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Updated: 09/17/18 07:20 PM
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File Info
Compatibility:
Wolfhunter (4.1)
Summerset (4.0)
Dragon Bones (3.3)
Clockwork City (3.2)
Horns of the Reach (3.1)
Morrowind (3.0)
Homestead (2.7)
Updated:09/17/18 07:20 PM
Created:01/30/17 05:29 PM
Monthly downloads:29,208
Total downloads:796,950
Favorites:384
MD5:
4.1
CraftStore Wolfhunter  Popular! (More than 5000 hits)
Version: 1.87
by: Rhyono [More]
Change log contains fixes. Although listed as a patch, this is a fully functioning version on its own.
Version 1.87 (CS 1.1.0.9)
*Added advanced color coded grid. Red = unknown by all, orange = known by some, but unknown on this, yellow = known by some, not this, but has item, white = unknown by all, but has item, green = known by this.
*Added option to disable this change.

Version 1.86 (CS 1.1.0.9) - Separated furniture designs and provisioning recipe favorites in CraftStoreCook

Version 1.85 (CS 1.1.0.9)
*CraftStoreRune, CraftStoreCook, Recipes and Blueprints will now remove anchors when they are not in use
*Exiting crafting stations will now only perform station-specific unload tasks

Version 1.84 (CS 1.1.0.9) - CraftStoreRune, CraftStoreCook, Recipes and Blueprints will now create more controls as needed
Version 1.83 (CS 1.1.0.9) - Properly update researching state immediately after cancelling
Version 1.82 (CS 1.1.0.9) - Fixed Enchanting writs for German (Askedal)

Version 1.81 (CS 1.1.0.9)
*API bump
*New styles
*New blueprints
*Removed unused blueprints
*Increased blueprint search limit

Version 1.80 (CS 1.1.0.9) - Devs: Added CraftStoreFixedAndImprovedLongClassName.IsLearnable() to check if a recipe/blueprint is needed on any character.

Version 1.79.2 (CS 1.1.0.9) - Limited Blueprint search results to reduce CS overhead.

Version 1.78 (CS 1.1.0.9)
*Changed error messages referring to FurniturePreview to ItemPreview.
*Devs: Added CraftStoreFixedAndImprovedLongClassName.IsResearchable() to check if a blacksmithing/clothier/woodworking/jewelry item is needed on any character.

Version 1.77 (CS 1.1.0.9)
*Fixed ESO+ craftbag check.

Version 1.76 (CS 1.1.0.9)
*Improved active research layout
*Fully completed inactive research shows numbers as green instead of red
*Brazillian Portuguese translation (by mlsevero)

Version 1.75 (CS 1.1.0.9)
*New recipes
*Blueprints are sorted alphabetically (special characters will cause some items to be switched around in non-English clients)
*Provisioning recipes are now sorted by level, then alphabetically
*Moved hide/show toggles for furniture

Version 1.74 (CS 1.1.0.9)
*API Bump
*New blueprints
*New styles
*New sets
*Added Jewelry to: researched, currently researching, quest window, raw materials, character overview.
*Grouped choose set with wayshrine teleports.
*Any empty slots change text to red regardless of unlocked slots.
*Majorly reworked the character overview for optimum space usage.
*Added jewelry sketches tab to blueprint window.
*Added jewelry's intricate to CS's symbols display

Version 1.73 (CS 1.1.0.9)
*Fixed CS Rune header spilling over due to 1.71.
*Added close button to pop up CS Rune.

Version 1.72 (CS 1.1.0.9)
*Character Overview is now movable and remembers position.
*Fixed Overview not instantly adjusting scroll height on new character addition.

Version 1.71 (CS 1.1.0.9)
*Switched saved vars to be server-dependent
*Added inventory space to Cook and Rune.
*CS Cook is now movable and remembers position.
*Localized tabs in blueprint window.

Version 1.70 (CS 1.1.0.9)
*Re-enabled provisioning writ fix from 1.48.
*Improved German provisioning writ handling.

Version 1.69 (CS 1.1.0.9) - New style.

Version 1.68 (CS 1.1.0.9)
*Increased enchanting list size.
*Added nil check to CookShowRecipe.

Version 1.67 (CS 1.1.0.9)
*Removed MultiCraft support due to issues.
*Added toggle to existing rune level on tooltips.

Version 1.66 (CS 1.1.0.9)
*API Bump.
*New blueprints.
*Added house bank functionality.
*Item style on tooltips is now off by default (natively added by ZOS).

Version 1.65 (CS 1.1.0.9) - Smoother load with large item storage.

Version 1.64.1 (CS 1.1.0.9)
*Repair is /csrepair. Removes and replaces missing/locked items if there is an issue.
*Optimized repair logic.

Version 1.63 (CS 1.1.0.9)
*Locked items are now replaced by a substitute without reloadui.
*Consolidated unique id check.
*Improved secondary craft attempt.

Version 1.62 (CS 1.1.0.9)
*Locked items no longer appear in the research grid.
*Fixed removed items still appearing in CS.
*Improved lock checking.

Version 1.61 (CS 1.1.0.9) - Fixed research ignoring third party locks.

Version 1.60 (CS 1.1.0.9)
*Added toggle for displaying research timer finished message to chat instead of mid-screen.
*Changed alarm ID format.

Version 1.59 (CS 1.1.0.9) - Added toggle for displaying mount timer finished message to chat instead of mid-screen.

Version 1.58.2 (CS 1.1.0.9) - Reworked style window hide handler.
Version 1.58 (CS 1.1.0.9) - Secondary windows close on Esc press (disabled currently).

Version 1.57.2 (CS 1.1.0.9)
*Fixed CS windows appearing in constellation screen.
*Style, Rune, Recipe and Blueprint windows now remember their position.
*The aforementioned now have their own xml files.

Version 1.56 (CS 1.1.0.9)
*Added error message for clicking wayshrine icons without choosing a set.
*Added error message for clicking wayshrine icons for unknown wayshrines.

Version 1.55 (CS 1.1.0.9) - CraftStoreRune is now movable.

Version 1.54 (CS 1.1.0.9)
*Integrated Master Merchant graphs into CraftStore tooltips.
*Added MM graph toggle for CS tooltips.

Version 1.53 (CS 1.1.0.9)
*Added CC craftable sets.
*Craftable sets tooltip dynamically updates to newest style.

Version 1.52 (CS 1.1.0.9) - Added skyshards to character panel (requires SkyShards).
Version 1.51 (CS 1.1.0.9) - Added skill points to character panel (requires SpentSkillPoints).

Version 1.50 (CS 1.1.0.9)
*Fixed bug in glyph creation sound.
*Removed toggles added in 1.46.

Version 1.49 (CS 1.1.0.9)
*API Bump
*New styles
*New recipes
*New blueprints

Version 1.48 (CS 1.1.0.9)
*Provisioning writs in English are now fully accurate.
*Provisioning writs in French should now work.
*Provisioning writs in German will now partially work.
*Removed debug output from enchanting introduced in 1.25.

Version 1.47 (CS 1.1.0.9)
*Fixed marking not working on recipes in the portable list.
*Fixed marks not being removed.

Version 1.46 (CS 1.1.0.9)
*Updated furniture blueprints.
*Added storage toggles (since removed).

Version 1.45.1 (CS 1.1.0.9)
*Improved Item Saver criteria to decon/research only.
*Changed FCOIS decon check to research check.

Version 1.45 (CS 1.1.0.9)
*Recipe interface now splits miscellaneous drinks and food like the crafting interface.
*Fixed both FCOIS criteria being checked.

