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Update 3 (1.3.3)
Updated:08/08/14 11:24 PM
Created:05/10/14 09:46 PM
Monthly downloads:50
Total downloads:42,788
Favorites:189
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Categories:Discontinued & Outdated, TradeSkill Mods, ToolTip
Crafting Material Level Display  Popular! (More than 5000 hits)
Version: v1.3.1
by: Marihk [More]
This addon displays the level of crafting materials in the item tooltips (as viewed from your bag or bank) and inventory lists.

What does it do?

This addon provides additional information about crafting materials in two places: in the item tooltips, and directly in the inventory lists.

The tooltips contain valuable information about Alchemy, Enchanting, and Provisioning materials, such as easily distinguishing between positive and negative effects, or showing which faction a particular provisioning material belongs to.

The inventory lists (bags, bank, loot, and enchanting crafting table) contain simple level ranges for Blacksmithing, Clothing, Enchanting, and Woodworking materials, so that you don't have to even look at the tooltip to make a decision about whether to sell low-level materials.

Each piece of functionality can be disabled in the settings menu, if it conflicts with other addons or causes an error. I'd prefer to fix any problems, though, so please let me know if you disable something due to an error.

What is the purpose of this addon?

This addon provides additional information about Alchemy, Enchanting, and Provisioning materials.

I created this addon to ease the identification of crafting materials that are no longer worthwhile for skill increases. So, really, I just want the game to tell me what skill level the various crafting materials are at. For example, once you get to Provisioning level 20, the ingredients below level 15 provide very little gains. Or, perhaps you don't care about Jewelry-specific enchanting runes, regardless of their level. Since bag and bank space are at a premium, I wanted an easier way to identify those crafting materials for either destruction, selling to a vendor, or passing to an alt or even a friend. The information is readily available at the Tamriel Journal website, but having it integrated into the tooltips feels easier.

Note: This addon used to provide level information about Blacksmithing, Clothing, and Woodworking materials, but in ESO v1.2.3, that information was put into the built-in game tooltips, so in v1.1.0 of this addon I removed that data.

Language Support

The addon should theoretically work with non-English game clients, but it has not been tested. It is using item IDs for comparison with the item/tooltip list that I've bundled (pulling data from both Tamriel Journal and ESOHead), so the tooltip text should be displayed as expected; but note that the tooltip text is not translated.

Libraries used

Where can I download official releases of this addon?

Where should I file bugs?

If you see text such as "Unknown crafting item ID ##### - please submit a bug for CraftingMaterialLevelDisplay", please either leave a comment here on ESOUI, or feel free to file a bug on the GitHub issues page if you have an account there.

Motivation

I've had fun making this addon, so a simple 'Thank you' is more than enough motivation. If you're feeling overly generous, feel free to send gold to @Marihk on the NA server.

I definitely want to thank the folks that drop by and leave a comment (including bug reports, you help make things better!). In addition, I want to thank:
  • @stypsy - donated 2,500g! Wow! You're awesome, thanks very much for your support!
  • @Arminius - donated 50g! Thank you so much for your support!
  • @Solymnar - donated 250g! Thank you very much for your support!
v1.3.1

Bumping the APIVersion to 100008, and some minor code refactoring based on merlight's comments.

v1.3.0

This release supports loot window tooltips for Alchemy, Enchanting, and Provisioning material information, and also adds inventory list levels for Blacksmithing, Clothing, and Woodworking. Thanks to esothomas and merlight over at esoui.com for the ideas and assistance.

v1.2.2

Attempting to fix a bug related to the loot window.

v1.2.1

Potency rune levels are now also displayed at the enchanting crafting table. Also, I've added a fix when an addon such as Inventory Grid View uses smaller squares instead of rectangles for the inventory list, so that the potency rune levels do not show up in that view (but still show up at the crafting table). You should no longer need to disable the potency rune setting if you have Inventory Grid View.

v1.2.0

This release updates the enchanting tooltip text based on SilverWF's help. Also, I'm now displaying the Potency rune levels directly in the inventory rows. If that gets in the way, it can be disabled in the addon settings menu.

v1.1.0

Updated for ESO v1.2.3, which removes the need for level information of Blacksmithing, Clothing, and Woodworking materials. I've also incorporated another change suggested by SilverWF, which improves the Enchanting material tooltip text.

v1.0.9

Based on a suggestion from CoUsT, the Alchemy tooltip is now using green text for beneficial traits.

v1.0.8

SilverWF did most of the work to provide information about Alchemy ingredients, which is really helpful for bank alts who haven't discovered any of the traits. Thank you!

