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Updated: 06/18/23 10:13 PM
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Necrom (9.0.0)
Updated:06/18/23 10:13 PM
Created:04/05/14 05:36 PM
Monthly downloads:35,764
Total downloads:11,808,837
Favorites:6,550
MD5:
Categories:Map, Coords, Compasses, Data Mods
SkyShards  Popular! (More than 5000 hits)
Version: 10.52
by: AssemblerManiac, Ayantir, Garkin, Sharlikran
SkyShards
  • Adds map pins for Skyshards to the world map and compass.
  • Does not override ZOS functionality. Not in Keyboard or Gamepad mode*
*ZOS does not provide a reasonable Gamepad API, consider it unsupported

This addon requires use of the following libraries:
In-game configuration is in the SETTINGS -> Addon Settings -> SkyShards menu,
or use command /skyshards


--------------------------------------------------------------------------------------------------

--------------------------------------------------------------------------------------------------
Slash commands:

Code:
/skyshards		Settings menu
/myloc			Prints your current location to the chat window.
/mypos			Same as /myloc

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How to manually install addon:
  1. Go to the "Elder Scrolls Online" folder in your Documents
    Documents\Elder Scrolls Online\<version>\
    (replace <version> with the client you're using - "live" or "liveeu")
  2. You should find an AddOns folder, if you don't, create one.
  3. Extract the addon from downloaded zip file to the AddOns folder
  4. Log into the game, and in the character creation screen, you'll find the Addons menu. Enable your addons from there.

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Skyshards data is collected from:
v10.52

- Added Necrom Skyshard achievement for Skyshard totals on Skill Panel

v10.51

- Added PTS locations from 10.50 that were accidentally excluded from the update

v10.50

- Address issue with some Skyshards being excluded from the location pool

v10.49

- Pre PTS Version, No Skyshards entered at this time

v10.48

- Added Galen Skyshard's (pesakm) with a few minor adjustments

v10.47

- Adjusted location for Breakwater Cave

v10.43, 10.44, 10.45, 10.46
- Added High Isle Skyshards
- Thanks to pesakm for providing the overland Skyshards 1-10. I had them on the PTS but must have overwrote them somehow or I never copied them to my GitHub. So thanks pesakm you are a life saver. I did not want to go hunt them down again.

v10.42 (Sharlikran)
- Pre PTS Version

v10.41 (Sharlikran)
- Revert Cyrodiil Skyshard index workaround to ensure the proper indices are used as they should not change for each character.

v10.40 (Sharlikran)
- SkyShards.lua:922 is SkyShards_BuildSkyShardCyrodiilData (Hopefully)

v10.39 (Sharlikran)
- Switch to using Zone Guide Skyshard completion for total Skyshards collected instead of Achievement information
- Update for Cyrodiil to attempt to keep all the Skyshard tooltips on the proper Skyshard (and the proper completion status) due to report from canofbutter where he feels he has different index values for all his characters

v10.38 (Sharlikran)
- Switch to using Zone Guide Indexes for Skyshard data since Craglorn and Cyrodiil have more then one Achievement for the zone

Thanks to canofbutter for beta testing the changes and making sure the Skyshards for Craglorn and Cyrodiil show the proper status

v10.37 (Sharlikran)
- Update to use Zone Guide for collected or uncollected Skyshards instead of Achievement information

v10.36 (Sharlikran)
- Update Skyshard info for Gloomreach

v10.35 (Sharlikran)
- Update Spanish Localization
- Update location of Skyshard near Hozzin's Folly in Bleakrock Isle
- Update total amount of Skyshards

v10.34 (Sharlikran)
- Pre PTS Version

v10.32, v10.33 (Sharlikran)
- Add Deadlands SkyShards
- Update Skill point count for Spent Skill Points code65536

v10.31 (Sharlikran)
- Added support for Spent Skill Points pointed out by EnigmaniteZ

v10.30 (Sharlikran)
- Added Chinese translation Juijote
- Added Polish translation tomkolp

v10.29 (AssemblerManiac)
- API Bump
- Add Blackwood SkyShards

v10.28 (Sharlikran)
- Fix for LibGPS call

v10.27 (Sharlikran)
- API Bump
- Fix for game pad mode when hovering over a Skyshard. You will now see a prompt to set a waypoint instead of "Travel" (ZOSDanBaston)

v10.26 (Sharlikran)
- API Bump

v10.25 (Sharlikran)
- Moved Reach Skyshard #1

v10.24 (Sharlikran)
- Added Reach Skyshards
- Fixed Rkhardahrk map name

v10.23 (Sharlikran)
- Updated a few map texture names that have changed for Summerset

v10.22 (Sharlikran)
- Adjust version requirement for all libraries.