Version 1.44.2 (CS 1.1.0.9) - Improved FCOIS criteria to decon/extract only.
Version 1.44.1 (CS 1.1.0.9) - Fixed Item Saver false positive bug introduced in 1.43 (Snow).

Version 1.44 (CS 1.1.0.9)
*Improved riding training tracking (Snow).
*Income now uses a comma for English speaking players.

Version 1.43 (CS 1.1.0.9) - Added Item Saver and FCO Item Saver support for glyph decon.

Version 1.42 (CS 1.1.0.9)
*Fixed gamepad error (doomvipr).
*Switched MultiCraft toggle to off by default.
*Improved /cspurge.

Version 1.41 (CS 1.1.0.9)
*Added Provisioning MultiCraft support (manavortex). (disabled currently)
*Added MultiCraft toggle.
*Added style info to worn tooltips.
*Added /cspurge for resetting researchable and stored items.

Version 1.40 (CS 1.1.0.9)
*Fixed level stacking issue introduced in 1.37
*Fixed nil set error introduced in 1.35

Version 1.39 (CS 1.1.0.9)
*Added debug message to glyphs of unknown level.
*Fixed glyph stack decon resuming.
*Fixed nil research error.

Version 1.38.2 (CS 1.1.0.9) - Fixed scrolling in enchanting extraction.
Version 1.38.1 (CS 1.1.0.9) - Added quantity next to refinable glyphs.

Version 1.38 (CS 1.1.0.9)
*Glyph extraction now sorts by level, then name, then quality.
*Added right click stack extraction.
*Fixed quality stacking issue introduced in 1.37
*No longer prevents ESO+ users from extracting with a full bag.

Version 1.37 (CS 1.1.0.9)
*Glyphs now stack in the refining interface.
*Fixed blueprint bug introduced in 1.33

Version 1.36.2 (CS 1.1.0.9) - Added chat message error for trying to preview furniture without having FurniturePreview.
Version 1.36.1 (CS 1.1.0.9) - Added chat message error for items FurniturePreview lacks data on.

Version 1.36 (CS 1.1.0.9)
*FurniturePreview support added.
*Fixed enchanting furniture quantity source.
*Slimmed down (and other tweaks) the blueprint window.

Version 1.35.1 (CS 1.1.0.9)
*Character income now excludes bank interactions (Smaxx)
*Set selection now uses styles' chest preference.

Version 1.34 (CS 1.1.0.9) - Fixed scrolling in enchanting favorites.

Version 1.33 (CS 1.1.0.9)
*Fixed search result anomalies in provisioning.
*Blueprint search now uses hide settings.

Version 1.32 (CS 1.1.0.9)
*Fixed extended scroll bar on enchanting furniture.
*Fixed close all issue with enchanting.

Version 1.31.1 (CS 1.1.0.9)
*Fixed large provisioning search error.
*Tweaked German translation.

Version 1.30.1 (CS 1.1.0.9) - Fixed style on tooltip.

Version 1.30 (CS 1.1.0.9)
*API Bump
*Style overhaul in accordance with HotR function changes.
*Updated furniture blueprints.
*Reduced text for hiding recipes/blueprints for a cleaner fit.

Version 1.29 (CS 1.1.0.9) - Fixed research error for equipped items.
Version 1.28.1 (CS 1.1.0.9) - Fixed UI issue introduced in 1.28

Version 1.28 (CS 1.1.0.9)
*Further improvements to research updating.
*Large increase to maximum autocrafting.

Version 1.27 (CS 1.1.0.9)
*Added "hide crown" option to motifs.
*Small increase to maximum autocrafting.

Version 1.26 (CS 1.1.0.9)
*Added Morrowind sets.
*Updated a seemingly unused piece just to be safe.

Version 1.25.1 (CS 1.1.0.9) - Added debug for glyph decon errors.

Version 1.25 (CS 1.1.0.9)
*Fixed another ESO+ bank issue.
*Ensured research updates before trying to research something new.
*Updated research failure text for all languages.
*Added research support for duplicates.

