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Updated: 05/05/22 04:36 PM
Addon for:
HarvestMap.
Compatibility:
High Isle (8.0.0)
Ascending Tide (7.3.5)
Blackwood (7.0.5)
Flames of Ambition (6.3.5)
Updated:05/05/22 04:36 PM
Created:04/13/21 06:32 AM
Monthly downloads:10,946
Total downloads:425,814
Favorites:367
MD5:
HarvestMap-Data  Popular! (More than 5000 hits)
Version: 3.15.3
by: Shinni [More]
This addon allows you to download pin locations for the HarvestMap addon so you do not have to discover everything yourself.

After installing or updating the addon, execute the following script in "Elder Scrolls Online/live/AddOns/HarvestMapData":
  • MacOS: right-click on DownloadNewData.command, then choose 'Open'.
  • Linux: run DownloadNewData.sh
  • Windows: option 1: double-click on DownloadNewData.bat, or option 2: right-click on DownloadNewData.ps1 and select 'Run with PowerShell'.
Executing either script will upload the locations you discovered to our server, where your locations are merged with those discovered by all other players. The server will then send the combined data back to you.

Updating this addon will delete the downloaded data. So you must run the script again when you update this addon.


MacOS script was provided by Mojo66 (www.esoui.com/forums/member.php?u=40561)
3.15.3
Added linux script
Hopefully fixed the error in the mac script (i dont have a mac so i can't verify it)

3.15.2
I added the merge script again and setup a new server. Merging your data should work again.

3.15.1
The HarvestMap-Data addon no longer comes with a script to upload/download data. Instead, the data is directly included in the addon.

My internet provider switched to DualStack-Lite. As a result I do not have a public ipv4 anymore and can no longer host the server for exchanging HarvestMap data.
The data included in the addon is from 2021-06-15 and includes pin locations for Blackwood.
As there is no longer the option to upload your data, the provided data will become outdated soon. Specifically, there will be no data for future DLC zones.

3.15.0
Archived Files (3)
File Name
Version
Size
Uploader
Date
3.15.2
9kB
Shinni
06/20/21 06:56 AM
3.15.1
791kB
Shinni
06/18/21 06:04 AM
3.15
9kB
Shinni
04/13/21 06:32 AM


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Unread 06/07/21, 12:25 PM  
M-ree

Forum posts: 2
File comments: 510
Uploads: 0
Re: This is still broken?

Originally Posted by chaoslord
No way for us to amalgamate our Blackwood data?
The server does respond, but the data is in some binary format, 8 bytes per entry, that the main add-on does not recognize. I have tried to analyze it, but it's worse than Zodiac cypher. E.g., there's a definite match between:

"1924.8,2031.1,196.1,1604080532,60108041,0.4769932,0.6212432,1"
and
0x25 95 27 B6 03 D4 49 5B

... Except 7 of 8 numbers in the first line are definitely much larger than 1 byte each.
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Unread 06/07/21, 10:34 AM  
chaoslord

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File comments: 4
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This is still broken?

No way for us to amalgamate our Blackwood data?
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Unread 06/06/21, 01:51 PM  
M-ree

Forum posts: 2
File comments: 510
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Originally Posted by Shinni
The server is currently offline because the cooler broke. I'm trying to get a replacement. Until then you won't be able to download any data.
Hm. I wonder why merging fails.

Either bat or ps scripts just rename existing data to -backup, then appear to successfully upload and merge, but there is no new/downloaded file created.

At the same time, when manually I ran in powershell e.g.,
Code:
Invoke-WebRequest -Uri "http://harvestmap.binaryvector.net:8081" -InFile "HarvestMapAD-backup.lua" -OutFile "HarvestMapAD.lua" -Method Post
, everything worked fine (but the DL'd file is in some format that is not plaintext data unlike uploaded -- I suspect the add-on can parse it, didn't check yet).

