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Orsinium (2.2.4)
Updated:11/06/15 01:31 PM
Created:05/25/14 08:46 AM
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Total downloads:31,715
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Categories:Discontinued & Outdated, Group, Guild & Friends, Mail, RolePlay
TESO Ingame Messenger - TIM  Popular! (More than 5000 hits)
Version: 5.65
by: Sternentau [More]
*superseded by TOM* -> download and use TOM - Tamriel Online Messenger from here


Never miss an important message!


We all have discovered a weakness in TESO... the ingame chat management.
Nearly everyone of us has missed a whisper because we were in combat or distracted by anything special.
Seconds later the chat has faded out or shifted up by messages and spam and we never take notice about.

This now comes to an end!
TIM - the TESO Ingame Messenger will keep your messages and set you on alert.

It does not matter if there is an incoming whisper, a call from the guild or a party message that arrives... TIM will keep an eye to all game channels until your return
Depending on your setup, TIM will open automatically or you will be noticed by a flashing sign if anything has happen while you was away - let TIM take the responibility not to miss anything important.

For guild masters and active guild members there are now many guild functions implemented as display status, jump to guildmember, mail to guild member, whisper to guild member, and more other

Within the catacombs of TIM you may store Scrolls of your own text and post them to the chat - great for roleplay and trade

Hint: For sure you will have to open or close TIM often in future - so i would recommend you to create a keybinding for this action (i would suggest the F12 key i.e). Guild masters would bind another key (F11) to the guild functions and a third one for the catacombs


What are the features?

At this time there is implemented:
- separated channel recordings (party, zone, guild)
- separated speech channel (say, yell)
- separated tab for each whisper (one per person/account)
- self-prepared messages for roleplay or trade (catacombs)
- rotate through discussions (keyBind able)
- magic messages (dynamic channels with messages selected by keywords from ALL channels)
- every channel can be set to alert if a message arrives (default is whisper/party only)
- you may setup TIM to open automatically if an important message arrives
- TIM will close immediately if you are entering combat
- you may answer a channel by a simple click (answering via chat window because addons are forbidden to talk)
- messages will survive a UI reload or relog (even if you are disconnected by the server)
- resizeable in settings or predefined with command /tim <n> (where <n> is a number from 0-5)
- your personal window size may saved using "/tim <n> SAVE" (where <n> is a number from 6 to 9)
- guildmaster functions now implemented within a separated guild function window
- display status, jump to guildmember, mail to guild member, whisper to guild member, dismiss guild member implemented
- all guilds separated shown in the guild functions window
- a target scanner and mail functions helps to simplify guild advertisements
- localized for german and english clients


I hope, TIM will be able to help and enthuse you
see you all in Tamriel!


Sternentau


------------------------------------------------

* ersetzt durch TOM * -> download and use TOM - Tamriel Online Messenger from here


Nie wieder eine wichtige Nachricht verpassen!

Leider muessen wir alle eine besondere Schwäche von TESO miterleben - den Chat im Spiel.
Beinahe jeder von uns hat schon einmal eine wichtige Fluesternachricht verpasst, weil er gerade im Kampf oder anderweitig abgelenkt war.
Einige Sekunden spaeter sind diese wichtigen Zeilen verschwunden oder durch Spam nach oben in die Unsichtbarkeit geschoben.

Dies hat nun ein Ende!
TIM - der TESO Ingame Messenger bewahrt Deine Nachrichten auf und wird Dich alarmieren.

Es ist egal ob eine Fluesternachricht, ein Gildenchat oder eine Gruppennachricht eintrifft, TIM hat bis zu Deiner Rueckkehr ein Auge auf alle Nachrichtenkanaele.
Je nach Deiner Konfiguration wird TIM automatisch öffnen oder ein blinkendes Symbol zeigen, wenn waehrend Deiner Abwesenheit etwas Wichtiges hereingekommen ist - ueberlasse TIM die Verantwortung, wachsam zu sein.

Gildenmeister und aktive Gildenmitglieder verfuegen nunmehr über implementierte Gildenfunktionen wie Status anzeigen, Sprung zum Gildenmitglied, Guildennachricht senden, Gildenmitglied anfluestern und mehr

In den Katakomben von TIM kannst Du Deine eigenen Schriften (Nachrichten) für das Roleplay oder den Handel aufbewahren

Ein Tip: Ihr werdet sicher TIM oefters oeffnen oder schliessen wollen - legt Euch hierfuer eine Schnelltaste über die Steuerungseinstellungen an - ich empfehle z.B. F12. Gildenmeister werden die Gildenfunktionen an eine weitere Taste (F11) binden wollen und vielleicht eine dritte für die Katakomben


Was ist bereits alles moeglich?

