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01/11/17, 03:47 PM   #1
Enodoc
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[outdated] Request for Objective Control State

EVENT_OBJECTIVE_CONTROL_STATE, specifically when
Lua Code:
  1. controlEvent == OBJECTIVE_CONTROL_EVENT_AREA_NEUTRAL
The param1 and param2 for this control state currently return 0. Please endeavour to add the alliance capturing the objective as a return for param1 and the alliance losing the objective as param2. Thanks!
 
05/17/17, 12:10 PM   #2
Enodoc
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I don't suppose this happened as a result of the changes from the implementation of battlegrounds? It would be useful to know which factions are in play when a flag hits neutral.
 
05/17/17, 02:31 PM   #3
ZOS_ChipHilseberg
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You can probably reconstruct it by storing the last owner and using GetCaptureAreaObjectiveLastInfluenceState for the next owner.
 
05/21/17, 12:04 PM   #4
Enodoc
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Yeah that could work, thanks! I guess returning the alliances directly on AREA_NEUTRAL is not trivial, then? (Presumably the very fact that the event is "neutral" means that the game doesn't actually know what the alliances are?)
 
05/22/17, 08:05 AM   #5
ZOS_ChipHilseberg
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That is correct.
 

ESOUI » Developer Discussions » Wish List » [outdated] Request for Objective Control State

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