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Updated: 12/15/18 07:29 AM
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Compatibility:
Murkmire (4.2)
Wolfhunter (4.1)
Summerset (4.0)
Updated:12/15/18 07:29 AM
Created:03/16/17 01:58 AM
Monthly downloads:74,457
Total downloads:424,108
Favorites:263
MD5:
Categories:Action Bar Mods, Buff, Debuff, Spell, Casting Bars, Cooldowns
4.2
Bandits User Interface  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 3.197
by: Hoft [More]
Developers can read additional information below

Last changes:
New player frames styles

Added synergy tracker
Added Healer helper
Added rotation speed meter

Added six different themes

Added: Ability timers

Added block cost and block mitigation to player stats information

Added enchant cooldown in reticle

Added target status in reticle (Reflection, Off Balance, CC Immunity, etc.)
Added penetration tracker


Added group members death counter
Added context menu for group members frames
Added default frames reposition
Added buffs widgets
Added custom buffs panel
Added black list for buffs
Added taunt tracker
Added penetration info and crit damage bonus to player attributes section
Added phase timers for boss frame


Added PvP Notifications (Snipe, Meteor, Negate, etc.)
Added Combat Notifications (Notifications for Trials, Dungeons, Open world, MSA, DSA and PvP)



Added German translation. Need French translator!
Added Stat sharing
Added Group Notifications ("Healer is dead!", "Your group need Orbs!", "Horn!", "Purge!" etc.)
Proc skills animation and sound

Bandits User Interface. Based on FTC modules (thx to Atropos for permissions).
Includes:
- Three different UI styles
- Group and Raid frames
- Combat statistics
- Buffs
- Actions (intellectual module, that helps with self buffs and target debuffs uptime’s)
- Minimap
- QuickSlot managar
- Stat sharing
- Combat notifications





— EN
UI styles:
- Arcs Curved frames
Fully customizable player and target bars, placed on center of the screen with many options, like fade, intelligent sizing, reversing, automatic info bar, etc.
- Horisontal stat bars (Improved classic player stat bars)
- Vertical stat bars (FTC style)
- Labeled default stat bars
- Improved Target bar with execution option
All UI styles can be used with each other with different in/out combat fading and transparency

Group/Raid members bars:
- Colored member level
- Member Name/@AccName
- Member class
- Member role
- Animated status effects
- Member buffs
- Member dps (for each fight)
- Dead member throbbing icon
- Intarface buttons and key binds for managing group (slash command /rg)

Buffs:
- Player buffs
- Target buffs
- Debuffs is on buffs panels but they are red
- Effects that cast by player have blue border
- Can be enabled passives
- Filter for minimum duration
- Combine similar buffs
- Shows stack of ability (Assasins will, bow passive, heavy armor passive, Ravaging, Vengeance etc.)
- Shows food buff reminder
- Shows self buff reminder
- Combat pet reminder is under construction

Actions:
- Can be enabled two additional buff and debuff bars where placed current player abilitys
- Inactive ability are faded
- Shows stack of ability (Merceless resolve, Relentless focus)
- Abilitys porocs are shows on debuff panel
- Rearming Trap triggers counter
- Ground DOTs
- Temporary problem with no fully studied abilitys

Most of parameters are optional and can be tune in addon menu

Combat statistics:
Detailed damage/healing report with DoT uptime, player buffs and each target buffs/debuffs and its uptime.
+ group dps on real time. Lightweight code. No resource and memory leaching.
+ each member average dps! (beta: disabled by default) Knows no difference between strong dd and newbie and can equalize them. Addon uses group roles, so it must be correct for close to exact results.

— RU
Описание на русском

See also:
Info Panel
Group Loot Notifier
Chat Tab Selector
Map Pins
Bandits Gear Manager

Developers information:
Callbacks:
BUI_MiniMap_Shown returns: true/false
BUI_MiniMap_Update fires when minimap updates
BUI_InCombatLock returns: true/false
BUI_CControl returns: controlType (1 hard control, 2 staggered)
Functions:
a(text) - alert message

Slash commands:
/ab [id] - returns ability name
/bui (calls addon menu)
/bui dm - enable/disable developer mode
3.197
- New IDs, some fixes

3.196
- Combat log fix
- Add-on menu: Added icons
- Compass ping icon was hidden for stats share function
- Couple minor changes

3.195
- Added: Combat log
- Added: Notifications for BRP

3.194
- Added french localisation for Automation section. Thx to Chlorobule.
- Additional target frame sizes fix.
- MMORPG style player frame improvements.
- Added: Murkmire events.