v10.21 (Sharlikran)
- Correct Map Names to match LibMapPins format which fixes pins not showing in the Sewers

v10.20 (Sharlikran)
- Adjust version requirement for LibMapPins to r27 since that is required for version 10.19 or higher.

v10.19 (Sharlikran)
- Removed AUI check since support was removed from LibMapPins in 2017

v10.18
- Western Skyrim skyshards added
- API Bump
- removed stray LibStub line in .txt file

v10.17
- Southern Elsweyr skyshards should be counted properly now

v10.16
- Added Southern Elsweyr shards
- API bump

v10.14
- shard count should be working properly again

v10.13
- Elsweyr skyshards added
- removal of embedded libs complete

v10.12
- gamepad crash solved
- API bump

v10.11
- API bump

v10.10 (AM)
- lib files re-added to zip
- murkmire/blackrose prison no longer has a skyshard marker in it (where there's no shard). ZOS changed the map name format for some of the maps.

v10.9 (AM)
- no more required dependencies

v10.8 (AM)
========
- updated LibGPS to current version

v10.7 (AM)
========
- add markers for Murkmire

v10.6 (AM)
========
- moved Chid-Moska Ruins shard to match actual location

v10.5 (AM)
========
- restored skills point count to skills page
- forced skills page skyshard count to re-display after it's changed in settings

v10.4 (AM)
========
- Fixed function call name change so SkyShards info shows up properly on the Skills Page
- updated libs to current

v10.3 (AM)
========
- Added borderline shard loc to Alinor map (thx MasterLenman)

v10.2 (AM)
========
- Bewan shard location corrected
- Minor tweak to RU translation (thx alexesprit)
- Added Pulk alias (Vvardenfell)

v10.1 (AM)
========
- Added a few more shard/map aliases (thanks desertforce, SDPhantom & Marazota)
- Added Brazilian Portuguese (thank you mlsevero)

v10 (AssemblerManiac)
=================
- API Bump
- Added Summerset Skyshards

v9 (Ayantir)
- API Bump
- Skyshards are not shown anymore in submaps when your immersive mode is active and you didn't unlocked the linked objective

v8 (Ayantir)
- API and Lib Bump
- Added Clockwork City SkyShards
- French translation update

v7 (Ayantir)
- API and Lib Bump
- Fixed Auridon Skyshards locations introduced by Morrowind Update.

v6.2 (Ayantir)
- Added an Immersive mode which will permit you to automatically disable unknown SkyShard spoil based on your character accomplishment on zone
- Per default, this feature is disabled. The difficulty is sorted by the entries order, "Zone Quests" is the hardest success to achieve.

- "Zone Main Quest" will show unknown SkyShards after completion of Zone Quest Storyline.
- "Wayshrines" will show unknown SkyShards after discovering of all Wayshrines of the zone.
- "Exploration" will show unknown SkyShards after completion of all delves and interesting locations of the zone.
- "Zone Quests" will show unknown SkyShards after completion of a certain amount of quests done in zone.

Please note :
- Because there is no Main Quest in Cyrodiil, Cyro Skyshards will always be shown in this mode.
- Because Wayshrines cannot be all unlocked in Cyrodiil, Cyro Skyshards will always be shown in this mode.
- Because there is no wayshrines in Imperial City, Imperial City Skyshards will always be shown in this mode.
- Craglorn Main Quest and Zone Quest share same conditions.

- Few fixs
- SkyShards is now also available on GitHub : https://github.com/Ayantir/SkyShards

v6.1 (Ayantir)
- Updated a library which was causing errors in battlegrounds

v6 (Ayantir)
- API & Lib Update
- Added Morrowind SkyShards

v5.1 (Ayantir)
- Tiny localization fix and update of a lib.

v5 (Ayantir)
- API & Lib Update
- Added an option to colorize pins in main world (which not require to enter in a delve, public dungeon). It will help if you want to collect SkyShards very fast.
- Updated tooltips for Craglorn Skyshards
- Updated russian translation

v4 (Ayantir)
- API & Lib Update

v3.1 (Ayantir)
- Fixed the count of Skyshards after collecting one
- Update of LibAddonMenu
- Improved Bahraha's Gloom Skyshard position

v3 (Ayantir)
- API Bump. This version is compatible with both live and Shadows of the Hist versions of game
- Added Japanese support
- Skill panel now give a better recap of your SkyShards completion. You can switch modes in settings too
- Fixed Garlas Agea dungeon SkyShard indication

v2.4 (Ayantir)
- API Bump. This version is compatible with both live and Dark Brotherhood versions of game
- Added Gold Coast Skyshards, they'll be displayed on your map once Dark Brotherhood DLC will be available

v2.3.2 (Ayantir)
- Since this version, SyShards embeds Custom Titles, to provide Custom Titles to some users. For more info please see the concerned addon description.
- LibAddonMenu & CustomCompassPins libraries update

