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Aug 12, 2019 - 9:12 AM - by Dolby

Welcome to The Elder Scrolls Online v5.1.5 and the Scalebreaker DLC game pack! In Scalebreaker, you’ll discover two new 4-player dungeons – Moongrave Fane and Lair of Maarselok – in addition to a number of new item sets and collectibles. The base game introduces a number of quality of life improvements you’ll enjoy including multi-crafting, multi-bidding, Undaunted Key improvements, and more! We’ve also updated a number of existing item sets, which you’ll find detailed below.

Full update notes
AddOn changes

UI

General
  • Made several modifications to crafting station UIs to support multi-crafting.
  • Wayshrine labels now appear on the top of the map after they have been discovered.
  • Updated the error message that displays when the Activity Finder queue is full to be more descriptive.
  • Fixed an issue where containers would appear empty if you looted them in first person mode.
  • Added a display of your current gold to accepting C.O.D. mails.
  • Added game version to the encounter log.

Alliance War
  • Fixed an issue where resizing the game window after viewing a Keep upgrade tooltip would display a UI error.
  • The dialog that informs you when your alliance lock to a campaign has been activated is now an alert (upper right message), since that can now happen while
  • you’re in combat and dialogs prevent you from controlling your character.

Crafting
  • Attempting to harvest the same resource node that someone else is currently harvesting will now display an error message.
  • When your inventory has a partial stack of an item but is otherwise full, crafting new items will now automatically merge with that partial stack in your inventory instead of failing to craft.
  • Fixed an issue where furniture category icons temporarily turned into food icons during the crafting animation.

Gamepad Mode
  • Fixed an issue where you could unintentionally fire the ability bound to the B button when backing out of a menu.
  • Fixed an issue where you could not update a guild trader bid without having more gold than the total bid in your guild bank (rather than just the difference between the old bid and the new bid).
  • Fixed an issue where the camera would still be blurry when attempting to preview furniture from a vendor.
  • Fixed an issue where purchasing a collectible from a vendor would not refresh the store window to show that the collectible was purchased, and couldn't be bought again.
  • Fixed an issue where controller template B could not open the bait menu for fishing.
  • Fixed an issue where Hold D-pad keybinds wouldn’t display properly in Help menus.
  • Fixed an issue that occasionally caused ingredients for a recipe to not properly display at crafting stations.
  • Fixed an issue where 6 ingredient recipes would cause UI elements to overlap at crafting stations.
  • Sorting contents from an NPC’s store will now function identically to how it sorts in the keyboard UI.

Gameplay
  • A player’s name is now included in the alert that displays when someone joins your group.
  • Fixed an issue where the ability bar would sometimes not display in combat after recently adding an ability to it (specifically with the automatic setting).
  • Fixed an issue where the Maelstrom leaderboards would display more than 100 scores.
  • After using the /stuck command, your cooldown to use it again will now display properly.
  • Healing towards a Healing Negation debuff will now display in Combat Text.

Guild Finder
  • Fixed an issue in the Guild Finder UI where long Guild and player names would not display properly.
  • Fixed an issue where expired guild applications could linger in the applications list.
  • Made additional improvements to the Guild Finder search results to deprioritize less active guilds.

Guilds & Guild Functionality
  • Fixed an issue in the Guild Store UI where making a search, changing the filters, and then changing pages would perform a search using the new filter settings instead of changing pages on the old filter settings as intended.
  • Guild traders can no longer be hired for the week after the owning guild disbands. The trader can still be bid on for the next week.
  • Changed the guild history update mechanism from client polling to server-initiated updates to help address performance issues. The history will update approximately once per minute.
  • Mails notifying players of winning a guild kiosk now include the name of the winning guild.
  • Improved the performance of the guild history window when looking at a large number of events.

Help & Tutorials
  • The Help category "Activity Finder" is now properly named "Group and Activity Finder".
  • Updated the hint for the Apple-Bobbing Cauldron Memento to reflect that it now requires Collectible Fragments, rather than Runebox Fragments, to assemble.
  • Fixed an issue where you might get tutorial prompts even if you had already been through a tutorial quest.
  • Added a Help Entry for the Imperial City Celebration.
Hi everyone,

Many of you on PC EU have been running into issues over the past 24 hours, such as guild and friends lists not appearing, among other issues. This morning, we adjusted the guild history from 10 days to 5 days, and we also disabled the ability for addons to read guild history from the server. Note this will break some popular addons such as Master Merchant - we recommend turning off any addons that may utilize this feature. Both of these were done on PC NA and EU.

These changes should help the issues many of you have been running into, but we'll continue to monitor and make additional changes as necessary.

=============================================

Just to update, the change we made to PC NA and EU earlier disabled all guild history, not just the addons utilizing it. This is not a permanent change, but a stopgap until we have a chance to identify and fix the core issue. Thanks for understanding, and apologies for any confusion this may have initially caused.