3.193
- Move frames mode fixes and improvement

3.192
Added automation options:
- Skip confirmation dialog when deletting mails without attachments.
- Disable jump to leader dialog
- Disable group leave dialog
- Auto close books. If you want to read the book then use it once more.
- Disable large group invite warning.
- Disable large/small group annoucement in chat.
- Disable friend "logged on/off" chat messages.
- Auto confirm fast travel.
- Skip Bank, Store and initial quest text dialogs.
- Skip contracts with low reward in Thiefs Guild and Dark Brotherhood.
- Announcement block
- Containers auto loot
- Fishes auto fillet

3.191
Player frames:
- Calibrated decay animation
- Ward (shield) is changed
- Added menu option to change Players frame border
Group frame ward and health bar fixes
Move frames mode improvement

3.190
- Added attribute decay animation for Player frames
- Added Siroria timer for Player frames
- Added Crystal proc timer for Ability timers

3.189 (new major version)
- Rebuilded nearly all frames, changed styles and some parameters.
- Added Grim focus counter for Player frames

2.187
- Cloudrest events improvements

2.186
- Healer helper uptimes fix
- Healer helper: Added Stats tester
- Cloudrest events fix

2.185
- Statistics improvements
- Added Healer helper (click on minimeter or /bui hh)

2.184
- Statistics: Boss fight duration fix
- Buffs: Stack count for widgets fix

2.183
- Statistics: Boss fight duration fix
- Buffs: Added synergy cooldown panel

2.182
- Statistics: Relequen,Siroria,TFS,Berserking Warrior buffs uptimes are depend on collected stacks
- Notifications: New combat events

2.181
- Buffs: Sort order changed to its timer
- Statistics: Added DoT uptime (beta: english version only)

2.180
- Minimap zoom fix.
- Minimeter dps percentage fix.
- Bosses frame: phases for some bosses.

2.179
- Statistics improvement.
- Rotation speed for minimeter.
- HPS percentage for minimeter.

2.178
- API update for Murkmire.
- Added french localisation. Thx to Cordialy!
- Ability timers improvement.
- Widgets improvement.
- Statistics improvement.
- Minimap: rebuilded zoom system. Zoom options will be reseted to defaults.
- Added: phases for some bosses.
- Enchant timer fix.

2.177
Added:
- Ability timers: Rearming trap counter
- Buffs: Mechanical Acuity cooldown
- Buffs: Vestment of Olorime cooldown
- Damage report: Character summary
- Damage report: Target penetration summary
- Damage report: Group dps section

2.176
- Themes improvement
- Mout bar fix
- Added: Reset for frames positions

2.175
- Themes improvement
- Exp bar fix
- Buffs: Siroria, Relequen stack counter fix

2.174
- Menu improvement
- Added HUD themes (Settings>Misc)
- Ability to change color of some map pin types
- Player Info: Changed block mitigation formula
- New IDs for notifications

1.173
- Player Info: Block mitigation and Crit damage fix
- Minimap: Quest pin colors
- Notifications improvement

1.172
- Group members dps calculation fix
- New IDs for notifications

1.171
- API update.
- Group roles fix
- Added target frame name format option
- Added option to enable automatic PvP mode

1.170
- PvP notifications option is removed.
- Now add-on automatically disables Combat statistics, Combat notifications and Stats share in PvP locations.
(chat messages are temporary for the next update)
- Imperial sewers minimap zoom fix.
- Combat statistics light/heavy attack counter is now more accurate.

1.169
- Bosses frame: Added de,ru,fr support. Thx for TERABIT.

1.168
- Widgets removing fix (btw: you can clear all old widgets using command: /script BUI.Vars.Widgets={})
- Ability timers: Added de,ru,fr support. Thx for TERABIT.
- New IDs for notifications

1.167
- "Horn" notification fix
- New IDs for notifications

1.166
- Option to enable additional info on default target frame
- "Horn" notification improvement
- Added "Purge" notification in MoL

1.165
- Player attributes section: Shadow mundus fix
- Player attributes section: Added minor and major protection buffs.

