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Updated: 04/22/14 04:11 PM
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Live (1.0)
Beta (0.18)
Updated:04/22/14 04:11 PM
Created:02/18/14 03:05 PM
Monthly downloads:138
Total downloads:80,950
Favorites:243
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Categories:Discontinued & Outdated, Buff, Debuff, Spell
WarLegend Group Frame  Popular! (More than 5000 hits)
Version: 1.06
by: Lyeos [More]
Since I think there's some lacks in the ZOS Group Frame, I created my own.

Functionalities:
It shows Health bars and text (current, max and %).
You can change the size of the frame and the width of the Bars.
You can change the background, change is transparency or disable it.

WaR LegenD - Hardcore Gaming ©2014
Version 1.06
Added "ZoFontGameBold" (Default Game font)
Group Frame will now hide only when game menu and inventory is opened
Added a full menu on Right-Click (Kick/Promote/Travel To/Disband/Leave)

Version 1.05
Reduce mininal Cell space
Fixed an issue where "Move Me!" was showing on loggin
Fixed Name Color
Added an option to display Max Health
Added "ProseAntique" Font

Percentage now has it own options!

Version 1.04
Mainly bug fixes
Main frame is now movable
Added an option to change the cell space
Brought back /wlg move

Version 1.03
Small bug fixes

Version 1.01
Totally reworked!
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Unread 04/20/14, 06:25 PM  
Lyeos
 
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Forum posts: 6
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Originally Posted by Tonyleila
Hey Lyeos, woud it be possible to get the rightklick menu we have in the options to: Leave group, kick playerm, wisper player give lead and travel to player?

Also woud be nice to have Classcolours instead of the red HP bar and I also can't see the role (as icon) on the frames.

Realy love the frames untill now! Thank you for your work!
I"ve fixed the frame on the default on so it disappear at the same time as the default one does, but I have trouble to bring it back for Right Clicking, but it is my next main work on this addon

I've added the Class coulours for HP bars in my TODO.

Role Icons aren't set by default in the UI and I need to find a place to put them so that it won't mess with Long Player's Names.
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Unread 04/20/14, 04:54 PM  
Tonyleila
 
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Hey Lyeos, woud it be possible to get the rightklick menu we have in the options to: Leave group, kick playerm, wisper player give lead and travel to player?

Also woud be nice to have Classcolours instead of the red HP bar and I also can't see the role (as icon) on the frames.

Realy love the frames untill now! Thank you for your work!
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Unread 04/20/14, 10:57 AM  
Lyeos
 
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Originally Posted by MartinL
Getting a error with last version:

uder:/AddOns/warLegendGroupFrame/core/Main.lau:240: attempt to index a nil value stack trackback:
uder:/AddOns/warLegendGroupFrame/core/Main.lau:240: in function 'WLG_RefreshAll'

I was only in team for a single boss fight, so cant say if it helped that i deleted teh settings from the SavedVariables folder

in team again, same problem, it keep commin gup every time a new player joines the team or some thing else happens
Did that happen after you where in a raid party?

Originally Posted by ranked1
Out of curiosity, why did you make these changes? What did you feel the last version was missing?
It's not something that was missing.
When I first started this Addon on the PTS I was new to LUA (and coding in general), I've made lots of mistake and my code was messy. It had more than 2000 lines of code where this one has less than 1000 menu and trad included.

Originally Posted by ThadOptimus
Love the addon!

Any chance to get the base font the game uses?
Sure, I can do that
Last edited by Lyeos : 04/20/14 at 11:03 AM.
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Unread 04/20/14, 10:30 AM  
AstroCat
 
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Originally Posted by ThadOptimus
Love the addon!

Any chance to get the base font the game uses?
Yeah that would be a good option I think as well.
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Unread 04/20/14, 12:35 AM  
ThadOptimus

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Love the addon!

Any chance to get the base font the game uses?
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Unread 04/20/14, 12:26 AM  
DVious55

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Originally Posted by Lyeos
Originally Posted by DVious55
Hopefully you see this:

I have no idea what your plans are for the add-on and I truthfully have no right to boss you around on what and how to do what you do since I have zero knowledge in the field of creating add-ons.

However, with that said I hope you can take this constructive criticism and use it to your advantage.

Part of what makes the vanilla bars so useless is the excess use of space and lack of information. The version I used around launch time (I assume 1.0) was almost perfect. I saw all the information I needed to know about my group and was it was more condensed (this is the key really, even the bars now would be better if I could have them spread less far apart) as well as moveable and scaleable.

The newest update throws all of that out the window and is just a slight improvement on the vanilla bars. That being said I don't know your plans, but if you are going in this direction I'd like you to consider implementing the following:

- Condensed
- Moveable frame
- Scaleable bars and frame
- Increase or decrese the spacer between your party members
- Less is more, simple bars, stacked, if you have fancy graphics make them toggleable
- Numbers for health (Magicka and Stam aren't necessary but would be nice to toggle... and I'm reading now that this isn't possible which is fine)
- Buffs and Debuffs (Not completely necessary but important, may also not be possible, which again fine)

Like I said from the get go, I'm not trying to be a prick, and I'm really impressed with the work thus far and have faith that after further updates more will be added. But as of right now, the drastic change from minimalist w/ necessary information barely any information taking up just as much if not more space.

