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Wolfhunter (4.1)
Updated:08/15/18 04:19 PM
Created:04/24/14 05:05 PM
Monthly downloads:930
Total downloads:84,421
Favorites:313
MD5:
Harven's Custom Map Pins (Markers)  Popular! (More than 5000 hits)
Version: 2.9
by: Harven [More]
Description
This addon allows you to place your own markers anywhere on the map. You can place them by typing a command in the chat window or by pressing 'x' key (default) when the map is open. Then a dialog window will appear that allows you to enter the marker description. You can delete and edit markers in the map window by pressing left mouse button on a marker and selecting corresponding item from context menu. There is also an option to share a pin with other players who have this addon installed. Select the "Share" option from the context menu and some text will paste to the chat window entry field. Don't change that text! Just choose a suitable channel and press enter. Requests that arrive at zone, say and yell channels are ignored.

Commands
- /custompin - will place a marker at your position,
- /importpins - will import pins stored in the ["import"] section of the HarvensCustomMapPins.lua file. Read below for more details.

How to add your own pin textures
- Create your 64x64px pin texture (must be .dds format - there is a Gimp plugin which can export to this format),
- Copy texture file to the addon folder (the one with "pinflag.dds" file) - (Optionally you can create a new folder within AddOns folder, lets say "MyCustomIcons" and put texture file there),
- Edit Icons.lua file and add your texture filename at the end (take notice how other filenames look like),
- type /reloadui in the chat window - that's it.

How to use colours
When entering pins description you can use colour markers. To start some color simply write |cRRGGBB where RR is a red compoment in hex, GG - green component and BB - blue component. To end the colour, write |r. Look at the third screenshot for exapmple.

How to export and import pins
Importing/exporting between different clients (en,de,fr) is currently not supported but you can still share your pins in game.
Remember to make a backup copy of the HarvensCustomMapPins.lua file so when you make a mistake you will not lose all your pins. You can safely edit the file only when you are logged out from the game.

Your pins are stored in HarvensCustomMapPins.lua file. The file is located in the following directory:
Code:
US Megaserver:
%userprofile%\Documents\Elder Scrolls Online\live\SavedVariables
EU Megaserver
%userprofile%\Documents\Elder Scrolls Online\liveeu\SavedVariables
To export your pins:
Logout from the game (this will ensure that the pins are saved), and open aforementioned file with your favorite text editor - notepad for example . First find a section corresponding to your account name, for example ["@theharven"]. Then inside this section find ["$AccountWide"] section and ["pins"] section inside it. There you have your pins. A single pin looks like this:
Lua Code:
  1. [39623816] =
  2. {
  3.   ["color"] =
  4.   {
  5.     [4] = 1,
  6.     [1] = 0,
  7.     [2] = 0.164706,
  8.     [3] = 1,
  9.    },
  10.    ["map"] = [[Deshaan]],
  11.    ["x"] = 0.396241,
  12.    ["description"] = [[The Armor of the Seducer]],
  13.    ["y"] = 0.381576,
  14. },
Just copy the pins you like to export.

To import pins:
Logout from the game and open the same file. At the begining of the file create new section ["import"] and paste your pins there, so the begining of the file will look like this:
Lua Code:
  1. HarvensCustomMapPins_SavedVariables =
  2. {
  3.     ["import"] =
  4.     {
  5.         [28266574] =
  6.         {
  7.             ["color"] =
  8.             {
  9.                 [1] = 1,
  10.                 [2] = 0.929412,
  11.                 [3] = 0,
  12.                 [4] = 1,
  13.             },
  14.             ["description"] = [[TEST3]],
  15.             ["y"] = 0.657373,
  16.             ["x"] = 0.282608,
  17.             ["map"] = [[Stormhold]],
  18.         },
  19.         [65376334] =
  20.         {
  21.             ["color"] =
  22.             {
  23.                 [1] = 0,
  24.                 [2] = 0.423529,
  25.                 [3] = 1,
  26.                 [4] = 1,
  27.             },
  28.             ["description"] = [[TEST2]],
  29.             ["y"] = 0.633373,
  30.             ["x"] = 0.653681,
  31.             ["map"] = [[Stormhold]],
  32.         },
  33.     },
Then save the file, login to the game and type /importpins command. You should see some informations about the import.

