Mar 08, 2021 - 7:17 AM - by Dolby

Welcome to The Elder Scrolls Online v6.3.5, featuring the Flames of Ambition DLC and the start of the Gates of Oblivion year-long adventure! This DLC adds two new 4-player dungeons for you to tackle - Black Drake Villa and The Cauldron – in addition to several new item sets, collectibles, achievements, and furnishings.

If you're an AddOn author make sure to check out the changes with 100034 in this thread sirinsidiator created.

UI Changes:

Known Issues
  • While we’ve made some improvements to your inventory's category and search functionality, you may run into some increased load times for certain operations in banks with high item counts. We’re working on a fix for an upcoming incremental patch.

  • Previewing from your Inventory now allows item types other than just armor and furniture to be previewed. This includes weapons, containers that grant collectibles, and motif pages/books.
  • Triggering the sell confirmation text no longer puts the menu into a state where you cannot navigate through it.
  • Updated tutorial text to reflect updates to the Champion System.
  • Updated the message that displays when skills have been forcibly reset to be more generic.
  • Fixed an issue where a random UI error could trigger a chatter interact when one shouldn't be happening.

  • Fixed a crash that could be caused by doing /script d(GetNumChampionDisciplineSkills(0))

French Game Client
  • Fixed an issue where filters at crafting stations would extend off the screen.
  • Fixed an issue where grammar markup would display in certain Item Set Collection subcategories.

Gamepad Mode
  • Added Search to various Inventory screens.

Guilds & Guild Functionality
  • Fixed an issue where guild rank changes wouldn't save for some guilds.

Nov 30, 2020 - 4:58 PM - by Cairenn

As we enter December and look forward to the coming New Year, this is a time when many religions and cultures around the world celebrate major holidays. 2020 has been a really hard year all across the world. From pandemic to social unrest, from economic downturn to the food and housing insecurities created by all of, it has been an exceptionally trying time.

Now is when kindness, empathy, compassion, and understanding are more important than ever. We all need to try to come together, in spirit, to support one another. While most of us are having to stay physically apart to help protect each other from this deadly pandemic, it doesn’t mean that we can’t still be there to help one another. So many right now are suffering more than ever: fear of catching this horrible disease, anxiety over how to pay the bills due to lost jobs, loneliness at being isolated.

Unlike in the past, our global community is more connected than ever. Reach out to one another. Let people know that you care. Check on your family and friends. And if you’re one of the ones that is struggling, reach out to others* and ask for help. There is no shame in it. This is hard on everyone. Be kind and gentle with yourself as much as you can, because right now no one is at their best.

If you are able, donate. Donate money to your local food banks. Donate gently used items to local good works organizations. Donate your time to places that you have the ability to assist. There are many places that you can help while still remaining within your own home if it isn’t safe to go out (whether for yourself or for the community at large). Check with local volunteer organizations, they are more than happy to help match you up with somewhere that will suit your unique circumstances and abilities.

Please be kind. Be patient. Show grace. Understand that it isn’t the cashier’s fault that the store is out of the item you need. Realize that the delivery driver is just trying to survive, the same as you. Recognize that your favorite restaurant has had to pivot, and pivot, and pivot yet again to try to remain open in one fashion or another so they can continue to serve you. Support local businesses as much as possible.

Listen to the public health experts. Follow the advice of the scientists and medical personnel that are working at a feverish pace to understand and find treatments for this new disease. Yes, the advice changes from time to time. That’s because this is brand new. That’s how science works. As they learn about it, they figure out what works and what doesn’t. They are doing their best. Help them.

And please, hold a thought for our front line health care workers. They are exhausted. Please do your part. Stay home if you can. Wear a mask if you need to go out. Don’t gather in large groups. Wash your hands.

We will get through this, together. For the pandemic, hope is on the horizon. There are so many different vaccines that are showing great promise, at this point. As for the rest, if we hold to one another, if we care about each other, we can pull through. Humanity has always shown its best when things have been really tough but we’ve helped each other. Hold on. We’ll make it.

Dolby, myself, and all of our moderators, wish you and yours a safe and happy holiday season. May the new year treat us all well.

