Download
(19 Kb)
Download
Updated: 12/14/20 03:05 PM
Pictures
File Info
Compatibility:
Markarth (6.2.5)
Stonethorn (6.1.5)
Greymoor (6.0.5)
Updated:12/14/20 03:05 PM
Created:07/07/20 02:44 PM
Monthly downloads:706
Total downloads:43,037
Favorites:77
MD5:
Categories:Group, Guild & Friends, Combat Mods, Graphic UI Mods, PvP, Raid Mods
Player Role Indicator  Popular! (More than 5000 hits)
Version: 1.2.1
by: Parietic [More]
A simple addon that adds role indicators above grouped players and notifies grouped player deaths + resurrections.

If you have any suggestions or find bugs let me know.
And if you enjoy the addon dont forget to favourite it.

Features:
- Display icons over both alive and dead players, or just dead players.
- Custom colour of the icons displayed for each role.
- Options for what icons to show for each role.
- Custom size of icons.
- Hight offset for alive and dead players individually.
- Icons will change colour for the vCR Shadow of the fallen mechanic.
- Create custom roles
- Notifications for grouped player deaths + resurrections.

Required dependencies:
- LibCustomMenu
- LibAddonMenu-2.0

Known issues:

Special thanks:
- Unohu, test subject.
- Chamina, beautiful model.
- Imperthus, beautiful model.
- TheSharp, test subject and beta tester.
- Soul-Reaper, test subject and shill .
- And many more, especially from the Rose guilds (Thanks for the love and support <3).

Couldn't of done it with out these kind souls, especially since I was never going to release this addon if some of these guys didn't persuade me to.
Version 1.2.1:
- Using new API function GetUnitRawWorldPosition(string unitTag), should fix addon not working in some areas

Version 1.2.0:
- New dependency, LibCustomMenu.
- Global colours for resurrection pending and resurrection in progress.
- Each role can have different colours for alive and dead players.
- Added notifications.
-- Colour, show dead/resection and icon used come from settings of each respective role.
-- Duration, location and size can be customized.
-- Notifications can be turned off.
-Added custom roles.
-- Name can be customized.
-- Has same setting options as other roles.
-- To add players to said custom role you can right click players in the group menu.
-- Priority of roles goes Custom role (Top most custom role will have priority) > Leader > LFG role
- Minor bug fixes

Version 1.1.6:
- Minor bug fixes.

Version 1.1.5:
-Major improvements to icon positioning. Different FOV/Resolution/UI scaling/Aspect ratio should no longer cause issues.

Version 1.1.4:
- Minor bug fixes.

Version 1.1.3:
- Minor bug fixes.

Version 1.1.2:
- Possible fix for different UI scaling.
- Cleaned up source code and improved performance.

Version 1.1.1:
- Now when a player has died in vCR while fighting Z'Maja the icon will change colour indicating if their shade is alive or not.
- Colour for Shadow of the Fallen is customizable.
- You can toggle for Shadow of the Fallen indication on or off in the addon menu.
- Minor bug fixes and tweaks

Version 1.1.0:
- Cleaned up source code.
- Max group size increased to 24 for larger groups.
- You can now change the colour of icons for each role.
- You now have a selection of icons to use for each role.
- Possible fix for icon drift as they get closer to the edge of the screen (Needs testing on other resolutions).
- If icons are set to only show above dead players the icon will not appear if the payer is being resurrected or has resurrection pending.

Version 1.0.2:
- Minor bug fix

Version 1.0.1:
- Added the required dependencies to addon description on ESO UI (Thanks Baertram for pointing this out).
- No longer places an icon above the user.
- Removed some test code that was left in, and was causing the icons to disappear at range.
- Added saved variables for multiple servers (Thanks Baertram for pointing this out).
Archived Files (11)
File Name
Version
Size
Uploader
Date
1.2.0
19kB
Parietic
07/28/20 01:35 PM
1.1.6
15kB
Parietic
07/23/20 03:04 PM
1.1.5
15kB
Parietic
07/23/20 05:49 AM
1.1.4
15kB
Parietic
07/21/20 04:25 PM
1.1.3
15kB
Parietic
07/19/20 02:09 PM
1.1.2
15kB
Parietic
07/18/20 10:51 PM
1.1.1
15kB
Parietic
07/18/20 01:47 PM
1.1.0
14kB
Parietic
07/17/20 07:45 AM
1.0.2
8kB
Parietic
07/11/20 04:05 PM
1.0.1
8kB
Parietic
07/11/20 03:45 PM
1.0.0
8kB
07/07/20 02:44 PM


Post A Reply Comment Options
Unread 07/24/20, 05:50 AM  
nogetrandom

Forum posts: 1
File comments: 16
Uploads: 0
Hey!

