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Updated: 06/18/23 10:13 PM
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Compatibility:
Necrom (9.0.0)
Updated:06/18/23 10:13 PM
Created:04/05/14 05:36 PM
Monthly downloads:24,795
Total downloads:11,768,509
Favorites:6,543
MD5:
Categories:Map, Coords, Compasses, Data Mods
SkyShards  Popular! (More than 5000 hits)
Version: 10.52
by: AssemblerManiac, Ayantir, Garkin, Sharlikran
SkyShards
  • Adds map pins for Skyshards to the world map and compass.
  • Does not override ZOS functionality. Not in Keyboard or Gamepad mode*
*ZOS does not provide a reasonable Gamepad API, consider it unsupported

This addon requires use of the following libraries:
In-game configuration is in the SETTINGS -> Addon Settings -> SkyShards menu,
or use command /skyshards


--------------------------------------------------------------------------------------------------

--------------------------------------------------------------------------------------------------
Slash commands:

Code:
/skyshards		Settings menu
/myloc			Prints your current location to the chat window.
/mypos			Same as /myloc

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How to manually install addon:
  1. Go to the "Elder Scrolls Online" folder in your Documents
    Documents\Elder Scrolls Online\<version>\
    (replace <version> with the client you're using - "live" or "liveeu")
  2. You should find an AddOns folder, if you don't, create one.
  3. Extract the addon from downloaded zip file to the AddOns folder
  4. Log into the game, and in the character creation screen, you'll find the Addons menu. Enable your addons from there.

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Skyshards data is collected from:
v10.52

- Added Necrom Skyshard achievement for Skyshard totals on Skill Panel

v10.51

- Added PTS locations from 10.50 that were accidentally excluded from the update

v10.50

- Address issue with some Skyshards being excluded from the location pool

v10.49

- Pre PTS Version, No Skyshards entered at this time

v10.48

- Added Galen Skyshard's (pesakm) with a few minor adjustments

v10.47

- Adjusted location for Breakwater Cave

v10.43, 10.44, 10.45, 10.46
- Added High Isle Skyshards
- Thanks to pesakm for providing the overland Skyshards 1-10. I had them on the PTS but must have overwrote them somehow or I never copied them to my GitHub. So thanks pesakm you are a life saver. I did not want to go hunt them down again.

v10.42 (Sharlikran)
- Pre PTS Version

v10.41 (Sharlikran)
- Revert Cyrodiil Skyshard index workaround to ensure the proper indices are used as they should not change for each character.

v10.40 (Sharlikran)
- SkyShards.lua:922 is SkyShards_BuildSkyShardCyrodiilData (Hopefully)

v10.39 (Sharlikran)
- Switch to using Zone Guide Skyshard completion for total Skyshards collected instead of Achievement information
- Update for Cyrodiil to attempt to keep all the Skyshard tooltips on the proper Skyshard (and the proper completion status) due to report from canofbutter where he feels he has different index values for all his characters

v10.38 (Sharlikran)
- Switch to using Zone Guide Indexes for Skyshard data since Craglorn and Cyrodiil have more then one Achievement for the zone

Thanks to canofbutter for beta testing the changes and making sure the Skyshards for Craglorn and Cyrodiil show the proper status

v10.37 (Sharlikran)
- Update to use Zone Guide for collected or uncollected Skyshards instead of Achievement information

v10.36 (Sharlikran)
- Update Skyshard info for Gloomreach

v10.35 (Sharlikran)
- Update Spanish Localization
- Update location of Skyshard near Hozzin's Folly in Bleakrock Isle
- Update total amount of Skyshards

v10.34 (Sharlikran)
- Pre PTS Version

v10.32, v10.33 (Sharlikran)
- Add Deadlands SkyShards
- Update Skill point count for Spent Skill Points code65536

v10.31 (Sharlikran)
- Added support for Spent Skill Points pointed out by EnigmaniteZ

v10.30 (Sharlikran)
- Added Chinese translation Juijote
- Added Polish translation tomkolp

v10.29 (AssemblerManiac)
- API Bump
- Add Blackwood SkyShards

v10.28 (Sharlikran)
- Fix for LibGPS call

v10.27 (Sharlikran)
- API Bump
- Fix for game pad mode when hovering over a Skyshard. You will now see a prompt to set a waypoint instead of "Travel" (ZOSDanBaston)

v10.26 (Sharlikran)
- API Bump

v10.25 (Sharlikran)
- Moved Reach Skyshard #1

v10.24 (Sharlikran)
- Added Reach Skyshards
- Fixed Rkhardahrk map name

v10.23 (Sharlikran)
- Updated a few map texture names that have changed for Summerset

v10.22 (Sharlikran)
- Adjust version requirement for all libraries.