Implementiert ist derzeit:
- Getrennte Kanaele (Gruppe, Zone, Gilde)
- Getrennte Sprachkanaele (sprechen, rufen)
- Getrennte Tabs für jedes Gespraech (einer pro Person/Account)
- selbsterstellte Nachrichten fuer das Roleplay oder den Handel (Katakomben)
- Durch Diskussionen rotieren (keyBinding moeglich)
- Magische Nachrichten (dynamische Kanaele mit Nachrichten, welche über Schlagworte aus ALLEN Kanaelen ausgewaehlt werden)
- alle Kanaele können den Alarm bei Nachrichteneingang setzen, wenn sie so konfiguriert sind
- TIM wird sofort schliessen, wenn der Spieler in einen Kampf eintritt
- Antworten funktioniert mit einem einzelnen Klick - allerdings via Chat (da AddONs keine Nachrichten senden duerfen)
- gespeicherte Nachrichten ueberdauern auch einen UI Reload oder gar Relog (sogar, wenn der Server die Verbindung trennt)
- Fenstergroesse einstellbar im Setup oder vordefiniert mit /tim <n> (wobei <n> eine Zahl von 0-5 ist)
- Eigene Fenstergroessenkönnen jetzt mit "/tim <n> SAVE" gespeichert werden (wobei <n> eine Zahl von 6-9 ist)
- Gildenmeister Funktionen sind jetzt ueber ein eigenes Fenster implementiert
- Status anzeigen, zum Gildenmitglied reisen, Post an Gildenmitglieder senden, Gildenmitglieder anfluestern und der Gilde verweisen sind jetzt implementiert
- alle moeglichen 5 Gilden sind in den Gildenfunktionen separat gehalten
- Ein Spieler-Scanner mit Mailunterstützung helfen bei der Gildenwerbung
- Lokalisierung derzeit verfuegbar für deutsch und englisch


Ich hoffe,TIM wird Euch helfen und begeistern können
Bis bald in Tamriel!


Sternentau
version 5.6 (Eladriel)
- adjusted to meet ESO Orsinium


version 5.5 (Eladriel)
- adjusted to meet ESO Update 5
- clipboard functions removed


version 5.2 (Genesis)
- adjusted channel recognition to catch a bug with incoming guild messages


version 5.1 (Genesis)
- adjusted to meet ESO version 1.4.4.1055250


version 5.0 (Genesis)
- Major release: All primary functions are in place and working
- applied all remaining bug fixes (design, sliders, localization)

============================================================

version 4.98 (Tamlorn)
- link handlers are back on duty now
- adapted to ESO Update 4 (1.4.3.1053720)
- updated: TIM'ish language (experimental)


version 4.96 (Tamlorn)
- removed link handlers to avoid an error caused by the vanished "ZO_ChatSystem_OnLinkClicked()" function


version 4.95 (Tamlorn)
- adapted to ESO Update 4 (1.4.3.1053420)
- introduced: TIM'ish language (experimental)


version 4.91
- fixed: TIM missed to translate the accountname into the actual charactername


version 4.9 (Alanel)
- added functions to copy messages into the clipboard for later use


version 4.85 (Cyrodiil)
- no functional changes, fixed a typo within the english settings menu


version 4.8 (Cyrodiil)
- added an option not to auto close TIM while in combat
- fixed a bug (introduced with v4.7) - caused TIM to crash if loading the very first time


version 4.7 (Tamriel)
- alert options now configurable for each guild
- added guild member status changes (reportable for the primary guild)
- added a (key bindable) target scan to simplify guild advertisements
- added a interface to catacombs and mail onto the target scan


version 4.65 (Auridon)
- fixed bug within the catacomb DEBUG system (tnx, Raydir)


version 4.6
- fixed: TIM missed to close while chattering
- added keybinding option to fast logout


version 4.5 (Glenumbra)
- catacombs introduced... define your own messages for RP or trade!
- magic messaged bug fixed


version 4.4 (Itanica)
- adjusted to meet Update 3 (1.3.3.1030803)


version 4.3 (Tambrium)
- maximum magic messages raised from 6 to 30
- name of the sender is now included in magic message selection
- an omit field is now available to exclude words in magic message selection
- discussion history introduced, you may now rotate through your last discussions
- discussion history size adjustable from 7 to 25
- TIM is now showing up the discussion you posted your last message (configurable)
- color for guild officer's chat adjusted


version 4.2
- TIM now holds guild officer chat in a separated channel near guild channel


version 4.1
- adapted to ESO 1.2.6.1023773 (no functional changes)


version 4.0
- no more open bug reports - debug code removed
- proudly presenting the first non-beta version!!