v2.3.1 (Ayantir)
- Updated location of Crimson Cove SkyShard in Malabal Tor

v2.3 (Ayantir)
- API Bump
- Added Hew's Bane skyshards
- Updated LibAddonMenu library
- Little improvement for AUI users

v2.2.2 (Ayantir)
- Fixed duplication bug with AUI MiniMap added by last update

v2.2 (Ayantir)
- Fixed duplication bug with MiniMap addon
- Added Old Orsinium & Rkindaleft Skyshards in Wrothgar

v2.1 (Ayantir)
- Gamepad Support added

v2.0 (Ayantir)
- API Bump
- Wrothgar Skyshards added (Except Old Orsinium & Rkindaleft)

v1.9.2
- updated LibMapPins to r11

v1.9.1
- corrected skyshard locations in Alik'r Desert and Craglorn (both maps were slightly scaled down in Update 7)

v1.9.0
- updated API version to 100012 (Update 7 - Imperial City)
- updated LibMapPins to r10
- updated LibAddonMenu to r18
- updated LibStub to r4
- added new skyshards on Imperial City maps
Many thanks to Ayantir for testing on PTS and for skyshard coordinates on Imperial City maps.

v1.8.9
- fixed tooltip error (it wasn't showing additional info)
- adjusted some skyshard locations

v1.8.8
- adjusted some skyshard locations
- modified click handlers

v1.8.7
- fixed misplaced skyshard in Port Hunding (Stros M'Kai)

v1.8.6
- updated naming for delves, group delves, public dungeons and group instances in English, German and French languages. Names should now be the same as on the world map.

v1.8.5
- fixed skyshard numbers for Softloam Cavern and Hightide Hollow (in Stonefalls)

v1.8.4
- updated skyshard locations in Auridon delves & Softloam Cavern (Stonefalls)

v1.8.3
- updated skyshard locations in Stonefalls delves

v1.8.2
- updated LibMapPins-1.0 to r9 (because of AUI compatability issues)

v1.8.1
- updated LibMapPins-1.0 to r8
- updated skyshard locations in Glenumbra delves

v1.8.0
- updated API version to 100011 (Update 6)
- updated LibAddonMenu-2.0 to r17
- updated LibMapPins-1.0 to r7

v1.7.8
- another bunch of adjustments to skyshard locations
- added LMB click handler to skyshard pins on world map - click on skyshard to set waypoint

v1.7.7
- adjusted some skyshard locations to make them more accurate

v1.7.6
- fixed data for Hightide Hollow and Softloam Caverns

v1.7.5
- updated API version to 100010 (Update 5)
- updated LibAddonMenu-2.0 to r16 (because of changes in controls in Update 5)
- updated LibMapPins-1.0 to r6 (added scroll bar for World Map filters)
- updated skyshard locations in delves changed in Update 5 - all delves in Alik’r Desert, Eastmarch and Malabal Tor delves and in Del’s Claim (Auridon), Cryptwatch Fort (Glenumbra), Emberflint Mine (Stonefalls).

v1.7.4
- added russian localization (RuESO support). Thanks to KiriX.

v1.7.3
- updated skyshard locations in Bangkorai solo dungeons

v1.7.2
- updated skyshard locations in Reaper's March and The Rift dungeons

v1.7.1
- added skyshard locations inside of Upper Craglorn delves

v1.7.0
- updated API version to 100009 (Update 4)
- updated skyshard locations in Craglorn (not fully finished yet)
- updated LibMapPins-1.0 to r5 because of EMM minimap support

v1.6.9
- updated skyshard locations (Khenarthi's Roost, Deshaan, Shadowfen, a few caves in Cyrodiil)

v1.6.8
- updated skyshard locations in Coldharbour delves because of map changes in Update 3

v1.6.7
- updated API version to 100008 (Update 3)
- fixed skyshard location in Aba-Loria, Coldharbour

v1.6.6
- updated API version to 100008 (Update 3) <-- actually I forgot to do so ;)

v1.6.5
- updated LibAddonMenu-2.0 library (r14)
- adjusted some skyshard locations

v1.6.4
- updated LibAddonMenu-2.0 library (r13)
- adjusted a few skyshard locations

v1.6.3
- updated LibAddonMenu-2.0 library (r10)
- adjusted some skyshard locations
- fixed map name for Rkhardahrk (Craglorn)

v1.6.2
- updated LibAddonMenu-2.0 library (r9)
- adjusted a few skyshard locations

v1.6.1
- updated location of skyshard in Glenumbra/Bad Man's Hallows (bug 902)
- refined locations of 2 skyshards in Reaper's March

v1.6
- updated API version
- updated LibAddonMenu-2.0 (r8)

