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Blackwood (7.0.5)
Updated:07/22/21 11:38 PM
Created:05/16/21 12:36 PM
Monthly downloads:4,151
Total downloads:16,385
Favorites:23
MD5:
7.0.5
The Elder Bar Reloaded  Updated this week!  Popular! (More than 5000 hits)
Version: 11.4.2
by: SimonIllyan [More]
This is my fork of the very useful, but apparently abandoned addon
The Elder Bar by Eldrni.

I took the liberty of rewriting much of its code (fixing some bugs, adding a bit of new functionality and shortening it by 40% by replacing repeated code with function calls…). Since the last version of The Elder Bar (TEB) was 10.3.0, I started numbering versions of The Elder Bar Reloaded from 11.0.0. It is now compatible with API version 100035 (Update 29 "Blackwood").

LibSavedVars is now a mandatory dependency, in addition to LibAddonMenu-2.0 and LibFoodDrinkBuff.
LibClockTST is optional dependency, needed only for showing Tamriel time/date.

Please report bugs in the comments section or directly to me.
Changes in version 11.4.2 (2021-07-23)
- fixed missing check in CheckThreshold

Changes in version 11.4.1 (2021-07-21)
- added text to Lock/Unlock gadget
- modified Endeavor Progress gadget (added selection of remaining time display format)
- fixed colour for research timers

Changes in version 11.4.0 (2021-07-16)
- added a gadget for endeavor progress (number of completed endeavors and remaining time)
- added an option for all non-global currencies to have different display formats for the gadget
and for the global currencies tooltip
- added an option to hide companion rapport if maxed out
- fixed AP gadget (I hope…)
- changed format of SavedVariables so that Trackers are a separate subtree
to make it easier to copy settings between accounts
- another internal change - gadget icons are now of CT_TEXTURE rather than CT_BUTTON type;
it means they can be painted any colour, so "Icons inherit color" option finally works
as intended (except for the Lock/Unlock gadget - can't be helped)
- other fixes

Changes in version 11.3.4 (2021-07-01)
- modified tooltips for all non-global currency gadgets to show the amount of currency
on each character and in bank (gadgets for global currencies, i.e. crowns, crown gems,
undaunted keys and transmute crystals work as before, except the non-global currencies are presented
in tooltips in the format selected for their respective gadgets, )
- research sloths should be more diligent now
- fixed misaligned tooltip for Bounty and Heat gadget
- fixed Transmute Crystals gadget being always white
- possibly fixed some other bugsChanges in version 11.3.3 (2021-06-26)
- circumvented the ZoS bug with companion reporting 0 XP while swimming

Changes in version 11.3.2 (2021-06-25)
- added options to show appriopriate gadgets only when research/horse training is possible
- fixed a bug causing companion gadget's disappearance
- added more options to companion gadget (taken from CompanionInfo addon)
- fixed lock gadget icon not changing on unlocking
- fixed enlightenment gadget

Changes in version 11.3.1 (2021-06-14)
- added option for icons inheriting (or not) status color (warning etc.) from their labels
- added Companion gadget
- fixed kill counter

Changes in version 11.3.0 (2021-06-12)
- added gadget for locking/unlocking bar & gadgets
- made another attempt at fixing "Avoiding anchor cycle from [X] to [Y]" warning
- corrected checking thresholds (changed strong inequality to weak )
- changed SavedVars structure again (now it is v10)
- a lot of internal changes to make it less of a CPU hog

Changes in version 11.2.2 (2021-06-03)
- fixed disappearing pulsing items
- added gadgets for crowns and crown gems (also added these to the currencies tooltip)

Changes in version 11.2.1 (2021-06-02)
- fixed event tickets & food buff gadgets not showing up
- fixed another problem with upgrading from earlier version (thanks to shadowcep)

Changes in version 11.2.0 (2021-06-01)
- fixed research timers showing only shortest timer regardless of the settings
- fixed problem (one of…) with upgrading from the original TEB version
- fixed champion points mismatch
- changed SavedVars structure again (now it is v9)

Changes in version 11.1.4 (2021-05-31)
- fixed problem with slotted poison (I think…)
- fixed problem with research timers not showing
- fixed problem with Thief's Tools (when set to "total stolen")