Very nice addon!
I was looking into doing something along the same lines, but yours is much better than what i had in mind.
However, I was also going to make a function for adding custom roles, so it would be possible to add a group member to a role in the party menu so they are easy to identify. An example would be in veteran Kyne's Aegis where you can stack with another dd without killing each other with incoming AoE's, and then have them marked. Could also be if you have to guard someone, so you know where they are even if it breaks, or if a dd is using Alkosh and you wanna know where to throw synergies.

Would you perhaps be interested in adding a feature like this?
Report comment to moderator  
Reply With Quote
Unread 07/20/20, 09:16 AM  
Jojoeso
 
Jojoeso's Avatar

Forum posts: 0
File comments: 44
Uploads: 0
Originally Posted by Parietic
Originally Posted by Jojoeso
Does it work for dungeons (pledges) and raids ?
From personal experience it works in most dungeons and all trials.
Thanks for the interest.
Awesome !
I've been looking for such a feature since I began to play the game.
Your addon is now in my top 3
Thank you for this great job
Report comment to moderator  
Reply With Quote
Unread 07/18/20, 10:15 AM  
Parietic
 
Parietic's Avatar
AddOn Author - Click to view AddOns

Forum posts: 5
File comments: 6
Uploads: 4
Originally Posted by Jojoeso
Does it work for dungeons (pledges) and raids ?
From personal experience it works in most dungeons and all trials.
Thanks for the interest.
Report comment to moderator  
Reply With Quote
Unread 07/18/20, 07:31 AM  
Jojoeso
 
Jojoeso's Avatar

Forum posts: 0
File comments: 44
Uploads: 0
Does it work for dungeons (pledges) and raids ?
Report comment to moderator  
Reply With Quote
Unread 07/11/20, 03:54 PM  
Parietic
 
Parietic's Avatar
AddOn Author - Click to view AddOns

Forum posts: 5
File comments: 6
Uploads: 4
Hello, firstly thank you for the suggestions.
The saved variables now support multiple servers and the addon description on ESO UI has the required dependencies listed.
New to uploading addons so these tips for best practices are very appreciated.

No need to thank me for making the addon, I had been siting on this for like 6 months, didn't think that many people would be interested until one of my raid groups asked for it .

I'll have a look at harvest map and libGPS tonight, hopefully I can find a solution.
Cheers again.
Report comment to moderator  
Reply With Quote
Unread 07/08/20, 02:21 PM  
Baertram
Super Moderator
 
Baertram's Avatar
ESOUI Super Moderator
AddOn Author - Click to view AddOns

Forum posts: 4976
File comments: 6039
Uploads: 78
Thanks for the addon.
Please ALWAYS mention the needed dependencies/libraries in the addon description in order to find them outside the game properly (within Minion e.g.).
Otherweise one would install the addon and ingame it won't work, and one would need to check the addon manager, expand everyathing etc.
Thanks

Lib3d
LibAddonMenu-2.0

Edit:
For the SavedVariables, as your addon is new:
Please add directly from the start multiple servers for the saved settings!

In this line you can achieve this by using GetWorldName() e.g.

Lua Code:
  1. --Old
  2.     PlayerRoleIndicator.savedVariables = ZO_SavedVars:NewAccountWide("PlayerRoleIndicatorVars", PlayerRoleIndicator.variableVersion, nil, PlayerRoleIndicator.default)
  3.     --New
  4.     PlayerRoleIndicator.savedVariables = ZO_SavedVars:NewAccountWide("PlayerRoleIndicatorVars", PlayerRoleIndicator.variableVersion, nil, PlayerRoleIndicator.default, GetWorldName())

This will add a new subtable "EU Megaserver", or "NA Megaserver" or "PTS" into your SavedVariables table "PlayerRoleIndicatorVars"->"Default"


Many many thnaks for supporting this from the start!

Edit2:
About the x,y,z coordinates: Check HarvestMap addon and LibGPS!
The maps got local (map) and global (Aurbis map) coordinates and one needs to convert them to make it work for some map pins or 3d markers.
But Zos already announced that the patch after the next patch there will be some Map API function improvements,
Last edited by Baertram : 07/08/20 at 02:27 PM.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: