  40. SafeAddString(SUPERSTAR_DIALOG_SPRESPEC_TITLE                   , "Set skill points", 1)
  41. SafeAddString(SUPERSTAR_DIALOG_SPRESPEC_TEXT                    , "Set skill points according to the template selected ?", 1)
  42.    
  43. SafeAddString(SUPERSTAR_DIALOG_REINIT_SKB_ATTR_CP_TITLE     , "Reset SkillBuilder", 1)
  44. SafeAddString(SUPERSTAR_DIALOG_REINIT_SKB_ATTR_CP_TEXT      , "You are about to reset Skill Builder which contains Attributes and/or Champion Points.\n\nIt will also reset those values.\n\nIf you want to reset a skill, simply right-click on its icon.", 1)
  45.    
  46. SafeAddString(SUPERSTAR_DIALOG_CPRESPEC_NOCOST_TEXT         , "You are about to respec your Champion Points.\n\nThis change will be free of charge", 1)
  47.    
  48. SafeAddString(SUPERSTAR_SCENE_SKILL_RACE_LABEL                  , "Race", 1)
  49.  
  50. SafeAddString(SUPERSTAR_XML_CUSTOMIZABLE                            , "Verteilt", 1)
  51. SafeAddString(SUPERSTAR_XML_GRANTED                                 , "Gewährt", 1)
  52. SafeAddString(SUPERSTAR_XML_TOTAL                                   , "Gesamt", 1)
  53. SafeAddString(SUPERSTAR_XML_BUTTON_FAV                              , "Favorit", 1)
  54. SafeAddString(SUPERSTAR_XML_BUTTON_EXPORT                           , "Export", 1)
  55. SafeAddString(SUPERSTAR_XML_NEWBUILD                                , "Neues Build:", 1)
  56. SafeAddString(SUPERSTAR_XML_BUTTON_RESPEC                           , "Respec", 1)
  57.  
  58. SafeAddString(SUPERSTAR_XML_IMPORT_EXPLAIN                      , "Import others builds with this form\n\nBuilds can contain Champion points, Skill points and Attributes.", 1)
  59. SafeAddString(SUPERSTAR_XML_FAVORITES_EXPLAIN                   , "Favorites permits you to see and respec your builds quickly.\n\nPlease note that if you can respec your Champion points from SuperStar, Attributes and Skill points can only be respeced through shrines in your faction capital.", 1)
  60.  
  61. SafeAddString(SUPERSTAR_XML_SKILLPOINTS                         , "Fertigkeitspunkte", 1)
  62. SafeAddString(SUPERSTAR_XML_CHAMPIONPOINTS                      , "Championpunkte", 1)
  63.  
  64. SafeAddString(SUPERSTAR_XML_DMG                                     , "Dmg", 1)
  65. SafeAddString(SUPERSTAR_XML_CRIT                                        , "Crit / %", 1)
  66. SafeAddString(SUPERSTAR_XML_PENE                                        , "Penetration", 1)
  67. SafeAddString(SUPERSTAR_XML_RESIST                                  , "Resist / ", 1)
  68.  
  69. ZO_CreateStringId("SUPERSTAR_SLOTNAME20"                            , "Haupthand (Res)", 1) -- No EN
  70. ZO_CreateStringId("SUPERSTAR_SLOTNAME21"                            , "Nebenhand (Res)", 1) -- No EN
  71.  
  72. SafeAddString(SUPERSTAR_MAELSTROM_WEAPON                            , "Mahlstroms", 1)
  73. SafeAddString(SUPERSTAR_DESC_ENCHANT_MAX                            , " Maximale[s]?", 1)
  74.  
  75. SafeAddString(SUPERSTAR_IMPORT_ATTR_DISABLED                        , "Incl. Attributes", 1)
  76. SafeAddString(SUPERSTAR_IMPORT_ATTR_ENABLED                     , "Rem. Attributes", 1)
  77. SafeAddString(SUPERSTAR_IMPORT_SP_DISABLED                      , "Incl. Skill Points", 1)
  78. SafeAddString(SUPERSTAR_IMPORT_SP_ENABLED                           , "Rem. Skill Points", 1)
  79. SafeAddString(SUPERSTAR_IMPORT_CP_DISABLED                      , "Incl. Champion Points", 1)
  80. SafeAddString(SUPERSTAR_IMPORT_CP_ENABLED                           , "Rem. Champion Points", 1)
  81. SafeAddString(SUPERSTAR_IMPORT_BUILD_OK                         , "See Skills of this Build", 1)
  82. SafeAddString(SUPERSTAR_IMPORT_BUILD_NO_SKILLS                  , "This Build don't have skills set", 1)
  83. SafeAddString(SUPERSTAR_IMPORT_BUILD_NOK                            , "Build Incorrect, Check your Hash", 1)
  84. SafeAddString(SUPERSTAR_IMPORT_BUILD_LABEL                      , "Import a build : paste the hash", 1)
  85. SafeAddString(SUPERSTAR_IMPORT_MYBUILD                              , "My Build", 1)
  86.    
  87. SafeAddString(SUPERSTAR_XML_SWITCH_PLACEHOLDER                  , "Switch weapons for off-bar", 1)


