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Compatibility:
Scions of Ithelia (9.3.0)
Updated:04/21/24 12:28 PM
Created:09/05/14 11:54 AM
Monthly downloads:37,258
Total downloads:2,010,270
Favorites:947
MD5:
Categories:Bags, Bank, Inventory, Data Mods, ToolTip, Utility Mods
9.3.0
Inventory Insight  Updated this week!  Popular! (More than 5000 hits)
One Inventory to rule them all!
(Items from banks, house storage, and all of the characters on your account! All in one place.)

What does it do?
  • tracks everything in your characters' Bags, Bank, Guild Banks, CraftBag and Storage Chests
  • tracks items in House(s) (configurable)
  • keeps track of the Gold / AP / Telvar Stones / Writ Vouchers for each character
  • keeps track of the space used/available for each character
  • allows filtering your inventory by item type
  • lets you search the items by name, or by set name
  • adds data to item tooltip showing you where that item is located (all popups/tooltips, or only when over the Inventory Insight window)
  • Tracks information separately between NA and EU

Recently added features:
  • FCO Item Saver integration
  • Guild banks tracking is now separate between world servers
  • Jewelry filter is now on main bar (to match rest of base UI)

Library dependencies: (all are available here at ESOUI)

Backlog:
  • Track multiple accounts: Voodoo might be possible

Where do I send massive qtys of gold or mats (or not so massive)?
We gladly accept donations:
NA: @AssemblerManiac
EU: @manavortex
3.68

- Fix for when configured font is unavailable

3.67

- Updated for U41

3.66

- Update to address resizeToFitDescendents warnings

3.65

- Update to address regression for subcategory dropdown
- Removed MRL support

Because of those that do not wish to help find the mod causing the conflict I removed the MRL support. I can't troubleshoot it because I'm not using the same mods as those with the issue. It would have been nice to know which mod was causing the issue. I especially can't without a LibDebugLogger file that was created while they had the issue.

The necrom update has some bugs in it anyway that will do things as simple as break resizing windows. The fixes for some of these issues won't be included until the next incremental or update 39. So removing the MRL code will be helpful so that after the release of Necrom when someone realizes something is broken I won't have to hear people complain about it when the user has the issue because of other mods causing the conflict.

3.64

- Fix for Search inventories from Chat
- Jewellery no longer shows up when filtering armor

3.63

- Added tooltip to Deconstruction assistants

3.62

- Fix for moc with Lazy Set Crafter

3.61

- Update to tooltip localization for weapons

3.56, 3.58, 3.59, 3.60

- Update to address possible mismatching of items from any list of items
- Added nil checks for AGS when data rows are temporarily empty or switching between a guild that has listed items for sale and one that doesn't

The tooltip should be correct now for outdated mouse over controls. Added controls include Furniture Catalogue and CraftStore.

3.55

- Update to address possible mismatching of items when you right click on the UI from other mods like Awesome Guild Store

3.54

- Fix for Honestaly's report that the search box no longer works

3.53

- Pre PTS version

3.52

- Fix for IIfA: Search inventories issue that Neverlands reported

3.51

- Update to make the Up and Down arrow buttons for the scroll bar work to scroll the list because previously that was not defined.
- Holding Shift while clicking the Up or Down arrows or while scrolling the mouse will move the list by an increment of 10. Basically a Page Up/Page Down.
- Inventory Insight will no longer display the count for the last item viewed in the main UI for items in the MM window. Meaning if you looked at Acai Berries and had 1000 of them in your craft bag, everything in the MM window had 1000 for the tooltip. This only applied to new views and lists that didn't previously exist.
- You can now right click items to link the MM price from the Inventory Insight window

3.50

- Reworked tooltip font routines for quickc's report
- Updated TLC in xml because of ZOS changes so currency and bag space popup isn't under the Inventory Insight window

3.49

- Fix for IIfATooltip.lua:104 attempt to index a nil value

3.48

- Fix for High Isle because of API changes (Kyzeragon)

