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06/04/16, 01:04 PM   #1
haggen
 
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[outdated] SetFrameLocalPlayerInGameCamera but still be play to play emotes

When you open the menu or panel like Inventory, Character window etc. the camera rotates and faces your character.

The call that does that is SetFrameLocalPlayerInGameCamera(true).

The framing is perfect to watch emotes in detail, but unfortunately you can't because it prevents all kinds of character animation.

Could that be changed? Thanks!

Last edited by haggen : 06/04/16 at 07:19 PM. Reason: Typo.
 
06/05/16, 05:36 AM   #2
sirinsidiator
 
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And please add an argument to the /emotes which allows to select a still frame from the animation so it looks like we make a pose. That would be so awesome when making screenshots in that mode (Screenshot Helper adds a keybind to toggle the camera).
EDIT: And while I think about it, please also make it so we can rotate the character while that mode is active, for added bonus awesome points.
A function to get the amount of frames in the animation would also be useful to make some interface for it.

Last edited by sirinsidiator : 06/05/16 at 05:39 AM.
 
06/05/16, 08:48 AM   #3
haggen
 
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Thumbs up

Well put, Sid!
 

ESOUI » Developer Discussions » Wish List » [outdated] SetFrameLocalPlayerInGameCamera but still be play to play emotes

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