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Updated: 02/08/17 07:41 PM
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Compatibility:
Wolfhunter (4.1)
Summerset (4.0)
Dragon Bones (3.3)
Clockwork City (3.2)
Horns of the Reach (3.1)
Morrowind (3.0)
Homestead (2.7)
Updated:02/08/17 07:41 PM
Created:03/09/14 06:35 PM
Monthly downloads:674
Total downloads:622,983
Favorites:747
MD5:
Categories:Bags, Bank, Inventory, Action Bar Mods, PvP, RolePlay
Wykkyd Outfitter  Popular! (More than 5000 hits)
Team: Calia1120 Demiknight Lakashi
Prior/inactive team members: Ravalox Wykkyd

Follow on Twitter for updates or Catch up on Discord

*****************************************************************************

Tutorial video courtesy of @JGoss (outdated)

This update fixes Ability Bar save/load issues. In addition, the Gear Change window has been shifted to the right a bit to prep for the Orsinium DLC release on Nov. 2nd.

Anyone installing the addon fresh will have no issues, however if you have been using Outfitter previous to ESO 2.2.4, your Gear UI will be under the Character Stats ZOS added to the inventory screen. The easiest way to fix this is to click on your paperdoll, this will bring the Outfitter UI to the front, and you can move it to where you like to have it (and it will save that location going forward.)


If anyone has difficulty with doing this, or would rather edit the savedvariables file cause they like to be geeky/nerdy: in the WykkydsOutfitter.lua file in your savedvariables folder; change the line gc_shiftx to read: ["gc_shiftx"] = 600 ... This will force the UI to shift.


Note: This addon is in queue to be re-written. The interface will be improved as well as the functionality.





Wykkyd's Outfitter allows you to create GEAR SETS and ACTION BAR SETS from within the Inventory & Skills windows and load them at will. The sets you build in Outfitter can also be macro'd via Wykkyd's Macros and can, thus, be paired together and keybindable, if you so choose.

Swap your gear with a click!

Swap your action bar abilities with a click!

AS OF OUTFITTER 1.8.24.1 you will have to re-build all armor sets that you've built in the past. None of them will cross over and work properly. This is because I converted the addon over to use Zenimax's new item API for identifying your gear. This changed the ID codes associated with each piece of gear and that results in your old sets no longer being viable. I highly recommend you use the Outfitter popup window inside of the Inventory/Bags game window and re-build your sets before trying to equip them, or you might flood yourself offline.
  • All new item Identifier system = more accurate and faster gear moves
  • Cleaner item handling = fewer issues with duplicate or dual wielded items and shields
  • Faster item moves = slightly greater chance you could move too quickly and cause small item hangs. So try not to swap sets too quickly after each other (I recommend waiting at least 3 to 5 seconds, and I also recommend reloading your user interface occasionally between multiple swaps to keep things running smooth).
  • DO NOT open or close your bags or manually click any gear while an item move is taking place
  • WARNING swapping gear-sets while mounted will dismount you if your swap includes any weapons
  • WARNING swapping skill sets CAN result in a graphical bug with your ability icons. Toggling between weapon 1 & 2 a few times really quick usually resolves this bug (it is a game bug and I cannot directly fix it, sorry).