Source

Welcome to The Elder Scrolls Online v5.0.5 and our next Chapter: Elsweyr! In this wild and untamed land of the Khajiit, explore fertile grasslands, winding canyons, and wild borderlands where the Khajiit grow their famous moon-sugar crops. Elsweyr's capital is the beautiful city of Rimmen, currently occupied by Imperial mercenaries, where the local Khajiit are equal part residents and captives. Beyond the city, meet wandering nomads, navigate the scorching deserts of the Scar, and explore timeless Khajiiti ruins that are not as abandoned as they might seem. During your explorations, you’ll need to beware of the fearsome Dragons that soar the skies of Elsweyr!

In addition to this enticing zone, we’ve added the all-new Necromancer class for those that are looking to make the undead serve your will. This new class brings three unique and formidable Skill Lines for you to master. Overwhelm your foes with destructive elemental spells, encase yourself in protective bone and flesh, or bolster you and your allies with living death magic!

For a challenging group experience, you can gather your strongest allies to take on our newest 12-player Trial, Sunspire, that pits you against a group of menacing Dragons within an ancient temple of Alkosh. Similar to previous Trials, Sunspire includes a normal and Veteran version. However, this is the first time you’ll find each Dragon boss has its own Hard Mode. Additionally, if you’re able to complete all achievements associated with this Trial, you’ll be handsomely rewarded with the exclusive Sunspire Champion Senche-Lion Mount!

Elsweyr also brings 14 new item sets (including Perfected versions only found in Veteran Sunspire Trial), a number of new Collectibles, Dyes, and Titles, a new crafting ingredient, and even a unique expandable house that you’ll unlock simply by completing a portion of the main story!

Update 22, which is a free update as part of the base game, includes several exciting additions and features as well. We’ve introduced the Guild Finder system, which is a new tool to connect players to likeminded guilds. PvP players will surely have fun with the addition of Weapon Artifacts, which after picked up, will swap out your ability bar so you’ll be the living embodiment of this ancient weapon. There are also several campaign adjustments including Alliance-locked Campaigns, a new Imperial City Campaign, the removal of Guest Campaigns, and some changes to the Emperor Leaderboard. We’ve also reworked 6 existing item sets in the theme of Necromancy, and implemented a new tool for tracking logged combat events within your group.

We look forward to having you play our latest Chapter, which is approximately 7.94GB in size. Thank you, and enjoy your time in Elsweyr!

Source and full patch notes.

Welcome to The Elder Scrolls Online v4.3.5 and the Wrathstone DLC game pack! Wrathstone introduces two new 4-player dungeons – Frostvault and Depths of Malatar – in addition to a number of new item sets and collectibles. The base game features a new Zone Guide system that will assist you in finding content to complete in each zone. Additionally, we’ve added a new Battleground map and updated several older PvP item sets, as well as updated the Guild Trader Interface to add some new features.

Our main focus for combat and gameplay this update was to update the racial passives to achieve a greater balance. Please note we’ve refunded all racial passives, so make sure to re-spend them after you log in.

UI

General
  • General
  • Modified the Map, Activity Finder, and Announcement UI screens to support the addition of the new Zone Guide feature.
  • Fixed an issue where group member unit frames could overlap on the HUD.
  • Fixed an issue where you could navigate through your inventory while the "split stack" dialog is open.
  • Adjusted the position of the search bar in the Help screen to better match other screens.
  • Fixed an issue where rapidly closing and opening the Group menu would cause duplicate “Invite Player” keybinds to appear.
  • Fixed an issue where the compass setting to show only the focused quest was not functioning.
  • Fixed issue where using the Right Alt key on non-US keyboard layouts could accidentally trigger keyboard shortcuts using the Ctrl key.
Alliance War & PvP
  • Fixed an issue where the Battleground leaderboard wouldn't immediately display in the Leaderboards screen.
  • Fixed an issue where Milegates could occasionally improperly communicate their destroyed state on the map.
Crafting
  • Added the ability to preview Outfit Style pages at vendors.
  • Fixed a UI error that could display when exiting the Deconstruction menu after a deconstruction that yielded no results.
  • Fixed an issue where completed steps for Crafting Writs would display again after changing zones.
  • Fixed an issue where icon for the Psijic Order Axe outfit collectible was not visible.
Crown Store
  • Fixed a UI error that could display when the Crown Store is locked while being navigated.
  • Fixed an issue where searching in the ESO Plus section of the Crown Store could result in overlapping UI elements.
Gamepad Mode
  • Fixed an issue where some inventory keybinds appeared in the wrong location.
  • The purchase confirmation screen at Guild Stores now also displays the quantity of what you're buying.
  • The purchase confirmation screen in the Crown Store now also displays the quantity of what you're buying.
  • Fixed an issue where you could get stuck in text chat while in a tutorial step that requires input.
  • Fixed an issue that caused currently applied effects in the character window to have inconsistent layouts.
  • Fixed an issue where the option to get quest help was not appearing for the main quest.
  • Fixed an issue where pressing start while assigning an emote to an emote slot locked you out of moving your character.
  • Fixed an issue where long location names could extend past the panel on the character select screen.
Gameplay
  • Fixed an issue where experience bars would stop displaying on ability tooltips.
  • Added a Loading Screen Tip: "Once you've begun a light attack, you can immediately activate an ability from your skill bar without interrupting that light attack."
  • Fixed an issue that could leave your skill bar in a bad state if you travel to Cyrodiil during a respec.
  • Fixed an issue where Dro-m'Athra armor icons could distort when clicking and dragging them.
Guilds & Guild Features
  • Fixed an issue where changing guilds would not immediately update the keybinds in the Guild screen.
  • Greatly reduced the hitch that could occur when opening the guild bank UI.
  • An alert is now displayed when you successfully buy a guild trader.
  • Fixed an issue where category headers in the Guild History screen could be truncated.
Guild Trader UI Improvements

