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Updated: 06/12/22 09:54 AM
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High Isle (8.0.0)
Ascending Tide (7.3.5)
Updated:06/12/22 09:54 AM
Created:11/06/15 09:59 AM
Monthly downloads:81
Total downloads:89,658
Favorites:178
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Categories:Discontinued & Outdated, Chat Mods, Group, Guild & Friends, RolePlay
TOM - Tamriel Online Messenger  Popular! (More than 5000 hits)
Version: 4.40
by: Sternentau [More]
This AddON is discontinued and no longer under development



Never miss an important message!


We all have discovered a weakness in Elder Scrolls Online... the ingame chat management.
Nearly everyone of us has missed a whisper because we were in combat or distracted by anything special.
Seconds later the chat has faded out or shifted up by messages (and spam) so we never take notice about.

This now comes to an end!
TOM - the Tamriel Online Messenger will keep your messages and set you on alert.

It doesn't matter if there is a whisper, a call from the guild or a party message that arrives... TOM will keep an eye to all channels until your return
Depending on your setup, TOM will open automatically or you will be noticed by a flashing sign if anything has happen while you was away - let TOM take the responibility not to miss anything important.

For guild masters and active guild members there are now many guild functions implemented as display status, jump to guildmember, mail to guild member and more other

Within the catacombs of TOM you may store Scrolls of your own text and post them to the chat - great for roleplay (or trade and mail)

Hint: For sure you will have to open or close TOM often in future - so i would recommend you to create a keybinding for this action (i would suggest the F12 key i.e). Guild masters would bind another key (F11) to the guild functions... and a third one for the catacombs?


What are the features?

At this time there is implemented:
- separated channel recordings (party, zone, guild)
- separated speech channel (say, yell, emote)
- separated tab for each whisper (one per person/account)
- self-prepared messages for roleplay or trade (catacombs)
- magic messages (dynamic channels with messages selected by keywords from ALL channels)
- every channel can be set to alert if a message arrives (default is whisper/party only)
- you may setup ToM to open automatically if an important message arrives
- TOM will close immediately if you are entering combat
- you may answer a channel by a simple click (answering via chat window because addons are forbidden to talk itself)
- messages will survive a UI reload or relog (even if you are disconnected by the server)
- resizeable window
- guildmaster functions now implemented within a separated guild function window
- display status, jump to guildmember, mail to guild member, whisper to guild member, dismiss guild member implemented
- all guilds separated shown in the guild functions window
- a target scanner and mail functions helps to simplify guild advertisements
- localized for german and english clients

(Someone will notice a similarity to TIM... yes, TOM is a smarter, completely re-coded version of this Pre-Orsinium Tool - enjoy)
btw.: If you was using TIM for a long time and there are thousands of scrolls within the catacombs... feel free to use the "/tom import" command to get this scrolls into TOM ;-)


I hope, TOM will be able to help and enthuse you
See you all in Tamriel!


Sternentau


------------------------------------------------

Dieses AddON wird aus persönlichen Gründen nicht länger weiterentwickelt


Nie wieder eine wichtige Nachricht verpassen!

Leider müssen wir alle eine besondere Schwäche von Elder Scrolls Online miterleben - den Chat im Spiel.
Beinahe jeder von uns hat schon einmal eine wichtige Flüsternachricht verpasst, weil er gerade im Kampf oder anderweitig abgelenkt war.
Einige Sekunden später sind diese wichtigen Zeilen verschwunden oder durch Spam nach oben in die Unsichtbarkeit geschoben.

Dies hat nun ein Ende!
TOM - der Tamriel Online Messenger bewahrt Deine Nachrichten auf und wird Dich alarmieren.

Es ist egal ob eine Flüsternachricht, ein Gildenchat oder eine Gruppennachricht eintrifft, TOM hat bis zu Deiner Rückkehr ein Auge auf alle Nachrichtenkanäle.
Je nach Deiner Konfiguration wird sich TOM automatisch öffnen oder ein blinkendes Symbol zeigen, wenn während Deiner Abwesenheit etwas Wichtiges hereingekommen ist - überlasse TOM die Verantwortung, wachsam zu sein.

Gildenmeister und aktive Gildenmitglieder verfügen nunmehr über implementierte Gildenfunktionen wie Status anzeigen, Sprung zum Gildenmitglied, Guildennachricht senden, Gildenmitglied anflüstern und mehr

In den Katakomben von TOM kannst Du Deine eigenen Schriften (Nachrichten) für das Roleplay oder den Handel aufbewahren

Ein Tip: Ihr werdet sicher TOM öfters oeffnen oder schliessen wollen - legt Euch hierfür eine Schnelltaste über die Steuerungseinstellungen an - ich empfehle z.B. F12. Gildenmeister werden die Gildenfunktionen an eine weitere Taste (F11) binden wollen... und vielleicht eine dritte für die Katakomben?