Changes in version 11.1.3 (2021-05-30)
- removed another overlooked debugging message

Changes in version 11.1.2 (2021-05-30)
- fixed coloring of Thieves Tools and Soulgems
- fixed mail gadget pulsing
- Undaunted keys and Endeavor Seals now have proper icons (but no monochrome version!)
- added "Junk" gadget
- Tamriel time and date now rely on LibClockTST (optional dependency,
but without it Tamriel time is not available)
- changed colors in the Settings menu a bit
- removed unnecessary debugging

Changes in version 11.1.1 (2021-05-28)
- fixed coloring of some items (like non-gold currencies) on the bar
- fixed uneven transparency of the bar's background
- added option for bar autohide speed
- added widget for endeavor seals (currently works on PTS only)
- added sorting of characters in Mundus tooltip
- fixed levels of Enlightement
- restored multiple items/times in research widgets
- scaling the bar is now in steps of 5

Changes in version 11.1.0 (2021-05-25)
- Undaunted keys gadget
- Transmute Crystals gadget has warning/danger levels
- Mundus stone buff is tracked like mounts and gold, unset Mundus colored as Danger
- option to auto-hide bar while digging for antiquities
- full customization of 14 colors via color pickers
- restored on popular demand: bar can be moved so high/low that part of its edge is off screen
- changed internal data structures for storing gadget order in PvE/PvP
- changed the format of SavedVariables again (please backup your SavedVariables if you think
you may want to go back to previous version)

Changes in version 11.0.3 (2021-05-20)
- fixed some of the bugs related to settings initialization
- moved background settings to "General Settings" section
- added some new settings ("Spacing between gadgets","Draw a border around the bar")
- some preparations for full color customization

Changes in version 11.0.2 (2021-05-18):
- added color picker for the default color of text and icons

Changes in version 11.0.1 (2021-05-17):
- improved import of old SavedVariables
Archived Files (21)
File Name
Version
Size
Uploader
Date
11.4.1
324kB
SimonIllyan
07/22/21 02:27 PM
11.4.0
324kB
SimonIllyan
07/16/21 03:45 PM
11.3.4
317kB
SimonIllyan
07/01/21 12:23 PM
11.3.3
317kB
SimonIllyan
06/26/21 11:45 AM
11.3.3
317kB
SimonIllyan
06/26/21 11:28 AM
11.3.2
317kB
SimonIllyan
06/25/21 03:33 PM
11.3.1
316kB
SimonIllyan
06/14/21 03:49 PM
11.3.0
315kB
SimonIllyan
06/12/21 10:44 AM
11.3.0
4kB
SimonIllyan
06/12/21 04:14 AM
11.2.2
312kB
SimonIllyan
06/03/21 04:57 AM
11.2.1
301kB
SimonIllyan
06/02/21 12:20 PM
11.2.0
301kB
SimonIllyan
06/01/21 05:52 PM
11.1.4
303kB
SimonIllyan
05/31/21 11:14 AM
11.1.3
303kB
SimonIllyan
05/30/21 11:49 AM
11.1.2
303kB
SimonIllyan
05/30/21 09:39 AM
11.1.1
298kB
SimonIllyan
05/28/21 03:34 PM
11.1.0
294kB
SimonIllyan
05/25/21 03:40 PM
11.0.3
291kB
SimonIllyan
05/20/21 02:19 AM
11.0.2
290kB
SimonIllyan
05/18/21 08:53 AM
11.0.1
290kB
SimonIllyan
05/16/21 05:21 PM
11.0.0
319kB
05/16/21 12:36 PM


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Unread 06/27/21, 07:41 PM  
Resika

Forum posts: 0
File comments: 13
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UI Error message - research timers

When Hiding the Research Timers (when not researching), get this error, and the entire TEB bar disappears. have to set to "always" or "only when researching" (which defeats the purpose of hiding them while the timer is ticking down for days at a time....)