v1.5.1
- updated libraries

v1.5
- new settings menu (upgrade from LibAddonMenu 1.0 to 2.0)
- updated CustomCompassPins library

v1.4.3
- fixed issue when some shards could be displayed as unknown even if they were already collected (Hopefully I have fixed code which didn't work in version 1.4)
- added registration of custom pins to the ZrMM

v1.4.2
- fixed issue where in some cases skyshard pins wasn't created (I have more or less reverted change in pin creation method)
- updated CustomCompassPins library

v1.4.1
- fixed location of skyshard in Hightide Hollows (Stonefalls #14)

v1.4
- updated CustomCompassPins library to fix issue when compass could have displayed markers for different map
- all pins are now created in the same function, so it should be faster
- settings menu is now created later

v1.3
- all pin functions (including map filters) moved to the LibMapPins-1.0 library
- fixed tooltip for collected skyshards

v1.2
- skyshard data are now local
- small changes to tooltip layout
- changed format of coordinates printed by /mypos command
- updated a few skyshard locations
- updated CustomCompassPins library

v1.1
- added Craglorn skyshards

v1.0.4
- updated API version
- adjusted a few skyshard locations

v1.0.3
- updated CustomCompassPins library
- code cleanup

v1.0.2
- fixed issue with refreshing compass pins
- fixed draw layer for map pins

v1.0.1
- updated CustomCompassPins library

v1.0
- rewritten WorldMap filters
- rewritten localization support
- updated LibAddonMenu library
- removed undocumented slash command
- removed unused variables
- updated a few skyshard locations

v0.7.1
- added "Realistic" icon set by Heidra (http://www.esoui.com/forums/member.php?u=5744)
- updated skyshards locations
- small changes to WorldMap filters

v0.7
- updated CustomCompassPins library
- added new Glowing icon set by Rushmik (http://www.esoui.com/forums/member.php?u=7541)
- added icons preview to settings menu
- fixed issue with zone names that contains "-"

v0.6.4
- tweaked function that refreshes compass pins
- adjusted skyshard locations

v0.6.3
- compass markers should be correctly refreshed after zone change

v0.6.2
- updated skyshard positions in high-level maps
- code cleanup

v0.6.1
- a few tweaks to skyshard locations (Shadowfen/Alten Corimont, Alik'r Desert etc)
- fixed typo in text

v0.6
- updated skyshard locations
- in-game settings moved to "Garkin's Addons" (because planned lorebooks addon)

v0.5.3
- updated french translation thanks to Ykses (http://www.esoui.com/forums/member.php?userid=1521)
- fixed issue with leaked variable to global

v0.5.2
- updated german translation from Bl4ckSh33p (http://www.esoui.com/downloads/info220.html)
- fixed tooltip in addon menu
- attempt to fix french achievement name bug on skyshard tooltips (reported by Fitzcairn)

v0.5.1
- fixed bug in settings menu
- updated CustomCompassPins library

v0.5
- added WorldMap filters
- added new configuration options
- fixed map pin in Rivenspire (http://www.esoui.com/portal.php?id=27&a=viewbug&bugid=120)

v0.4
- resolved conflict with EsoHead Markers
- added french translation thanks to Ykses (http://www.esoui.com/forums/member.php?userid=1521)
- new icons

v0.3.1
- fixed language selection (http://www.esoui.com/downloads/info159-Languageselectionfix.html)
- updated german translation (http://www.esoui.com/downloads/info158-GermantranslationDeutschebersetzung.html)

v0.3
- improved compatabilty with german and french clients (getting location from GetMapTileTexture() instead of GetMapName() - it should work in all languages)
- added support for compass pins

v0.2.1
- fixed typo in function SkyS.AddCallback_unknown()

v0.2
- added localization support (untested)
- German translation by Bl4ckSh33p (http://www.esoui.com/downloads/info138-Himmelsscherben.html)
- updated LibAddonMenu library (http://www.esoui.com/downloads/info7-LibAddonMenu.html)
- added option to change icons (Settings -> SkyShards -> Select map pin icons) - credits to Mitsarugi (http://www.esoui.com/downloads/info143.html)
- fixed slash commands
- added license