NEW WITH WYKKYDS MACROS (separate addon) you can now take advantage of a VERY ADVANCED user interface, via the new features of the MACRO WINDOW.
  • Firstly: You can swap both action bars AND a gear set in a SINGLE macro with 1 press. The inactive weapon's skills will load when you swap to it. It will even prompt you in chat to toggle your weapons to finish loading your skills.
  • ADVANCED FEATURE: Macro Key Intercept (ESC > Settings > Wykkyd Settings > Macro Key Intercept)
    • MAKE SURE TO KEYBIND THE MACRO WINDOW (ESC > Controls > Keybindings > Wykkyd's Framework Macro Window)
    • Opening the macro window with this setting enabled WILL INTERCEPT ALL KEYSTROKES
      • This doesn't log what you're typing. That would be silly since it would only be able to write them to your saved variables file, which nobody but you has access to.
      • This DOES interrupt gameplay temporarily, but that is by design.
      • This is SPECIFICALLY so that you can re-map your keys WHEN INSIDE THIS WINDOW to whatever you wish, WITHOUT interrupting your normal game keybinds
    • When the macro window is open, you can HOLD CONTROL to enable key mapping (which lets you set which key triggers which macro)
    • Hovering your mouse cursor over a TAB button, a MACRO button or the CLOSE button while holding CONTROL lets you set that button to be triggered by the keyboard key that you press.
    • EXAMPLE: Setting a keybind inside the macro window
      • Open the macro window
      • Hold CONTROL on your keyboard
      • MOUSEOVER the first macro button
      • Press 1 (while still mousing over, and still holding control)
      • Macro 1 will now be set to the number key 1 whenever the macro window is open, but not at any other time
    • EXAMPLE USAGE: Swapping gear with a macro, using these new keybinds
      • Press HOME (my keybind for opening the macro window, in Controls>Keybinds)
      • Press 1 (my keybind, set inside the macro window, for Macro Button 1)
      • Press ` (my keybind, set inside Controls>Keybinds, for swapping weapons)
Change Log:

2.3.6.4
Updated to API 18

2.3.6.3
Updated to API 17

2.3.6.2 08/01/16
Updated for API 16

2.3.6.1
Updated for API 15

2.3.6.0 03/13/16
Updated Destro staff Item IDs. (ZOS changed two of the staff line IDs)

2.3.5.4 03/07/16
Updated to API version 14 (1.9)

2.3.5.3 11/02/15
Updated for ESO v2.2.4

2.2.5.2 10/22/15
Removed errant debug code left behind by the coding gnomes.
Thanks to Synozeer for noticing this!

2.3.5.1 10/20/15
Adjusted Gear Change UI placement for API 1.9 (100013) for ESO 2.2

2.3.5.0 10/11/15
Fixed an issue with the remaining Destro skills that change based
on the weapon in hand.

2.3.4.0 10/04/15
Fixed an issue with Destro Impulse line not saving.
Fixed a double for do loop that doubled the messages being sent to
the API. The API is sending even more duplicates causing the
excessive message notice.

2.3.3.2.b 05/01/15 Ravalox
Reviewed addon package and changed all references
to Wykkydgaming contact info to ExodusCode addon group.
Released into wild as GA v2.3.3.2