user:/AddOns/TEB/TEB.lua:415: operator < is not supported for number < nil
stack traceback:
user:/AddOns/TEB/TEB.lua:415: in function 'condition'
user:/AddOns/TEB/TEB.lua:997: in function 'RebuildBar'
|caaaaaa<Locals> g = [table:1]{label = "Blacksmithing", name = "Blacksmithing Research Timer"}, lastGadget = ud, firstGadgetAdded = T, gadgetList = [table:2]{1 = "location"}, k = 18, key = "blacksmithing", condition = user:/AddOns/TEB/TEB.lua:412 </Locals>|r
user:/AddOns/TEB/TEB.lua:3967: in function 'setFunc'
|caaaaaa<Locals> newValue = "free" </Locals>|r
user:/AddOns/LibAddonMenu-2.0/controls/dropdown.lua:63: in function 'UpdateValue'
|caaaaaa<Locals> control = ud, forceDefault = F, value = "free" </Locals>|r
user:/AddOns/LibAddonMenu-2.0/controls/dropdown.lua:73: in function 'DropdownCallback'
|caaaaaa<Locals> control = [table:3]{m_sortsItems = F, m_isDropdownVisible = T, m_name = "LAMCombobox72", m_spacing = 0, m_sortOrder = T}, choiceText = "only when there are free sloth...", choice = [table:4]{name = "only when there are free sloth...", value = "free"} </Locals>|r
EsoUI/Libraries/ZO_ComboBox/ZO_ComboBox_Base.lua:216: in function 'ZO_ComboBox_Base:ItemSelectedClickHelper'
|caaaaaa<Locals> self = [table:3], item = [table:4], oldItem = [table:5]{name = "only when researching", value = "running"}, selectionChanged = T </Locals>|r
EsoUI/Libraries/ZO_ComboBox/ZO_ComboBox.lua:23: in function 'OnSelect'
EsoUI/Libraries/ZO_ContextMenus/ZO_ContextMenus.lua:451: in function 'ZO_Menu_ClickItem'
|caaaaaa<Locals> control = ud, button = 1, menuEntry = [table:6]{itemYPad = 0} </Locals>|r
ZO_MenuItem1_MouseUp:4: in function '(main chunk)'
|caaaaaa<Locals> self = ud, button = 1, upInside = T, ctrl = F, alt = F, shift = F, command = F </Locals>|r
also the dropdown for showing the gadget says "only where there are free sloths"
sloths? XD
Last edited by Resika : 06/27/21 at 07:43 PM.
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Unread 06/27/21, 07:28 PM  
Nekoyoubi
 
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Re: Writ Voucher Enhancement?

Originally Posted by YesImBattman
Can we get writ vouchers to work like gold? ie: list both backpack/bank totals?

Thanks for your consideration and keeping this add-on alive! And the great enhancements you have done.
Yes, please. I was literally just looking at this today and thought, 'why do I always have 0 writ vouchers?'. Because I have Personal Assistant dropping all my writ vouchers off in the bank. I absolutely second this request. Then again, you've been my own personal Santa Claus lately, so I think maybe I should keep my mouth shut. ;x
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Unread 06/27/21, 03:05 PM  
SimonIllyan
 
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Re: Re: Re: Settings not saving?

Originally Posted by Incarnatus
Originally Posted by SimonIllyan
Originally Posted by Incarnatus
I am finding that when I want to make a gadget hidden and I try to do this on the drop down, I see instead of options like PVP, PVE etc I see digits 0, 1, 2, 3. I assume 0 is hidden. When I select hidden the gadget is still visible and when I go back to try again I see the original value (like 3 and not either 0 or hidden). This happens even after a refresh.
Are you using the current version (11.3.3)? If no, please upgrade. If yes, please delete SavedVariables/TEB.lua (while not logged in) and try again.
I deleted the saved variables which reset the defaults but as soon as I tried changing things with the drop downs it reverted back to how things where prior to deleted the saved variable file. I am wondering could it be a library file controlling drop down menus? Any suggestions welcome...
The library is LibAddonMenu-2.0 and without it you shouldn't be able to use TEB, but you might try reinstalling it, just in case.
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Unread 06/27/21, 01:57 PM  
Incarnatus

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Re: Re: Settings not saving?