============================================================

version 3.9b
- no functional changes
- upgraded to LibAddonMenu version 2.0
- adapted to ESO version 1.2.3.1010888
- zenimax changed savedvariablesformat, so TIM is no longer able to find old data - but they are still there (you may decide to delete your tim.lua file located within the savedvariables directory to clean up the garbage)


version 3.8b
- no functional changes, code implemented to investigate/catch a reported bug


version 3.7b
- no functional changes, fixed a bug introduced with version 3.6b


version 3.6b
- you may now answer by rightclicking the name within the left side of the main window
- refreshbutton within guildfunctions now works
- added guildfunction "subject>guildchat", "message>guildchat", "subject>zone", "message>zone"
- added guildfunction "subject>DE", "message>DE", "subject>EN", "message>EN",
- added guildfunction "subject>FR", "subject>say","message>say","subject>party","message>party"


version 3.5b
- guildmaster functions now implemented within a separated guild function window
- display status, jump to guildmember, mail to guild member, whisper to guild member, dismiss guild member implemented
- all guilds separated shown in the guild functions window
- player links within TIM are now shown as links (included in brackets)
- your personal window size may saved using "/tim <n> SAVE" (where <n> is a number from 6 to 9)


version 3.4b
- window now sizeable in settings or with fastcommand "/tim x"
- TIM now aware of guild changes
- fixed a misplaced slider bug


version 3.3b
- no functional changes, update to investigate a reported bug


version 3.2b
- certain channels can now be hidden from display
- fixed bracket bug within magic messages
- background transparency is now adjustable
- done some cosmetics to the window and the code


version 3.1b
- accountnames now adjusted to charnames in guildchannels
- added some info-tooltips


version 3.0b
- have to change another global name (will unfortunately reset all stored messages and settings)


version 2.7b
- fixed an incompatability with some addons caused by using same global names


version 2.6b
- fixed a bug crashing TIM if there are leading/ending or double brackets within the message text


version 2.5b
- introduced magic messages
- added some tooltips


version 2.4b
- links in TIM are now clickable


version 2.3b
- fixed a bug within the garbage collection
- added mousewheel support to scroll the messages


version 2.2b
- emote messages now recorded within the /say channel


version 2.1b
- Channels no longer recorded if set to ignore


version 1.9b
- TIM no longer opens automatically on own messages


version 1.8b
- initial release
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Unread 06/11/14, 08:36 AM  
Halorin

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This new update looks great! Can't wait to try it out. I wish there was a way for this to replace the normal chat window.
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Unread 06/11/14, 04:54 AM  
Sternentau
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TESO Ingame Messenger - TIM

Greetings to all,

after a lot of hours breeding over the sourcecode... the next big update is online!

TIM now got a block of guild functions to assist guildmasters and active guild members.
You will notice an icon on TIMs main window or bind a key to the brandnew guild function window

See you in Tamriel!


Sternentau
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Unread 06/08/14, 01:56 AM  
Sternentau
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TESO Ingame Messenger - TIM

Originally Posted by DuchessOfKvetch
Next to your buttons on the bottom to "reply to", etc., a particular player, is it possible to make one for "jump to" (aka as "travel to player").
It will greatly add to the immersion, and I think for many of us, we won't even need to use the guild functions so much!

Servus worthy Duchess,

as you have noticed, the name of the sending player within the TIM window (after the timestamp) already IS a link to the player.
It executes the default functionality (send whilsper on left-click, otherwile open player menu). Only thing i missed is to put brackets [...] around... will become active in version 3.5

Nevertheless and unfortunately there is no option "travel to player" within the default ZO menu and so this is missing in TIM also.
Not an easy job because it would only work if you have marked a guild group as active. But even then TIM would not know to whom you want to travel (using the JumpToGuildMember(name) function).
Maybe the only way would be to open a separated window with all guild members online - so man could choose one to fast-travel...

I will take your idea, but maybe it will last some versions to get it into life.
Thank you for the feedback!


Sternentau
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Unread 06/07/14, 09:14 AM  
DuchessOfKvetch

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One more request!

Next to your buttons on the bottom to "reply to", etc., a particular player, is it possible to make one for "jump to" (aka as "travel to player").

Obviously this would only work for those who are friends or in a guild of yours. But it is another time saver. If we are talking to a party member, guildmate, etc., and need to teleport to be in their phase, we can save the trouble of needing to open the guild roster or friends list this way.

It will greatly add to the immersion, and I think for many of us, we won't even need to use the guild functions so much!
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Unread 06/06/14, 05:27 PM  
Sternentau
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TESO Ingame Messenger - TIM

Greetings,

this night i proudly present the first preflight version of TIM.

It was a challenge to make TIM resizeable and aware of player guild changes, but i think it is finished in good health.
Most of the work is done and my to-do-list nearly clean.

