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09/03/16, 05:04 PM   #1
Ayantir
 
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Join Date: Jul 2014
Posts: 1,019
[implemented] Make Previewing public

Unless security breachs in the code, could you move all previewing function being public ?

It's ONLY previewing and could be VERY nice to have them.


This concerns :

BeginPreviewMode()

EndPreviewMode (boolean resetTargetFrame)

IsCurrentlyPreviewing()

IsInPreviewMode()

EndCurrentItemPreview()

BeginItemPreviewSpin()

EndItemPreviewSpin()

CanSpinPreviewCharacter()

PreviewCollectible (number collectibleDefId, number variation, number dyeBrushId)

PreviewDyeStamp (number dyeStampId, number ItemUseType itemType)

PreviewCraftItem (number patternIndex, number materialIndex, number materialQuantity, number styleIndex, number traitIndex, boolean useUniversalStyleItem, number aDyeStampId)

SetPreviewDyeMode (number DyeMode dyeMode)

Just restrict :

PreviewCollectible -> Collectibles which are not yet unlocked in Crown Store : Blocked
PreviewDyeStamp -> dyeStamps who are not yet released : Blocked


Or confirm that (at least) PreviewCraftItem is planned for u13
 

ESOUI » Developer Discussions » Wish List » [implemented] Make Previewing public

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