2.3.3.2.a 04/30/15 Ravalox
Located issue with compass adjustment code.
(Code changed from previous version, when no change was required)
Archived Files (44)
File Name
Version
Size
Uploader
Date
2.3.6.3
96kB
Ravalox Darkshire
10/13/16 04:20 PM
2.3.6.2
96kB
Ravalox Darkshire
08/02/16 01:41 AM
2.3.6.1
96kB
Ravalox Darkshire
06/04/16 01:06 AM
2.3.6.0
96kB
Ravalox Darkshire
03/13/16 06:45 PM
2.3.5.4
96kB
Ravalox Darkshire
03/08/16 12:43 AM
2.3.5.3
96kB
Ravalox Darkshire
11/02/15 10:07 AM
2.3.5.2
100kB
Ravalox Darkshire
10/23/15 08:03 PM
2.3.5.1
97kB
Ravalox Darkshire
10/21/15 06:41 PM
2.3.3.3
93kB
Ravalox Darkshire
08/31/15 07:38 AM
2.3.3.2
83kB
Ravalox Darkshire
06/05/15 02:22 AM
2.3.3.1
83kB
Wykkyd
03/04/15 06:36 AM
2.2b (live+pts)
122kB
Wykkyd
01/31/15 11:38 AM
2.2 (live+pts)
122kB
Wykkyd
01/30/15 11:46 PM
2.0.1.1
83kB
Wykkyd
11/04/14 05:03 PM
2.0.0.1
83kB
Wykkyd
11/04/14 06:56 AM
2.0
83kB
Wykkyd
11/03/14 07:43 AM
1.9.27.1
82kB
Wykkyd
09/27/14 12:29 PM
1.9.24.1
81kB
Wykkyd
09/24/14 07:59 PM
1.9.23.1
81kB
Wykkyd
09/23/14 05:56 PM
1.9.18.1
78kB
Wykkyd
09/18/14 07:33 PM
1.9.17.1
111kB
Wykkyd
09/17/14 04:12 PM
1.9.16.2
111kB
Wykkyd
09/16/14 07:20 PM
1.9.16.1
111kB
Wykkyd
09/15/14 03:15 PM
1.9.15.1
111kB
Wykkyd
09/14/14 02:34 PM
1.9.13.2
110kB
Wykkyd
09/13/14 07:27 AM
1.9.13.1
110kB
Wykkyd
09/12/14 07:30 PM
1.9.12.3
110kB
Wykkyd
09/12/14 06:10 PM
1.9.12.2
76kB
Wykkyd
09/12/14 05:29 AM
1.9.12.1
76kB
Wykkyd
09/12/14 03:42 AM
1.9.11.1
75kB
Wykkyd
09/11/14 03:08 PM
1.9.7.1
74kB
Wykkyd
09/07/14 10:30 AM
1.9.6.3
74kB
Wykkyd
09/06/14 03:25 PM
1.9.6.2
74kB
Wykkyd
09/06/14 11:02 AM
1.9.6.1
74kB
Wykkyd
09/06/14 08:45 AM
1.9.5.1
88kB
Wykkyd
09/05/14 05:47 PM
1.9.4.2
88kB
Wykkyd
09/04/14 12:04 PM
1.9.4.1
88kB
Wykkyd
09/04/14 12:06 AM
1.8.25.5
14kB
Wykkyd
08/25/14 09:21 PM
1.8.25.4
14kB
Wykkyd
08/25/14 08:49 PM
1.8.25.3
14kB
Wykkyd
08/25/14 08:44 PM
1.8.25.2
15kB
Wykkyd
08/25/14 06:05 PM
1.8.25.1
15kB
Wykkyd
08/25/14 05:38 PM
1.8.24.1
14kB
Wykkyd
08/24/14 03:46 PM
1.8.5.2
14kB
Wykkyd
08/05/14 07:26 PM


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Unread 08/30/14, 12:38 PM  
Mastengwe

Forum posts: 2
File comments: 9
Uploads: 0
Originally Posted by Gwrtheyn
very nice addon

got a little bug with full gear + 2 skillbar changes

gear1 Single Target dps + 2 skillbars
gear2 AoE set + 2 skillbars

(some skills in both skillbars,some not)

if switching(macro) with qbar1 active then weapon swapping,some skills in qbar2 do not get changed(even after 5-7 weapons switches)

looked into it,ABT.lua -> GetSlotName( s ) to test allowSwap,if allowSwap changed to always true it works
prob seems old skillbar1 2skill skill matches new skillbar2 skill2,so the skill2 get not updated(aka GetSlotName gets only data from current qbar,but if switching 2 qbars at a time it seems not to help)

Exact same issue. If I swap from resto/bow to DW/bow, the resto skill in slot 4 and the ultimate skill carries over to the other set. I've changed it and saved every time, and nothing changes it. Every time I swap, I have to fix this.
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Unread 08/30/14, 06:36 AM  
Mastengwe

Forum posts: 2
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Uploads: 0
Completely broken

Since the update, weapon swap has me firing daggers with my bow, and equipping bow and resto staff at the same time. I have remade all my sets and saved them, reloaded ui, and even relogged. This is now completely unusable.

When I go from bow/resto to bow/DW, my daggers are invisible until I swap to the bow, then I'm firing daggers instead of the bow and the bow becomes invisible. I also get the "No item found to unequip" error, but all my slots are full and saved.

Is this fixable?

(edit: when I swap using the icon in the skills menu, it fixes it and sets back to normal, does this mean that your addon is trying to do it too fast?)