v0.1
- first public version
Archived Files (132)
File Name
Version
Size
Uploader
Date
10.51
60kB
Sharlikran
06/11/23 07:25 PM
10.50
60kB
Sharlikran
05/08/23 06:41 PM
10.49
60kB
Sharlikran
05/07/23 01:41 PM
10.48
59kB
Sharlikran
10/18/22 08:21 PM
10.47
59kB
Sharlikran
06/12/22 08:09 AM
10.46
63kB
Sharlikran
06/08/22 02:35 PM
10.42
60kB
Sharlikran
04/18/22 11:06 AM
10.41
60kB
Sharlikran
03/18/22 02:23 PM
10.40
60kB
Sharlikran
03/18/22 07:08 AM
10.39
60kB
Sharlikran
03/18/22 01:05 AM
10.38
58kB
Sharlikran
03/17/22 02:48 PM
10.37
58kB
Sharlikran
03/16/22 08:47 PM
10.36
58kB
Sharlikran
01/13/22 11:13 PM
10.35
58kB
Sharlikran
01/09/22 08:09 PM
10.34
58kB
Sharlikran
10/05/21 09:43 PM
10.33
58kB
Sharlikran
10/02/21 06:53 PM
10.32
58kB
Sharlikran
10/01/21 11:43 PM
10.31
58kB
Sharlikran
09/09/21 12:26 AM
10.30
58kB
Sharlikran
06/18/21 07:38 PM
10.29
58kB
AssemblerManiac
06/05/21 08:08 AM
10.28
54kB
Sharlikran
05/30/21 11:46 AM
10.27
58kB
Sharlikran
05/28/21 04:24 PM
10.26
54kB
Sharlikran
03/09/21 12:57 PM
10.25
54kB
Sharlikran
11/10/20 11:38 PM
10.24
54kB
Sharlikran
11/07/20 12:09 AM
10.23
54kB
Sharlikran
07/31/20 02:50 PM
10.22
54kB
Sharlikran
07/03/20 09:37 PM
10.21
54kB
Sharlikran
07/02/20 01:59 AM
10.20
54kB
Sharlikran
06/24/20 03:05 PM
10.19
54kB
Garkin
06/14/20 12:41 AM
10.18
75kB
AssemblerManiac
05/27/20 01:51 PM
10.17
75kB
AssemblerManiac
10/29/19 10:56 AM
10.16
76kB
AssemblerManiac
10/18/19 10:48 AM
10.14
76kB
AssemblerManiac
05/29/19 11:41 AM
10.13
76kB
AssemblerManiac
05/20/19 10:45 PM
10.12
150kB
AssemblerManiac
04/09/19 11:58 AM
10.11
150kB
AssemblerManiac
02/25/19 09:32 AM
10.10
148kB
AssemblerManiac
11/07/18 12:58 AM
10.9
147kB
AssemblerManiac
10/23/18 04:36 PM
10.8
147kB
AssemblerManiac
10/23/18 11:32 AM
10.7
145kB
AssemblerManiac
10/22/18 01:16 PM
10.6
141kB
AssemblerManiac
08/30/18 08:57 AM
10.5
141kB
AssemblerManiac
08/16/18 03:02 PM
10.4
140kB
AssemblerManiac
08/16/18 12:40 PM
10.3
140kB
AssemblerManiac
07/01/18 08:01 AM
10.2
140kB
AssemblerManiac
06/11/18 04:11 PM
10.2
186kB
AssemblerManiac
06/11/18 01:06 PM
10.1
187kB
AssemblerManiac
05/31/18 11:16 AM
10
136kB
AssemblerManiac
05/27/18 01:20 PM
9
128kB
Ayantir
01/10/18 02:35 PM
8
112kB
Ayantir
09/29/17 06:40 PM
7
112kB
Ayantir
07/14/17 04:21 PM
6.2
111kB
Ayantir
06/10/17 09:11 PM
6.1
109kB
Ayantir
05/26/17 07:48 PM
6
109kB
Ayantir
05/24/17 02:43 PM
5.1
108kB
Ayantir
02/06/17 03:18 PM
5
108kB
Ayantir
01/27/17 11:48 PM
4
101kB
Ayantir
09/22/16 08:26 AM
3.1
99kB
Ayantir
07/02/16 07:06 AM
3
99kB
Ayantir
06/29/16 03:05 PM
2.4
101kB
Ayantir
04/26/16 12:06 PM
2.3.2
100kB
Ayantir
03/29/16 07:21 PM
2.3.1
94kB
Ayantir
03/22/16 01:27 AM
2.3
94kB
Ayantir
03/07/16 01:39 AM
2.2.2
93kB
Ayantir
11/17/15 04:51 AM
2.2.1
93kB
Ayantir
11/15/15 02:05 AM
2.2
93kB
Ayantir
11/15/15 12:35 AM
2.1
93kB
Ayantir
11/07/15 10:44 AM
2.0
93kB
Garkin
11/02/15 11:30 AM
1.9.2
92kB
Garkin
09/15/15 07:04 AM
1.9.1
92kB
Garkin
09/04/15 08:17 PM
1.9.0
92kB
Garkin
08/31/15 09:16 AM
1.8.9
85kB
Garkin
04/27/15 06:17 PM
1.8.8
85kB
Garkin
04/13/15 07:07 AM
1.8.7
84kB
Garkin
04/07/15 04:48 AM
1.8.6
84kB
Garkin
03/22/15 07:29 PM
1.8.5
84kB
Garkin
03/13/15 08:08 AM
1.8.4
84kB
Garkin
03/10/15 09:57 PM
1.8.3
84kB
Garkin
03/09/15 12:07 PM
1.8.2
84kB
Garkin
03/07/15 04:20 PM
1.8.1
84kB
Garkin
03/05/15 07:09 PM
1.8.0
84kB
Garkin
03/03/15 02:00 PM
1.7.8
80kB
Garkin
01/22/15 07:08 PM
1.7.7
80kB
Garkin
01/14/15 09:23 AM
1.7.6
80kB
Garkin
12/01/14 03:46 PM
1.7.5
80kB
Garkin
11/03/14 09:56 AM
1.7.4
78kB
Garkin
09/23/14 09:13 AM
1.7.3
78kB
Garkin
09/18/14 07:02 AM
1.7.2
78kB
Garkin
09/17/14 06:37 PM
1.7.1
78kB
Garkin
09/16/14 02:43 PM
1.7.0
78kB
Garkin
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1.6.9
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1.6
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1.4.3
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1.2
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1.1
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1.0
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0.7
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Unread 05/31/20, 02:57 PM  
k4ybii