Originally Posted by SimonIllyan
Originally Posted by Incarnatus
I am finding that when I want to make a gadget hidden and I try to do this on the drop down, I see instead of options like PVP, PVE etc I see digits 0, 1, 2, 3. I assume 0 is hidden. When I select hidden the gadget is still visible and when I go back to try again I see the original value (like 3 and not either 0 or hidden). This happens even after a refresh.
Are you using the current version (11.3.3)? If no, please upgrade. If yes, please delete SavedVariables/TEB.lua (while not logged in) and try again.
I deleted the saved variables which reset the defaults but as soon as I tried changing things with the drop downs it reverted back to how things where prior to deleted the saved variable file. I am wondering could it be a library file controlling drop down menus? Any suggestions welcome...
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Unread 06/27/21, 01:29 PM  
YesImBattman

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Writ Voucher Enhancement?

Can we get writ vouchers to work like gold? ie: list both backpack/bank totals?

Thanks for your consideration and keeping this add-on alive! And the great enhancements you have done.
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Unread 06/27/21, 01:19 PM  
SimonIllyan
 
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Re: Settings not saving?

Originally Posted by Incarnatus
I am finding that when I want to make a gadget hidden and I try to do this on the drop down, I see instead of options like PVP, PVE etc I see digits 0, 1, 2, 3. I assume 0 is hidden. When I select hidden the gadget is still visible and when I go back to try again I see the original value (like 3 and not either 0 or hidden). This happens even after a refresh.
Are you using the current version (11.3.3)? If no, please upgrade. If yes, please delete SavedVariables/TEB.lua (while not logged in) and try again.
Last edited by SimonIllyan : 06/27/21 at 01:20 PM.
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Unread 06/27/21, 12:54 PM  
Incarnatus

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Settings not saving?

I am finding that when I want to make a gadget hidden and I try to do this on the drop down, I see instead of options like PVP, PVE etc I see digits 0, 1, 2, 3. I assume 0 is hidden. When I select hidden the gadget is still visible and when I go back to try again I see the original value (like 3 and not either 0 or hidden). This happens even after a refresh.
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Unread 06/27/21, 12:41 PM  
SimonIllyan
 
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Re: Re: Re: Re: Re: LUA Error when swimming with companion

Originally Posted by Nekoyoubi
Originally Posted by SimonIllyan
Originally Posted by manwoodsal
I only got this error to pop when I was swimming with the companion out.. I didn't have added to the bar if also.

Kept up the good work on this. Love the addon
I just have uploaded 11.3.3 which should circumvent this problem.
I noticed your changelog entry noted swimming specifically, but I believe I was experiencing this yesterday while soloing Wayrest Sewers. Apparently, on the ledges of nearly everything, companion (and enemy NPC, honestly) pathing is broken. When I would hit those ledges with a companion out, my Bug Eater went crazy on TEB errors. I expected they were a problem with the area and not so much TEB, so I didn't mention it, but if this could be related to the recent fix, I just wanted to let you know that it might not be exclusive to swimming. I figure the solution had nothing to do with that circumstance, but since it was specifically called out, I wanted to let you know that I had (potentially) seen it out of the water as well.
I explicitly mentioned swimming as I didn't know any other case when the problem occurs, but the solution is general indeed.
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Unread 06/27/21, 06:51 AM  
Break977

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Re: Re: Undaunted keys research timers

**Update** Installed addon, confirmed tracking of undaunted keys is implemented. Great addon, tracks way more things than Ill ever need. Thank you.



Has the tracking of Undaunted Keys been implemented?


Originally Posted by SimonIllyan
Originally Posted by Mythril89
thanks for updating the add-on, is it possible to put undauted keys? also my blacksmithing timers only says "Time until blacksmithing research is complete", no research slots shown, while others are shown but not aligned with the slots (timers are lower than the slots).
Yes, will do it.
Last edited by Break977 : 06/27/21 at 08:28 AM.
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Unread 06/27/21, 04:09 AM  
Nekoyoubi
 
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Re: Re: Re: Re: LUA Error when swimming with companion

Originally Posted by SimonIllyan
Originally Posted by manwoodsal
I only got this error to pop when I was swimming with the companion out.. I didn't have added to the bar if also.