IMPORTANT CHANGE:
Beggining from version 1.5 all custom pins are account wide (the same pins will be visible to all your characters). To import your pins from other characters just login to the game with those characters. The pins will be imported automatically.

Donations
If you like my work you can make me happy by sending some in-game gold/items to @theharven on EU server (but please, no lockpicks ), eventually you can help me pay my monthly subscription by donating some money.

[Edit 09.31.2015]
Since monthly subscription is no longer required to play the game I decided to transfer all future dontations to charity. There is a polish site where you can chose a person you would like to support (mostly children) https://www.siepomaga.pl/. I will be anonymously transfering your donations there, to a person of my choosing and then I will post a link in The Great Donor Hall so you will know who gets your money I would love to help this people so I hope this doesn't discourages you from donating.


Version 2.9 features:
- Fixed libHarvensAddonSettings library,
- API version changed to 100024

Version 2.8d features:
- LibStub updated to the latest version,
- API version changed to 100020

Version 2.8c features:
- API version changed to 100019

Version 2.8b features:
- API version changed to 100018

Version 2.8a features:
- API version changed to 100017

Version 2.8 features:
- API version changed to 100016,
- Updated LHAS, thanks Votan :)

Version 2.7f features:
- API version changed to 100015, see below ;)

Version 2.7e features:
- API version changed to 100014, yeah, I know Votan ;)

Version 2.7d features:
- API version changed to 100013

Version 2.7b features:
- Added validation of data passed to callback functions to avoid UI Errors caused by addons misusing these callbacks.

Version 2.7a features:
- Fixed (hopefully) UI error.

Version 2.7 features:
- Added player contributed pin icon: loot by Alp - thanks again!,
- Fixed HarvensCustomMapPins:FindPinOnCurrentMap.

Version 2.6 features:
- Added player contributed pin icon: feather by Alp - thanks!,
- Added API functions to access custom pins:
* function HarvensCustomMapPins:GetPin(pinTag)
* function HarvensCustomMapPins:GetCurrentMapPins()
* function HarvensCustomMapPins:AddPinToCurrentMap(x, y, description, icon, color)
* function HarvensCustomMapPins:FindPinOnCurrentMap(x, y, radius)

Version 2.5 features:
- API version changed to 100012,
- Added support for multiple floors of the same map (hopefully ;)),
- New version of LibHarvensAddonSettings - thanks to Votan :)
- Changed the way pins are colored (internals),
- Changed the way pins are stored in saved variables file

Version 2.4 features:
- API version changed to 100011,
- Fixed version of LibHarvensAddonSettings,
- The legend can now be moved around freely

Version 2.3a features:
- API version changed to 100010,
- New version of LibHarvensAddonSettings (thanks to Garkin).

Version 2.3 features:
- Added options menu with two options:
* pin size,
* pin draw level.

Version 2.2a features:
- API version changed to 100009.

Version 2.2 features:
- Added more stock icons:
-- Normal resolution:
--- guildkiosk,
--- dyestation,
-- Low resolution (these look somewhat ugly, but...):
--- arcanist,
--- magister,
--- generalgoods,
--- cookingstation,
--- mediumarmor,
--- lightarmor,
--- heavyarmor,
--- armorsmith,
--- weaponsmith,
--- armorsmithingstation,
--- weaponsmithingstation,
--- bagvendor,
--- woodworker_new,
--- woodworker,
--- swords,
--- provisioner,
--- banker,

Version 2.1 features:
- API version changed to 100008.

Version 2.0a features:
- Some quickfix :) (left "-" character in wrong place)

Version 2.0 features:
- Pin icon and colour are shared via "Share" option.