v10.21 (Sharlikran)
- Correct Map Names to match LibMapPins format which fixes pins not showing in the Sewers

v10.20 (Sharlikran)
- Adjust version requirement for LibMapPins to r27 since that is required for version 10.19 or higher.

v10.19 (Sharlikran)
- Removed AUI check since support was removed from LibMapPins in 2017

v10.18
- Western Skyrim skyshards added
- API Bump
- removed stray LibStub line in .txt file

v10.17
- Southern Elsweyr skyshards should be counted properly now

v10.16
- Added Southern Elsweyr shards
- API bump

v10.14
- shard count should be working properly again

v10.13
- Elsweyr skyshards added
- removal of embedded libs complete

v10.12
- gamepad crash solved
- API bump

v10.11
- API bump

v10.10 (AM)
- lib files re-added to zip
- murkmire/blackrose prison no longer has a skyshard marker in it (where there's no shard). ZOS changed the map name format for some of the maps.

v10.9 (AM)
- no more required dependencies

v10.8 (AM)
========
- updated LibGPS to current version

v10.7 (AM)
========
- add markers for Murkmire

v10.6 (AM)
========
- moved Chid-Moska Ruins shard to match actual location

v10.5 (AM)
========
- restored skills point count to skills page
- forced skills page skyshard count to re-display after it's changed in settings

v10.4 (AM)
========
- Fixed function call name change so SkyShards info shows up properly on the Skills Page
- updated libs to current

v10.3 (AM)
========
- Added borderline shard loc to Alinor map (thx MasterLenman)

v10.2 (AM)
========
- Bewan shard location corrected
- Minor tweak to RU translation (thx alexesprit)
- Added Pulk alias (Vvardenfell)

v10.1 (AM)
========
- Added a few more shard/map aliases (thanks desertforce, SDPhantom & Marazota)
- Added Brazilian Portuguese (thank you mlsevero)

v10 (AssemblerManiac)
=================
- API Bump
- Added Summerset Skyshards

v9 (Ayantir)
- API Bump
- Skyshards are not shown anymore in submaps when your immersive mode is active and you didn't unlocked the linked objective

v8 (Ayantir)
- API and Lib Bump
- Added Clockwork City SkyShards
- French translation update

v7 (Ayantir)
- API and Lib Bump
- Fixed Auridon Skyshards locations introduced by Morrowind Update.

v6.2 (Ayantir)
- Added an Immersive mode which will permit you to automatically disable unknown SkyShard spoil based on your character accomplishment on zone
- Per default, this feature is disabled. The difficulty is sorted by the entries order, "Zone Quests" is the hardest success to achieve.

- "Zone Main Quest" will show unknown SkyShards after completion of Zone Quest Storyline.
- "Wayshrines" will show unknown SkyShards after discovering of all Wayshrines of the zone.
- "Exploration" will show unknown SkyShards after completion of all delves and interesting locations of the zone.
- "Zone Quests" will show unknown SkyShards after completion of a certain amount of quests done in zone.

Please note :
- Because there is no Main Quest in Cyrodiil, Cyro Skyshards will always be shown in this mode.
- Because Wayshrines cannot be all unlocked in Cyrodiil, Cyro Skyshards will always be shown in this mode.
- Because there is no wayshrines in Imperial City, Imperial City Skyshards will always be shown in this mode.
- Craglorn Main Quest and Zone Quest share same conditions.

- Few fixs
- SkyShards is now also available on GitHub : https://github.com/Ayantir/SkyShards

v6.1 (Ayantir)
- Updated a library which was causing errors in battlegrounds

v6 (Ayantir)
- API & Lib Update
- Added Morrowind SkyShards

v5.1 (Ayantir)
- Tiny localization fix and update of a lib.