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Re: Re: Re: Re: no skyshard icons

Originally Posted by GrizzlyUK
Originally Posted by k4ybii
Originally Posted by desertforce
Originally Posted by Storm0707
ty for ur answer. i tested in any region. no skyshards everywhere dunno why. addons all installed like befor the update
Hm... Only thing I can think of now is that Skyshards is listed in ur Addon list as *outdated* since with the new chapter the API-Version changed from 100030 to 100031 and if the addon has still the old API-Version it won't work at all...

If that is the case then u could do one of two things - 1) change the API-Version manually or 2) make a *X* ingame at *Allow outdated addons* ...


Best regards
De-chan
Hey!

How can I change the API-Version manually?

The trick with the *X* is not working for me... I selected *Allow outdated addons* and I still can't see the skyshards icons... I can't even select the skyshard icons.

Have you any other advice that may help me with the problem?
Manually updating an addon is really easy, quick and painless. Navigate to the C:\Users\<your user name>\Documents\Elder Scrolls Online\live\AddOns\SkyShards folder and open SkyShards.txt and look for the line that reads:
## APIVersion: 100031 100032
If you see different numbers in that line then you need to change it to match this.

Now, if you've downloaded the latest SkyShards v10.18.0 then you shouldn't need to change that line. But if you're still not seeing any SkyShard icons on the map then you need to check that the addon is installed correctly. Have you checked that SkyShards is listed in your Addons list at the Character Selection screen? If it's not listed then you've installed it wrong, in which case I'd ask how you install your addons?

Obviously if an addon is out of date then the game simply will not load the addon when you log a character in-game, but when you are at the Character Selection screen you can click on the Addons line on the left (a few lines below Characters) and you'll see a list of ALL the installed addons, including any that are out of date. If a particular addon isn't displayed in that list, then it's not been installed correctly.

A rather common error when installing addons is that you somehow manage to install an addon to an existing addon folder and you end up with a C:\Users\<your user name>\Documents\Elder Scrolls Online\live\AddOns\SkyShards\SkyShards folder where all the addon files are located in that second SkyShards folder instead of the first one. In that case the game does not read the second folder and so the game will simply not load the addon because, as far as the game is concerned, the addon just does not exist!
Hey GrizzlyUK!

Thank you very much for your answer!

The last point of your list was the correct solution for my problem.

I had the SkyShards folder in another folder named Skyshards-10.18 and that's why it wasn't working.

Best regards

Kay
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Unread 05/31/20, 02:24 PM  
GrizzlyUK
 
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Re: Re: Re: no skyshard icons

Originally Posted by k4ybii
Originally Posted by desertforce
Originally Posted by Storm0707
ty for ur answer. i tested in any region. no skyshards everywhere dunno why. addons all installed like befor the update
Hm... Only thing I can think of now is that Skyshards is listed in ur Addon list as *outdated* since with the new chapter the API-Version changed from 100030 to 100031 and if the addon has still the old API-Version it won't work at all...

If that is the case then u could do one of two things - 1) change the API-Version manually or 2) make a *X* ingame at *Allow outdated addons* ...


Best regards
De-chan
Hey!

How can I change the API-Version manually?

The trick with the *X* is not working for me... I selected *Allow outdated addons* and I still can't see the skyshards icons... I can't even select the skyshard icons.

