Download
(219 Kb)
Download
Updated: 03/29/17 04:08 PM
Pictures
File Info
Compatibility:
Homestead (2.7)
Thieves Guild (2.3)
Updated:03/29/17 04:08 PM
Created:01/20/16 05:28 PM
Monthly downloads:250
Total downloads:93,797
Favorites:52
MD5:
BuffTimers  Popular! (More than 5000 hits)
Version: 1.4
by: coolmodi, Grashek
Update for 2.7:
I'm not playing ESO anymore, so I don't actively maintain this addon. Thanks to Grashek sending me a fix for API changes I uploaded an update for 2.7 though.


Want to really see that one single buff you want to keep up 24/7 for max. dps, or maybe a short duration buff that is hard to keep track of between all the other buff symbols? I wanted to, but couldn't find an addon for that. So here it is, the next addon in the line of addons with a crappy name convention:

BuffTimers! (doesn't only work for buffs)

Update 1.31:
  • Updated to new API version
  • Can now show multiple notifications at once, each will fade after beeing shown the set duration.
  • Notifications will now work again correctly if an effect didn't run out completely after the notification fired before.
  • (WIP) Custom filters: On recieving X start timer for Y. A bar for Y has to be configured! E.g. Molten Armaments doesn't give you the Major Sorcery buff, use this to make it start the Major Sorcery bar too.

What is this exactly?
With this you can make completely stand-alone timer bars for one specific spell each. You just go in settings (see pictures), choose how many bars you want, and then choose for every bar what spell it should show, also the size, colors and optional notifications(sound+text) can be customized.

READ BELOW BEFORE USE!

Due to how the game/API works tracking some things isn't as straight forward as you might expect.
  1. The effectname is not always the same as the spell that causes it (extreme case: Cleansing Ritual from templars, the effect is called Healing Ritual. Yes, like the other spell...)! I included a debug mode that will output all effect changes into chat, activate it by /buti d or in settings, then use the spell you want to track and check how it's actually called.
  2. Additionally some spells have multiple effects with the same name which can cause the spell to not be tracked correctly by the addon. In this case I have to implement special handlers/filters to make it work. If you encounter such a spell please activate debug (see 1.) and send me the complete output that using that spell produces. Use my author portal for that or leave a comment, a screen of the whole chat output is probably the easiest way
    Example of what I need (here Cleansing Ritual): i.imgur.com/8GY82WH.png
About profiles:
You can create, rename and delete profiles in settings.
Loading profiles can also be done in settings or with /buti profilename/ID, you can output a list with profilenames and their ID with /buti p.
(Important: Deleting profiles will decrease the ID of every profile above by one!)

Loading a profile with more bars than currently active will reload the UI, loading one with less will set the loaded profile's number to the previous profile's setting and lock the additional bars. That will prevent further loading screens in the future and also won't change the UI of the loaded profile.

Chat commands
/buti d Toggles debug mode.
/buti s Opens settings panel.
/buti p List profiles.
/buti profilename/ID Load profile by name or ID.
Update 1.4
-Fixed other players spells triggering bars
-Bumped API version
Update 1.31
-Updated to new API version
-Can now show multiple notifications at once, each will fade after beeing shown the set duration.
Notifications will now work again correctly if an effect didn't run out completely after the notification fired before.
-WIP implementation for custom filters: On recieving X start timer for Y.
Update 1.3
-Added profile system
-Coming from an old version will migrate to new profile save format
-Added new chat commands, /buti now shows them
Update 1.26
-Fix for Major Force timer reset on weapon swap
Update 1.25
-The previous addition should now actually work...
Update 1.24
-Added special handler for Major Force (from Agressive Horn) to make it work
Update 1.23
-Fix for error when going back to less bars and having names in now deactivated ones
-Option to chose custom icon
Update 1.22:
-It's now possible to track ground AoE spells and possibly other things with duration
Optional Files (0)


Archived Files (11)
File Name
Version
Size
Uploader
Date
1.31
52kB
coolmodi
03/14/16 01:43 PM
1.3
50kB
coolmodi
02/04/16 05:43 PM
1.26
45kB
coolmodi
02/02/16 08:21 AM
1.25
45kB
coolmodi
02/02/16 03:18 AM
1.24
45kB
coolmodi
02/01/16 05:54 PM
1.23
45kB
coolmodi
01/29/16 10:35 AM
1.22
44kB
coolmodi
01/28/16 07:15 AM
1.21
43kB
coolmodi
01/23/16 09:30 AM
1.2
43kB
coolmodi
01/23/16 08:32 AM
1.1
42kB
coolmodi
01/21/16 08:20 AM
1.0
42kB
coolmodi
01/20/16 05:28 PM


Post A Reply Comment Options
Unread 01/26/16, 01:07 PM  
coolmodi
AddOn Author - Click to view AddOns

Forum posts: 47
File comments: 55
Uploads: 3
Re: Re: Re: settings

Originally Posted by Scootworks
I'd still need to make a list for every language, and also for all other spells if I add support for that. A list just isn't practical imho. But still thanks for trying to help
Report comment to moderator  
Reply With Quote
Unread 01/29/16, 08:16 AM  
Ich

Forum posts: 0
File comments: 1
Uploads: 0
hello
i get this error Message

user:/AddOns/BuffTimers/functions.lua:50: attempt to index a nil value
stack traceback:
user:/AddOns/BuffTimers/functions.lua:50: in function 'BuffTimers.OnEffectEventExt'
Report comment to moderator  
Reply With Quote
Unread 01/29/16, 08:47 AM  
coolmodi
AddOn Author - Click to view AddOns

Forum posts: 47
File comments: 55
Uploads: 3
Originally Posted by Ich
hello
i get this error Message

user:/AddOns/BuffTimers/functions.lua:50: attempt to index a nil value
stack traceback:
user:/AddOns/BuffTimers/functions.lua:50: in function 'BuffTimers.OnEffectEventExt'
Have you by chance configured multiple bars and then switched back to less again? If so I think I know what can cause this.