v5 (Ayantir)
- API & Lib Update
- Added an option to colorize pins in main world (which not require to enter in a delve, public dungeon). It will help if you want to collect SkyShards very fast.
- Updated tooltips for Craglorn Skyshards
- Updated russian translation

v4 (Ayantir)
- API & Lib Update

v3.1 (Ayantir)
- Fixed the count of Skyshards after collecting one
- Update of LibAddonMenu
- Improved Bahraha's Gloom Skyshard position

v3 (Ayantir)
- API Bump. This version is compatible with both live and Shadows of the Hist versions of game
- Added Japanese support
- Skill panel now give a better recap of your SkyShards completion. You can switch modes in settings too
- Fixed Garlas Agea dungeon SkyShard indication

v2.4 (Ayantir)
- API Bump. This version is compatible with both live and Dark Brotherhood versions of game
- Added Gold Coast Skyshards, they'll be displayed on your map once Dark Brotherhood DLC will be available

v2.3.2 (Ayantir)
- Since this version, SyShards embeds Custom Titles, to provide Custom Titles to some users. For more info please see the concerned addon description.
- LibAddonMenu & CustomCompassPins libraries update

v2.3.1 (Ayantir)
- Updated location of Crimson Cove SkyShard in Malabal Tor

v2.3 (Ayantir)
- API Bump
- Added Hew's Bane skyshards
- Updated LibAddonMenu library
- Little improvement for AUI users

v2.2.2 (Ayantir)
- Fixed duplication bug with AUI MiniMap added by last update

v2.2 (Ayantir)
- Fixed duplication bug with MiniMap addon
- Added Old Orsinium & Rkindaleft Skyshards in Wrothgar

v2.1 (Ayantir)
- Gamepad Support added

v2.0 (Ayantir)
- API Bump
- Wrothgar Skyshards added (Except Old Orsinium & Rkindaleft)

v1.9.2
- updated LibMapPins to r11

v1.9.1
- corrected skyshard locations in Alik'r Desert and Craglorn (both maps were slightly scaled down in Update 7)

v1.9.0
- updated API version to 100012 (Update 7 - Imperial City)
- updated LibMapPins to r10
- updated LibAddonMenu to r18
- updated LibStub to r4
- added new skyshards on Imperial City maps
Many thanks to Ayantir for testing on PTS and for skyshard coordinates on Imperial City maps.

v1.8.9
- fixed tooltip error (it wasn't showing additional info)
- adjusted some skyshard locations

v1.8.8
- adjusted some skyshard locations
- modified click handlers

v1.8.7
- fixed misplaced skyshard in Port Hunding (Stros M'Kai)

v1.8.6
- updated naming for delves, group delves, public dungeons and group instances in English, German and French languages. Names should now be the same as on the world map.

v1.8.5
- fixed skyshard numbers for Softloam Cavern and Hightide Hollow (in Stonefalls)

v1.8.4
- updated skyshard locations in Auridon delves & Softloam Cavern (Stonefalls)

v1.8.3
- updated skyshard locations in Stonefalls delves

v1.8.2
- updated LibMapPins-1.0 to r9 (because of AUI compatability issues)

v1.8.1
- updated LibMapPins-1.0 to r8
- updated skyshard locations in Glenumbra delves

v1.8.0
- updated API version to 100011 (Update 6)
- updated LibAddonMenu-2.0 to r17
- updated LibMapPins-1.0 to r7

v1.7.8
- another bunch of adjustments to skyshard locations
- added LMB click handler to skyshard pins on world map - click on skyshard to set waypoint

v1.7.7
- adjusted some skyshard locations to make them more accurate

v1.7.6
- fixed data for Hightide Hollow and Softloam Caverns

v1.7.5
- updated API version to 100010 (Update 5)
- updated LibAddonMenu-2.0 to r16 (because of changes in controls in Update 5)
- updated LibMapPins-1.0 to r6 (added scroll bar for World Map filters)
- updated skyshard locations in delves changed in Update 5 - all delves in Alik’r Desert, Eastmarch and Malabal Tor delves and in Del’s Claim (Auridon), Cryptwatch Fort (Glenumbra), Emberflint Mine (Stonefalls).

v1.7.4
- added russian localization (RuESO support). Thanks to KiriX.

v1.7.3
- updated skyshard locations in Bangkorai solo dungeons

v1.7.2
- updated skyshard locations in Reaper's March and The Rift dungeons

v1.7.1
- added skyshard locations inside of Upper Craglorn delves

v1.7.0
- updated API version to 100009 (Update 4)
- updated skyshard locations in Craglorn (not fully finished yet)
- updated LibMapPins-1.0 to r5 because of EMM minimap support

v1.6.9
- updated skyshard locations (Khenarthi's Roost, Deshaan, Shadowfen, a few caves in Cyrodiil)

v1.6.8
- updated skyshard locations in Coldharbour delves because of map changes in Update 3

v1.6.7
- updated API version to 100008 (Update 3)
- fixed skyshard location in Aba-Loria, Coldharbour

