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Updated: 03/16/23 12:22 PM
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Compatibility:
Endless Archive (9.2.5)
base-game patch (9.1.5)
Necrom (9.0.0)
Scribes of Fate (8.3.5)
Firesong (8.2.5)
Updated:03/16/23 12:22 PM
Created:04/24/14 05:05 PM
Monthly downloads:1,153
Total downloads:192,945
Favorites:401
MD5:
Harven's Custom Map Pins (Markers)  Popular! (More than 5000 hits)
Version: 3.2.3
by: Harven, votan
DependenciesVersion 3.1 is a major update! Please backup your SavedVariable.

Description
This addon allows you to place your own markers anywhere on the map. You can place them by typing a command in the chat window or by pressing 'x' key (default) when the map is open. Then a dialog window will appear that allows you to enter the marker description. You can delete and edit markers in the map window by pressing left mouse button on a marker and selecting corresponding item from context menu. There is also an option to share a pin with other players who have this addon installed. Select the "Share" option from the context menu and some text will paste to the chat window entry field. Don't change that text! Just choose a suitable channel and press enter. Requests that arrive at zone, say and yell channels are ignored.

Commands
- /custompin - will place a marker at your position,
- /importpins - will import pins stored in the ["import"] section of the HarvensCustomMapPins.lua file. Read below for more details. (Still available, but out-dated)

How to add your own pin textures
- Create your 64x64px pin texture (must be .dds format - there is a Gimp plugin which can export to this format),
- Copy texture file to the addon folder (the one with "pinflag.dds" file) - (Optionally you can create a new folder within AddOns folder, lets say "MyCustomIcons" and put texture file there),
- Edit Icons.lua file and add your texture filename at the end (take notice how other filenames look like),
- type /reloadui in the chat window - that's it.

How to use colours
When entering pins description you can use colour markers. To start some color simply write |cRRGGBB where RR is a red compoment in hex, GG - green component and BB - blue component. To end the colour, write |r. Look at the third screenshot for exapmple.

Import/Export pins
Beggining from version 1.5 all custom pins are account wide (the same pins will be visible to all your characters). To import your pins from other characters just login to the game with those characters. The pins will be imported automatically.

Share pins
Clicking on a pin, there is an menu entry "Share". It will create a chat link. You can send it to any channel or copy the selection to the clipboard and store it outside of ESO.
Everyone, having this addon installed as well, can click on that link and gets a dialog to confirm the pin.
The dialog will tell you whether the pin is new or would replace an existing one.

Donations (for versions up to 2.1)
If you like my work you can make me happy by sending some in-game gold/items to @theharven on EU server (but please, no lockpicks ), eventually you can help me pay my monthly subscription by donating some money.

[Edit 09.31.2015]
Since monthly subscription is no longer required to play the game I decided to transfer all future dontations to charity. There is a polish site where you can chose a person you would like to support (mostly children) https://www.siepomaga.pl/. I will be anonymously transfering your donations there, to a person of my choosing and then I will post a link in The Great Donor Hall so you will know who gets your money I would love to help this people so I hope this doesn't discourages you from donating.

version 3.2.3:
- Fixed issue with new dialog layout behavior.

version 3.2.2:
- Add icons to legend.

version 3.2.1: Added dependency to LibMapPins-1.0 for scrollbars in the map pin filter menu.

version 3.2.0:
-Allow to turn off sub-filters.

version 3.1.0:
- Major update! Please backup your SavedVariable.
- Rewritten a lot of code.
- New dependency: LibChatMeassge.
- Optional async pin rendering.
- New pin share via custom item link.
- Sub pin filter to hide selective predefines. (New predefines need reload ui)

Version 2.10 features:
- Removed LibStub,
- Removed embedded LibHarvensAddonsSettings, please download it separately,
- API version changed to 100030.

Version 2.9 features:
- Fixed libHarvensAddonSettings library,
- API version changed to 100024

Version 2.8d features:
- LibStub updated to the latest version,
- API version changed to 100020

Version 2.8c features:
- API version changed to 100019

Version 2.8b features:
- API version changed to 100018

Version 2.8a features:
- API version changed to 100017

Version 2.8 features:
- API version changed to 100016,
- Updated LHAS, thanks Votan :)

Version 2.7f features:
- API version changed to 100015, see below ;)

Version 2.7e features:
- API version changed to 100014, yeah, I know Votan ;)

Version 2.7d features:
- API version changed to 100013

Version 2.7b features:
- Added validation of data passed to callback functions to avoid UI Errors caused by addons misusing these callbacks.