Version 1.24 (CS 1.1.0.9) - New blueprints
Version 1.23 (CS 1.1.0.9) - Fixed bank issues for ESO+.

Version 1.22 (CS 1.1.0.9)
*API Bump
*Fixes for style changes
*New styles

Version 1.21.1 (CS 1.1.0.9) - Fixed trait toggle bug introduced in 1.18
Version 1.20 (CS 1.1.0.9) - Fixed some style names that ZOS just broke for the fun of it.
Version 1.19.1 (CS 1.1.0.9) - Fixed tracking on motif books learned through chapters (crown still unfixed)

Version 1.18 (CS 1.1.0.9)
*Modified tracking unknown traits in the inventory.
*Added a toggle to allow showing duplicate unknown trait items.
*Improved (hopefully) some French/German translations

Version 1.17 (CS 1.1.0.9)
*Search persists until closed or another category selected.
*Search text resets to default on category selection.

Version 1.16 (CS 1.1.0.9) - Fixed checkbox issue introduced in 1.07.
Version 1.15 (CS 1.1.0.9) - Fixed furniture scrolling in Enchanting.
Version 1.14 (CS 1.1.0.9) - Fixed some high quality items appearing uncraftable.
Version 1.13 (CS 1.1.0.9) - Added hide known/unknown recipes

Version 1.12 (CS 1.1.0.9)
*Fixed writ multi-hyphenation bug
*Added Ashlander to tooltips

Version 1.11 (CS 1.1.0.9)
*Added /cs and /craftstore to open/close the main window.
*Re-fixed crown store motif display

Version 1.10 (CS 1.1.0.9) - Added support for replacing "Unused" styles with their proper name.
Version 1.09 (CS 1.1.0.9) - Crown store motifs won't seep into surroundings.
Version 1.08 (CS 1.1.0.9) - Re-enabled legitimate blueprints with a level of 0

Version 1.07 (CS 1.1.0.9)
*Added hide known/unknown blueprints
*Fixed rune header pushing furnishing off side
*Fixed blueprint window's cooking recipe category selection
*Fixed blueprint window not closing when others chosen/toggled
*Fixed rune window not closing when others chosen
*Fixed rune window not closing others when chosen
*Fixed recipe/blueprint viewing on load
*Name now resets back to main with rest of window

Version 1.06 (CS 1.1.0.9) - Fixed craftable furniture quantities.
Version 1.05 (CS 1.1.0.9) - Fixed craft station recipe error.

Version 1.04 (CS 1.1.0.9)
*Changed version in main window
*Changed phrasing on character removal
*Small tweak to Rune interface positioning
*Added Jester recipes
*Temporary nil control handler to stop errors