1.164
- Action bar initial visibilyty fix

1.163
- Threshing Wings (Rakkhat) notification now is more accurate
- Fixed "Horn" identification (stat share, notifications, important buffs)
- Fixed "Off balance" for reticle info
- Fixed startup penetration info for reticle
- Ability timers: fixed timers for some long cast abilitys (Endless Hail, Caltrops, etc.)
- Widgets are now supports player abilitys (just add ability exact name or its id)

1.162
- IC bosses frame fix
- New IDs for notifications (MoL, Cloudrest, World bosses)
- Ability timers for non english systems are still half supported

1.161
- Ability timers: changing font size w/o reloadui
- Ability timers: fixed timers for double effect abilitys
- Regroup fix
- Statistics update

1.160
- Ability timers: added font size
- Notifications ^f ^m fix
- New IDs for notifications

1.159
- Ability timers swap panel now is more acurate
- New IDs for notifications

1.158.1
- Proc abilitys fix
- In Combat Reticle fix
- Add to BlackList/CustomBuffs/Widgets fix

1.158
- Ability timers: added swap panel, expires animation

1.157
- API update.
- Resistances in character window are capped to 50%.
- All ability IDs is changed! I'm tired to support Actions module and it is downgraded to Ability timers. Swap panel, expires animation and some other functions is under construction.
- Proc skills counters and animation are fixed for Summerset.
- IDs are changed. All buffs blacklist records are now useless and they are removed from players saved data.
- Buffs, Custom Buffs and Widgets are now works apart.
- Widgets are now triggers on target effects.
- New IDs for notifications

1.156.6
- GetJewelryBonus fix

1.156.5
- Block cost fix
- Bosses frame fix
- Actions Heroic Slash fix

1.156.3
- Nightblade and Soscerer ability procs added to widgets
- Block mitigation fix
- Widgets/Custom buffs/Black list ability remove fix
- Proc animation fix

1.156
- Added block cost and block mitigation to player stats information
- Action panel now shows Combat Prayer
- Fixed HRC The Warrior phase

1.155
- Added Varlariel clones boss pahse (AA)
- Group members ressurection notification fix
- New combat statistics end of combat system. Damage timeout is abolished.
- New IDs for notifications

1.154
- Action bar reposition fix
- Quick slots keybinds fix
- Additional reticle menu options

1.153
- Reticle target status text changed to icons
- Added: Immovable, Unstopable statuses to "CC immunity"
- Added: Unlocked combat status (yellow reticle)
- New combat events

1.152
- Added: rounded taunt progress bars for reticle

1.151
- Fixed out of combat statistics
- Added: rounded progress bars for reticle (disabled by default in "reticle" add-on menu settings)

1.150
- Added: enchant cooldown in reticle

1.149
- Crit damage Dragon Bones fix
- Reticle menu options

1.148
- Added: penetration tracker

1.147
- Nightblades grim focus fix
- Added: target status in reticle (Reflection, Off Balance, CC Immunity, etc.)

1.146
- Curved frames: Added menu option to disable target frame
- Frames reposition fix
- New IDs for notifications

1.145
Player and Target frame:
- Shield frame fix
- Shield label fix
Group frame:
- DBGN info intergation for group members tolltip

1.144
Group frame:
- Added group members death counter
- Added death count and last fight dps to group members frames tolltip
- Regrouper functions are moved to group members context menu
- Added context menu option to post selected group member dps to group chat
- Group section buttons are removed

1.143
- Buffs: Added add/remove confirmation dialog
- Group frame:
- Added Small group additional scale (attention: Use "Move Frames" to correct Group Frame position!)
- Added tolltip for group members frames
- Added context menu for group members frames

1.142.5
- Trials Notifications: Fixed "Purge" message.
- Frames reposition mode minor fixes

1.142.4
- Target: Disabled execute sound for weak targets
- Group: Fixed group member death sound
- Group: Fixed shield label
- Bosses frame: Fixed grid

1.142.3
- Fixed: Taunt Timer
- Fixed: Execute sound

1.142
- Added: "Loot History Gamepad" and "Synergy" reposition

1.141
- Added: Default frames reposition
- Fixed: Passive buffs for widgets and custom buffs panel