Version 2.7a features:
- Fixed (hopefully) UI error.

Version 2.7 features:
- Added player contributed pin icon: loot by Alp - thanks again!,
- Fixed HarvensCustomMapPins:FindPinOnCurrentMap.

Version 2.6 features:
- Added player contributed pin icon: feather by Alp - thanks!,
- Added API functions to access custom pins:
* function HarvensCustomMapPins:GetPin(pinTag)
* function HarvensCustomMapPins:GetCurrentMapPins()
* function HarvensCustomMapPins:AddPinToCurrentMap(x, y, description, icon, color)
* function HarvensCustomMapPins:FindPinOnCurrentMap(x, y, radius)

Version 2.5 features:
- API version changed to 100012,
- Added support for multiple floors of the same map (hopefully ;)),
- New version of LibHarvensAddonSettings - thanks to Votan :)
- Changed the way pins are colored (internals),
- Changed the way pins are stored in saved variables file

Version 2.4 features:
- API version changed to 100011,
- Fixed version of LibHarvensAddonSettings,
- The legend can now be moved around freely

Version 2.3a features:
- API version changed to 100010,
- New version of LibHarvensAddonSettings (thanks to Garkin).

Version 2.3 features:
- Added options menu with two options:
* pin size,
* pin draw level.

Version 2.2a features:
- API version changed to 100009.

Version 2.2 features:
- Added more stock icons:
-- Normal resolution:
--- guildkiosk,
--- dyestation,
-- Low resolution (these look somewhat ugly, but...):
--- arcanist,
--- magister,
--- generalgoods,
--- cookingstation,
--- mediumarmor,
--- lightarmor,
--- heavyarmor,
--- armorsmith,
--- weaponsmith,
--- armorsmithingstation,
--- weaponsmithingstation,
--- bagvendor,
--- woodworker_new,
--- woodworker,
--- swords,
--- provisioner,
--- banker,

Version 2.1 features:
- API version changed to 100008.

Version 2.0a features:
- Some quickfix :) (left "-" character in wrong place)

Version 2.0 features:
- Pin icon and colour are shared via "Share" option.

Version 1.9b features:
- Added new icons:
* Stock "smithy" and "caravan",
* Doors - used in Harven's House Hunter
- When selecting predefined style, the icon select control will no longer make annoying noise.

Version 1.9a features:
- Added fish bite and fish icons.

Version 1.9 features:
- New custom made create/edit dialog (no longer using ZOS default),
- Added Advanced Options to the pin creation/editing dialog, you can now:
* select an icon,
* select a color,
* apply predefined style (icon and color)
* define new predefined style (icon and color)
- Changed edit control to multiline edit control (so now you can create multiline descriptions),
- Predefined styles are displayed next to the map as a Legend,
- Slightly decreased pins size

Version 1.8a features:
- Removed "Share via Link" pin menu option because with the new API you can not insert custom links into the chat entry field :/
- API version changed to 100007.

Version 1.8 features:
- All new pins will be created with color of the previous pin,
- Added "Share via Link" pin menu option. It will paste a link into the chat entry field. The link can be clicked by other users of this addon, then the acceptance dialog will appear.
- Added "/importpins" command which allows you to import pins stored in the ["import"] section of your HarvensCustomMapPins.lua SavedVariable file.
- Changed pin sharing informations, so now you can share a pin between different clients - en, de, fr (using map index, zone index and poi index instead of map name),
- Fixed display of map name in the acceptance dialog,
- Made some pin description validation so it will not break your HarvensCustomMapPins.lua file.

Version 1.7 features:
- Added an option to change individual pin's colours,

Version 1.6a features:
- API version changed.

Version 1.6 features:
- Fixed chat channel filtering when sending a pin request - thanks gamegenius86!

Version 1.5 features:
- Slightly increased clickable pin area,
- Made custom pins account wide,

Version 1.4 features:
- You can now share your pins with anyone who is using this addon!
- The request window can be placed anywhere

Version 1.3 features:
- Added addon description in addons menu,
- Changed the way of placing a pin in the wold map (again :o) from shift+lmb to 'x' key (default). Actual binding can be seen on the bottom bar (called keybind strip).

Version 1.2 bugfixes:
- Sometimes custom pins were messing other map markers,
- Fixed LMB behavior when two (or more) pins were close to each other.

Version 1.1 features:
- Changed pin icon,
- Pins can be placed on the map by pressing SHIFT+LMB instead of "F" key,
- Pins descriptions now support colours
Optional Files (0)


Archived Files (41)
File Name
Version
Size
Uploader
Date
3.2.2
18kB
votan
01/22/23 07:04 AM
3.2.1
18kB
votan
11/12/22 09:32 AM
3.2.0
18kB
votan
04/30/22 04:41 AM
3.1.0
18kB
votan
02/06/22 07:23 AM
2.10
18kB
Harven
03/29/20 02:34 PM
2.9
25kB
Harven
08/15/18 04:19 PM
2.8d
25kB
Harven
08/14/17 03:08 PM
2.8c
23kB
Harven
05/23/17 12:45 PM
2.8b
23kB
Harven
02/12/17 08:50 AM
2.8a
25kB
Harven
10/05/16 02:22 PM
2.8
25kB
Harven
08/01/16 02:56 PM
2.7f
27kB
Harven
06/02/16 02:11 PM
2.7e
25kB
Harven
03/07/16 04:31 PM
2.7d
25kB
Harven
11/02/15 09:14 AM
2.7b
25kB
Harven
10/06/15 08:42 AM
2.7a
25kB
Harven
10/02/15 03:54 AM
2.7
25kB
Harven
09/07/15 03:54 PM
2.6
24kB
Harven
09/06/15 08:23 AM
2.5
21kB
Harven
09/02/15 05:07 PM
2.4
20kB
Harven
03/04/15 10:25 AM
2.3a
20kB
Harven
11/04/14 01:57 PM
2.3
20kB
Harven
09/26/14 08:31 AM
2.2a
13kB
Harven
09/16/14 05:40 PM
2.2
13kB
Harven
08/08/14 06:32 AM
2.1
13kB
Harven
08/05/14 03:01 PM
2.0a
13kB
Harven
07/22/14 12:20 PM
2.0
13kB
Harven
07/22/14 12:16 PM
1.9b
13kB
Harven
07/15/14 04:28 PM
1.9a
11kB
Harven
07/03/14 01:06 PM
1.9
10kB
Harven
07/02/14 04:24 PM
1.8a
7kB
Harven
06/25/14 04:03 PM
1.8
7kB
Harven
06/17/14 04:12 PM
1.7
6kB
Harven
06/04/14 01:36 PM
1.6a
5kB
Harven
05/23/14 12:58 PM
1.6
5kB
Harven
05/20/14 04:48 PM
1.5
5kB
Harven
05/18/14 12:48 PM
1.4
5kB
Harven
05/03/14 02:45 PM
1.3
3kB
Harven
04/28/14 03:19 PM
1.2
3kB
Harven
04/26/14 06:18 PM
1.1
3kB
Harven
04/26/14 08:04 AM
1.0
2kB
04/24/14 05:05 PM


Post A Reply Comment Options
Unread 04/05/16, 11:49 AM  
Madlark

Forum posts: 2
File comments: 80
Uploads: 0
Please add compass support

Hi!

Like the previous poster mentioned - please add compass support if possible.

I wanted to use this addon to mark and easily navigate between farming spots, but without pins showing up on compass it's just not possible.

Thank you!
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Unread 12/16/15, 05:42 AM  
R_jester

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File comments: 5
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Secondary Pins & Compass Enable

First, beautiful code.

I've been able to use it for RP in which we give our scouts missions to map zones using it. Adds some depth to the roleplay, yeah?

I've been modifying little bits of it to include larger scaling for transparent images using low opacity. This was for RP reasons in which different guilds control different areas of the maps. I needed something simple to change because...well RPers dispute territories and such. The only problem I'm running into is that the custom pins share size and level attributes with the territory pins I made. Seeing as those images are sized to the map, players have to deal with bigger custom pins as well.

1. Is there a simple implementation to add secondary, independent pins? I spliced some stuff together to make another "Alliance Territory" addon, but I feel it would be more efficient and handy if I could do it all in this one.

2. I was looking at the harvest pins compass file as well, and was hoping you might have a plan to incorporate compass enabled pins for this addon as well?

Thanks for taking the time to read this.
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Unread 12/03/15, 06:17 AM  
honeyslaughter

Forum posts: 0
File comments: 15
Uploads: 0
Thank you for such a great addon!

I found it very handy for marking the new Wrothgar Roadside/Wild spots. At time of writing (HarvensCustomMapPins version 2.7d and MiniMap by Fyrakin Ver2.94) work perfectly togther perfectly for me - once I had intstalled, made a test pin and then logged right out of the game - minimap displays the icons and I can edit my own pins from the main map.

I'm curious why it's not availble as a ZAM minion install though? Using Minion to install addons and then keep them up to date makes life very easy.

Regardless, a big thanks for all your work on ESO addons - it's much appreciated
Last edited by honeyslaughter : 12/03/15 at 06:18 AM.
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Unread 10/16/15, 02:12 PM  
DorianDragonRaze

Forum posts: 0
File comments: 16
Uploads: 0
feature request: toggle the custom pins visibility

I just deactivated minimap addon and continue using the map pins with no problems. Anyway I didn't use the minimap a lot, I'm weird. What bothers me much more is inability to toggle the custom pins visibility on the map.
Could you please add a command and/or filter checkbox to switch the pins on/off?
That would be very helpful. Thanks.
Last edited by DorianDragonRaze : 10/16/15 at 02:13 PM.
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Unread 10/05/15, 02:37 AM  
Gamer1986PAN
AddOn Author - Click to view AddOns

Forum posts: 87
File comments: 651
Uploads: 2
The Error after reloading ui is gone, but if i try to add a new pin i get most of the time:

EsoUI/Ingame/Map/WorldMap.lua:2951: function expected instead of nil
stack traceback:
EsoUI/Ingame/Map/WorldMap.lua:2951: in function 'ZO_WorldMapPins:CreatePin'
user:/AddOns/MiniMap/MiniMap.lua:5291: in function 'CreatePin'
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: in function 'HarvensCustomMapPins:CreatePin'
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:106: in function 'HarvensCustomMapPins:AddPinToCurrentMap'
user:/AddOns/VotansCartographer/VotansCartographer.lua:185: in function 'Votans_Cartographer_AddPin'
:1: in function '(main chunk)'
if i try to delete a existing pin i get sometimes:

user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:644: attempt to index a nil value
stack traceback:
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:644: in function 'tooltipFn'
EsoUI/Ingame/Map/WorldMap.lua:1520: in function 'UpdateMouseOverPins'
EsoUI/Ingame/Map/WorldMap.lua:5453: in function 'ZO_WorldMap_HandlePinEnter'
16108173300878139696:3: in function '(main chunk)'
followed by:
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:644: attempt to index a nil value
stack traceback:
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:644: in function 'tooltipFn'
EsoUI/Ingame/Map/WorldMap.lua:1520: in function 'UpdateMouseOverPins'
EsoUI/Ingame/Map/WorldMap.lua:4531: in function 'Update'

#edit: i have deactivated Minimap - now i can add them without a problem and i can add shared points from friends. So there is still a compatibility issue with Minimap by Fyrakin





##edit: With new Version everything working fine. Thx for the Patch ^^
Last edited by Gamer1986PAN : 10/06/15 at 10:42 AM.
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Unread 10/04/15, 08:12 PM  
Fyrakin
 
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Forum posts: 129
File comments: 866
Uploads: 7
Originally Posted by Troneon
This error comes up all the time now, not sure why, was in stonefalls zone. I am also using minimap by fyrakin and none of the icons come up on mini map now either, everytime I refresh mini map or just use game map and come out again, it keeps popping up with same error.

Update MiniMap it has the fix for tis problem.
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Unread 10/04/15, 06:14 PM  
Troneon

Forum posts: 0
File comments: 36
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This error comes up all the time now, not sure why, was in stonefalls zone. I am also using minimap by fyrakin and none of the icons come up on mini map now either, everytime I refresh mini map or just use game map and come out again, it keeps popping up with same error.