Right now if you enter a name in e.g. bar 4, then change it back to only 3 bars, it will still try to show that spell on bar 4 even though that doesn't exist anymore.

Just a small oversight, gonna upload an update later, thanks for the feedback

Edit: Uploaded a fix, let me know if that didn't solve it.
Last edited by coolmodi : 01/29/16 at 10:51 AM.
Report comment to moderator  
Reply With Quote
Unread 02/02/16, 06:29 AM  
GreyRanger

Forum posts: 0
File comments: 18
Uploads: 0
Nice add on, thank you. I have a feature request:
Would it be possible to have the option to save multiple configurations? For example, I use and want to track different buffs when I am tanking vs. dps vs. playing solo. It would be handy to be able to set up by buff tracking for each role and then switch when the need arose.

Thanks for considering the request.
Report comment to moderator  
Reply With Quote
Unread 02/04/16, 07:52 AM  
coolmodi
AddOn Author - Click to view AddOns

Forum posts: 47
File comments: 55
Uploads: 3
Profiles are a good idea, will get added definitely
Report comment to moderator  
Reply With Quote
Unread 02/05/16, 03:00 PM  
Synozeer

Forum posts: 0
File comments: 27
Uploads: 0
My favorite add-on of all time. Thanks!
Report comment to moderator  
Reply With Quote
Unread 02/05/16, 06:22 PM  
pepperpep
 
pepperpep's Avatar

Forum posts: 0
File comments: 8
Uploads: 0
awesome

awesome add-on!!!!! i just love it, its one of the best!

plz, can you make 2 or 3 buffs more at once visible, in a row?
Report comment to moderator  
Reply With Quote
Unread 02/06/16, 07:25 AM  
coolmodi
AddOn Author - Click to view AddOns

Forum posts: 47
File comments: 55
Uploads: 3
Re: awesome

Originally Posted by pepperpep
awesome add-on!!!!! i just love it, its one of the best!

plz, can you make 2 or 3 buffs more at once visible, in a row?
Thx, but what do you mean by "at once visible, in a row"?
You can display 15 spells at once, but I don't think anyone would want or need even that much.
Last edited by coolmodi : 02/06/16 at 07:31 AM.
Report comment to moderator  
Reply With Quote
Unread 02/17/16, 10:36 PM  
timidobserver

Forum posts: 37
File comments: 299
Uploads: 0
Is there any way that you can get this to track debuffs placed on a target?

For example Siphon Spirit doesn't give ME a buff so this add-on won't track it. I'd like to be able to set up a notification for when it needs to be caster again.
Last edited by timidobserver : 02/18/16 at 01:48 PM.
Report comment to moderator  
Reply With Quote
Unread 02/20/16, 11:57 AM  
coolmodi
AddOn Author - Click to view AddOns

Forum posts: 47
File comments: 55
Uploads: 3
Originally Posted by timidobserver
Is there any way that you can get this to track debuffs placed on a target?
Yes, when I'm done with exams next month. Want to change a few things with this addon, debuff tracking is one of them
Report comment to moderator  
Reply With Quote
Unread 03/07/16, 11:11 PM  
babylon

Forum posts: 14
File comments: 363
Uploads: 0
Can no longer track Crystal Fragments Proc (ran debug mode to see what name to put in). Used to work, now doesn't work.

Its just not tracking.
Report comment to moderator  
Reply With Quote
Unread 03/07/16, 11:26 PM  
Vorall

Forum posts: 0
File comments: 53
Uploads: 0
Originally Posted by babylon
Can no longer track Crystal Fragments Proc (ran debug mode to see what name to put in). Used to work, now doesn't work.

Its just not tracking.
weird Im having this issue with sorc helper as well. swapped to circonians bufftracker wich works atm.
Report comment to moderator  
Reply With Quote
Unread 03/08/16, 01:22 AM  
coolmodi
AddOn Author - Click to view AddOns

Forum posts: 47
File comments: 55
Uploads: 3
Originally Posted by babylon
Can no longer track Crystal Fragments Proc (ran debug mode to see what name to put in). Used to work, now doesn't work.

Its just not tracking.
The proc appears to be called "Crystal Fragments Proc" now (was "Crystal Fragments Passive"). Using that name works fine for me.
Last edited by coolmodi : 03/08/16 at 01:24 AM.
Report comment to moderator  
Reply With Quote
Unread 03/08/16, 07:10 PM  
timidobserver

Forum posts: 37
File comments: 299
Uploads: 0
One problem I've been noticing is that the text alerts overwrite each other.

So for example, let's say you set your text alerts to last 6 seconds. It will still go away instantly if another text alert is triggered before the 6 seconds is over. Can you come up with a better way to handle that which can allow more than one text alert to show at a time.
Report comment to moderator  
Reply With Quote
Unread 03/09/16, 10:18 AM  
coolmodi
AddOn Author - Click to view AddOns

Forum posts: 47
File comments: 55
Uploads: 3
Originally Posted by timidobserver
One problem I've been noticing is that the text alerts overwrite each other.

So for example, let's say you set your text alerts to last 6 seconds. It will still go away instantly if another text alert is triggered before the 6 seconds is over. Can you come up with a better way to handle that which can allow more than one text alert to show at a time.
Pretty sure there is a way, have to rework many things in this addon. Basically everything this addon is was never planned and just patched together as I came up with the ideas, I only wanted to have a timer for Dark Cloak originally

I'll have a lot of free time the next weeks, working on this addon is one thing I planned for that
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: