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By: Seerah - 07/13/14 08:52 PM |
I swear I responded to this somewhere... But of course I can't find it now, and am baffled at the lack of a response here. :/ If you are looking for the options themselves (the settings' names) to change their text based on language, there are two ways you can do this. 1. Have your addon be localized based on the selected locale of the game itself (ie, English, French or German - or Russian, for when the EsoRU addon gets released). Instead of assigning a string for the text for the control's name field, look up what the translation should be in your localization table. 2. Assign a global reference to each of your controls so that you can go and edit them manually. You can even store each translation for each control in the controlData table itself if you want. Create a thread on the forums if you need more help with either of the above. |
By: Tyx - 08/05/14 03:53 PM |
Thanks for the reply. Because of my studies I hadn't had time to respond earlier (or to work on my addon) but now I have implemented the first one and it works like a charm. Thanks for the tip |