1.140
- Added grid to frame reposition mode
- Changed buffs alignment options

1.139
- Added: Expires animation for widgets and custom buffs panel
- Fixed: Actions in buffs panel
- Fixed: Hide Actions in hud mode

1.138
- Additional target frame: Added color differense by target reaction
- Buffs: Added: widgets, custom buffs panel, progress bars
- New timers for Notifications

1.137
- Additional target frame: Added color differense for invulenrable and non attackable targets
- Buffs: Added black list

1.136
- RU localisation fix
- Minimap: ride zoom fix
- Actions: Crippling Gasp fix

1.135
- Minimap added zoom options to menu
- New notifications for MSA

1.134
- API updated for Dragon Bones
- New notifications system
- New IDs for notifications
- Own options menu
- Cyrilic fonts fix
- Combat reticle fix
- Added: Buffs passives additional panel sort order

0.133
- Fix for Minimap zone change event

0.132
- "Fed on ally", "Bit an ally", "Soul Summons" are moved to long buffs
- New IDs for notifications
- Rebuilded minimap pick zoom module
- Minimap zoom now can be changed by mouse scroll on it

0.131
- Changed fonts
- Changed taunt timer

0.130
- Changed fonts

0.129
- Added: Taunt timer. If it is enabled (in target settings), you are in group and your role is tank, it shows taunt timer in reticle
- Minimap: Changed scale selection algoritm for dungeons
- New events, many light fixes.

0.128
- Added: Tooltips for additional buffs panel
- Rebuilded Combat Statistics

0.127
- Long buffs mooved to additional buff frame if it is enabled
- Some fixes

0.126
Minimap:
- Added minimap pin scale to options menu
- Fixed location title

0.125
- Rebuilded Action frames

0.124
- Fixed time in Damage report
- Fixed context post DPS button in Damage report
- Added button to reset current fight (see CONTROLS or Group section UI buttons)
- Fixed ability timers on Action frames

0.123
- Fixed: DPS share

0.122
- Updated: Statistics module

0.121
- Actions frames:
Fixed Templar Ritual and Rune timers
Fixed Rendering Slashes timers (not for all morphs yet)
- Quickslots minor fix
- Minimap: Temporary disabled function that changes size of world pins. Working on all pins sizes.
- Added: New bosses phases for Bosses frames

0.120
- Added: Additional panel for passive buffs

0.119
- Added: Crit damage bonus value to player attributes section (see Misc menu section in advanced mode)
- Added: Options to change Target and Bosses frames width and height
- Added: Post group and each member DPS to chat (beta)
- Added: phase timer for DSA last boss
- Added: phase timers for Ozara and Serpent (SO)

0.118
- Added: option to show players penetration in player attributes section (see Misc menu section in advanced mode)
- Minor fixes

0.117
- Rebuilded boss frame.
- Added: phase timers for Asylum Sanctorium
- Added: New Notifications
- Notifications are splitted to: Group, World, Trial, PvP (Default enabled: Group, Trial)

0.116
- Actions frame update
- Bosses frame update
- Added: New Notifications

0.115
- Healer group notifications
- Minimap fix

0.114
- Added: New Notifications
- Changed: Bosses frame

0.113
- Added: New Notifications
- Changed: Bosses frame
- Changed: Max level

0.112
- Added: Boses phases
- Added: New Notifications

0.111
- Proc animation fix
- Actions:
- Added: Circle of protection
- Now you can change distance between Player and Target sides to 0 and get one panel from two
- Added: New Notifications

0.110
- Some critical fixes
- Glyphs for MoL
- Raid leader notifications
- Added: New Notifications

0.109
- Rebuilded: Buffs
- Added: New Notifications

0.108
- PvP Notifications
- New dungeon Notifications
- New trial Notifications
- Minor fixes

0.107
- Assasins Will fix
- New Combat Notifications
- Notifications options in menu
- Fade animation for Actions panel

0.105
- Clockwork City ready
- German translation by scarecrow32168
- Rebuilded: Proc animations
- NEW: Combat Notifications!
- Quickslot sound
- Reticle changes color if target have refletion ability
- Statsharing fixes

0.104
- Option to auto hide "Actions" panel
- Updated proc skills animation
- Added proc skills sound
- Rejoice Nightblades! Assasins Will tracker now works perfect!

0.103
- DPS reports can be saved now.
- Animation for ability procs.