(edit 2: Found a strange fix: Swapped weapon 1 to weapon 2's slot and rebuilt my skills accordingly- and all is fine. I guess it didn't like the bow in slot 1 for some reason).
Last edited by Mastengwe : 08/30/14 at 07:14 AM.
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Unread 08/29/14, 04:24 PM  
Gwrtheyn

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"
Save bar 1 to: ACME
Save bar 2, also to: ACME
Have the macro change SKILLS to: ACME"

the way i done it

ACME(current) skillbar1 skill2 Funnel Health
ACME02 skillbar2 skill2 Funnel Health(allowSwap false,but Crippling Grasp in this slot,so it gets not changed)
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Unread 08/29/14, 08:02 AM  
Wykkyd
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Originally Posted by Gwrtheyn
very nice addon

got a little bug with full gear + 2 skillbar changes

gear1 Single Target dps + 2 skillbars
gear2 AoE set + 2 skillbars

(some skills in both skillbars,some not)

if switching(macro) with qbar1 active then weapon swapping,some skills in qbar2 do not get changed(even after 5-7 weapons switches)

looked into it,ABT.lua -> GetSlotName( s ) to test allowSwap,if allowSwap changed to always true it works
prob seems old skillbar1 2skill skill matches new skillbar2 skill2,so the skill2 get not updated(aka GetSlotName gets only data from current qbar,but if switching 2 qbars at a time it seems not to help)
Are you using 1 skill set to swap bot skill bars? You should be. I've had reports of 2 skill sets not working on the same macro, and that's because I didn't design the system to work that way.

Save bar 1 to: ACME
Save bar 2, also to: ACME
Have the macro change SKILLS to: ACME
It'll prompt you to swap bars to continue loading.

If that is what you're already doing please let me know. If you were using 2 different saved skill sets in one macro, swap to this method and let me know if that fixes you.
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Unread 08/29/14, 07:44 AM  
Gwrtheyn

Forum posts: 0
File comments: 10
Uploads: 0
very nice addon

got a little bug with full gear + 2 skillbar changes

gear1 Single Target dps + 2 skillbars
gear2 AoE set + 2 skillbars

(some skills in both skillbars,some not)

if switching(macro) with qbar1 active then weapon swapping,some skills in qbar2 do not get changed(even after 5-7 weapons switches)

looked into it,ABT.lua -> GetSlotName( s ) to test allowSwap,if allowSwap changed to always true it works
prob seems old skillbar1 2skill skill matches new skillbar2 skill2,so the skill2 get not updated(aka GetSlotName gets only data from current qbar,but if switching 2 qbars at a time it seems not to help)
Last edited by Gwrtheyn : 08/29/14 at 07:45 AM.
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Unread 08/27/14, 04:10 PM  
Ravenslock

Forum posts: 4
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Do not feel pressed to do stuff at all, just do it when you feel you can. Thanks again for everything.
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Unread 08/27/14, 07:22 AM  
Wykkyd
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Originally Posted by Wykkyd
Originally Posted by Ravenslock
Hi, I updated the addon and it works perfectly except when I press the "Go naked" button to unequip everything before a suicide!
I get this error.



http://s22.postimg.org/ffziq4l4h/Scr...826_135135.png
DOH!!!

I will fix this tonight. I also have a few small performance tweaks to make this even better (I ran out of time last night).
Got derailed with tending the wife & kids last night. She had a fibromyalgia flair up... I'll try to get to this tonight, though. Sorry for the delay. I know how much some of you like to go nekkid.
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Unread 08/26/14, 10:06 AM  
Lumber

Forum posts: 0
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Originally Posted by Wykkyd
Use Full Immersion. It has a keybind to toggle helm display (and some other very nice settings like showing helm in combat, or smart hide of the target reticle which really cleans up the screen with no functionality loss... it can also hide the Alert window at the top right of the screen, etc).
Oh, not thought to look there, thank you for reply !
Last edited by Lumber : 08/26/14 at 10:07 AM.
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Unread 08/26/14, 09:03 AM  
Wykkyd
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Originally Posted by Lumber
Hi Wykkyd,

I have a small request to work around a graphical bug in the game.