Kept up the good work on this. Love the addon
I just have uploaded 11.3.3 which should circumvent this problem.
I noticed your changelog entry noted swimming specifically, but I believe I was experiencing this yesterday while soloing Wayrest Sewers. Apparently, on the ledges of nearly everything, companion (and enemy NPC, honestly) pathing is broken. When I would hit those ledges with a companion out, my Bug Eater went crazy on TEB errors. I expected they were a problem with the area and not so much TEB, so I didn't mention it, but if this could be related to the recent fix, I just wanted to let you know that it might not be exclusive to swimming. I figure the solution had nothing to do with that circumstance, but since it was specifically called out, I wanted to let you know that I had (potentially) seen it out of the water as well.
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Unread 06/26/21, 02:14 PM  
manwoodsal

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error when in Cyrodiil

I am getting this error when running around in Cyrodiil.

2021-06-26T15:10:30.914-06:00 |cff0000Gui Warning: Avoiding anchor cycle from [TEBTopWCIcon] to [TEBTopWC]|r
2021-06-26T15:10:31.313-06:00 |cff0000Gui Warning: Avoiding anchor cycle from [TEBTopWCIcon] to [TEBTopDurability]|r
2021-06-26T15:10:31.313-06:00 |cff0000Gui Warning: Avoiding anchor cycle from [TEBTopWCIcon] to [TEBTopWC]|r

I have my bar at the bottom of the screen also.

I think it has something to do with showing the things in PVE or PVP.. AS there is ones missing from it but there is a space as where it would likely be at. and the space will slowly get bigger and bigger as it errors.
Last edited by manwoodsal : 06/26/21 at 02:17 PM.
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Unread 06/26/21, 11:29 AM  
SimonIllyan
 
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Re: Re: Re: LUA Error when swimming with companion

Originally Posted by manwoodsal
I only got this error to pop when I was swimming with the companion out.. I didn't have added to the bar if also.

Kept up the good work on this. Love the addon
I just have uploaded 11.3.3 which should circumvent this problem.
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Unread 06/26/21, 07:55 AM  
manwoodsal

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Re: Re: LUA Error when swimming with companion

I only got this error to pop when I was swimming with the companion out.. I didn't have added to the bar if also.

Kept up the good work on this. Love the addon
Last edited by manwoodsal : 06/26/21 at 07:55 AM.
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Unread 06/26/21, 01:20 AM  
SimonIllyan
 
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Re: LUA Error when swimming with companion

This looks like a ZoS bug - apparently they return 0 for companion's XP in this case, which causes division by 0 in my code. I'll have a workaround for this in 11.3.3.

Originally Posted by manwoodsal
2021-06-25T20:21:05.878-06:00 |cff0000Lua Error: bad argument #2 to 'string.sub' (integer expected, got nil)
stack traceback:
[C]: in function 'string.sub'
EsoUI/Libraries/Globals/Localization.lua:165: in function 'ZO_CommaDelimitDecimalNumber'
<Locals> amount = -nan(ind), wholeAmount = -nan(ind), amountString = -nan(ind), LITERAL_MATCH = T </Locals>
user:/AddOns/TEB/TEB.lua:2205: in function 'companion'
<Locals> present = T, data = [table:1]{rapportMax = 5500, XPPercent = -nan(ind), rapportLevelDesc = "Companion", rapportLevel = 7, totalXP = 0, name = "Mirri Elendis", XP = 0, rapport = 5007, level = 0, rapportMin = -5000}, info = [table:2]{}, left = [table:3]{1 = "|c0080ffCompanion|r"}, right = [table:4]{1 = "|t18:18:/esoui/art/icons/comp_..."}, _ = 3, r = [table:5]{1 = "XPPercent"}, k = "XPPercent", desc = "% of next level", v = -nan(ind) </Locals>
user:/AddOns/TEB/TEB.lua:2461: in function 'OnUpdate'
<Locals> _ = 5, func = user:/AddOns/TEB/TEB.lua:2180 </Locals>
TEBTop_Update:3: in function '(main chunk)'
<Locals> self = ud, time = 637.02502441406 </Locals>|r
2021-06-25T20:21:06.129-06:00 |cff0000Lua Error: bad argument #2 to 'string.sub' (integer expected, got nil)
stack traceback:
[C]: in function 'string.sub'
EsoUI/Libraries/Globals/Localization.lua:165: in function 'ZO_CommaDelimitDecimalNumber'
<Locals> amount = -nan(ind), wholeAmount = -nan(ind), amountString = -nan(ind), LITERAL_MATCH = T </Locals>
user:/AddOns/TEB/TEB.lua:2205: in function 'companion'
<Locals> present = T, data = [table:1]{rapportMax = 5500, XPPercent = -nan(ind), rapportLevelDesc = "Companion", rapportLevel = 7, totalXP = 0, name = "Mirri Elendis", XP = 0, rapport = 5007, level = 0, rapportMin = -5000}, info = [table:2]{}, left = [table:3]{1 = "|c0080ffCompanion|r"}, right = [table:4]{1 = "|t18:18:/esoui/art/icons/comp_..."}, _ = 3, r = [table:5]{1 = "XPPercent"}, k = "XPPercent", desc = "% of next level", v = -nan(ind) </Locals>
user:/AddOns/TEB/TEB.lua:2461: in function 'OnUpdate'
<Locals> _ = 5, func = user:/AddOns/TEB/TEB.lua:2180 </Locals>
TEBTop_Update:3: in function '(main chunk)'
<Locals> self = ud, time = 637.27600097656 </Locals>|r
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Unread 06/25/21, 07:22 PM  
manwoodsal