0.102
- Added German translation
- Fixed possibility of emergence "ticks" from LibMapPing. I hate this library! It replaces the standard functions with its own.

0.101
- Minimap update
- Stat Share update
- On Screen Notifications update

0.100
- Damage Report fixes
- Added on screen notifications
- Simple and advanced menu settings
- Minimap fixes

0.99
- Added stat and ultimate sharing for group frames
- Vampirism stage for buffs
- Damage Report:
- Report window scale
- Auto select sections for sliding reports

0.98
- Actions module updated
- Added Scalding Rune for Actions module
- Fixed disabled state for Xp bar

0.97
- Damage Report fixes
- Minimeter fixes
- Damage Report: Incoming damage and resource gain are splitted

0.96.3
- Added possibility to remember all fights with length >10s and view them in Damage Report window
- Added %% to default frame and small skull icon in execution phase

0.96.2
- Added HarvestMap support for Minimap
- Added resource gain and incoming damage statistics to Damage Report

0.96
- Update API
- Minimap fixes
- Added weawing efficiency to Damage Report

0.95
- Added Minimap
- Added QuickSlot managar
- Language selector for menu
- Added boss DPS for the post to chat function
- End of moving frames are fixed

0.94
- Added russian localisation.
- Added support for cyrilic fonts.
- Added Boss Frame.
- Added option to hide on target buffs effects from other players.
- Group frame now more easyer to configure.

0.93
- In combat reticle color
- Minor fixes

0.92
- Minor fixes

0.91
- Potions cooldowns for Action frames
- Option to reposition default player frames
- Group frames update, Dark Crystal and some other things are fixed
- Added %% of player dmg in group for minimeter

0.90
- Warden sills
- "Expires" animation for Actions (fix)

0.89
- Morrowind changes
- Rebuilded Buffs module
- 4 different styles for Actions
- "Expires" animation for Actions
- Not all Warden abilitys supports by Actions module yet

0.88
- Set procs for Buffs

0.87
- Elemental statistics in damage report window
- Flame effect for debuffs

0.86
- Added targets buffs uptime to damage report window

0.85
- Added player buffs uptime to damage report window

0.84
- Added buffs
- Added actions

0.83
- Buffs beta

0.82
- Rebuilded color settings. Attention! All settings will be reseted to defaults!
- Added gradient to player frames
- Added new frame textures
- Curved frames: Added on-bars values
- Curved frames: Added option to change curve, depth
- Curved frames: Remaded all textures
- Improved members average dps formula

0.81
- Added group menu section
- Added regrouper

0.80
- Bug fix

0.79
- Option to hide stats for «Arcs»
- Darkness level for «Arcs» textures!
- Option to change target health bar color on execute phase
- Group dps
- Average dps for each group/raid member!!! (beta)