Can you add a slash command for the tweak to toggle display of the helmet (for example "/wf Helmet" or whatever you want), and permit us to include this command in macros ?

The bug is still present, and with this command I could add it in end of my gears macros or make a macros just with this option, to be sure the right gear is displayed on my char.

I don't know if my request is clear, but if you see what I mean it would be really great.

In any case thx a lot for your work and your previous updates, I greatly appreciate them.

Regards
Use Full Immersion. It has a keybind to toggle helm display (and some other very nice settings like showing helm in combat, or smart hide of the target reticle which really cleans up the screen with no functionality loss... it can also hide the Alert window at the top right of the screen, etc).
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Unread 08/26/14, 09:02 AM  
Wykkyd
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Originally Posted by Ravenslock
Hi, I updated the addon and it works perfectly except when I press the "Go naked" button to unequip everything before a suicide!
I get this error.



http://s22.postimg.org/ffziq4l4h/Scr...826_135135.png
DOH!!!

I will fix this tonight. I also have a few small performance tweaks to make this even better (I ran out of time last night).
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Unread 08/26/14, 08:13 AM  
heyguyslol
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Forum posts: 24
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Tested this new update this morning and WOW everything works including Jewelry, THANK YOU so much. I did run into one problem but its not exactly a problem with Outfitter itself but more of a server side issue with Zos.

I have found that if u bind hotkeys to an addon and later either remove the addon or update it that the hotkeys when remapped in the controls section will not save. To fix this you need to load the previous addon, open up controls and unbind the hotkeys (do this for all chars).

Then log out remove the addon and load the new addon, log back in, go to controls re-bind your hotkeys and they should now save. Again this is not a problem with Outfitter but more of a server side issue of how Zos has coded the hotkeys for each of your chars.

Thanks again for getting this to work, my only concern now is update 1.4 will break all this again : (
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Unread 08/26/14, 07:12 AM  
Ravenslock

Forum posts: 4
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Hi, I updated the addon and it works perfectly except when I press the "Go naked" button to unequip everything before a suicide!
I get this error.



http://s22.postimg.org/ffziq4l4h/Scr...826_135135.png
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Unread 08/26/14, 07:00 AM  
Lumber

Forum posts: 0
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Hi Wykkyd,

I have a small request to work around a graphical bug in the game.

Can you add a slash command for the tweak to toggle display of the helmet (for example "/wf Helmet" or whatever you want), and permit us to include this command in macros ?

The bug is still present, and with this command I could add it in end of my gears macros or make a macros just with this option, to be sure the right gear is displayed on my char.

I don't know if my request is clear, but if you see what I mean it would be really great.

In any case thx a lot for your work and your previous updates, I greatly appreciate them.

Regards
Last edited by Lumber : 08/26/14 at 07:12 AM.
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Unread 08/26/14, 04:15 AM  
Ravenslock

Forum posts: 4
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I have updated teh game and downloaded the addon. Everything works almost perfect even after 20 weapon - skills swaps. I stil get some messages of "no item found to unequip" and "iitem cannot be equipped in that slot", I have deleted soem old sets and checked - rebuild everyone I use.
Do you know why sometimes we swap our equip and weapon and we appear wiht cloth on us instead of plate and with a bow instead of a staff? it is weird looking, rofl.

Thanks alot for your effort, this one is one of the most importan addons I use and makes the game much better.

/bow
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Unread 08/25/14, 08:51 PM  
Wykkyd
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Originally Posted by Ravenslock
I have updated the addon just now, for the first minutes it works ok and all goes to its slot.
After I swap sets for 10 times, waiting 30 seconds after each swap, I am not able to complete ANY swap of set+skill even after repeated reloadUIs. Only closing the game ALT+F4 solves it for a bit, or EXITING the BANK, while the char hits the door the sets loads partially and it is mixed.
Should be fixed with 1.8.25.4. The in-game UnequipItem command was just getting stuck. So I've changed how I do things, again, to try and prevent that sticking. 4th time's a charm?
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