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LUA Error when swimming with companion

2021-06-25T20:21:05.878-06:00 |cff0000Lua Error: bad argument #2 to 'string.sub' (integer expected, got nil)
stack traceback:
[C]: in function 'string.sub'
EsoUI/Libraries/Globals/Localization.lua:165: in function 'ZO_CommaDelimitDecimalNumber'
<Locals> amount = -nan(ind), wholeAmount = -nan(ind), amountString = -nan(ind), LITERAL_MATCH = T </Locals>
user:/AddOns/TEB/TEB.lua:2205: in function 'companion'
<Locals> present = T, data = [table:1]{rapportMax = 5500, XPPercent = -nan(ind), rapportLevelDesc = "Companion", rapportLevel = 7, totalXP = 0, name = "Mirri Elendis", XP = 0, rapport = 5007, level = 0, rapportMin = -5000}, info = [table:2]{}, left = [table:3]{1 = "|c0080ffCompanion|r"}, right = [table:4]{1 = "|t18:18:/esoui/art/icons/comp_..."}, _ = 3, r = [table:5]{1 = "XPPercent"}, k = "XPPercent", desc = "% of next level", v = -nan(ind) </Locals>
user:/AddOns/TEB/TEB.lua:2461: in function 'OnUpdate'
<Locals> _ = 5, func = user:/AddOns/TEB/TEB.lua:2180 </Locals>
TEBTop_Update:3: in function '(main chunk)'
<Locals> self = ud, time = 637.02502441406 </Locals>|r
2021-06-25T20:21:06.129-06:00 |cff0000Lua Error: bad argument #2 to 'string.sub' (integer expected, got nil)
stack traceback:
[C]: in function 'string.sub'
EsoUI/Libraries/Globals/Localization.lua:165: in function 'ZO_CommaDelimitDecimalNumber'
<Locals> amount = -nan(ind), wholeAmount = -nan(ind), amountString = -nan(ind), LITERAL_MATCH = T </Locals>
user:/AddOns/TEB/TEB.lua:2205: in function 'companion'
<Locals> present = T, data = [table:1]{rapportMax = 5500, XPPercent = -nan(ind), rapportLevelDesc = "Companion", rapportLevel = 7, totalXP = 0, name = "Mirri Elendis", XP = 0, rapport = 5007, level = 0, rapportMin = -5000}, info = [table:2]{}, left = [table:3]{1 = "|c0080ffCompanion|r"}, right = [table:4]{1 = "|t18:18:/esoui/art/icons/comp_..."}, _ = 3, r = [table:5]{1 = "XPPercent"}, k = "XPPercent", desc = "% of next level", v = -nan(ind) </Locals>
user:/AddOns/TEB/TEB.lua:2461: in function 'OnUpdate'
<Locals> _ = 5, func = user:/AddOns/TEB/TEB.lua:2180 </Locals>
TEBTop_Update:3: in function '(main chunk)'
<Locals> self = ud, time = 637.27600097656 </Locals>|r
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