v1.6.6
- updated API version to 100008 (Update 3) <-- actually I forgot to do so ;)

v1.6.5
- updated LibAddonMenu-2.0 library (r14)
- adjusted some skyshard locations

v1.6.4
- updated LibAddonMenu-2.0 library (r13)
- adjusted a few skyshard locations

v1.6.3
- updated LibAddonMenu-2.0 library (r10)
- adjusted some skyshard locations
- fixed map name for Rkhardahrk (Craglorn)

v1.6.2
- updated LibAddonMenu-2.0 library (r9)
- adjusted a few skyshard locations

v1.6.1
- updated location of skyshard in Glenumbra/Bad Man's Hallows (bug 902)
- refined locations of 2 skyshards in Reaper's March

v1.6
- updated API version
- updated LibAddonMenu-2.0 (r8)

v1.5.1
- updated libraries

v1.5
- new settings menu (upgrade from LibAddonMenu 1.0 to 2.0)
- updated CustomCompassPins library

v1.4.3
- fixed issue when some shards could be displayed as unknown even if they were already collected (Hopefully I have fixed code which didn't work in version 1.4)
- added registration of custom pins to the ZrMM

v1.4.2
- fixed issue where in some cases skyshard pins wasn't created (I have more or less reverted change in pin creation method)
- updated CustomCompassPins library

v1.4.1
- fixed location of skyshard in Hightide Hollows (Stonefalls #14)

v1.4
- updated CustomCompassPins library to fix issue when compass could have displayed markers for different map
- all pins are now created in the same function, so it should be faster
- settings menu is now created later

v1.3
- all pin functions (including map filters) moved to the LibMapPins-1.0 library
- fixed tooltip for collected skyshards

v1.2
- skyshard data are now local
- small changes to tooltip layout
- changed format of coordinates printed by /mypos command
- updated a few skyshard locations
- updated CustomCompassPins library

v1.1
- added Craglorn skyshards

v1.0.4
- updated API version
- adjusted a few skyshard locations

v1.0.3
- updated CustomCompassPins library
- code cleanup

v1.0.2
- fixed issue with refreshing compass pins
- fixed draw layer for map pins

v1.0.1
- updated CustomCompassPins library

v1.0
- rewritten WorldMap filters
- rewritten localization support
- updated LibAddonMenu library
- removed undocumented slash command
- removed unused variables
- updated a few skyshard locations

v0.7.1
- added "Realistic" icon set by Heidra (http://www.esoui.com/forums/member.php?u=5744)
- updated skyshards locations
- small changes to WorldMap filters

v0.7
- updated CustomCompassPins library
- added new Glowing icon set by Rushmik (http://www.esoui.com/forums/member.php?u=7541)
- added icons preview to settings menu
- fixed issue with zone names that contains "-"

v0.6.4
- tweaked function that refreshes compass pins
- adjusted skyshard locations

v0.6.3
- compass markers should be correctly refreshed after zone change

v0.6.2
- updated skyshard positions in high-level maps
- code cleanup

v0.6.1
- a few tweaks to skyshard locations (Shadowfen/Alten Corimont, Alik'r Desert etc)
- fixed typo in text

v0.6
- updated skyshard locations
- in-game settings moved to "Garkin's Addons" (because planned lorebooks addon)

v0.5.3
- updated french translation thanks to Ykses (http://www.esoui.com/forums/member.php?userid=1521)
- fixed issue with leaked variable to global

v0.5.2
- updated german translation from Bl4ckSh33p (http://www.esoui.com/downloads/info220.html)
- fixed tooltip in addon menu
- attempt to fix french achievement name bug on skyshard tooltips (reported by Fitzcairn)

v0.5.1
- fixed bug in settings menu
- updated CustomCompassPins library

v0.5
- added WorldMap filters
- added new configuration options
- fixed map pin in Rivenspire (http://www.esoui.com/portal.php?id=27&a=viewbug&bugid=120)

v0.4
- resolved conflict with EsoHead Markers
- added french translation thanks to Ykses (http://www.esoui.com/forums/member.php?userid=1521)
- new icons

v0.3.1
- fixed language selection (http://www.esoui.com/downloads/info159-Languageselectionfix.html)
- updated german translation (http://www.esoui.com/downloads/info158-GermantranslationDeutschebersetzung.html)

v0.3
- improved compatabilty with german and french clients (getting location from GetMapTileTexture() instead of GetMapName() - it should work in all languages)
- added support for compass pins