v1.0.7

Based on suggestions from Seroczynski and Sonar, I've altered the Potency rune tooltip messages. They used to say things like "Raise, Slight, Potency Level 2, Gear Level 15 - 25". Now they say things like "Level 15 - 25: Raise, Slight".

v1.0.6

This release contains fixes reported by Tanthul (thank you!). The Craglorn patch has adjusted the levels of several higher-level materials across enchanting, woodworking, blacksmithing, and clothing.

v1.0.5

This release simply bumps the API version up to 100004, to support the Craglorn release of ESO.

v1.0.4

This release contains two requested changes. The first was from Saftsuse, who liked the numeric display of Tier 2/3 instead of the new Flavor text. I've added a new settings menu checkbox ("Use Flavor text instead of Tier 2/3 text") that when On (the default) will display Flavor text, but when Off will display the Tier 2/3 text. The second change was from genkidama, who suggested that I change the Flavor text to use colors. I've made the words blue and purple be blue and purple.

v1.0.3

This release contains a change requested from vestig (thank you!). The tooltip text for provisioning ingredients that were previously labeled "Tier 2" and "Tier 3" are now "For extra flavor in blue and purple recipes" and "For extra flavor in purple recipes". The purpose of those ingredients should now be more readily understood.

v1.0.2

This release fixes a handful of item ID bugs that were reported by Puschpa (thank you!). The affected items are: Carrots, and Honey Comb.

v1.0.1

The item IDs for the following had were missing or had issues: Raw Spidersilk, Jaedi, Lire, Saltrice, Kaveh Beans, Jazbay Grapes, and Bervez Fruit. Thank you SilverWF for reporting the issues!

v1.0

Initial release.
Optional Files (0)


Archived Files (15)
File Name
Version
Size
Uploader
Date
v1.3.0
20kB
Marihk
07/19/14 02:06 PM
v1.2.2
17kB
Marihk
07/15/14 10:44 PM
v1.2.1
17kB
Marihk
07/14/14 09:42 PM
v1.2.0
17kB
Marihk
07/13/14 02:40 PM
v1.1.0
15kB
Marihk
06/25/14 06:22 PM
v1.0.9
17kB
Marihk
06/02/14 10:11 PM
v1.0.8
17kB
Marihk
06/01/14 12:28 PM
v1.0.7
16kB
Marihk
05/27/14 08:46 PM
v1.0.6
16kB
Marihk
05/24/14 02:03 PM
v1.0.5
16kB
Marihk
05/22/14 08:25 PM
v1.0.4
16kB
Marihk
05/17/14 01:10 PM
v1.0.3
16kB
Marihk
05/15/14 08:17 PM
v1.0.2
16kB
Marihk
05/12/14 09:01 AM
v1.0.1
15kB
Marihk
05/11/14 10:20 AM
v1.0
16kB
Marihk
05/10/14 09:46 PM


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Unread 09/16/14, 09:00 AM  
Enaijo

Forum posts: 1
File comments: 9
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The addon doesn't work anymore if you use it alone. It only works if you use a addon like AchievementInfo that brings a different version of LibAddonMenu1-0 with it.

Please update it for LibAddonMenu2-0, it's such a usefull addon!
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Unread 09/03/14, 02:37 AM  
QuadroTony
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little request - move settings under the "Addon Settings" pls
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Unread 08/13/14, 01:33 PM  
QuadroTony
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Unread 08/10/14, 06:59 PM  
Keithian

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Re: Re: Alchemy

Originally Posted by Marihk
Originally Posted by Keithian
This may just be me so excuse the question as I just tried crafting for the first time in 10 years lol. So i put a trait in alchemy so I can see things within 20 yards of me for making potions. I picked several up last night. Downloaded for the first time your mod. Installed it like I have all the other mods that work. Opened up my inventory in vertical view and grid view. It is not showing me the levels of potion stuff, only other things like for clothing. I checked in settings and all of the choices are checked (clothing, woodworking, etc). I did a reload UI and still nothing. Is there something I am doing wrong?
For Alchemy ingredients, my addon will only show some additional information in their tooltips (the traits that can be combined with other ingredients). Alchemy ingredients don't have levels, with the exception of the waters. Does that help?
Actually that did help. I didn't know that they didn't have levels. Thank you :-). I'm going to try one of the other crafts soon, so your mod will be perfect regardless :-).
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Unread 08/10/14, 02:58 PM  
Marihk
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Re: Alchemy