#Happy Holidays
#No School Snowdays
#Joyous Kwanzaa
#Merry Christmas
#Happy Hanukkah
#Blessed Yule
#Happy Krampusnacht
#Blessed Solstice
#Happy New Year
#Howly Wolfenoot
#Touched By His Noodly Appendage
#Joyous Saturnalia
#Happy Festivus

* If you are struggling with your mental health and feel like you don’t have anyone else you feel like you can reach out to, reach out to me (Cairenn). I am very open about my own mental illnesses (anxiety and clinical depression) and thus you needn’t worry that I will judge you for your own struggles. My PMs are always open.

Nov 02, 2020 - 8:19 AM - by Dolby

Welcome to The Elder Scrolls Online v6.2.5 and the Markarth DLC Game Pack, featuring the epic conclusion of the Dark Heart of Skyrim! Markarth introduces not only the new zone of The Reach, but also adds two world bosses, two delves, and an exciting solo Arena that is sure to challenge you. We’ve also added several new collectibles, item sets, achievements, and titles for you to acquire, in addition to new Antiquities that can only be dug up in The Reach.

UI Changes:

Authors looking for details on 100033 changes please see this thread by sirinsidiator.

  • A small number of UI elements in the Japanese and French game client are currently in English or are not visible at all. This should be fixed in an upcoming incremental patch.
  • The map pin for your character will now appear correctly while in the Dragonguard Sanctum.
  • Added searching and subcategories to inventory screens (Inventory, Banks, Mail, etc.) when using a keyboard.
  • Fixed an issue that could occur when looking at an achievement while it’s earned and also have a text search specified.
  • Gift items in the gifting lists now show the quality color in their names.
  • Fixed an issue that caused some quests to remain visible in the map’s quest panel when subsequently changing the view to another map.
  • The icon for the Hungering Void Shield now matches the rest of the weapon set.
  • Updated icon silhouettes for unknown Antiquities and locked collectibles and outfit styles to be more visually distinctive.
  • Fixed an issue that would cause a default icon to appear when affected by a Vampiric Vitality.
  • You can now right click unbound items to manually bind them to your character.
  • Fixed a UI error that would occur if you had an ESO Plus membership and attempted to purchase a partially owned bundle.

  • Added support for additionalFilter overriding by AddOns with the addition of subfilters to keyboard inventory.
  • Added a new API function for getting a valid unit's exact world position for the purpose of tracking or rendering absolute positions:
Lua Code:
  1. GetUnitRawWorldPosition(unitTag)

Lua Code:
  1. zoneId (int)
  2. x (int)
  3. y (int)
  4. z (int)
Alliance War
  • Fixed an issue where the “Enter Campaign” text that appears when queuing for a campaign while in a group would not display the campaign type correctly.
  • Fixed an issue where the battering ram UI could continue to display after leaving to go to a Battleground.

  • Added quest tracking to crafting screens that becomes automatically enabled when you have a crafting quest (certification, writs, master writs). The tracker will inform you of your quests that can be completed at the station, and marks what materials or selections need to be picked to complete the active quest.
  • Recipe names that are too long will now wrap to a second line instead of truncating.
  • Added the number of Transmute crystals refunded when deconstructing reconstructed items to the crafting loot stream.
  • Fixed an issue in the Russian game client where text in Master Writ tooltips could get cut off.

Gamepad Mode
  • Added searching, filtering, and sorting to banks and Guild banks in Gamepad Mode.
  • Fixed an issue where certain Smithing screens would display the incorrect crafting type after switching between keyboard and Gamepad modes.
  • Fixed several issues caused by switching between Gamepad and keyboard mode while in the middle of a craft.
  • Fixed an issue where the loot stack count could get cut off in certain languages.

Guilds & Guild Functionality
  • Owned Guild Trader names will now display properly in various Guild menus.