0.78:
- Improoved Combat UI textures, added new simple one
- Added target rank/class icon
- Improoved combat statistics end of combat event
Archived Files (143)
File Name
Version
Size
Uploader
Date
3.196
414kB
Hoft
12/11/18 04:11 PM
3.195
413kB
Hoft
12/07/18 05:49 AM
3.194
411kB
Hoft
12/01/18 01:58 PM
3.193
409kB
Hoft
11/29/18 04:41 AM
3.192
409kB
Hoft
11/28/18 05:44 PM
3.191.1
401kB
Hoft
11/28/18 10:40 AM
3.190.1
385kB
Hoft
11/25/18 03:18 AM
3.189.2
385kB
Hoft
11/24/18 08:40 PM
2.187
386kB
Hoft
11/18/18 04:24 PM
2.186
386kB
Hoft
11/15/18 05:20 AM
2.185
384kB
Hoft
11/13/18 08:20 PM
2.184
378kB
Hoft
11/07/18 02:57 PM
2.183.1
378kB
Hoft
11/05/18 01:14 PM
2.182.2
377kB
Hoft
11/03/18 10:05 AM
2.181
377kB
Hoft
11/02/18 05:34 PM
2.180
377kB
Hoft
10/27/18 02:22 PM
2.179
377kB
Hoft
10/17/18 08:12 AM
2.178.1
376kB
Hoft
10/15/18 10:42 AM
2.178
376kB
Hoft
10/15/18 07:41 AM
2.177
367kB
Hoft
09/23/18 09:26 PM
2.176
365kB
Hoft
09/16/18 06:36 AM
2.175
365kB
Hoft
09/04/18 08:11 PM
2.174.1
364kB
Hoft
08/29/18 05:03 AM
1.173.1
383kB
Hoft
08/24/18 04:23 AM
1.172
383kB
Hoft
08/19/18 09:58 PM
1.171.3
382kB
Hoft
08/15/18 11:35 AM
1.171.2
382kB
Hoft
08/14/18 01:06 AM
1.171.1
382kB
Hoft
08/13/18 02:59 PM
1.170.1
382kB
Hoft
08/03/18 09:41 AM
1.170
382kB
Hoft
07/31/18 07:28 AM
1.169
382kB
Hoft
07/15/18 05:01 AM
1.168
381kB
Hoft
07/10/18 09:47 PM
1.167
381kB
Hoft
07/08/18 03:31 AM
1.166
381kB
Hoft
07/03/18 02:09 AM
1.165
381kB
Hoft
06/25/18 08:21 AM
1.164
381kB
Hoft
06/22/18 12:24 AM
1.163
381kB
Hoft
06/16/18 10:21 PM
1.162
380kB
Hoft
06/13/18 06:32 PM
1.161
380kB
Hoft
05/28/18 12:58 AM
1.160
380kB
Hoft
05/25/18 07:58 AM
1.159
380kB
Hoft
05/24/18 09:21 AM
1.158.1
380kB
Hoft
05/21/18 10:03 PM
1.158
380kB
Hoft
05/20/18 04:29 PM
1.157
379kB
Hoft
05/19/18 09:59 PM
1.156.6
347kB
Hoft
03/27/18 04:09 AM
1.156.5
346kB
Hoft
03/23/18 10:45 PM
1.156.4
347kB
Hoft
03/20/18 08:44 AM
1.156.3
346kB
Hoft
03/18/18 08:43 AM
1.156.2
346kB
Hoft
03/18/18 07:12 AM
1.156.1
346kB
Hoft
03/16/18 09:14 AM
1.156
346kB
Hoft
03/16/18 02:07 AM
1.155.1
345kB
Hoft
03/09/18 02:33 AM
1.155
345kB
Hoft
03/07/18 08:21 PM
1.154.1
345kB
Hoft
03/06/18 12:42 AM
1.154
345kB
Hoft
03/02/18 08:51 PM
1.153.2
344kB
Hoft
02/27/18 02:08 PM
1.153.1
344kB
Hoft
02/27/18 10:42 AM
1.153
344kB
Hoft
02/26/18 02:02 PM
1.152.1
344kB
Hoft
02/25/18 11:25 AM
1.152
344kB
Hoft
02/25/18 07:00 AM
1.151
343kB
Hoft
02/23/18 02:58 PM
1.150
341kB
Hoft
02/22/18 12:54 AM
1.149
340kB
Hoft
02/17/18 12:39 AM
1.148.1
339kB
Hoft
02/16/18 12:38 AM
1.147.1
339kB
Hoft
02/15/18 03:18 AM
1.147
339kB
Hoft
02/14/18 10:46 PM
1.146
338kB
Hoft
01/31/18 02:31 PM
1.145
337kB
Hoft
01/27/18 08:04 AM
1.144.2
337kB
Hoft
01/26/18 10:59 AM
1.143
336kB
Hoft
01/25/18 07:52 AM
1.142.5
335kB
Hoft
01/22/18 11:38 PM
1.142.4
334kB
Hoft
01/21/18 08:14 PM
1.142.3
334kB
Hoft
01/21/18 12:02 PM
1.142.1
335kB
Hoft
01/20/18 12:27 PM
1.142
335kB
Hoft
01/20/18 01:11 AM
1.141.1
334kB
Hoft
01/19/18 01:07 PM
1.141
334kB
Hoft
01/19/18 10:46 AM
1.140
333kB
Hoft
01/18/18 11:50 AM
1.139
333kB
Hoft
01/18/18 08:32 AM
1.138
333kB
Hoft
01/17/18 01:09 PM
1.137
333kB
Hoft
01/16/18 05:40 AM
1.136
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01/14/18 08:10 PM
1.134.4
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01/13/18 10:52 AM
0.133
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0.132
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0.130
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0.110a
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0.98
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0.96.3
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08/17/17 06:24 AM
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03/16/17 01:58 AM