Last edited by Troneon : 10/04/15 at 06:23 PM.
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Unread 10/04/15, 04:20 PM  
Gamer1986PAN
AddOn Author - Click to view AddOns

Forum posts: 87
File comments: 651
Uploads: 2
Re: Re: Re: Re: If you try to add a new Point

Originally Posted by votan
What happen if you modify HarvensCustomMapPins.lua line 191:
Code:
function HarvensCustomMapPins:CreatePin(cpin, key)
	if self.pinManager == nil then return end
	assert(self.pinManager.CreatePin, "CreatePin function missing")

	local pin = self.pinManager:CreatePin(self.pinTypeId, key, cpin.x, cpin.y, 0)
	if self.GetMapPinForControl == nil then
		self.GetMapPinForControl = pin.GetMapPinForControl
	end
end
Do you use MiniMap?
Yes i use Minimap by Fyrakin in Version 2.91


# edit:
Not sure if i added the Code correct but if i did it just brings me that failure:

CreatePin function missing
stack traceback:
[C]: in function 'assert'
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:192: in function 'HarvensCustomMapPins:CreatePin'
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:214: in function 'LayoutPins'
user:/AddOns/MiniMap/MiniMap.lua:5236: in function '(anonymous)'

and if i try to add a pin with that code i get this error:

CreatePin function missing
stack traceback:
[C]: in function 'assert'
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:192: in function 'HarvensCustomMapPins:CreatePin'
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:106: in function 'HarvensCustomMapPins:AddPinToCurrentMap'
user:/AddOns/VotansCartographer/VotansCartographer.lua:185: in function 'Votans_Cartographer_AddPin'
:1: in function '(main chunk)'



Before:
Code:
function HarvensCustomMapPins:CreatePin(cpin, key)
	local pin = self.pinManager:CreatePin(self.pinTypeId, key, cpin.x, cpin.y, 0)
	if self.GetMapPinForControl == nil then
		self.GetMapPinForControl = pin.GetMapPinForControl
	end
end

after:
Code:
function HarvensCustomMapPins:CreatePin(cpin, key)
	if self.pinManager == nil then return end
	assert(self.pinManager.CreatePin, "CreatePin function missing")

	local pin = self.pinManager:CreatePin(self.pinTypeId, key, cpin.x, cpin.y, 0)
	if self.GetMapPinForControl == nil then
		self.GetMapPinForControl = pin.GetMapPinForControl
	end
end
Thx for trying to help ^^
Last edited by Gamer1986PAN : 10/04/15 at 04:34 PM.
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Unread 10/04/15, 01:12 PM  
votan
 
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Re: Re: Re: If you try to add a new Point

What happen if you modify HarvensCustomMapPins.lua line 191:
Code:
function HarvensCustomMapPins:CreatePin(cpin, key)
	if self.pinManager == nil then return end
	assert(self.pinManager.CreatePin, "CreatePin function missing")

	local pin = self.pinManager:CreatePin(self.pinTypeId, key, cpin.x, cpin.y, 0)
	if self.GetMapPinForControl == nil then
		self.GetMapPinForControl = pin.GetMapPinForControl
	end
end
Do you use MiniMap?
Last edited by votan : 10/04/15 at 02:24 PM.
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Unread 10/04/15, 12:25 PM  
Gamer1986PAN
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Forum posts: 87
File comments: 651
Uploads: 2
Re: Re: If you try to add a new Point

Originally Posted by votan
Originally Posted by Gamer1986PAN
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: function expected instead of nil
stack traceback:
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: in function 'HarvensCustomMapPins:CreatePin'
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:106: in function 'HarvensCustomMapPins:AddPinToCurrentMap'
user:/AddOns/VotansCartographer/VotansCartographer.lua:185: in function 'Votans_Cartographer_AddPin'
:1: in function '(main chunk)'


Hope you find the error ^^
Is it possible, that you did not open map since (re-)loading UI?

Maybe. I give it a try.