Was ist bereits alles möglich?

Implementiert ist derzeit:
- Getrennte Kanäle (Gruppe, Zone, Gilde)
- Getrennte Sprachkanäle (sprechen, rufen, emotes)
- Getrennte Tabs für jedes Gespräch (einer pro Person/Account)
- selbsterstellte Nachrichten für das Roleplay oder den Handel (Katakomben)
- Magische Nachrichten (dynamische Kanäle mit Nachrichten, welche über Schlagworte aus ALLEN Kanälen ausgewählt werden)
- alle Kanäle können den Alarm bei Nachrichteneingang setzen, wenn sie so konfiguriert sind
- TOM wird sofort schliessen, wenn der Spieler in einen Kampf eintritt
- Antworten funktioniert mit einem einzigen Klick - allerdings via Chat (da AddONs keine Nachrichten senden dürfen)
- gespeicherte Nachrichten überdauern auch einen UI Reload oder gar Relog (sogar, wenn der Server die Verbindung trennt)
- Fenstergrösse einstellbar
- Gildenmeister Funktionen sind jetzt über ein eigenes Fenster implementiert
- Status anzeigen, zum Gildenmitglied reisen, Post an Gildenmitglieder senden, Gildenmitglieder anflüstern und der Gilde verweisen sind jetzt implementiert
- alle möglichen 5 Gilden sind in den Gildenfunktionen separat gehalten
- Ein Spieler-Scanner mit Mailunterstützung helfen bei der Gildenwerbung
- Lokalisierung derzeit verfügbar für deutsch und englisch


(Einige von Euch werden eine gewisse Ähnlichkeit zu TIM bemerken... ja, TOM ist die elegantere, komplett neu programmierte Version dieses Pre-Orsinium Tools - viel Spass damit)
btw.: Wenn ihr tausende von Schriftrollen in den Katakomben abgespeichert habt - versucht das Kommando "/tom import", um diese nach TOM zu bringen ;-)


Ich hoffe, TOM wird Euch helfen und begeistern können
Bis bald in Tamriel!


Sternentau
version 4.40 (Isle)
- fixed layer definitions to meet update 34 - thanks to Baertram for his help

version 4.36 (Flames)
- adapted to meet Update 29 (6.3.4)

version 4.35 (Markarth)
- adapted to meet Update 28 (6.2.0)

version 4.34 (Stonethorn)
- adapted to meet Update 27 (6.1.5)

version 4.33 (Stonethorn)
- adapted to meet Update 27 (6.1.0)

version 4.32 (Greymoor)
- adapted to meet Update 26 (6.0.0)

version 4.31 (Harrowstorm)
- version-number adjusted (thank you, Micke2nd)

version 4.30 (Harrowstorm)
- changes to lib handling (thank you, Baertram)

version 4.29 (Harrowstorm)
- adapted to meet Update 25 (5.3.0)

version 4.28 (Dragonhold)
- adapted to meet Update 24 (5.2.11)

version 4.27 (Dragonhold)
- adapted to meet Update 24 (5.2.5)

version 4.26 (Dragonhold)
- adapted to meet Update 24 (5.2.2)

version 4.25 (Scalebreaker)
- adapted to meet Update 23 (5.1.6)

version 4.24 (Elsweyr)
- adapted to meet Update 22 (5.0.9)

version 4.23 (Elsweyr)
- adapted to meet Update 22 (5.0.5)

version 4.22 (Elsweyr)
- adapted to meet Update 22 (5.0.3)

version 4.21 (Elsweyr)
- adapted to meet Update 22 (5.0.2)

version 4.20 (Wrathstone)
- adapted to meet Update 21 (4.3.1)

version 4.19 (Murkmire)
- Guildlevelcap adjusted

version 4.18 (Murkmire)
- adapted to meet Murkmire (4.2.11)

version 4.17 (Murkmire)
- adapted to meet Murkmire (4.2.6)

version 4.16 (Wolfhunter)
- adapted to meet Murkmire (4.2.3)

version 4.15 (Wolfhunter)
- adapted to meet Wolfhunter (4.1.5)

version 4.13 (Wolfhunter)
- adapted to meet Wolfhunter (4.1.0)