Edit: Nope. The main harvestmap add-on does not understand the format these files are in, and just blanked all the data completely.
Last edited by M-ree : 06/06/21 at 03:45 PM.
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Unread 05/17/21, 03:36 AM  
Marazota
AddOn Author - Click to view AddOns

Forum posts: 257
File comments: 1519
Uploads: 2
this addon is still a mess if you try to load data not for live main windows user

ie i launched this soft in PTS addon folder but it detect and work only with main live folder
same with other windows user folders i run eso with, by /runas user
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Unread 05/08/21, 04:26 PM  
Drigo924

Forum posts: 0
File comments: 3
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Re: Server doesn't respond

Originally Posted by Randaras
It seems that the server doesn't respond.


Here is what I get when using the DownloadNewData.bat




When i use the DownloadNewData.ps1

it returns with;




I turned my firewall off and tried, but same response.


How do I fix this, or is the server really offline?
The author of this addon made a comment about the server being offline
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Unread 05/04/21, 08:52 PM  
Randaras

Forum posts: 0
File comments: 9
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Server doesn't respond

It seems that the server doesn't respond.


Here is what I get when using the DownloadNewData.bat

.
.
You are about to upload and merge your HarvestMap savefiles with the global database.
Press any key to continue . . .
.
You need to be logged out of ESO, otherwise merging data will NOT work!
Please make sure you are LOGGED OUT.
Press any key to continue . . .
.
Creating backup copy of your data
The system cannot find the file specified.
The system cannot find the file specified.
The system cannot find the file specified.
The system cannot find the file specified.
The system cannot find the file specified.
Connecting to database...
Modules/HarvestMapAD/HarvestMapAD.lua
Open file: HarvestMapAD
Uploading file: HarvestMapAD
Finished.
Error while merging file: HarvestMapAD
The server answered:

Trying again with empty savefile...
Uploading file: HarvestMapAD
Finished.
Error while merging file: HarvestMapAD
The server answered:

D:\Bas\Documents\Elder Scrolls Online\live\AddOns\HarvestMapData\Main\upload.js(66, 2) msxml3.dll: The system cannot locate the resource specified.


D:\Bas\Documents\Elder Scrolls Online\live\AddOns\HarvestMapData\Main\upload.js(66, 2) msxml3.dll: The system cannot locate the resource specified.


Press any key to close this window.
Press any key to continue . . .

When i use the DownloadNewData.ps1

it returns with;

You are about to upload and merge your HarvestMap savefiles with the global database.
Creating backup copy of HarvestMapAD.
Merging file: HarvestMapAD
Error:
Unable to connect to the remote server
Press Enter to continue...:

I turned my firewall off and tried, but same response.


How do I fix this, or is the server really offline?
Last edited by Randaras : 05/05/21 at 12:58 PM.
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Unread 05/04/21, 08:02 PM  
hosh636

Forum posts: 0
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Using dropbox folder

For me I unzipped the file from dropbox linked below and copied the modules folder over top of:
Documents\Elder Scrolls Online\live\AddOns\HarvestMapData\Modules
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Unread 05/03/21, 03:36 PM  
Drigo924

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Originally Posted by Shinni
Originally Posted by Drigo924
Originally Posted by Shinni
The server is currently offline because the cooler broke. I'm trying to get a replacement. Until then you won't be able to download any data.
Any idea when it will be back up? or a way I can get data to use in the meantime? I was reinstalling addons a bit before you made the comment and was so confused as to why this wasnt working lol
These are the files from the last time I merged (~6h ago).
https://www.dropbox.com/s/n7tth6znh4...pData.zip?dl=0

The expected delivery time for the cooler is 30-40 days
In the meantime, I will try to setup the server program to run on some raspberry pi. Merging won't be as fast anymore but at least something will be available again some time tomorrow.
Sorry, not really too educated on this type of thing, where would I place the files I downloaded? The ones you provided.