v0.2.1
- fixed typo in function SkyS.AddCallback_unknown()

v0.2
- added localization support (untested)
- German translation by Bl4ckSh33p (http://www.esoui.com/downloads/info138-Himmelsscherben.html)
- updated LibAddonMenu library (http://www.esoui.com/downloads/info7-LibAddonMenu.html)
- added option to change icons (Settings -> SkyShards -> Select map pin icons) - credits to Mitsarugi (http://www.esoui.com/downloads/info143.html)
- fixed slash commands
- added license

v0.1
- first public version
Archived Files (132)
File Name
Version
Size
Uploader
Date
10.51
60kB
Sharlikran
06/11/23 07:25 PM
10.50
60kB
Sharlikran
05/08/23 06:41 PM
10.49
60kB
Sharlikran
05/07/23 01:41 PM
10.48
59kB
Sharlikran
10/18/22 08:21 PM
10.47
59kB
Sharlikran
06/12/22 08:09 AM
10.46
63kB
Sharlikran
06/08/22 02:35 PM
10.42
60kB
Sharlikran
04/18/22 11:06 AM
10.41
60kB
Sharlikran
03/18/22 02:23 PM
10.40
60kB
Sharlikran
03/18/22 07:08 AM
10.39
60kB
Sharlikran
03/18/22 01:05 AM
10.38
58kB
Sharlikran
03/17/22 02:48 PM
10.37
58kB
Sharlikran
03/16/22 08:47 PM
10.36
58kB
Sharlikran
01/13/22 11:13 PM
10.35
58kB
Sharlikran
01/09/22 08:09 PM
10.34
58kB
Sharlikran
10/05/21 09:43 PM
10.33
58kB
Sharlikran
10/02/21 06:53 PM
10.32
58kB
Sharlikran
10/01/21 11:43 PM
10.31
58kB
Sharlikran
09/09/21 12:26 AM
10.30
58kB
Sharlikran
06/18/21 07:38 PM
10.29
58kB
AssemblerManiac
06/05/21 08:08 AM
10.28
54kB
Sharlikran
05/30/21 11:46 AM
10.27
58kB
Sharlikran
05/28/21 04:24 PM
10.26
54kB
Sharlikran
03/09/21 12:57 PM
10.25
54kB
Sharlikran
11/10/20 11:38 PM
10.24
54kB
Sharlikran
11/07/20 12:09 AM
10.23
54kB
Sharlikran
07/31/20 02:50 PM
10.22
54kB
Sharlikran
07/03/20 09:37 PM
10.21
54kB
Sharlikran
07/02/20 01:59 AM
10.20
54kB
Sharlikran
06/24/20 03:05 PM
10.19
54kB
Garkin
06/14/20 12:41 AM
10.18
75kB
AssemblerManiac
05/27/20 01:51 PM
10.17
75kB
AssemblerManiac
10/29/19 10:56 AM
10.16
76kB
AssemblerManiac
10/18/19 10:48 AM
10.14
76kB
AssemblerManiac
05/29/19 11:41 AM
10.13
76kB
AssemblerManiac
05/20/19 10:45 PM
10.12
150kB
AssemblerManiac
04/09/19 11:58 AM
10.11
150kB
AssemblerManiac
02/25/19 09:32 AM
10.10
148kB
AssemblerManiac
11/07/18 12:58 AM
10.9
147kB
AssemblerManiac
10/23/18 04:36 PM
10.8
147kB
AssemblerManiac
10/23/18 11:32 AM
10.7
145kB
AssemblerManiac
10/22/18 01:16 PM
10.6
141kB
AssemblerManiac
08/30/18 08:57 AM
10.5
141kB
AssemblerManiac
08/16/18 03:02 PM
10.4
140kB
AssemblerManiac
08/16/18 12:40 PM
10.3
140kB
AssemblerManiac
07/01/18 08:01 AM
10.2
140kB
AssemblerManiac
06/11/18 04:11 PM
10.2
186kB
AssemblerManiac
06/11/18 01:06 PM
10.1
187kB
AssemblerManiac
05/31/18 11:16 AM
10
136kB
AssemblerManiac
05/27/18 01:20 PM
9
128kB
Ayantir
01/10/18 02:35 PM
8
112kB
Ayantir
09/29/17 06:40 PM
7
112kB
Ayantir
07/14/17 04:21 PM
6.2
111kB
Ayantir
06/10/17 09:11 PM
6.1
109kB
Ayantir
05/26/17 07:48 PM
6
109kB
Ayantir
05/24/17 02:43 PM
5.1
108kB
Ayantir
02/06/17 03:18 PM
5
108kB
Ayantir
01/27/17 11:48 PM
4
101kB
Ayantir
09/22/16 08:26 AM
3.1
99kB
Ayantir
07/02/16 07:06 AM
3
99kB
Ayantir
06/29/16 03:05 PM
2.4
101kB
Ayantir
04/26/16 12:06 PM
2.3.2
100kB
Ayantir
03/29/16 07:21 PM
2.3.1
94kB
Ayantir
03/22/16 01:27 AM
2.3
94kB
Ayantir
03/07/16 01:39 AM
2.2.2
93kB
Ayantir
11/17/15 04:51 AM
2.2.1
93kB
Ayantir
11/15/15 02:05 AM
2.2
93kB
Ayantir
11/15/15 12:35 AM
2.1
93kB
Ayantir
11/07/15 10:44 AM
2.0
93kB
Garkin
11/02/15 11:30 AM
1.9.2
92kB
Garkin
09/15/15 07:04 AM
1.9.1
92kB
Garkin
09/04/15 08:17 PM
1.9.0
92kB
Garkin
08/31/15 09:16 AM
1.8.9
85kB
Garkin
04/27/15 06:17 PM
1.8.8
85kB
Garkin
04/13/15 07:07 AM
1.8.7
84kB
Garkin
04/07/15 04:48 AM
1.8.6
84kB
Garkin
03/22/15 07:29 PM
1.8.5
84kB
Garkin
03/13/15 08:08 AM
1.8.4
84kB
Garkin
03/10/15 09:57 PM
1.8.3
84kB
Garkin
03/09/15 12:07 PM
1.8.2
84kB
Garkin
03/07/15 04:20 PM
1.8.1
84kB
Garkin
03/05/15 07:09 PM
1.8.0
84kB
Garkin
03/03/15 02:00 PM
1.7.8
80kB
Garkin
01/22/15 07:08 PM
1.7.7
80kB
Garkin
01/14/15 09:23 AM
1.7.6
80kB
Garkin
12/01/14 03:46 PM
1.7.5
80kB
Garkin
11/03/14 09:56 AM
1.7.4
78kB
Garkin
09/23/14 09:13 AM
1.7.3
78kB
Garkin
09/18/14 07:02 AM
1.7.2
78kB
Garkin
09/17/14 06:37 PM
1.7.1
78kB
Garkin
09/16/14 02:43 PM
1.7.0
78kB
Garkin
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Unread 04/17/14, 09:07 PM  
Garkin
 