version 4.11 (Summerset)
- minor bug fix within guild function

version 4.10 (Summerset)
- adapted to meet Summerset (4.0.10)

version 4.09 (Summerset)
- adapted to meet Summerset (4.0.9)

version 4.0 (Summerset)
- adapted to Summerset (4.0.5)

version 1.60 (Dragon Bones)
- adapted to meet Summerset (4.0.4)

version 1.50 (Dragon Bones)
- preparation to meet Summerset (4.0)

version 1.46 (Dragon Bones)
- minor bug fixes

version 1.45 (Dragon Bones)
- adapted to meet ESOTU 3.3.5

version 1.44 (Clockwork City)
- adapted to meet ESOTU 3.2.5

version 1.43 (Horns of the Reach)
- adapted to meet ESOTU 3.1.7

version 1.42 (Morrowind)
- adapted to meet ESOTU 3.0.7

version 1.41 (Homestead)
- minor bug fixes

version 1.40 (Homestead)
- adapted to meet ESOTU 2.7.10

version 1.38 (One Tamriel)
- adapted to meet ESOTU 2.6.9

version 1.37 (One Tamriel)
- adapted to meet ESOTU 2.6.7

version 1.35 (Shadows of the Hist)
- adapted to meet ESOTU 2.5

version 1.33 (Dark Brotherhood)
- adapted to meet ESOTU 2.4

version 1.32 (Thieves guild)
- adapted to meet ESOTU 2.3.5

version 1.30 (Orsinium)
- added font size setting for the message windows

version 1.28 (Orsinium)
- extended whisper retention time

version 1.27 (Orsinium)
- magic message now inspect the sender address also

version 1.25 (Orsinium)
- option to name catacomb pages
- length of guild messages shown and extended to 690

version 1.20 (Orsinium)
- icon shown if social status is other than "online"

version 1.18 (Orsinium)
- fixed a bug with the alerter movability

version 1.17 (Orsinium)
- added a clipboard window the last few messages can be sent to

version 1.10 (Orsinium)
- option to auto switch to the most recent alert message
- option to select guildmembers by level and guildrank

version 1.07 (Orsinium)
- added option to catacombs enabling direct send to chat

version 1.0 (Orsinium)
- initial release
Archived Files (1)
File Name
Version
Size
Uploader
Date
4.36
87kB
Sternentau
03/12/21 03:37 PM


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Unread 08/22/19, 04:31 PM  
sMuggle

Forum posts: 6
File comments: 124
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DOCK TO CHAT

Can TOM be set to dock with main chat?
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Unread 08/20/19, 09:01 PM  
Pixelated Pooka

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Replying to Whispers in TOM

Forgive me if this has already been answered, but how do we respond to whispers in TOM in plain language? I don't understand the purpose of Tomlish. Can you explain? I didn't see it in the description.

Thank you! It's handy for those of us with ADHD

a pixelated pooka
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Unread 08/12/19, 02:43 PM  
RexyCats

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Keep TOM open during combat

Is there a way to keep TOM open even during combat?


Too often when I am in a group during Wrothgar event, suddenly my PC is put into combat and TOM vanish. It would be great to see new messages in group as TOM work better then other add on to show this.

Thanks you.
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Unread 08/10/19, 03:04 PM  
RexyCats

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Playerscan window - possible to show account instead of character name?

First, thank you for a great add on!

In most settings for this add on you pick it to only show account name on player instead of character name or both. Would it be possible to add that feature also to Playerscan, as now it only shows characters name which get a bit problematic when everything else is set up to show account name for players?


Playerscan is great feature as I always have trouble to use the built in game where you hold a key to bring forward a ring to find whisper option to a targeted player before they are off in another place of Tamriel. With Playerscan I can now collect who is in my target and talk them when I have time (so this is a feature not only great for guilds to get new members, but also make it easier to use then the built in tool for communication and trade).

//RexyCats
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Unread 07/24/19, 10:33 AM  
sMuggle

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Dock to Main Chat

Is there an option to dock to main chat window?
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Unread 06/10/19, 08:28 PM  
DiNanna63

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Re: Re: Issues after today's maintenance

Originally Posted by Sternentau
Originally Posted by DiNanna63
After today's maintenance, my guild chat tab was infiltrated by regular chat. No settings were changed. Once I disabled TOM, everything was back to normal.
Servus DiNanna63,

unfortinately, i am unable to reproduce the issue you reported on my system.
Is there any error message?