Version 1.9b features:
- Added new icons:
* Stock "smithy" and "caravan",
* Doors - used in Harven's House Hunter
- When selecting predefined style, the icon select control will no longer make annoying noise.

Version 1.9a features:
- Added fish bite and fish icons.

Version 1.9 features:
- New custom made create/edit dialog (no longer using ZOS default),
- Added Advanced Options to the pin creation/editing dialog, you can now:
* select an icon,
* select a color,
* apply predefined style (icon and color)
* define new predefined style (icon and color)
- Changed edit control to multiline edit control (so now you can create multiline descriptions),
- Predefined styles are displayed next to the map as a Legend,
- Slightly decreased pins size

Version 1.8a features:
- Removed "Share via Link" pin menu option because with the new API you can not insert custom links into the chat entry field :/
- API version changed to 100007.

Version 1.8 features:
- All new pins will be created with color of the previous pin,
- Added "Share via Link" pin menu option. It will paste a link into the chat entry field. The link can be clicked by other users of this addon, then the acceptance dialog will appear.
- Added "/importpins" command which allows you to import pins stored in the ["import"] section of your HarvensCustomMapPins.lua SavedVariable file.
- Changed pin sharing informations, so now you can share a pin between different clients - en, de, fr (using map index, zone index and poi index instead of map name),
- Fixed display of map name in the acceptance dialog,
- Made some pin description validation so it will not break your HarvensCustomMapPins.lua file.

Version 1.7 features:
- Added an option to change individual pin's colours,

Version 1.6a features:
- API version changed.

Version 1.6 features:
- Fixed chat channel filtering when sending a pin request - thanks gamegenius86!

Version 1.5 features:
- Slightly increased clickable pin area,
- Made custom pins account wide,

Version 1.4 features:
- You can now share your pins with anyone who is using this addon!
- The request window can be placed anywhere

Version 1.3 features:
- Added addon description in addons menu,
- Changed the way of placing a pin in the wold map (again :o) from shift+lmb to 'x' key (default). Actual binding can be seen on the bottom bar (called keybind strip).

Version 1.2 bugfixes:
- Sometimes custom pins were messing other map markers,
- Fixed LMB behavior when two (or more) pins were close to each other.

Version 1.1 features:
- Changed pin icon,
- Pins can be placed on the map by pressing SHIFT+LMB instead of "F" key,
- Pins descriptions now support colours
Optional Files (0)


Archived Files (35)
File Name
Version
Size
Uploader
Date
2.8d
25kB
Harven
08/14/17 03:08 PM
2.8c
23kB
Harven
05/23/17 12:45 PM
2.8b
23kB
Harven
02/12/17 08:50 AM
2.8a
25kB
Harven
10/05/16 02:22 PM
2.8
25kB
Harven
08/01/16 02:56 PM
2.7f
27kB
Harven
06/02/16 02:11 PM
2.7e
25kB
Harven
03/07/16 04:31 PM
2.7d
25kB
Harven
11/02/15 09:14 AM
2.7b
25kB
Harven
10/06/15 08:42 AM
2.7a
25kB
Harven
10/02/15 03:54 AM
2.7
25kB
Harven
09/07/15 03:54 PM
2.6
24kB
Harven
09/06/15 08:23 AM
2.5
21kB
Harven
09/02/15 05:07 PM
2.4
20kB
Harven
03/04/15 10:25 AM
2.3a
20kB
Harven
11/04/14 01:57 PM
2.3
20kB
Harven
09/26/14 08:31 AM
2.2a
13kB
Harven
09/16/14 05:40 PM
2.2
13kB
Harven
08/08/14 06:32 AM
2.1
13kB
Harven
08/05/14 03:01 PM
2.0a
13kB
Harven
07/22/14 12:20 PM
2.0
13kB
Harven
07/22/14 12:16 PM
1.9b
13kB
Harven
07/15/14 04:28 PM
1.9a
11kB
Harven
07/03/14 01:06 PM
1.9
10kB
Harven
07/02/14 04:24 PM
1.8a
7kB
Harven
06/25/14 04:03 PM
1.8
7kB
Harven
06/17/14 04:12 PM
1.7
6kB
Harven
06/04/14 01:36 PM
1.6a
5kB
Harven
05/23/14 12:58 PM
1.6
5kB
Harven
05/20/14 04:48 PM
1.5
5kB
Harven
05/18/14 12:48 PM
1.4
5kB
Harven
05/03/14 02:45 PM
1.3
3kB
Harven
04/28/14 03:19 PM
1.2
3kB
Harven
04/26/14 06:18 PM
1.1
3kB
Harven
04/26/14 08:04 AM
1.0
2kB
04/24/14 05:05 PM