Many thanks in advance.

Last edited by Ayantir : 09/09/16 at 01:09 AM.
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09/09/16, 03:59 AM   #2
Baertram
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Working on german translations.

I'll test the length etc. ingame this evening and psot the texts afterwards.

Last edited by Baertram : 09/09/16 at 04:03 AM.
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09/15/16, 06:36 AM   #3
Ayantir
 
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Originally Posted by Baertram View Post
Working on german translations.

I'll test the length etc. ingame this evening and psot the texts afterwards.
Could I ask you a little update on this ? I would like to publish it for this week-end.
Thank you
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09/17/16, 09:33 AM   #4
Baertram
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Hi Ayantir,

had translated it but hadn't the time to test it properly ingame yet, sorry. Too much work in real-life...
Here are the strings.

Code:
SafeAddString(SI_BINDING_NAME_SUPERSTAR_SHOW_PANEL              , "Zeige/Verstecke SuperStar", 1)

SafeAddString(SUPERSTAR_RESPECFAV_SP                            , "Fertigkeiten neu verteilen", 1)
SafeAddString(SUPERSTAR_RESPECFAV_CP                            , "Champion Punkte neu verteilen", 1)
SafeAddString(SUPERSTAR_SAVEFAV                                 , "Sichere Favorit", 1)
SafeAddString(SUPERSTAR_VIEWFAV                                 , "Zeige Favorit", 1)
SafeAddString(SUPERSTAR_REMFAV                                  , "Lösche Favorit", 1)
SafeAddString(SUPERSTAR_FAVNAME                                 , "Favorit Name", 1)

SafeAddString(SUPERSTAR_CSA_RESPECDONE_TITLE                    , "Neuverteilung abgeschlossen", 1)
SafeAddString(SUPERSTAR_CSA_RESPECDONE_POINTS                   , "<<1>> Punkte verteilt", 1)
SafeAddString(SUPERSTAR_CSA_RESPEC_INPROGRESS                   , "Neuveteilung im Gange", 1)
SafeAddString(SUPERSTAR_CSA_RESPEC_TIME                         , "Dieser Vorgang sollte in etwa <<1>> <<1[Minute/Minute/Minuten]>> dauern", 1)

SafeAddString(SUPERSTAR_RESPEC_SPTITLE                          , "Neuverteilung der |cFF0000Fertigkeiten|r mit Template: <<1>>", 1)
SafeAddString(SUPERSTAR_RESPEC_CPTITLE                          , "Neuverteilung der  |cFF0000Champion Punkte|r mit Template: <<1>>", 1)