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Originally Posted by Estivara
Skyshards is giving an error upon loading

user:/AddOns/SkyShards/SkyShards.lua:366: attempt to index a nil value
stack traceback:
user:/AddOns/SkyShards/SkyShards.lua:366: in function 'OnLoad'
Line 366 in SkyShards.lua is comment, there is no way that it cause error. I think it will be issue with unsuccessful update using Minion as was reported by as dan72 just a few comments before.
Are you using Minion to update addons? If so, try to update addons again. If it does not help, you will need to reinstall addon manually - it means go to the Addons folder, delete "SkyShards", download zip file with a new version and extract it to Addons.
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Unread 04/17/14, 08:18 PM  
Estivara

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Originally Posted by Estivara
Skyshards is giving an error upon loading

user:/AddOns/SkyShards/SkyShards.lua:366: attempt to index a nil value
stack traceback:
user:/AddOns/SkyShards/SkyShards.lua:366: in function 'OnLoad'
Almost forgot, this is in the latest version (0.6.1). Error is not present in 0.6.0.
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Unread 04/17/14, 08:15 PM  
Estivara

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Skyshards is giving an error upon loading

user:/AddOns/SkyShards/SkyShards.lua:366: attempt to index a nil value
stack traceback:
user:/AddOns/SkyShards/SkyShards.lua:366: in function 'OnLoad'
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Unread 04/17/14, 07:36 PM  
Sharlikran
 
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I was looking for a code sample that added the checkboxes on the World Map when you choose the filters icon. How did you add those? I was going to add that to HarvestMap.
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Unread 04/17/14, 06:40 PM  
thelegendaryof
 
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Originally Posted by Garkin
Thats not a bug, thats a feature of new version of CustomCompassPins library.
Oh ok, nevermind then. Just another idea I'll throw in the room: Automatic lorebook DB update when reading a Lorebook. If it exists, tweak the position slightly to get the Database to be more accurate and if it doesn't exist add it to the Database. While it 's only local it might be usefull if you yourself play as the Database Collector/Creator and for new Characters on the same Account of course (maybe sometimes in the future).