Post A Reply Comment Options
Unread 10/03/15, 01:13 PM  
votan
 
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Forum posts: 499
File comments: 1239
Uploads: 33
Re: If you try to add a new Point

Originally Posted by Gamer1986PAN
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: function expected instead of nil
stack traceback:
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: in function 'HarvensCustomMapPins:CreatePin'
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:106: in function 'HarvensCustomMapPins:AddPinToCurrentMap'
user:/AddOns/VotansCartographer/VotansCartographer.lua:185: in function 'Votans_Cartographer_AddPin'
:1: in function '(main chunk)'


Hope you find the error ^^
Is it possible, that you did not open map since (re-)loading UI?
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Unread 10/03/15, 12:45 PM  
Gamer1986PAN
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Forum posts: 84
File comments: 437
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If you try to add a new Point

user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: function expected instead of nil
stack traceback:
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: in function 'HarvensCustomMapPins:CreatePin'
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:106: in function 'HarvensCustomMapPins:AddPinToCurrentMap'
user:/AddOns/VotansCartographer/VotansCartographer.lua:185: in function 'Votans_Cartographer_AddPin'
:1: in function '(main chunk)'


Hope you find the error ^^
Last edited by Gamer1986PAN : 10/03/15 at 12:46 PM.
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Unread 10/03/15, 06:18 AM  
votan
 
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This is a MiniMap issue.
MiniMap calls Harven's Custom Pins with a "pinManager", which does not have :CreatePin function.
But even with a correct pinManager the current version does not show custom pins for Custom Pins and Fisherman...

MiniMap version 2.87 worked.

Originally Posted by Almariel
Great addon, I use it in combination with votans cartographer, but I dont get the pins to show up on my minimap.

On AUI minimap they simply dont show up, are only displayed at the standard map pressing M (but working fine there)

With fryakins minimap I get following erros:
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: function expected instead of nil
stack traceback:
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: in function 'HarvensCustomMapPins:CreatePin'
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:211: in function 'LayoutPins'
user:/AddOns/MiniMap/MiniMap.lua:5236: in function '(anonymous)'

greetings, Almariel
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Last edited by votan : 10/03/15 at 06:19 AM.
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Unread 10/03/15, 05:06 AM  
Almariel
 
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Great addon, I use it in combination with votans cartographer, but I dont get the pins to show up on my minimap.

On AUI minimap they simply dont show up, are only displayed at the standard map pressing M (but working fine there)

With fryakins minimap I get following erros:
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: function expected instead of nil
stack traceback:
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: in function 'HarvensCustomMapPins:CreatePin'
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:211: in function 'LayoutPins'
user:/AddOns/MiniMap/MiniMap.lua:5236: in function '(anonymous)'

greetings, Almariel
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Unread 10/02/15, 04:28 PM  
Haborym

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Hey HArven

thx for your effort but the problem is not solved

Always the same error for me
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Unread 10/02/15, 03:58 AM  
Harven
 
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Hey guys,
give the new version (2.7a) a try and let me know if the error still occurs or not.
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Unread 10/01/15, 07:14 AM  
kerb9729
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Originally Posted by Haborym
hey