Originally Posted by Keithian
This may just be me so excuse the question as I just tried crafting for the first time in 10 years lol. So i put a trait in alchemy so I can see things within 20 yards of me for making potions. I picked several up last night. Downloaded for the first time your mod. Installed it like I have all the other mods that work. Opened up my inventory in vertical view and grid view. It is not showing me the levels of potion stuff, only other things like for clothing. I checked in settings and all of the choices are checked (clothing, woodworking, etc). I did a reload UI and still nothing. Is there something I am doing wrong?
For Alchemy ingredients, my addon will only show some additional information in their tooltips (the traits that can be combined with other ingredients). Alchemy ingredients don't have levels, with the exception of the waters. Does that help?
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Unread 08/10/14, 02:24 PM  
Keithian

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Alchemy

This may just be me so excuse the question as I just tried crafting for the first time in 10 years lol. So i put a trait in alchemy so I can see things within 20 yards of me for making potions. I picked several up last night. Downloaded for the first time your mod. Installed it like I have all the other mods that work. Opened up my inventory in vertical view and grid view. It is not showing me the levels of potion stuff, only other things like for clothing. I checked in settings and all of the choices are checked (clothing, woodworking, etc). I did a reload UI and still nothing. Is there something I am doing wrong?
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Unread 08/08/14, 11:31 PM  
Marihk
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Originally Posted by merlight
I have a feature request in case you don't have anything else to do. Otherwise I'll probably write that myself, at some point

Tinted provisioning ingredient names.
Similar to how aspect runes have blue/purple names, make the third ingredient's name blue and fourth/fifth ingredient's name purple.Enable/disable option in settings, and perhaps even color picker so I can pick lighter, less saturated colors.
I went ahead and took a stab at it, but it seems like once the inventory row name is colored, then the tooltip name should also be colored. I stopped at that point. But I pushed the branch of my work in progress to my github repo if you want to take a look: https://github.com/jhegg/eso-craftin...ks.lua#L60-L72
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Unread 08/08/14, 11:26 PM  
Marihk
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Originally Posted by whitebox
any chance to get this one updated?
Yep! v1.3.1 has been uploaded.
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Unread 08/08/14, 09:48 PM  
Marihk
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Originally Posted by merlight
Originally Posted by merlight
Hi, I modified TooltipHooks.lua to also hook loot window tooltips. For those of us who don't Auto-Loot everything

http://pastebin.com/fe7Wjs3F
Noticed this doesn't play well with Harven's Trait And Style. At the bottom I'm replacing getmetatable(InformationTooltip).__index.SetLootItem, which is obviously the wrong way. Learning from Harven, it should be ItemTooltip.SetLootItem.
Ah, perfect, thanks, I'll put this change in with the APIVersion bump.
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Unread 08/08/14, 09:41 PM  
Marihk
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Originally Posted by merlight
I have a feature request in case you don't have anything else to do. Otherwise I'll probably write that myself, at some point

Tinted provisioning ingredient names.
Similar to how aspect runes have blue/purple names, make the third ingredient's name blue and fourth/fifth ingredient's name purple.Enable/disable option in settings, and perhaps even color picker so I can pick lighter, less saturated colors.
I haven't been playing for a while, so I probably won't get around to doing this. It's a great idea, though!
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Unread 08/08/14, 09:19 AM  
whitebox

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any chance to get this one updated?
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Unread 07/30/14, 03:00 PM  
merlight
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Originally Posted by merlight
Hi, I modified TooltipHooks.lua to also hook loot window tooltips. For those of us who don't Auto-Loot everything

http://pastebin.com/fe7Wjs3F
Noticed this doesn't play well with Harven's Trait And Style. At the bottom I'm replacing getmetatable(InformationTooltip).__index.SetLootItem, which is obviously the wrong way. Learning from Harven, it should be ItemTooltip.SetLootItem.
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Unread 07/28/14, 08:51 AM  
merlight
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I have a feature request in case you don't have anything else to do. Otherwise I'll probably write that myself, at some point

Tinted provisioning ingredient names.
Similar to how aspect runes have blue/purple names, make the third ingredient's name blue and fourth/fifth ingredient's name purple.Enable/disable option in settings, and perhaps even color picker so I can pick lighter, less saturated colors.
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Unread 07/19/14, 02:28 PM  
esothomas
 
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hey, if 1.3.0 is gonna make things easier, don't bother doing the work now! it's only a couple weeks away. put your feet up or something. have a snack... my 2 cents
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Unread 07/19/14, 02:21 PM  
Marihk
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Originally Posted by merlight
It will require much less work in 1.3.0 http://www.esoui.com/forums/showthread.php?t=1943
Cool, I'll try that out on the PTS, thanks.
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