Cheers!
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Unread 04/17/14, 05:24 PM  
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Originally Posted by djewolf
Google translate, sorry :
Hi, I am French, and I am here to thank you for your work and say that I use your database for my own addon you.
If you want to take a look (I use it to make me a little publicity stunt ^ ^).
This is Mad. It is a bit special ..... it a RP side.
It uses your database from time to time to advise on the direction to take in order to move towards a skyshards.

Version originale :
Salut, je suis français, et je viens ici pour te remercier de ton travail et te dire que j'utilise ta base de donnée pour mon propre addon.
Si tu veux y jeter un oeil ( j'en profite pour me faire un petit coup de publicité ^^ ).
Il s'agit de Mad. Il est un peu spécial..... il à un coté RP.
Il utilise ta base de donnée pour de temps en temps donner des conseils sur la direction à prendre afin de se diriger vers un éclat céleste.
Hi djewolf,
As I can see you use my database without any changes even with the same name of variables. If someone wants to use both our addons database will be used from addon whichever is loaded later (it will be overwritten).
Please rename SkyS.skyshardsData variable to something else, for example MAD.skyshardsData. You can also add optional dependecy so if user has installed my addon it will use database from SkyShards and when it is not present it will use your copy of data.

To Mad.txt add:
Code:
## OptionalDependsOn: LibStub LibAddonMenu-1.0 SkyShards
And to the function MADEclatCeleste() that you use for skyshards add something like:
Code:
local skyshardsData
if SkyS.skyshardsData then
   skyshardsData = SkyS.skyshardsData
else
   skyshardsData = MAD.skyshardsData
end
And it may sound a bit mean, but when you use code or data from someone else, give him some credit. My addon uses library from..., data from... etc.
Last edited by Garkin : 04/17/14 at 05:25 PM.
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Unread 04/17/14, 02:16 PM  
djewolf
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Google translate, sorry :
Hi, I am French, and I am here to thank you for your work and say that I use your database for my own addon you.
If you want to take a look (I use it to make me a little publicity stunt ^ ^).
This is Mad. It is a bit special ..... it a RP side.
It uses your database from time to time to advise on the direction to take in order to move towards a skyshards.

Version originale :
Salut, je suis français, et je viens ici pour te remercier de ton travail et te dire que j'utilise ta base de donnée pour mon propre addon.
Si tu veux y jeter un oeil ( j'en profite pour me faire un petit coup de publicité ^^ ).
Il s'agit de Mad. Il est un peu spécial..... il à un coté RP.
Il utilise ta base de donnée pour de temps en temps donner des conseils sur la direction à prendre afin de se diriger vers un éclat céleste.
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Unread 04/17/14, 01:33 PM  
dan72

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Originally Posted by Garkin
Originally Posted by dan72
2014-04-17T07:51:46.803+01:00 |cff0000Lua Error: user:/AddOns/SkyShards/SkyShards.lua:366: attempt to index a nil value
stack traceback:
user:/AddOns/SkyShards/SkyShards.lua:366: in function 'OnLoad'|r
In the SkyShards v0.6 is line 366 just a comment, so it seem that you use old version of my addon. Please update it to the latest version and let me know if it works. Thank you.
I am using Minion to update, it seems the last update was not full successfull. Now I've updated again and error ist gone.
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Unread 04/17/14, 11:48 AM  
Garkin
 
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Originally Posted by dan72
2014-04-17T07:51:46.803+01:00 |cff0000Lua Error: user:/AddOns/SkyShards/SkyShards.lua:366: attempt to index a nil value
stack traceback:
user:/AddOns/SkyShards/SkyShards.lua:366: in function 'OnLoad'|r
In the SkyShards v0.6 is line 366 just a comment, so it seem that you use old version of my addon. Please update it to the latest version and let me know if it works. Thank you.
Last edited by Garkin : 04/17/14 at 11:49 AM.
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Unread 04/17/14, 11:04 AM  
Garkin
 
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Originally Posted by thelegendaryof
Btw. I found a small bug in your code (if you didn't fix it already and I'm using an older version):

Line 191:

Lua Code:
  1. pinManager:CreatePin("SkySCompassPin_unknown" , pinTag, pinTag[1], pinTag[2])

Should be:

Lua Code:
  1. pinManager:CreatePin(_G["SkySCompassPin_unknown"] , pinTag, pinTag[1], pinTag[2])

I copied that exact line yesterday to test some stuff and wondered why my Pins were behaving really weird and the textures weren't applied properly. Till I noticed you're using the global scope in your other callbacks and that 's what made the difference.
Thats not a bug, thats a feature of new version of CustomCompassPins library.
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Unread 04/17/14, 10:57 AM  
Garkin
 
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Originally Posted by Mitsarugi
Yeah , seems pretty useless ^^ , did you add it for debugging while making the language folders? or for in case someone adds a new language?
I have used this bit of code when I didn't have french texts.