SafeAddString(SUPERSTAR_RESPEC_ERROR1                           , "Kann Fertigkeiten nicht neu verteilen! Ungültige Klasse", 1)
SafeAddString(SUPERSTAR_RESPEC_ERROR2                           , "Kann Fertigkeiten nicht neu verteilen! Nicht genug Fertigkeitspunkte", 1)
SafeAddString(SUPERSTAR_RESPEC_ERROR3                           , "Warnung: Die Rasse in diesem Build ist nicht identisch. Die Rassen Fertigkeitspukte werden NICHT gesetzt!", 1)
SafeAddString(SUPERSTAR_RESPEC_ERROR5                           , "Kann Champion Punkte nicht neu verteilen! Du bist noch kein Champion", 1)
SafeAddString(SUPERSTAR_RESPEC_ERROR6                           , "Kann Champion Punkte nicht neu verteilen! Nicht genug Champion Punkte", 1)

SafeAddString(SUPERSTAR_RESPEC_SKILLLINES_MISSING               , "Warnung: Folgende Fertigkeitslinien wurden noch nicht freigeschaltet und können nicht gesetzt werden", 1)
SafeAddString(SUPERSTAR_RESPEC_CPREQUIRED                       , "Dieses Template wird <<1>> Champions Punkte setzen", 1)

SafeAddString(SUPERSTAR_RESPEC_INPROGRESS1                      , "Klassen Fertigkeiten wurden gesetzt", 1)
SafeAddString(SUPERSTAR_RESPEC_INPROGRESS2                      , "Waffen Fertikeiten wurden gesetzt", 1)
SafeAddString(SUPERSTAR_RESPEC_INPROGRESS3                      , "Rüstungs Fertikeiten wurden gesetzt", 1)
SafeAddString(SUPERSTAR_RESPEC_INPROGRESS4                      , "Welt Fertikeiten wurden gesetzt", 1)
SafeAddString(SUPERSTAR_RESPEC_INPROGRESS5                      , "Gilden Fertikeiten wurden gesetzt", 1)
SafeAddString(SUPERSTAR_RESPEC_INPROGRESS6                      , "Allianz Krieg Fertikeiten  wurden gesetzt", 1)
SafeAddString(SUPERSTAR_RESPEC_INPROGRESS7                      , "Rassen Fertikeiten wurden gesetzt", 1)
SafeAddString(SUPERSTAR_RESPEC_INPROGRESS8                      , "Handel Fertikeiten wurden gesetzt", 1)

SafeAddString(SUPERSTAR_IMPORT_MENU_TITLE                       , "Importieren", 1)
SafeAddString(SUPERSTAR_FAVORITES_MENU_TITLE                    , "Favoriten", 1)
SafeAddString(SUPERSTAR_RESPEC_MENU_TITLE                       , "Neuverteilung", 1)

SafeAddString(SUPERSTAR_DIALOG_SPRESPEC_TITLE                   , "Setze Fertigkeitspunkte", 1)
SafeAddString(SUPERSTAR_DIALOG_SPRESPEC_TEXT                    , "Fertigkeitspunkte des ausgewählten Templates setzen?", 1)

SafeAddString(SUPERSTAR_DIALOG_REINIT_SKB_ATTR_CP_TITLE     , "Setze FertigkeitenBuilder zurück", 1)
SafeAddString(SUPERSTAR_DIALOG_REINIT_SKB_ATTR_CP_TEXT      , "Dies setzt den FertigkeitenBuilder zurück, was die Attribut- und Champion Punkte betrifft.\n\nDies wird ebenso die Werte zurücksetzen.\n\nZum Zurücksetzen einer Fertigkeit bitte lediglich das Symbol mit der rechten Maustaste anklicken!.", 1)

SafeAddString(SUPERSTAR_DIALOG_CPRESPEC_NOCOST_TEXT         , "Dies setzt die Champion Punkte zurück.\n\nDieser Vorgang wird nichts kosten.", 1)

SafeAddString(SUPERSTAR_SCENE_SKILL_RACE_LABEL                  , "Rasse", 1)

SafeAddString(SUPERSTAR_XML_CUSTOMIZABLE                            , "Verteilt", 1)
SafeAddString(SUPERSTAR_XML_GRANTED                                 , "Gewährt", 1)
SafeAddString(SUPERSTAR_XML_TOTAL                                   , "Gesamt", 1)
SafeAddString(SUPERSTAR_XML_BUTTON_FAV                              , "Favorit", 1)
SafeAddString(SUPERSTAR_XML_BUTTON_EXPORT                           , "Export", 1)
SafeAddString(SUPERSTAR_XML_NEWBUILD                                , "Neues Build:", 1)
SafeAddString(SUPERSTAR_XML_BUTTON_RESPEC                           , "Neuverteilung", 1)