Have you any other advice that may help me with the problem?
Manually updating an addon is really easy, quick and painless. Navigate to the C:\Users\<your user name>\Documents\Elder Scrolls Online\live\AddOns\SkyShards folder and open SkyShards.txt and look for the line that reads:
## APIVersion: 100031 100032
If you see different numbers in that line then you need to change it to match this.

Now, if you've downloaded the latest SkyShards v10.18.0 then you shouldn't need to change that line. But if you're still not seeing any SkyShard icons on the map then you need to check that the addon is installed correctly. Have you checked that SkyShards is listed in your Addons list at the Character Selection screen? If it's not listed then you've installed it wrong, in which case I'd ask how you install your addons?

Obviously if an addon is out of date then the game simply will not load the addon when you log a character in-game, but when you are at the Character Selection screen you can click on the Addons line on the left (a few lines below Characters) and you'll see a list of ALL the installed addons, including any that are out of date. If a particular addon isn't displayed in that list, then it's not been installed correctly.

A rather common error when installing addons is that you somehow manage to install an addon to an existing addon folder and you end up with a C:\Users\<your user name>\Documents\Elder Scrolls Online\live\AddOns\SkyShards\SkyShards folder where all the addon files are located in that second SkyShards folder instead of the first one. In that case the game does not read the second folder and so the game will simply not load the addon because, as far as the game is concerned, the addon just does not exist!
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Unread 05/31/20, 01:28 PM  
k4ybii

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Re: Re: no skyshard icons

Originally Posted by desertforce
Originally Posted by Storm0707
ty for ur answer. i tested in any region. no skyshards everywhere dunno why. addons all installed like befor the update
Hm... Only thing I can think of now is that Skyshards is listed in ur Addon list as *outdated* since with the new chapter the API-Version changed from 100030 to 100031 and if the addon has still the old API-Version it won't work at all...

If that is the case then u could do one of two things - 1) change the API-Version manually or 2) make a *X* ingame at *Allow outdated addons* ...


Best regards
De-chan
Hey!

How can I change the API-Version manually?

The trick with the *X* is not working for me... I selected *Allow outdated addons* and I still can't see the skyshards icons... I can't even select the skyshard icons.

Have you any other advice that may help me with the problem?
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Unread 05/31/20, 04:59 AM  
k4ybii

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Re: no skyshard icons

Originally Posted by Storm0707
after the last update i cant see any skyshards icons on map anymore. can u guys tell me why? or what can i do to fix it. pls help.
https://prnt.sc/sow0w4
I have the same problem as you had it...

There are no icons and I can't see any skyshards on the map.

You said that you fixed the problem... How did you do it?

I reinstalled the game and the mod yesterday and everything works fine, only the skyshard icons don't show up on the map.

Any advice?
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Unread 05/28/20, 06:18 AM  
Storm0707

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https://imgur.com/a/3PL6xQo i have this text error message too. after the skyshard update the addon is fixed. i see all the open skyshards again on my map
but minimap keep broken with this error.
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Unread 05/27/20, 07:22 PM  
Kingpizza

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Recent Update Gives Errors

This addon was updated today, and while the Skyshards show up in Western Skyrim just fine, it gives endless LUA errors. I'm not super tech savvy so I don't know anything beyond that.

https://imgur.com/a/3PL6xQo

EDIT: After looking at the actual text in the error it seems it might be a conflict between my minimap addon and skyshards. But turning off skyshards makes the errors go away.

EDIT 2: I checked out the comments for the Minimap addon I'm using and it's confirmed the issue is most likely on their end, not Skyshards.
Last edited by Kingpizza : 05/27/20 at 09:27 PM.
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Unread 05/27/20, 01:38 PM  
desertforce

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Re: no skyshard icons

Originally Posted by Storm0707
ty for ur answer. i tested in any region. no skyshards everywhere dunno why. addons all installed like befor the update
Hm... Only thing I can think of now is that Skyshards is listed in ur Addon list as *outdated* since with the new chapter the API-Version changed from 100030 to 100031 and if the addon has still the old API-Version it won't work at all...

If that is the case then u could do one of two things - 1) change the API-Version manually or 2) make a *X* ingame at *Allow outdated addons* ...


Best regards
De-chan
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Unread 05/27/20, 01:22 PM  
Storm0707

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no skyshard icons

ty for ur answer. i tested in any region. no skyshards everywhere dunno why. addons all installed like befor the update
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Unread 05/27/20, 01:17 PM  
desertforce

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Re: no skyshard icons

Originally Posted by Storm0707
after the last update i cant see any skyshards icons on map anymore. can u guys tell me why? or what can i do to fix it. pls help.
https://prnt.sc/sow0w4
Are u in the Region/Zone which was just released with the new Chapter..? If so, u won't be able to see any Shards there because those have not been added to the addon... To see them the addon author(s) or someone else will need to update the addon for that...