Thanks for all the work you do!
- Condensed -Done!
- Moveable frame -Done!
- Scaleable bars and frame -Done!
- Increase or decrese the spacer between your party members -Done!
- Less is more, simple bars, stacked, if you have fancy graphics make them toggleable -In progess!
- Numbers for health (Magicka and Stam aren't necessary but would be nice to toggle... and I'm reading now that this isn't possible which is fine) -Done! Magicka and Stamina isn't possible since API Nerf.
- Buffs and Debuffs (Not completely necessary but important, may also not be possible, which again fine) -There is the same visualizer that ZOS uses for Player. Once i'm done working on buffs for the WLHUD I'll implement it on Group Frame.
I haven't got to fully screw around with it yet, but just being able to adjust the space between the members makes it that much better. Thanks!
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Unread 04/19/14, 09:57 PM  
MartinL

Forum posts: 5
File comments: 98
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Getting a error with last version:

uder:/AddOns/warLegendGroupFrame/core/Main.lau:240: attempt to index a nil value stack trackback:
uder:/AddOns/warLegendGroupFrame/core/Main.lau:240: in function 'WLG_RefreshAll'

I was only in team for a single boss fight, so cant say if it helped that i deleted teh settings from the SavedVariables folder

in team again, same problem, it keep commin gup every time a new player joines the team or some thing else happens
Last edited by MartinL : 04/19/14 at 10:11 PM.
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Unread 04/19/14, 09:13 PM  
ranked1

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Re: Re: Loved the old version

Originally Posted by Lyeos
Originally Posted by ranked1
Like others, your work is appreciated. I'd like a version that returns to your original basic frames. The new version is too large and "busy" - I found the last version just perfect. Maybe you can have 2 versions of the mod?

Thanks
How is this too big for you?


I need some adjsutment but if you have any idea I'll take it
Yes something like that where the space between the names can also be changed (like it is now).

Out of curiosity, why did you make these changes? What did you feel the last version was missing?
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Unread 04/19/14, 08:08 PM  
Lyeos
 
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Originally Posted by Deathlok
Loving the latest update, no errors so far for me,

Just 1 REQUEST:

please please please add the ProseAntique FONT

and this addon is GOLDEN!

thanks again
I've added it
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Unread 04/19/14, 07:16 PM  
Lyeos
 
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Originally Posted by Llokii
I am also having the same issue. Everytime I log in or reload I get the "Move Me" frame. It's getting annoying, and I'm going to revert to the old one until it's fixed.
Fixed in few min
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Unread 04/19/14, 06:19 PM  
Llokii

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Originally Posted by Aleteh
Originally Posted by Lyeos
Originally Posted by Shareel
It looks like the "Lock Position" setting is missing in the saved variables. I have to set again this after each Login.
Why lock position should be saved? Unless you want the "Move Me" frame to be shown each time you log.
Or are you talking about the position of the main frame that isn't saved.
I have to go into settings and click lock frames everytime i log in / reloadui. Everything else works flawlessly its just the 'lock frame on/off' setting that's not getting saved
I am also having the same issue. Everytime I log in or reload I get the "Move Me" frame. It's getting annoying, and I'm going to revert to the old one until it's fixed.
Last edited by Llokii : 04/19/14 at 06:23 PM.
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Unread 04/19/14, 02:34 PM  
Khorrhxe

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great addon.. I changed the color of the names, seems to revert back however for some reason. cheers
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Unread 04/19/14, 02:31 PM  
Lyeos
 
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Re: Loved the old version

Originally Posted by ranked1
Like others, your work is appreciated. I'd like a version that returns to your original basic frames. The new version is too large and "busy" - I found the last version just perfect. Maybe you can have 2 versions of the mod?

Thanks
How is this too big for you?


I need some adjsutment but if you have any idea I'll take it
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Unread 04/19/14, 02:13 PM  
Aleteh

Forum posts: 3
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Originally Posted by Lyeos
Originally Posted by Shareel
It looks like the "Lock Position" setting is missing in the saved variables. I have to set again this after each Login.
Why lock position should be saved? Unless you want the "Move Me" frame to be shown each time you log.
Or are you talking about the position of the main frame that isn't saved.
I have to go into settings and click lock frames everytime i log in / reloadui. Everything else works flawlessly its just the 'lock frame on/off' setting that's not getting saved
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Unread 04/19/14, 11:23 AM  
SubMatrix

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Originally Posted by Shareel
It looks like the "Lock Position" setting is missing in the saved variables. I have to set again this after each Login.
Why lock position should be saved? Unless you want the "Move Me" frame to be shown each time you log.
Or are you talking about the position of the main frame that isn't saved.

If he's referring to the same issues I see, the problem is that every time I log off and back in, I have to click the X to make the frame non-moveable. It stays in the same place, it's just a slight annoyance to have o click the X on each login.
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