SafeAddString(SUPERSTAR_XML_IMPORT_EXPLAIN                      , "Importiere andere Builds mit diesem Formular.\n\nBuilds können Champion Punkte, Fertigkeitspunkte sowie Attribute enthalten.", 1)
SafeAddString(SUPERSTAR_XML_FAVORITES_EXPLAIN                   , "Favoriten erlauben es dir deine Builds schnell anzuschauen und bei der Werte neuverteilng zu unterstützen.\n\nBitte beachte, dass SuperStar NUR deine ChampionPunkte zurücksetzen und neuverteilen kann, jedoch die Attribute und Fertigkeiten in den Schreinen in der Hauptstadt deiner Fraktion neuverteilt werden müssen!", 1)

SafeAddString(SUPERSTAR_XML_SKILLPOINTS                         , "Fertigkeitspunkte", 1)
SafeAddString(SUPERSTAR_XML_CHAMPIONPOINTS                      , "Championpunkte", 1)

SafeAddString(SUPERSTAR_XML_DMG                                     , "Schaden", 1)
SafeAddString(SUPERSTAR_XML_CRIT                                        , "Krit / %", 1)
SafeAddString(SUPERSTAR_XML_PENE                                        , "Durchdringung", 1)
SafeAddString(SUPERSTAR_XML_RESIST                                  , "Widerstand / ", 1)

ZO_CreateStringId("SUPERSTAR_SLOTNAME20"                            , "Haupthand (Res)", 1) -- No EN
ZO_CreateStringId("SUPERSTAR_SLOTNAME21"                            , "Nebenhand (Res)", 1) -- No EN

SafeAddString(SUPERSTAR_MAELSTROM_WEAPON                            , "Mahlstrom", 1)
SafeAddString(SUPERSTAR_DESC_ENCHANT_MAX                            , " Maximale[s]?", 1)

SafeAddString(SUPERSTAR_IMPORT_ATTR_DISABLED                        , "Inkl. Attribute", 1)
SafeAddString(SUPERSTAR_IMPORT_ATTR_ENABLED                     , "Ohne Attribute", 1)
SafeAddString(SUPERSTAR_IMPORT_SP_DISABLED                      , "Inkl. Fertigkeitspunkte", 1)
SafeAddString(SUPERSTAR_IMPORT_SP_ENABLED                           , "Ohne Fertigkeitspunkte", 1)
SafeAddString(SUPERSTAR_IMPORT_CP_DISABLED                      , "Inkl. Champion Punkte", 1)
SafeAddString(SUPERSTAR_IMPORT_CP_ENABLED                           , "Ohne Champion Punkte", 1)
SafeAddString(SUPERSTAR_IMPORT_BUILD_OK                         , "Zeige Fertigkeiten dieses Builds", 1)
SafeAddString(SUPERSTAR_IMPORT_BUILD_NO_SKILLS                  , "Dieses Build hat keine Fertigkeiten gesetzt", 1)
SafeAddString(SUPERSTAR_IMPORT_BUILD_NOK                            , "Build fehlerhaft! Überprüfe deinen Hash Code", 1)
SafeAddString(SUPERSTAR_IMPORT_BUILD_LABEL                      , "Importiere einen Build: Füge deinen Hash ein", 1)
SafeAddString(SUPERSTAR_IMPORT_MYBUILD                              , "Mein Build", 1)

SafeAddString(SUPERSTAR_XML_SWITCH_PLACEHOLDER                  , "Tausche Waffen für Nebenhand Leiste", 1)
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09/17/16, 11:30 PM   #5
Ayantir
 
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Thank you very much.

Even if untested, it'll be infinitely better than nothing or a google translate
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ESOUI » Developer Discussions » Translation Help » Little translation request in de & jp.

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