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Compatibility: | Scribes of Fate (8.3.5) Firesong (8.2.5) Ascending Tide (7.3.5) Deadlands (7.2.5) Waking Flame (7.1.5) Blackwood (7.0.5) Greymoor (6.0.5) |
Updated: | 02/19/23 08:02 AM |
Created: | 04/27/19 06:32 AM |
Monthly downloads: | 477 |
Total downloads: | 13,114 |
Favorites: | 39 |
MD5: | |
Categories: | Bags, Bank, Inventory, RolePlay, Miscellaneous |
File Name |
Version |
Size |
Uploader |
Date |
1.1.13 |
34kB |
Jarth |
02/12/23 05:45 AM |
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1.1.12 |
32kB |
Jarth |
04/09/22 02:53 AM |
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1.1.12 |
32kB |
Jarth |
01/28/22 11:35 AM |
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1.1.10 |
32kB |
Jarth |
08/22/21 09:49 AM |
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1.1.9 |
32kB |
Jarth |
11/02/20 12:51 PM |
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1.1.8 |
32kB |
Jarth |
08/31/20 04:42 AM |
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1.1.7 |
32kB |
Jarth |
08/29/20 06:35 AM |
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1.1.6 |
32kB |
Jarth |
07/06/20 02:51 AM |
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1.1.5 |
32kB |
Jarth |
07/04/20 05:48 AM |
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1.1.4 |
32kB |
Jarth |
07/04/20 12:34 AM |
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1.1.3 |
32kB |
Jarth |
07/01/20 10:41 AM |
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1.1.2 |
32kB |
Jarth |
06/28/20 03:20 AM |
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1.1.1 |
31kB |
Jarth |
06/22/20 10:45 AM |
|
1.1.0 |
31kB |
Jarth |
06/21/20 12:06 PM |
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Forum posts: 5
File comments: 30
Uploads: 0
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Thanks much, really appreciate the quick fix, Jarth!
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Sylvermoon |
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Jarth |
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Forum posts: 0
File comments: 83
Uploads: 0
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Getting this error on Login of each char:
EsoUI/Ingame/Collections/CollectibleDataManager.lua:972: operator # is not supported for # nil stack traceback: EsoUI/Ingame/Collections/CollectibleDataManager.lua:972: in function 'ZO_CollectibleCategoryData:GetNumSubcategories' |caaaaaa<Locals> self = [table:1]{numSubcategories = 0, keyboardNormalIcon = "/esoui/art/icons/icon_missing....", gamepadIcon = "/esoui/art/treeicons/gamepad/g...", categorySpecialization = 0, keyboardPressedIcon = "/esoui/art/icons/icon_missing....", categoryId = 9, keyboardMousedOverIcon = "/esoui/art/icons/icon_missing....", subcategoryIndex = 1, name = "Hats", categoryIndex = 3, disabledIcon = "/esoui/art/icons/icon_missing....", isTopLevelCategory = F} </Locals>|r user:/AddOns/CollectionBars/CBs_Constants.lua:128: in function 'base:AddSubCategories' |caaaaaa<Locals> self = [table:2]{}, categoryData = [table:3]{keyboardNormalIcon = "/esoui/art/treeicons/store_ind...", gamepadIcon = "/esoui/art/treeicons/gamepad/g...", categorySpecialization = 0, disabledIcon = "/esoui/art/icons/icon_missing....", categoryId = 13, keyboardMousedOverIcon = "/esoui/art/treeicons/store_ind...", keyboardPressedIcon = "/esoui/art/treeicons/store_ind...", name = "Appearance", categoryIndex = 3, isTopLevelCategory = T}, parentKeyboardIcons = [table:4]{1 = "/esoui/art/treeicons/store_ind..."}, parentKey = "Appearance", _ = 1, subcategoryData = [table:1], categoryType = 10 </Locals>|r user:/AddOns/CollectionBars/CBs_Constants.lua:119: in function 'base:GenerateCategories' |caaaaaa<Locals> self = [table:2], _ = 3, categoryData = [table:3], keyboardIcons = [table:4], parentKey = "Appearance", hasSubCategories = T </Locals>|r user:/AddOns/CollectionBars/CollectionBars.lua:20: in function 'base.OnAddOnLoaded' |caaaaaa<Locals> _ = 65536, addonName = "CollectionBars" </Locals>|r |
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Bergism |
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Re: Error in CB with Markarth and Update 28
Update: The issue should be resolved with: Version 1.1.9 (02-11-2020) - Fixed issue when creating categories as subcategories would cause an exception when trying to fetch the number of subcategories on them.
Last edited by Jarth : 11/02/20 at 12:57 PM.
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Jarth |
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Forum posts: 5
File comments: 30
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Error in CB with Markarth and Update 28
Getting this error screen after starting the game:
![]() I'm disabling all addons (including CB) while I figure out the new game UI - but thought I should give you a screenie of this error. |
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Sylvermoon |
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HowellQagan |
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Thanks, i will look into it.
Update: 31-08-2020 the issue should not be resolved: Version 1.1.8 (31-08-2020) - Fixed issue where the category type would not be set for categories. -- Resulting in Unlocked count not being set, and sliders not working.
Last edited by Jarth : 08/31/20 at 04:44 AM.
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Jarth |
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Hi,
After updating to 1.1.7, the Combined bar size "Choose default bar depth" setting is not working. I can go into the savedvars and change it there manually* but the slider is not functional. * Lua Code:
Last edited by HowellQagan : 08/30/20 at 12:35 PM.
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HowellQagan |
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Forum posts: 0
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Re: Re: Missing Categories!
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Motiv |
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Re: Missing Categories!
And for the info, i will look into it. ![]() Update: It looks like i will have to rework a bit to get it working, i hope to get it done soon. Update: 30-08-2020 Missing categories snould now be available with: Version 1.1.7 (29-08-2020) - Updated APIVersion to 100032 - Categories are no longer filtered, it shows the same list as the ESO Collections view. -- This is not the ideal solution, but there are no properties in common i can filter on (at this time at least). -- SubCategories are made recursive, in case SubCategories to SubCategories ever becomes a thing. - Categories are now collapsed by default. -- Parent categories (shown without a COG icon) can be expanded/collapsed. - Fixed issue with Tooltip for categories
Last edited by Jarth : 08/30/20 at 01:17 AM.
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Jarth |
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Missing Categories!
Hey, I'm assuming it's got something to do with the new update to the categories implemented into the mount/pet etc. game UI this week, but they're not showing up as options in collection bar's categories in the addon's settings.
Just a heads up. Thanks for the addon it's sweet.
Last edited by Motiv : 08/25/20 at 11:47 PM.
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Motiv |
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HowellQagan |
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Thanks for the feedback, glad you like the addon. Kind regards Jarth |
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Jarth |
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Nee |
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Note to self, don't push changes before the morning coffee. ![]() I resolved the issue with version 1.1.5. Kind regards Jarth
Last edited by Jarth : 07/04/20 at 05:51 AM.
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Jarth |
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