Error this morning



Same post sent to Minimap Addon author

Thx for your work
Harven -
Love your work, man. Are you fixing this? Or have you left ESO for greener pastures?
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Unread 09/29/15, 12:30 AM  
Haborym

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hey

Error this morning



Same post sent to Minimap Addon author

Thx for your work
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Unread 09/26/15, 06:30 AM  
GustavGans

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Error

sometimes i got this error:

user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: function expected instead of nil
stack traceback:
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: in function 'HarvensCustomMapPins:CreatePin'
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:213: in function 'LayoutPins'
EsoUI/Ingame/Map/WorldMap.lua:2932: in function 'ZO_WorldMapPins:RefreshCustomPins'
(tail call): ?
EsoUI/Ingame/Map/WorldMap.lua:5159: in function 'ZO_WorldMap_UpdateMap'
EsoUI/Ingame/Map/WorldMap.lua:4660: in function 'ZO_WorldMap_SetToMode'
EsoUI/Ingame/Map/WorldMap.lua:4681: in function 'ZO_WorldMap_PopSpecialMode'
EsoUI/Ingame/Map/WorldMap.lua:5245: in function 'OnFastTravelEnd'
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Unread 09/07/15, 06:19 AM  
votan
 
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Again a very nice, style-matching symbol.

Originally Posted by Alp
again, if anyone wants anything I will whip something up, love doing this stuff.
And yes, maybe something for writs and surveys? (a scroll and certificate???)

A symbol for camps, with a lot provisioning stuff? (barrels???)

coins? (I mean scads of money)

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Unread 09/07/15, 05:23 AM  
Alp
 
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Just saw my feather had been added so thought I might as well share my shadow mark:

https://drive.google.com/file/d/0B4gsBDOznhu4cG5qNEFWSEREMmc/view?usp=sharing


I use it to mark places with good loot to steal on the map.




again, if anyone wants anything I will whip something up, love doing this stuff.
Last edited by Alp : 09/07/15 at 05:24 AM.
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Unread 09/03/15, 09:03 AM  
Alp
 
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Made my own custom pin:




I felt like a feather was a unique enough pin without standing out too much.


If anyone wants it you can download it here: https://drive.google.com/file/d/0B4g...ew?usp=sharing


Just put it in the original addons folder and add it to the icons.lua file.


If Harven wants to feel free to add it to the addon. Oh and if anyone else have requests for some icons just tell me. Was thinking of making the classic skyrim thief shadowmarks or something.
Last edited by Alp : 09/03/15 at 09:20 AM.
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Unread 08/23/15, 04:41 AM  
QuadroTony
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Re: an idea

Originally Posted by Vac
what I would like to see is an addon that automatically puts a mark when you target a resource node, I have seen this with a fishing helper addon, would like this for all resource nodes include treasue locations, with colored icons that represent each craft skill... wish I had the skill and time to do it myself..

what would be even better is for some one to post an addon with all the resource locations already marked
addon like this exist since launch
Harvest map

you need learn how to import nodes, read the FAQ
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Last edited by QuadroTony : 08/23/15 at 04:41 AM.
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Unread 08/23/15, 04:17 AM  
Vac

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an idea

what I would like to see is an addon that automatically puts a mark when you target a resource node, I have seen this with a fishing helper addon, would like this for all resource nodes include treasue locations, with colored icons that represent each craft skill... wish I had the skill and time to do it myself..

what would be even better is for some one to post an addon with all the resource locations already marked
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Unread 08/23/15, 02:53 AM  
Vac

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Re: Re: Help Please colors and icons

[quote=votan]
Originally Posted by Vac
would someone please post to me how to use colored icons I tried using the options in the GUI but the icons stay white, I would like to also request to anyone who has made more icons with color to post them as an addition to this addon thank you

another question: I have seen a menu on the left side of some of the screen shots of this addon being used, but my map does not show this...
After you have created a pin, you can left-click it (=>Edit). Give it a color and a "predefine" name.
Or did you do this already?[/quote

yes i tried that using the icons already listed
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