Help & Tooltips
  • Added tooltips to the filter checkboxes in the Alchemy, Enchanting, and Provisioning screens.
  • Added "Veteran" to the Descriptions for all Undaunted Monster Mask Outfit Styles that require the dungeon be completed on Veteran difficulty, and fixed other minor inconsistencies in Monster Mask Outfit Style tooltips.
  • Fixed an issue where the Maximum Stamina, Stamina Recovery, Weapon Damage, Armor, Spell Damage, Spell Critical, and Critical Resist enchantments were not properly localized. This also fixes an issue where the Maximum Stamina enchantment's effect would be displayed as "Max Stamina" in item tooltips.
  • Added several new help entries.

Aug 24, 2020 - 6:48 AM - by Dolby

Welcome to The Elder Scrolls Online v6.1.5, introducing the Stonethorn DLC Game Pack and Update 27! This latest DLC features two new 4-player dungeons – one of which includes a Hard Mode for each boss – and is accompanied by several new item sets, collectibles, achievements, and titles.

In the base game, we’ve added character pathing to the Housing system, which allows you to create custom paths for pets, mounts, and assistants. This update also includes several performance improvements, optimizations, and stability enhancements, in addition to a large audit for all item sets to reduce their implications on performance.

UI Changes:

Authors looking for details on 100032 changes please see this thread by sirinsidiator.

  • Currencies are now sorted by name rather than amount.
  • Duplicates of loot drops that can only be obtained once are now filtered out of the loot window.
  • Fixed a UI error that could occur when switching from the map to the journal.
  • Fixed an issue where certain Personalities would cause camera moving in UI menus.
  • Fixed an issue where the preview option was available in several menus while swimming, even though you can't preview while swimming.
  • Updated an error message shown when attempting to log into ESO with a platform-specific account from outside that platform to include Stadia.
  • Fixed an issue where various character sliders would not be initialized to the correct values for the selected character when performing a race or appearance change.
  • Updated the Cyrillic handwritten font to be more legible.
  • Updated Mounts found in the Collections, Housing Editor, and Crown Store with new categories based on their movement type to make them easier to find.

  • Fixed an issue in the Alchemy screen where traits in your ingredients list would be incorrectly highlighted after removing an ingredient from the crafting slot.

Gamepad Mode
  • Updated the Fence to only display a confirmation when fencing Epic or higher quality items.
  • Added controller icons for the Left Stick Hold and Right Stick Hold actions.
  • Fixed a UI error that prevented you from changing gamepad keybinds from the controls menu while automatic input switching was enabled.
  • The controls menu will now display icons for Gamepad keybinds rather than text.
  • Fixed a UI error that would occur when attempting to send a returned gift to an empty UserID/Gamertag.

  • Fixed an issue where dye tooltips could be displayed in awkward locations.
  • Fixed an issue where long text at the top of item tooltips could go under the icon.
  • Fixed an issue where siege weapon tooltips would not display the correct abbreviation suffix in German.
May 17, 2021 - 3:30 PM - mightyjo
Thanks for stopping by my author portal! I just pushed Take One to solve a mild bother with guild banks. Hope it helps!
May 06, 2021 - 2:12 PM - SkOODaT
Apr 01, 2021 - 11:07 PM - marcjordan
Please enjoy my stuff
Hello everyone,

there are some news about the ESO-Database.

In the last months there were some updates including the transfer to a new server, some internal changes of the parser and the release of the new client that also runs on Mac.
Furthermore I added a small script to the guild search, which you can insert directly in the ingame chat, which will then open the guild recruitment page of the guild. (https://www.eso-database.com/en/guild-finder/)

Recently, the antiquities have finally been added. You can find them on your character profile under the tab "Statistics / Information". There you will find the antiquities sorted by category and with the individual information such as the number of excavations, the number of codex entries found, etc.

There is also an overview of all antiques including codex entries at https://www.eso-database.com/en/antiquities/

What's next?

There are already many wishes from you on my TODO list and here I would like to give you a little insight what will come the next time.
  • Soon the sticker book will be integrated.
  • As some of you have probably noticed, ESO Leaderboards is redirecting to Woeler's and Alcast's new project ESO-Hub. I have spoken with Woeler and will be moving the leaderboard view to the ESO-Database. Since the data was already coming from the ESO-Database API, everything needed is there.
  • I try to support the Russian client as much as possible. Currently it is not supported at all.
  • An fishing overview.
  • A little later there will be a redesign of the ESO database.
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