Lets see if TIM makes it to fly


Sternentau
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Unread 06/06/14, 03:05 PM  
kaco76

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Originally Posted by Sternentau
Originally Posted by kaco76
After some time I am getting the following error:
The only thing I can see is I am not going near a chat tab for a long time but the error stops after I cycle through the tabs.
Servus kaco76,

strange. While executing this line there should not be a nil variable.
I have changed the code there to catch the bug hopefully.

Please download the adjusted version 3.3 and tell me if the error persists.
Thank you for the report.


Sternentau
Howdy,

Just wanted to let you know been playin for a few hours now and no bug yet.
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Unread 06/06/14, 04:11 AM  
Sternentau
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Originally Posted by kaco76
After some time I am getting the following error:
The only thing I can see is I am not going near a chat tab for a long time but the error stops after I cycle through the tabs.
Servus kaco76,

strange. While executing this line there should not be a nil variable.
I have changed the code there to catch the bug hopefully.

Please download the adjusted version 3.3 and tell me if the error persists.
Thank you for the report.


Sternentau
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Unread 06/05/14, 09:48 PM  
kaco76

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After some time I am getting the following error:


The only thing I can see is I am not going near a chat tab for a long time but the error stops after I cycle through the tabs.
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Unread 06/05/14, 08:35 PM  
kaco76

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Awesome stuff thanks for the show/hide option.

Forget my comment about normal chat I just made it as small as possible and moved it away.
Last edited by kaco76 : 06/05/14 at 08:51 PM.
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Unread 06/05/14, 06:18 PM  
Halorin

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Also! I've helped to spread the word about your addon and how it can help the RP community.

TESO Ingame Messenger

Thanks so much for putting this addon together.
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Unread 06/05/14, 05:05 PM  
Halorin

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Re: Re: UI Error

Originally Posted by Sternentau
Originally Posted by Halorin
I've noticed that if I use brackets in one of the blue squares, upon next login I get this error.

Servus Halorin,

this da@#&§mn well-known bracket bug. Unbelieveable - this is the second time it catches me
Yes, version 3.2 will cure this bug. It's nearly finished and i will upload it in a couple of minutes.

Thank you for this bugreport - it arrived just in time


Sternentau
Oh awesome!

Did a full uninstall and reinstall! Bug's fixed. Thanks so much for the quick fix. Really enjoying this addon.
Last edited by Halorin : 06/05/14 at 05:43 PM.
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Unread 06/05/14, 01:49 PM  
Sternentau
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Re: UI Error

Originally Posted by Halorin
I've noticed that if I use brackets in one of the blue squares, upon next login I get this error.

Servus Halorin,

this da@#&§mn well-known bracket bug. Unbelieveable - this is the second time it catches me
Yes, version 3.2 will cure this bug. It's nearly finished and i will upload it in a couple of minutes.

Thank you for this bugreport - it arrived just in time


Sternentau
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Unread 06/05/14, 07:18 AM  
Halorin

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UI Error

Hello! Really liking this addon and its potential to help RPers conduct DM events with magic message filtering. I've encountered an error that I was hoping you would be able to work on. I've noticed that if I use brackets in one of the blue squares, upon next login I get this error.



Example:

I'll set a Red Square as DM, and the next blue square as [DM] so that tag shows up in the filtering. If I log out and log back in, I get this UI error and the TIM icon is back at the center of my screen. All of the Magic Message filtering is reset.

If I set the blue square to just DM, there is no UI Error, and the TIM icon is where I last left it.

Would it be possible to allow for brackets to persist past login?

Thanks!
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Unread 06/05/14, 04:42 AM  
Sternentau
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TESO Ingame Messenger - TIM

Originally Posted by exhuman79
1. Can you please make it resizable and change the font size? T
2. The alpha of the backround can it be adjustable?
3. When we have a message and the window pop up we press enter to reply. When we press enter can you make the window disapear and not pop up again every time the person we talk answers? We already seeing the chat at that moment and there is no need to see the same things in two places

Servus exhuman79,

1. Would be an idea - i will put it on my to-do-list
2. Yes, will come available with version 3.2
3. I think no

The point behind #3 is, that TIM is not aware what you are doing and if you have seen the new whisper.
Maybe you just left or are detract by other things... I think, best practice would be to leave TIM open while talking.
If you dislike that TIM pops up on incoming messages, you may switch off this feature within the settings - this is already possible.

Thank you for the suggestions


Sternentau
Last edited by Sternentau : 06/05/14 at 04:46 AM.
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Unread 06/04/14, 05:28 PM  
exhuman79
 
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1. Can you please make it resizable and change the font size? T
2. The alpha of the backround can it be adjustable?
3. When we have a message and the window pop up we press enter to reply. When we press enter can you make the window disapear and not pop up again every time the person we talk answers? We already seeing the chat at that moment and there is no need to see the same things in two places
Last edited by exhuman79 : 06/04/14 at 05:32 PM.
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