Version 1.03 (CS 1.1.0.9) - Fixed Grim Harlequin style display
Version 1.02 (CS 1.1.0.9) - Fixed autocrafting issues and English text strings
Version 1.01 (CS 1.1.0.6) - Fixed recipe list dump
Version 1.0 (CS 1.0.0.7) - Fixed writ hyphenation bug
Archived Files (87)
File Name
Version
Size
Author
Date
1.86
86kB
Rhyono
09/14/18 07:38 PM
1.85
86kB
Rhyono
09/02/18 09:06 AM
1.84
85kB
Rhyono
09/01/18 04:18 PM
1.83
85kB
Rhyono
08/25/18 12:19 PM
1.82
85kB
Rhyono
08/14/18 06:43 PM
1.81
85kB
Rhyono
08/13/18 10:19 AM
1.80
85kB
Rhyono
07/14/18 02:20 PM
1.79.2
85kB
Rhyono
06/29/18 11:22 PM
1.78
85kB
Rhyono
06/02/18 07:08 PM
1.77
85kB
Rhyono
05/28/18 12:17 AM
1.76
85kB
Rhyono
05/24/18 02:26 PM
1.75
83kB
Rhyono
05/23/18 10:08 PM
1.74
83kB
Rhyono
05/21/18 11:02 PM
1.73
82kB
Rhyono
04/30/18 07:50 PM
1.72
82kB
Rhyono
04/23/18 02:05 PM
1.71
81kB
Rhyono
04/22/18 05:08 PM
1.70
81kB
Rhyono
04/15/18 11:24 AM
1.69
81kB
Rhyono
04/04/18 11:17 PM
1.68
81kB
Rhyono
03/04/18 11:53 AM
1.67
81kB
Rhyono
02/27/18 11:09 AM
1.66
81kB
Rhyono
02/12/18 06:12 PM
1.65
81kB
Rhyono
01/12/18 01:41 PM
1.64.1
81kB
Rhyono
01/06/18 02:45 PM
1.63
81kB
Rhyono
01/04/18 01:05 PM
1.62
81kB
Rhyono
01/02/18 07:18 PM
1.61
80kB
Rhyono
01/01/18 01:04 PM
1.60
80kB
Rhyono
12/24/17 02:09 PM
1.59
80kB
Rhyono
12/23/17 04:23 PM
1.58.2
80kB
Rhyono
12/09/17 11:13 PM
1.57.2
80kB
Rhyono
12/07/17 05:20 PM
1.56
77kB
Rhyono
12/04/17 12:13 AM
1.55
77kB
Rhyono
11/19/17 11:41 PM
1.54
77kB
Rhyono
11/17/17 08:53 PM
1.53
77kB
Rhyono
11/07/17 08:47 PM
1.52
76kB
Rhyono
11/01/17 06:07 PM
1.51
74kB
Rhyono
10/31/17 11:56 PM
1.50
73kB
Rhyono
10/29/17 09:08 PM
1.49
74kB
Rhyono
10/23/17 08:51 AM
1.48
73kB
Rhyono
10/21/17 11:39 PM
1.47
73kB
Rhyono
10/15/17 06:13 PM
1.46
73kB
Rhyono
10/09/17 02:37 PM
1.45.1
73kB
Rhyono
09/30/17 11:34 PM
1.44.2
73kB
Rhyono
09/29/17 10:39 AM
1.43
73kB
Rhyono
09/26/17 08:57 PM
1.42
73kB
Rhyono
09/23/17 09:26 AM
1.41
73kB
Rhyono
09/22/17 07:33 PM
1.40
72kB
Rhyono
09/18/17 01:46 PM
1.39
72kB
Rhyono
09/08/17 06:47 PM
1.38.2
72kB
Rhyono
09/02/17 05:32 PM
1.37
71kB
Rhyono
08/29/17 08:01 PM
1.36.2
71kB
Rhyono
08/28/17 04:51 PM
1.35.1
70kB
Rhyono
08/27/17 07:37 PM
1.34
70kB
Rhyono
08/26/17 06:32 PM
1.33
70kB
Rhyono
08/25/17 07:43 PM
1.32
70kB
Rhyono
08/22/17 11:42 PM
1.31.1
70kB
Rhyono
08/17/17 01:11 PM
1.30.1
70kB
Rhyono
08/14/17 03:29 PM
1.29
70kB
Rhyono
07/28/17 06:08 PM
1.28.1
70kB
Rhyono
07/19/17 05:50 PM
1.27
70kB
Rhyono
07/04/17 01:29 PM
1.26
70kB
Rhyono
06/18/17 07:54 PM
1.25.1
70kB
Rhyono
06/07/17 08:44 PM
1.24
69kB
Rhyono
05/30/17 05:37 PM
1.23
68kB
Rhyono
05/26/17 09:15 AM
1.22
68kB
Rhyono
05/22/17 01:15 PM
1.21.1
68kB
Rhyono
05/16/17 06:16 PM
1.20
68kB
Rhyono
05/10/17 07:02 PM
1.19.1
68kB
Rhyono
05/08/17 04:02 PM
1.18
68kB
Rhyono
05/01/17 06:22 PM
1.17
67kB
Rhyono
04/30/17 07:34 PM
1.16
67kB
Rhyono
04/28/17 05:40 PM
1.15
67kB
Rhyono
04/19/17 06:37 PM
1.14
67kB
Rhyono
04/16/17 06:29 PM
1.13
67kB
Rhyono
04/12/17 06:43 PM
1.12
67kB
Rhyono
04/11/17 08:28 PM
1.11
67kB
Rhyono
04/05/17 07:15 PM
1.10
67kB
Rhyono
04/04/17 06:32 PM
1.09
66kB
Rhyono
04/03/17 04:04 PM
1.08
66kB
Rhyono
04/02/17 08:58 PM
1.07
66kB
Rhyono
04/02/17 08:06 PM
1.06
66kB
Rhyono
04/01/17 06:14 PM
1.05
65kB
Rhyono
04/01/17 08:51 AM
1.04
66kB
Rhyono
03/30/17 09:16 PM
1.03
65kB
Rhyono
03/06/17 10:01 PM
1.02
65kB
Rhyono
03/06/17 01:55 PM
1.01
23kB
Rhyono
02/20/17 03:37 PM
1.0
22kB
Rhyono
01/30/17 05:29 PM