The Guild Trader Interface has received a number of changes and new features in this update:
  • Item name search: Directly search for an item based on its name.
  • Name matching: Entering part of an item name displays a list of all matching items, so you can still hone in on what you’re looking for without knowing the complete name.
  • Recent searches: Each search is saved and can be easily used again at any Guild Trader.
  • Price per unit display and sorting: When dealing with items of varying stack sizes, the unit price provides an additional point of comparison.
  • Category and filter updates: Based on feedback and the Guild Store transaction data, we’ve made modifications to the categories and filters in an effort to make finding commonly traded things easier.
Help & Tutorials
  • Updated the Help menu that describes evolving the Indrik mount with additional details.
  • The Help text that direct you on how to access a DLC now correctly tell you to "Go to the Stories tab of the Collections menu…".
  • Both the Jester's Festival and the Anniversary Jubilee now have Help Menu entries.
  • Corrected several help entries to refer to the "Events" section of the Crown Store, rather than its prior identity - the "Holiday" section of the Crown Store.
  • Corrected the help text for the Jester's Festival to stop calling itself the New Life Festival. That's the sort of prank no one likes, Jester's Festival. Stop it.
Housing
  • Added the ability to rebind the keybinds related to Furniture Linking.
  • Changed the zoom-out map for the Grand Topal Hideaway home to Grahtwood from Tamriel since exiting the home will normally take you to Grahtwood.
  • Adjusted the tooltip if a furnishing item is a Crafting Station, target dummy, light or seat.
  • Renamed “Furnishing Schematics” on praxis tooltips to “Furnishing Praxis”.
  • Fixed a hitch that could occur when searching in the furniture browser within the Housing Editor.
Quests
  • Fixed an issue for area quest markers that wouldn't animate properly on the compass.
  • Fixed an issue for quest icons that could sometimes display on an adjacent map instead of the correct map.
  • Zone story quests now have a unique quest icon.
  • Fixed an issue where your tracked quest could reset after changing zones.

Source and full patch notes.
Aug 22, 2019 - 1:56 AM - cOOLsp0T
Hi Fans of my Loot Manager,

Version Update 1.5 is out now and it has changed a lot. Loot Manager has now a special Thief Mode implemented which prevents you from accidently doing crimes like stealing & lockpicking. Also support for stolen Gold was added. A couple of Slashcommands was added to support the functionality of the Loot Manager and to externalize the Debug Options. You can now use custom Keybindings to controll a few options of CLM directly. The CLM Menu was redesigned and a few menu options can be deactivated.


Have Fun and stay tuned for the next version.
Aug 17, 2019 - 3:15 AM - cOOLsp0T
Hello people,

Loot Manager 1.3a is released and a lot of my experince in ESO LUA has advanced since I started to program this lovely addon.

You are now able to set a filter for health- stamina- & magicka potions. So you have not to buy or craft some when you are on a grinding session. Also can you set a filter for armor-, weapon- & jewelry glyphs and this per quality. On this update I also focused on support the lootable currencies to complete the lootchain.

Actually I will work on a better failsafe tactics. The actual failsafe function will not everytimes recognize the frame hickups which can occur to the inventory, but Im sure to find a way to trick around.

I also think about to bind in a configuratable button to open the CLM Filter Options Menu directly.

So stay tuned, the Loot Manager gets better and better.
Welcome to my Author Page. Here can you find news about my next updates, report bugs, submit features & make requests. Also can you read the FAQ about my Addons. Thanks for your visit.
Jun 21, 2019 - 4:02 AM - Keldor
Reasearch Timers
In your character profile you can now find your current trait research timers for the tradeskills under the Tradeskills tab.




Dungeon progress
The dungeon progress is now available in the character profile. The dungeon progress provides an overview of the completion of both normal and veteran dungeons. The dungeons are sorted by category (DLC). If you hover your mouse over a green checkmark, you will see information about when you completed the dungeon.




Guild Search
The guild search corresponds to the guild search results from the game. The data is exported for all guilds via the addon and allows you to search for a suitable guild while on the go. The guild search can be reached via this link: https://www.eso-database.com/en/guild-finder/







Quest overview of the character
In your character profile you will now find an overview of all quests. This allows you to see which quests you have already completed. Example: https://www.eso-database.com/en/char...997611/quests/




Researched Alchemy Properties
In your character profile you can now find the link "Show ingredients" under the tab Craft behind the entry for Alchemy. There you will get an overview of all researched properties of the ingredients. Example: https://eso-database.com/en/characte...dients/546023/

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