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Unread 10/26/18, 12:39 PM  
UnluckySlevin

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DPS percentage gone?

why was the percentage of dmg removed? I used to see my DPS, group DPS and my DPS in % to the group DPS...?
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Unread 10/26/18, 12:36 PM  
FeelFried

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Exclamation minimap fix

и наконец третья и финальная версия фикса работает зум, центровка, и настройка зума для зон/подзон и данжей ( для имперского города применяется дефолт ) чтобы настройки заработали нормально необходимо ребутнуть интерфейс /reloadui после их изменения
файлы запихнуть в папку с модом, когда выйдет официальное обновление они просто заменятся новыми
UPD1 восстановил зум верхом
...
if IsMounted()==true then
zoom2=BUI.Vars.ZoomMountRatio/4
ratio=8
else
...
local function OnMount(eventCode,mounted)
if not BUI.init.MiniMap or ZoomUpdatind then return end
ZoomUpdate(mounted)
MapZoomOut()
end
UPD2 исправил периодические зависания карты при смене зоны, спасибо Hoft за то что изначально запилил delay, без задержки хотя бы в 200 карта зависала

and finally the third and final version of the fix the zoom, centering, and zoom settings work for zones/subzones and dungeons (default is applied to the imperial city) in order for the settings to work properly you need to reboot the interface /reloadui after you changed them
put files into the mod folder, when the official update comes out, they will simply be replaced with new ones


https://drive.google.com/open?id=1Ra...jdhHcU-wnEFpmF
https://drive.google.com/open?id=1Gl...k5fn3mkEQr5uVn


для разрабов, первый костыль - для того чтобы правильно работала ZO_WorldMap_PanToPlayer() необходимо чтобы текущий зум был больше 1 деления на обычной карте, поэтому в код я напихал кучу MapZoomOut()

второй костыль - зум делал вот так:


for dev, the first crutch is that in order for ZO_WorldMap_PanToPlayer() work properly it is necessary that the current zoom be more than 1 division on a regular map, so I stuffed a bunch of MapZoomOut() into the code

second crutch - zoom I did like this:



local function ZoomUpdate(mounted)
mounted=mounted or IsMounted()
local zoom
local zoom2
local dang=GetMapContentType()
local zone=GetMapType()
local ratio=8
if zone==1 and dang==2 then
zoom2=BUI.Vars.ZoomDungeon
ratio=2.1
elseif zone==1 then
zoom2=BUI.Vars.ZoomSubZone
ratio=4
elseif zone==2 and dang==2 then
zoom2=BUI.Vars.ZoomDungeon
ratio=2.1
elseif zone==2 and dang==0 then
zoom2=BUI.Vars.ZoomZone
ratio=8
else
zoom2=0
ratio=0

end
zoom=1+(ratio)*zoom2/100
ZO_WorldMap_SetCustomZoomLevels(zoom, zoom)
ZO_WorldMap_PanToPlayer()


end
Last edited by FeelFried : 10/27/18 at 11:28 AM.
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Unread 10/25/18, 04:27 PM  
FeelFried

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Вторая версия моего фикса, работает зум и центровка, но нельзя выставить свои настройки для зон\подзон загружаются дефолтные, хз почему, файл запихнуть в папку с модом, для разрабов правки в строке

The second version of my fix, zoom and centering works, but you cannot set your settings for zones \ subzones, used default , idk why, put file into mod folder

for dev changes in the row

elseif newState==SCENE_HIDDEN then
zo_callLater(function() MapSceneIsShowing=false ZoomUpdatind=true BUI.MiniMap.Show() ZoomUpdatind=false MapZoomOut() BUI.MiniMap.ZoneChanged(500) end, 100)
end

https://drive.google.com/open?id=1Og...fBRos82Kp493bi
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Unread 10/25/18, 09:26 AM  
FeelFried

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короче наваял костыль для зума, единственная проблема - если открыть обычную карту и закрыть слетит центровка, чтобы вернуть надо открыть обычную карту, поменять на ней масштаб хотя бы на 1 деление и закрыть )
Made "****" hotfix for zoom and center on minimap, 1 bug, if u open standart map and close it without changing a scale it will broken, to fix just open map [m key] change scale for any range and close it
https://drive.google.com/open?id=1rI...0cUDK_PXarou7Z
Last edited by FeelFried : 10/25/18 at 09:44 AM.
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Unread 10/25/18, 06:54 AM  
Hadas