Post A Reply Comment Options
Unread 08/30/17, 11:38 PM  
Rhyono
AddOn Author - Click to view AddOns

Forum posts: 437
File comments: 770
Uploads: 17
If they happen to come back, try to recall what caused it in that instance. It very well could be a bug that has existed longer than expected but requires very peculiar circumstances.
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Unread 08/30/17, 11:25 PM  
KellerMensch

Forum posts: 0
File comments: 30
Uploads: 0
Originally Posted by Rhyono
As far as I can tell, none of the recent updates touched anything that would be related to that. One way to rule out if the notification is causing an issue (which it shouldn't be) is to delete your saved vars. If the error is still occurring we'll at least have narrowed it down.
Thanks for the quick response!

Deleting saved variables for CraftStore (both this version and the old one) did the trick. No errors so far on any characters.
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Unread 08/30/17, 11:00 PM  
Rhyono
AddOn Author - Click to view AddOns

Forum posts: 437
File comments: 770
Uploads: 17
As far as I can tell, none of the recent updates touched anything that would be related to that. One way to rule out if the notification is causing an issue (which it shouldn't be) is to delete your saved vars. If the error is still occurring we'll at least have narrowed it down.
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Unread 08/30/17, 10:31 PM  
KellerMensch

Forum posts: 0
File comments: 30
Uploads: 0
Hey Rhyono!

First of all, thanks for keeping this alive! I would be absolutely lost without it!

Now, after the last update, I get some LUA errors. This is on a character who has finished all trait research, but I noticed the errors appearing on an alt, who finished research prior to the last update, and I suspect it's connected to the "X character finished researching X trait" notifications (but I'm no coder, so what do I know).