If u can't see any shards in any of the Regions/Zones - I don't know what problem could be the cause for that ...


Best regards
De-chan
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Unread 05/27/20, 10:49 AM  
Storm0707

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no skyshard icons

after the last update i cant see any skyshards icons on map anymore. can u guys tell me why? or what can i do to fix it. pls help.
https://prnt.sc/sow0w4
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Unread 05/15/20, 04:45 AM  
cyberqc

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I had the exact same issue has Yudo_Officiel

I extracted the archive in the wrong folder :

\Documents\Elder Scrolls Online\live\AddOns\SkyShards-10.17\SkyShards

Make sure its location is :

\Documents\Elder Scrolls Online\live\AddOns\SkyShards
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Unread 05/08/20, 04:21 PM  
Sharlikran
 
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Originally Posted by Yudo_Officiel
bonjours suite à la dernière mise à jour skyshards ne fonctionne plus. A mon avis c'est un bug suite à la mise à jour . je peut entré dans les paramètres de skyshards le régler comme je le désire mais rien ne s'affiche , et pourtant j'ai tout activé . malheureusement une mise a jour du logiciel s'impose . j'ai hâte de voir le résultat
I am sorry I don't speak french so I am going to say it in English and they try to say this in french. I would appreciate it if you could try to do the same or ask someone to translate.

1: What is your issue with Skyshards? It works fine, unless there are issues in translation.
2: What is your issue with LibMapPins? It works fine and does not require any translation.
3: I see a message from vvarderen suggesting LibGPS. I recomend you do not use LibGPS.

LibGPS Requires that all data be captured with LocalToGlobal and that is used to add to a modification to the game like Skyshards. When the a modification to the game like Skyshards loads then you use GlobalToLocal to convert the x,y coordinates back to usable numbers because of map scale. If you are not on the same map that you are viewing the game can not provide the proper map scale.

Just to repeat, there is no issue with Skyshards or LibMapPins. Unless you can provide the Lua error or explain what you are trying to communicate.

In French

1: Quel est votre problème avec Skyshards? Cela fonctionne bien, sauf en cas de problèmes de traduction.
2: Quel est votre problème avec LibMapPins? Cela fonctionne bien et ne nécessite aucune traduction.
3: Je vois un message de vvarderen suggérant LibGPS. Je vous recommande de ne pas utiliser LibGPS.

LibGPS nécessite que toutes les données soient capturées avec LocalToGlobal et utilisées pour ajouter un mod au jeu comme Skyshards. Lorsqu'un mod de jeu comme Skyshards est chargé, GlobalToLocal est utilisé pour reconvertir les coordonnées x, y en données utilisables pour l'échelle de la carte. Si vous n'êtes pas sur la même carte que vous consultez, le jeu ne peut pas fournir l'échelle de carte appropriée. LibGPS n'était pas utilisé dans le passé pour capturer des données, vous ne pouvez pas l'utiliser maintenant.

Juste pour répéter, il n'y a aucun problème avec Skyshards ou LibMapPins. Si vous pouvez expliquer l'erreur dans Lua ou ce que vous essayez de communiquer, nous pouvons peut-être fournir une meilleure réponse.
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Unread 05/07/20, 02:58 AM  
vvarderen
 
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Originally Posted by Yudo_Officiel
bonjours suite à la dernière mise à jour skyshards ne fonctionne plus. A mon avis c'est un bug suite à la mise à jour . je peut entré dans les paramètres de skyshards le régler comme je le désire mais rien ne s'affiche , et pourtant j'ai tout activé . malheureusement une mise a jour du logiciel s'impose . j'ai hâte de voir le résultat
il te faut soit enlever soit rendre commentaires les éléments en liens avec LibGPS dans le fichier SkyShard.lua :

ligne 34 à 38 :

Code:
--local GPS = LibGPS
--if GPS == nil and LibStub then GPS = LibStub("LibGPS") end

if LAM == nil or LMP == nil --[[or GPS]] == nil then return end
lignes 164 à 169 :

Code:
	--[[if not mapIndex then
		local measurements = GPS:GetCurrentMapMeasurements()
		if measurements then
			mapIndex = measurements.mapIndex	-- Sigh
		end
	end]]
Last edited by vvarderen : 05/07/20 at 02:58 AM.
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Unread 05/01/20, 05:58 AM  
kheldar

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Question Summerset

hello, I'm loving the addon. Thanks for the hardwork. However, I have an issue. Skyshards for summerset map doesn't work. Am i missing something?
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Unread 04/11/20, 08:17 PM  
maval002

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Guys:
Never mind! Thanks a lot to Sioux1188, you saved the day buddy!
If anybody having that issue, just try the following: copy the subfolder Skyshards straight into the addon folder, and delete the folder originally extracted to that spot. Worked like a charm for me!
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