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i have last version

https://imgur.com/a/bXWzlbm
Last edited by Hadas : 10/25/18 at 06:55 AM.
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Unread 10/24/18, 04:33 PM  
kuhlmja

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Originally Posted by Jadax
Anyone have issue with minimap where it won't center around character marker?
Yes. It also is zoomed in so far that I can only see a minute portion of the map. I will probably disable it as it is worse than nothing. I'm also having problems with the world map where the zoom on it is out of whack. When I open it, it will be zoomed into a similar area as the minimap. But it won't let me scroll out. Right-clicking takes it all the way out to the world view, even if I was in a subzone (like a city) at the time.

I don't know if this is a bug with the mod or a problem with the changes they made for Mirkwood. Or if the mod just hasn't been updated for the changes they made to the lua scripting.

"Zoom in Murkmire was killed and need to be reanimated. It will take a time."

It looks like the mod author is addressing the issue though, so I can deal with the problem for a while.
Last edited by kuhlmja : 10/24/18 at 04:36 PM.
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Unread 10/24/18, 12:07 AM  
Jadax

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Anyone have issue with minimap where it won't center around character marker?
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Unread 10/23/18, 06:32 PM  
Hoft
 
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Originally Posted by MrBubble
слетает центровка миникарты.
Originally Posted by Numetashi
Is it possible to disable the auto map zoom?
Originally Posted by kuhlmja
I have tried to adjust the zoom...
Zoom in Murkmire was killed and need to be reanimated. It will take a time.


Originally Posted by silver1surfer69
what do i need to do? What does BUI_Buffs.lua:939 mean?
It is filename and string. Just answeared your question. But I do not want to teach you how to do simple actions, please read a guides or ask someone else.
Originally Posted by splitt
is it possible to see the Werewolf timer/bar while using bandits ui? I cant see or find it anywhere.
Settings>Bandits UI>Player frames>Enable Experience Bar
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Unread 10/23/18, 05:28 AM  
splitt

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Hey Guys,
is it possible to see the Werewolf timer/bar while using bandits ui? I cant see or find it anywhere.
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Unread 10/22/18, 07:58 PM  
silver1surfer69

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Originally Posted by Hoft
Originally Posted by silver1surfer69
Did i get that right that i need to change this line, the 28 to bigger numbers?
No
ok what do i need to do? What does BUI_Buffs.lua:939 mean?
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Unread 10/22/18, 03:17 PM  
kuhlmja

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Zoom issues

I understand that the newest update (Mirkmire) has changed the way zoom works. It seems that it is affecting the zoon setting in the UI as I now, by default, have a minimap that is zoomed so far in that it is useless. I have tried to adjust the zoom on it, but none of the changes I made in settings seem to have any affect whatsoever. I have made some changes to the lua scripts for another add-on I use, but with the server down, I can't check to see if that has had any effect.
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Unread 10/22/18, 03:04 PM  
Numetashi

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Is it possible to disable the auto map zoom?
I dont want my zoom settings get resetted.
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Unread 10/22/18, 02:51 PM  
MrBubble

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Вечер добрый. Хотел узнать с чем может быть связан следующий баг:

После обновления ESO и самого аддона, слетает центровка миникарты.
Тобишь, после захода в игру всё отлично, но стоит открыть обычную карту, как миникарта перестает центрироваться на позицию игрока, лечится только перезаходом.
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Unread 10/22/18, 01:03 PM  
Hoft
 
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Originally Posted by silver1surfer69
Did i get that right that i need to change this line, the 28 to bigger numbers?
No
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Unread 10/22/18, 09:57 AM  
silver1surfer69

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Originally Posted by silver1surfer69
I want to make the cc immunity notification (text not icon) bigger and other colour. How and where?
BUI_Buffs.lua:939[/quote]

Did i get that right that i need to change this line, the 28 to bigger numbers?:

function BUI.ReticleIcons_Init(size)
-- /script d(zo_iconFormat(GetAbilityIcon(29552),28,28))
OffBalance={[62988]=zo_iconFormat(GetAbilityIcon(62988),size,size)}
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