Code:
user:/AddOns/CraftStoreFixedAndImproved/CraftStore.lua:371: attempt to index a nil value
stack traceback:
	user:/AddOns/CraftStoreFixedAndImproved/CraftStore.lua:371: in function 'CS.UpdatePanelIcon'
	user:/AddOns/CraftStoreFixedAndImproved/CraftStore.lua:608: in function 'CS.UpdateResearch'
	user:/AddOns/CraftStoreFixedAndImproved/CraftStore.lua:614: in function 'CS.UpdateAccountVars'
	user:/AddOns/CraftStoreFixedAndImproved/CraftStore_Events.lua:199: in function 'CS.OnPlayerActivated'
Code:
user:/AddOns/CraftStoreFixedAndImproved/CraftStore.lua:371: attempt to index a nil value
stack traceback:
	user:/AddOns/CraftStoreFixedAndImproved/CraftStore.lua:371: in function 'CS.UpdatePanelIcon'
	user:/AddOns/CraftStoreFixedAndImproved/CraftStore.lua:697: in function 'CS.UpdateStored'
	user:/AddOns/CraftStoreFixedAndImproved/CraftStore_Events.lua:246: in function 'CS.OnInventorySlotAdded'
	EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks'
	EsoUI/Ingame/Inventory/SharedInventory.lua:397: in function 'ZO_SharedInventoryManager:HandleSlotCreationOrUpdate'
	EsoUI/Ingame/Inventory/SharedInventory.lua:376: in function 'ZO_SharedInventoryManager:PerformFullUpdateOnBagCache'
	EsoUI/Ingame/Inventory/SharedInventory.lua:199: in function 'ZO_SharedInventoryManager:RefreshInventory'
	EsoUI/Ingame/Inventory/SharedInventory.lua:36: in function 'RefreshAll'
	EsoUI/Libraries/Refresh/Refresh.lua:62: in function 'ZO_Refresh:UpdateRefreshGroups'
	EsoUI/Ingame/Inventory/SharedInventory.lua:68: in function 'OnFullInventoryUpdated'
It messes with the inventory view as well (180 items in bag, but only one visible):

And when opening the CraftStore window (after receiving the above-mentioned ones):
Code:
ser:/AddOns/CraftStoreFixedAndImproved/CraftStore.lua:371: attempt to index a nil value
stack traceback:
	user:/AddOns/CraftStoreFixedAndImproved/CraftStore.lua:371: in function 'CS.UpdatePanelIcon'
	user:/AddOns/CraftStoreFixedAndImproved/CraftStore.lua:335: in function 'CS.UpdateScreen'
	user:/AddOns/CraftStoreFixedAndImproved/CraftStore.lua:2624: in function 'CS.ShowMain'
	:1: in function '(main chunk)'


Cheers (and sorry for the wall of text/pictures)! (Edit: removed screenshots)
Last edited by KellerMensch : 08/30/17 at 11:26 PM.
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Unread 08/30/17, 09:15 PM  
Rhyono
AddOn Author - Click to view AddOns

Forum posts: 437
File comments: 770
Uploads: 17
Originally Posted by feyii
Currently, when trying to deconstruct glyphs while your inventory is full, it gives the error message that you need more free inventory slots. However, if you have an active eso+ membership and thus can put things into the craft bag, deconstruction should be possible even with a full inventory. I think there is an option to toggle automatically putting all crafting stuff into the bag, but it is on by default. That would be something that has to be taken into account here as well.
It should work now.
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Unread 08/30/17, 10:15 AM  
Octopuss
 
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Forum posts: 103
File comments: 430
Uploads: 0
Originally Posted by Rhyono
CS only interacts with the enchanting and cooking interfaces.
OH.
Well, nevermind then I guess I completely misunderstood what things the addon touches.
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Unread 08/30/17, 10:14 AM  
Rhyono
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But you said "(maybe you could hardcode putting stolen items at the bottom of the list)" What items did you want me to put at the end of what list? CS only interacts with the enchanting and cooking interfaces.
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Unread 08/30/17, 10:10 AM  
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I wasn't talking about glyphs...
Originally Posted by Octopuss
Similar story with the other professions, only I might want to avoid deconstructing stolen items,
...
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Unread 08/30/17, 10:07 AM  
Rhyono
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Originally Posted by Octopuss
Sorry I don't understand.
What I'm talking about is the deconstruction window of a crafting station. If you have a mixture of items and stolen items, I'd like the stolen ones to be grouped together.
When you look in the inventory, even though glyphs don't stack, ZOS' tooltips will show in the top right corner "2" with a bag symbol and so forth. So if you have 2 found glyphs and 1 stolen, mousing over the found ones will show 2, but it won't include the stolen (ergo not 3). I believe that's how it works?
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Unread 08/30/17, 09:56 AM  
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Originally Posted by Rhyono
I could see about sorting by level, but wouldn't it be more beneficial to have them in reverse order?
Both ways is best. I am used to sorting from low to high.

