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05/08/14, 07:39 PM   #1
Garkin
 
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[outdated] WorldMap - mapIDs, detection when map is changed

  1. Currently there is no easy way to identify maps. Please add something like GetMapID() that will return unique ID, so I do not need use workarounds like determining location from name of map textures.

  2. Add some way to find out that map was changed. Event EVENT_ZONE_CHANGED does not mean that there is different map now.
    We have to use workarounds like check in some OnUpdate loop if there is different map name/floor index or use EVENT_QUEST_POSITION_REQUEST_COMPLETE which is accurate, but only if you have quests and you have to keep in mind that this event occurs for all quests.
 
 

ESOUI » Developer Discussions » Wish List » [outdated] WorldMap - mapIDs, detection when map is changed


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