Edit: Nevermind I got it. Thank you so much!
Last edited by Drigo924 : 05/03/21 at 03:42 PM.
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Unread 05/03/21, 03:29 PM  
Shinni
AddOn Author - Click to view AddOns

Forum posts: 167
File comments: 550
Uploads: 22
Originally Posted by Drigo924
Originally Posted by Shinni
The server is currently offline because the cooler broke. I'm trying to get a replacement. Until then you won't be able to download any data.
Any idea when it will be back up? or a way I can get data to use in the meantime? I was reinstalling addons a bit before you made the comment and was so confused as to why this wasnt working lol
These are the files from the last time I merged (~6h ago).
https://www.dropbox.com/s/n7tth6znh4...pData.zip?dl=0

The expected delivery time for the cooler is 30-40 days
In the meantime, I will try to setup the server program to run on some raspberry pi. Merging won't be as fast anymore but at least something will be available again some time tomorrow.
Last edited by Shinni : 05/03/21 at 03:30 PM.
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Unread 05/03/21, 03:18 PM  
Drigo924

Forum posts: 0
File comments: 3
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Originally Posted by Shinni
The server is currently offline because the cooler broke. I'm trying to get a replacement. Until then you won't be able to download any data.
Any idea when it will be back up? or a way I can get data to use in the meantime? I was reinstalling addons a bit before you made the comment and was so confused as to why this wasnt working lol
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Unread 05/03/21, 02:45 PM  
Shinni
AddOn Author - Click to view AddOns

Forum posts: 167
File comments: 550
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The server is currently offline because the cooler broke. I'm trying to get a replacement. Until then you won't be able to download any data.
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Unread 04/25/21, 01:35 AM  
snichols7778

Forum posts: 7
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Question

are you working on PTR by chance
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Unread 04/20/21, 11:59 PM  
generaluploads

Forum posts: 1
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Since the last update, I have to run "DownloadNewData.bat" every time because the next day an error eroor:
[07:53] The following modules are disabled and their data was not loaded:

And I have an addon turned on as well as for regions.
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Unread 04/19/21, 01:34 PM  
Katnipthief

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File comments: 20
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I had harvestmap working perfectly, but I decided to remove all my addons and reinstall them fresh because things got cluttered. I realized I must have had a pretty old version because "display only spawned resources only" has its own section now.

I installed Harvestmap-Data, ran the .bat file, loaded the game- only shows fishing nodes. Everything I check it shows the pins are enabled, but just wont show them.

What should I be looking for to fix this?
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Unread 04/18/21, 07:17 PM  
Shadowshire

Forum posts: 1
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Cool Re: No Add-on is installed

Note: as you suggested, I edited the batch file to begin with the line cd %~dp0. Now the script locates the Harvest Map data files and proceeds to upload any fresh data from my characters, then downloads the current files of merged data to replace any that are already present.

Originally Posted by Shinni
Originally Posted by Shadowshire
Instead, the player must run one of the "script" files separately (a fact which is not clearly explained).
Isn't that explicitly stated here?
https://www.esoui.com/downloads/info...Data.html#info
If that description isn't clear, any suggestions on how to phrase it instead?
It is explained clearly on the Info tab for HarvestMap-Data itself.

But, the link on the Harvest Map Info tab leaves a false impression that this "addon" (like Harvest Map itself) does not require any player action to use after installing it. The link simply states:

" .... However, you can download locations that other players discovered by using the HarvestMap-Data addon."

The text should be revised to make it clear that the player must act to participate in merging the data which they collect with the data which is collected by other players. Simply installing HarvestData-Map does not suffice.

Previously, I ran the .BAT file which was included in the Harvest Map distribution file to upload the new data (if any) that I had collected. It also replaced the existing files in which data collected from other players was merged with mine, i.e., by downloading the current files in which data collected from other players was merged with all of mine. There were some problems with the procedure in the past, but those were eventually resolved.

Originally Posted by Shinni
Ok, the next version will state:
Make sure the HarvestMapData AddOn and this script are installed in
[...]\Elder Scrolls Online\live\AddOns\HarvestMapData
Ah, thank-you for the clarification. But I wonder, how could they come to be installed in some other location?

Originally Posted by Shinni
If you care about the technical details: There are addons in HarvestMapData/Modules/HarvestMapAD/ (+EP, DC, DLC, NF). Each of these addons loads only a single lua file. These lua files are created by the download script.
Thank-you for sharing. On the face of it, I suppose that files in the /Saved Variables folder have the filename extension .LUA because they are loaded into memory with the corresponding files that contain .LUA source code for the add-on. ....
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