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09/07/16, 12:05 PM   #1
Ayantir
 
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[implemented] Improve EVENT_ALLIANCE_POINT_UPDATE

EVENT_ALLIANCE_POINT_UPDATE (integer eventCode, number alliancePoints, boolean playSound, number difference, number reasonType)

reasonType =
  1. ALLIANCE_POINTS_REASON_PLAYER = When you gain Alliance points by a gain on an ennemy player (killing participation)
  2. ALLIANCE_POINTS_REASON_ATTACK_TICK = When you gain Alliance points by a gain on a attack Tick (you just captured a flag).
  3. ALLIANCE_POINTS_REASON_DEFENSE_TICK = When you gain Alliance points by a gain on a defense tick (you just defended a flag).
  4. ALLIANCE_POINTS_REASON_QUEST = When you gain Alliance points by validating a quest.

PS : ALLIANCE_POINTS_REASON_BATTLEGROUND_OBJECTIVE

Last edited by Ayantir : 09/07/16 at 12:09 PM.
 
 

ESOUI » Developer Discussions » Wish List » [implemented] Improve EVENT_ALLIANCE_POINT_UPDATE


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