# edit:

after reloadui i get this error message:

user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: function expected instead of nil
stack traceback:
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: in function 'HarvensCustomMapPins:CreatePin'
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:211: in function 'LayoutPins'
user:/AddOns/MiniMap/MiniMap.lua:5236: in function '(anonymous)'
Trying to add a new Pin before open the map gives out:

user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: function expected instead of nil
stack traceback:
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: in function 'HarvensCustomMapPins:CreatePin'
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:106: in function 'HarvensCustomMapPins:AddPinToCurrentMap'
user:/AddOns/VotansCartographer/VotansCartographer.lua:185: in function 'Votans_Cartographer_AddPin'
:1: in function '(main chunk)'

Open and reclose the map gives the same like reloadui give:

user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: function expected instead of nil
stack traceback:
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: in function 'HarvensCustomMapPins:CreatePin'
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:211: in function 'LayoutPins'
user:/AddOns/MiniMap/MiniMap.lua:5236: in function '(anonymous)'

trying to add a pin after open and close the map gives out the same like before open and close map:

user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: function expected instead of nil
stack traceback:
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: in function 'HarvensCustomMapPins:CreatePin'
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:106: in function 'HarvensCustomMapPins:AddPinToCurrentMap'
user:/AddOns/VotansCartographer/VotansCartographer.lua:185: in function 'Votans_Cartographer_AddPin'
:1: in function '(main chunk)'
Last edited by Gamer1986PAN : 10/04/15 at 12:38 PM.
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Unread 10/03/15, 01:13 PM  
votan
 
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Uploads: 40
Re: If you try to add a new Point

Originally Posted by Gamer1986PAN
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: function expected instead of nil
stack traceback:
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: in function 'HarvensCustomMapPins:CreatePin'
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:106: in function 'HarvensCustomMapPins:AddPinToCurrentMap'
user:/AddOns/VotansCartographer/VotansCartographer.lua:185: in function 'Votans_Cartographer_AddPin'
:1: in function '(main chunk)'


Hope you find the error ^^
Is it possible, that you did not open map since (re-)loading UI?
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Unread 10/03/15, 12:45 PM  
Gamer1986PAN
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Forum posts: 87
File comments: 651
Uploads: 2
If you try to add a new Point

user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: function expected instead of nil
stack traceback:
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: in function 'HarvensCustomMapPins:CreatePin'
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:106: in function 'HarvensCustomMapPins:AddPinToCurrentMap'
user:/AddOns/VotansCartographer/VotansCartographer.lua:185: in function 'Votans_Cartographer_AddPin'
:1: in function '(main chunk)'


Hope you find the error ^^
Last edited by Gamer1986PAN : 10/03/15 at 12:46 PM.
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Unread 10/03/15, 06:18 AM  
votan
 
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This is a MiniMap issue.
MiniMap calls Harven's Custom Pins with a "pinManager", which does not have :CreatePin function.
But even with a correct pinManager the current version does not show custom pins for Custom Pins and Fisherman...

MiniMap version 2.87 worked.

Originally Posted by Almariel
Great addon, I use it in combination with votans cartographer, but I dont get the pins to show up on my minimap.

On AUI minimap they simply dont show up, are only displayed at the standard map pressing M (but working fine there)

With fryakins minimap I get following erros:
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: function expected instead of nil
stack traceback:
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: in function 'HarvensCustomMapPins:CreatePin'
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:211: in function 'LayoutPins'
user:/AddOns/MiniMap/MiniMap.lua:5236: in function '(anonymous)'

greetings, Almariel
Last edited by votan : 10/03/15 at 06:19 AM.
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Unread 10/03/15, 05:06 AM  
Almariel
 
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Great addon, I use it in combination with votans cartographer, but I dont get the pins to show up on my minimap.

On AUI minimap they simply dont show up, are only displayed at the standard map pressing M (but working fine there)

With fryakins minimap I get following erros:
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: function expected instead of nil
stack traceback:
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: in function 'HarvensCustomMapPins:CreatePin'
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:211: in function 'LayoutPins'
user:/AddOns/MiniMap/MiniMap.lua:5236: in function '(anonymous)'

greetings, Almariel
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Unread 10/02/15, 04:28 PM  
Haborym

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Hey HArven

thx for your effort but the problem is not solved

Always the same error for me
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