If you have a stolen X glyph and a found (but not stolen) one in your inventory, is the number in bag indicator 1 for each of them rather than counting them as a stack? If so I'll have to fix that.
Sorry I don't understand.
What I'm talking about is the deconstruction window of a crafting station. If you have a mixture of items and stolen items, I'd like the stolen ones to be grouped together.
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Unread 08/30/17, 09:14 AM  
Rhyono
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Originally Posted by Octopuss
Could you add some sorting filters by chance? For example, I might have tons of glyphs hoarded up, and I'd like to only deconstruct the high lvl ones for levelling purposes, so having them at the bottom of the list (for example) would be useful.
I could see about sorting by level, but wouldn't it be more beneficial to have them in reverse order?

Originally Posted by Octopuss
Similar story with the other professions, only I might want to avoid deconstructing stolen items
If you have a stolen X glyph and a found (but not stolen) one in your inventory, is the number in bag indicator 1 for each of them rather than counting them as a stack? If so I'll have to fix that.

Originally Posted by Octopuss
A blind idea: is an inventory sorting column with dropdown menu where you'd choose sorting method (item lvl, type, ...) be technically possible?
It should be possible, but I don't want to have to re-situate the enchanting UI right now to accommodate an option that shows on one tab but not another and so forth.

Originally Posted by feyii
Currently, when trying to deconstruct glyphs while your inventory is full, it gives the error message that you need more free inventory slots. However, if you have an active eso+ membership and thus can put things into the craft bag, deconstruction should be possible even with a full inventory. I think there is an option to toggle automatically putting all crafting stuff into the bag, but it is on by default. That would be something that has to be taken into account here as well.
If I can find that toggle (in the user data) I'll do it.
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Unread 08/30/17, 01:28 AM  
feyii

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Hi, can I make a small request for this great addon? Currently, when trying to deconstruct glyphs while your inventory is full, it gives the error message that you need more free inventory slots. However, if you have an active eso+ membership and thus can put things into the craft bag, deconstruction should be possible even with a full inventory. That's how it works in the default enchanting (and other crafting) window, anyway. Would it be possible to add this to craftstore as well?

Edit: I think there is an option to toggle automatically putting all crafting stuff into the bag, but it is on by default. That would be something that has to be taken into account here as well.
Last edited by feyii : 08/30/17 at 01:31 AM.
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Unread 08/30/17, 01:13 AM  
Octopuss
 
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Could you add some sorting filters by chance? For example, I might have tons of glyphs hoarded up, and I'd like to only deconstruct the high lvl ones for levelling purposes, so having them at the bottom of the list (for example) would be useful.
Similar story with the other professions, only I might want to avoid deconstructing stolen items, so being able to somehow group them together would be nice (maybe you could hardcode putting stolen items at the bottom of the list).
A blind idea: is an inventory sorting column with dropdown menu where you'd choose sorting method (item lvl, type, ...) be technically possible?
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Unread 08/29/17, 09:35 PM  
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Good to see this updated, I know a lot of folks enjoy it. Just wanted to let people know, I added support for this in the latest ESO Master Recipe List so they will play nice together at the cooking station, and people can still use my addon for tracking unknown recipes with icons in their inventory.
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Unread 08/29/17, 08:02 PM  
Rhyono
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Originally Posted by Octopuss
Originally Posted by Rhyono
Hmm? I still haven't fixed that.
Nevermind me, I was deconstructing about 400 glyphs and my eyes tricked me.
Still, boo
It's not quite a fix but it should be a step forward: I've made glyphs of the same type and craft state stack in the refining interface. This was a decent overhaul and I've tested it a bit, but you'll have to stress test it more.
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