Originally Posted by Mitsarugi
The Coordinates seem fine as i found them but its just a duplicate in Alten Corimont from Stormhold
Both of them are marked as #1, it will be fixed in the next version.

Originally Posted by Mitsarugi
If you're in the pact i could help you grind a bit (26 myself)
Aldmeri Dominion
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Unread 04/17/14, 10:51 AM  
thelegendaryof
 
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Originally Posted by Garkin
I made a small function that copied lorelibrary information to saved variables. After a bit of formating it looks like this: http://pastebin.com/2ZaUjPiD
Cool thing. I'll wait for your release and analyze the code thereafter.
Btw. I found a small bug in your code (if you didn't fix it already and I'm using an older version):

Line 191:

Lua Code:
  1. pinManager:CreatePin("SkySCompassPin_unknown" , pinTag, pinTag[1], pinTag[2])

Should be:

Lua Code:
  1. pinManager:CreatePin(_G["SkySCompassPin_unknown"] , pinTag, pinTag[1], pinTag[2])

I copied that exact line yesterday to test some stuff and wondered why my Pins were behaving really weird and the textures weren't applied properly. Till I noticed you're using the global scope in your other callbacks and that 's what made the difference.
Last edited by thelegendaryof : 04/17/14 at 10:53 AM.
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Unread 04/17/14, 10:46 AM  
dan72

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Originally Posted by Garkin
Originally Posted by dan72
UI Error on logon on german client, and no addon settings visible at all.
Can you please write me text of that UI error? All error messages are stored in the following text file:
My Documents\Elder Scrolls Online\liveeu\Logs\interface.log
Thanks for the hint where to find it.

2014-04-17T07:51:46.803+01:00 |cff0000Lua Error: user:/AddOns/SkyShards/SkyShards.lua:366: attempt to index a nil value
stack traceback:
user:/AddOns/SkyShards/SkyShards.lua:366: in function 'OnLoad'|r
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Unread 04/17/14, 08:55 AM  
Mitsarugi
 
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Originally Posted by Garkin
Originally Posted by Mitsarugi
I found some errors Garkin
Code:
MyPrint("Language \"" .. language .. "\" is not supported. SkyShars will use default english localizaton.")
"SkyShars" should be "SkyShards"
Thank you, I will fix it. This text should never show on screen, so you must notice it from reading a code.

Originally Posted by Mitsarugi
Then in Shadowfen i had a display error for one of the skyshards
In Alten Corimont, it displayed the pin for Stormhold telling me it would be at the waterfall...but it was on the front of the ship
I have found it on Esohead Maps, I will fix it in the next version.
There is a lots of skyshards that has only approximate coordinates as I have collected them from screenshots and so. Those skyshards are in Alik'r Desert, Bangkorai, Malabal Tor, Reaper's March, The Rift...
When I have time to play I'm trying to confirm locations myself, but I'm just level 19 .
If you find any map pin that should be moved please write which one (you can see it on tooltip) and the new coordinates (step onto the skyshard and type /mypos to the chat window).
Code:
if not (language == "en" or language == "de" or language == "fr") then
		MyPrint("Language \"" .. language .. "\" is not supported. SkyShars will use default english localizaton.")
		language = "en"
	end
Yeah , seems pretty useless ^^ , did you add it for debugging while making the language folders? or for in case someone adds a new language?

The Coordinates seem fine as i found them but its just a duplicate in Alten Corimont from Stormhold

If you're in the pact i could help you grind a bit (26 myself)
Last edited by Mitsarugi : 04/17/14 at 08:56 AM.
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Unread 04/17/14, 03:43 AM  
Garkin
 
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Originally Posted by dan72
UI Error on logon on german client, and no addon settings visible at all.
Can you please write me text of that UI error? All error messages are stored in the following text file:
My Documents\Elder Scrolls Online\liveeu\Logs\interface.log
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