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04/08/17, 02:49 PM   #1
Letho
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Join Date: Apr 2016
Posts: 238
[outdated] Fix for unstable familiar events

@ZOS_ChipHilseberg: hey, I just found a nasty bug within EVENT_EFFECT_CHANGED

Skill: Unstable Familiar (Link to description)
- Morph: Volatile Familiar

When the morph is activated the familiar starts pulsing, EVENT_EFFECT_CHANGED returns changeType = 1 (effect gained, effectId = 88934) on unitTag = "player"; everything working as intended so far.

The bug:
If I refresh the buff by pressing the appropriate button before the buff runs out, EVENT_EFFECT_CHANGED is supposed to return changeType = 3 (effect refreshed) but it returns changeType = 1.

I guess this behaviour is not intended? A fix would be very nice, if you have the time

Last edited by Letho : 04/08/17 at 02:53 PM.
 

ESOUI » Developer Discussions » Bug Reports » [outdated] Fix for unstable familiar events

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