Sternentau
No error message that I can remember. I'll try enabling it the next time I'm in game and see what happens.
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Unread 06/10/19, 09:21 AM  
Sternentau
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Re: Issues after today's maintenance

Originally Posted by DiNanna63
After today's maintenance, my guild chat tab was infiltrated by regular chat. No settings were changed. Once I disabled TOM, everything was back to normal.
Servus DiNanna63,

unfortinately, i am unable to reproduce the issue you reported on my system.
Is there any error message?

Sternentau
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Unread 06/10/19, 08:47 AM  
DiNanna63

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Issues after today's maintenance

After today's maintenance, my guild chat tab was infiltrated by regular chat. No settings were changed. Once I disabled TOM, everything was back to normal.
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Unread 05/28/19, 10:04 PM  
Sternentau
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Originally Posted by Durnik
1. Is there a way to create custom groups?
Example: When I PVP I prefer to see zone, group, yell, say, pvp guild but NOT emote, NOT trade guilds.

2. Can we have the option to rename built in groups like "common zone"?
Servus Durnik,

well, i see your request could be comfortable for someone - but both is not planned.

Sternentau
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Unread 05/28/19, 03:45 PM  
Durnik

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Originally Posted by Durnik
1. Is there a way to create custom groups?
Example: When I PVP I prefer to see zone, group, yell, say, pvp guild but NOT emote, NOT trade guilds.

2. Can we have the option to rename built in groups like "common zone"?
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Unread 05/11/19, 10:02 AM  
Durnik

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1. Is there a way to create custom groups?
Example: When I PVP I prefer to see zone, group, yell, say, pvp guild but NOT emote, NOT trade guilds.

2. Can we have the option to rename built in groups like "common zone"?
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Unread 05/08/19, 05:47 AM  
Sternentau
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Originally Posted by Gamer1986PAN
Hi, there is a problem with the Level requirements in the mailer.
I am leader of a guild with 119 Players but when i search for "*all" with the "offline reqirements set to off" the "level requirements set from 1-v810" and the "guild rank from 1-10" its not displaying the players with V810 and higher
Servus Gamer1986PAN,

well, i have rised the adjustible maximum level to 3600 - take a look if now all players are to be reached.

Sternentau
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Unread 05/06/19, 06:42 PM  
JesJes

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Re: Re: TOM Autoclose

Originally Posted by Sternentau
Originally Posted by JesJes
Is there a way to keep TOM from auto closing in combat?
Servus JesJes,

not really.
There is an undocumented setting, but it is not tested and so it may have unexpected side effects.

If you want to take a look at your own risk, open the file tom.lua within your C:\Users\{username}\Documents\Elder Scrolls Online\live\AddOns\Tom directory and locate the function tom.Initialize at around line 4310:

Code:
openOnAlarm=true,
closeInCombat=true,
use24hours=true,
Find the setting closeInCombat a few lines below, modify it to "false" and see if the result meets your expectation.
If it doesn't - simply reverse the change.

Sternentau
Thank you for the instructions on how to get TOM to stay open in combat, I really appreciate it! Just in case anyone wanted to do the same thing, I had to also change the line "tom.vars.closeInCombat==true" to false on line 1025 on the same lua file that you mentioned. Its been staying open in combat after that, and so far I haven't noticed anything buggy with it. Thank you again Sternentau, its greatly appreciated for the work you do with TOM! =)
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Unread 05/05/19, 03:32 AM  
Gamer1986PAN
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Hi, there is a problem with the Level requirements in the mailer.
I am leader of a guild with 119 Players but when i search for "*all" with the "offline reqirements set to off" the "level requirements set from 1-v810" and the "guild rank from 1-10" its not displaying the players with V810 and higher - so there are only displayed 103 player atm (some of them seems to where playing a new char before their last logout. You should make those level requirements clickable to type in the level by itself or add a button with the value 3600 as max (which is the real max value of the CP you can collect)
Last edited by Gamer1986PAN : 05/05/19 at 09:33 AM.
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Unread 05/03/19, 11:14 PM  
Sternentau
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Re: TOM Autoclose

Originally Posted by JesJes
Is there a way to keep TOM from auto closing in combat?
Servus JesJes,

not really.
There is an undocumented setting, but it is not tested and so it may have unexpected side effects.

If you want to take a look at your own risk, open the file tom.lua within your C:\Users\{username}\Documents\Elder Scrolls Online\live\AddOns\Tom directory and locate the function tom.Initialize at around line 4310:

Code:
openOnAlarm=true,
closeInCombat=true,
use24hours=true,
Find the setting closeInCombat a few lines below, modify it to "false" and see if the result meets your expectation.
If it doesn't - simply reverse the change.

Sternentau
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