3.47
- Baertram added some FCIS integration and fixed tooltips + API version

3.46
- Scootwork added Mythic quality. thank you! \o/

3.45
- various fixes, stability improvements, removed libstub, upgraded LibAsync dependency

3.30
- one last shot at keeping my sanity - more ordering issues taken care of

3.29
- solved fontlist=nil problem (ie: don't call stuff in the wrong order)

3.28
- thx @Baertram for fixing issues not occurring on my machine (nil font refs)

3.27
- search improvements (primarily for non-EN languages - thx @Baertram)
- new motifs added
- some basic internal var cleanup
- tooltip can now have the full font info set (face, size, effect), dropdown a pre-defined, or roll your own

3.26
- close button can now be set hidden (Inv Insight can still be toggled by key, or from settings)
- when you stop tracking a guild bank, all of it's items will be successfully removed from list
- tooltip (popup static and mouseover) now obey the "when to show IIfA data" settings
- Elsweyr style names added

3.25
- removed Jewelry from the Armor sub-tab
- now using numerics as keys in more places to improve speed
- runeboxes are now stored as an ID instead of a link to prevent embedded level info from causing phantom duplicates to show
- new min/max button to blend in better with overall theme

3.24
- worn indicator now has tooltip so you can see what it means
- when you right click an itemlink now, you can set the IIfA filter to the item name so you can quickly find it in the list. It also makes IIfA visible.

3.23
- tooltip font face now working
- tooltip size option removed - it's built into the font selection
- solved intermittent search text not finding anything (when text filter used, and changing main dropdown selection)
- works with api versions 100025 and 100026

3.22
- guild bank settings shouldn't be linked together anymore
- guild bank data delete followed by trying to change guildbank to On no longer causes script error
- housing item counts are no longer off by 1
- slight renaming of some of the main dropdown items
- add new dropdown item so you can see everything you own (everywhere except guildbanks)
- tooltips on dropdown items for clarity
- improved guild bank re-indexing speed

3.21
- removed LibMediaProvider. Fonts list now generated internally, and there are a lot more to choose from

3.20
- Jewelry filter added to main filter bar (old filter under armor still there for this version, will probably remove in next)
- Removed direct lib files, now DependsOn: LibStub LibCustomMenu LibMediaProvider-1.0 LibAsync LibAddonMenu-2.0
- Guild Bank settings now handled properly between world servers

3.17 - 3.19
- Bunch of improvements -> FCO Item Saver integration now works properly! Thanks Baertram and AssemblerManiac for making it work.
- Delete Character bug fixed
- Nil index exception removed

3.16
- Dropdown is now scrollable

3.15
- fixed the error on logout

3.14
- tooltip divider will now always match frame color (stolen or not)
- nailed down some icons

3.13d
- 'all banks' filter now includes the regular bank as well as the subscriber bank

3.13c
- Added another check against nil in IIfADataCollection.lua

3.13b
- Set Name Only button now hidden again when minimized
- added command "toggle" (/ii toggle") to show/hide the main frame like binding to a key

3.13a
- bad reference in settings adapter fixed

3.13
- line 519 error fixed
- heavy armor selected dropdown list has proper slots listed
- mouseover on equipped items shows proper counts for poisons and weapons, both mainhand and offhand
- gui layout issues fixed
- item detail dropdown filter back where it came from (more or less)
- debug info in datacollection line 104 moved to line 102 so user can debug better
- misc task removals to minimize background task occuring while user actively mousing

3.12
- Hotfixes

3.11
- Nil fixes and crash fixes
- Nailed down the dropdown for armor types

3.10
- Complete overhaul of stack tracking (thanks AssemblerManiac)
- Adjusted AddOn's code to cope with lockpicks not being lockpicks (they are sneaky like that)

3.09a +b
- Hopefully a fix for the exception

3.08, 3.09
- Tracking changes

3.07
- Shields no longer show up under weapon filter
- All (?) tracking working again
- List is refreshed after changes

3.06
- More fixes on how data is handled, also database reset
- Will now reliably not track house data if you turn it off

3.05
- Housing Storage now tracked properly and in tooltip overlay

3.04a
- More fixes on the housing storage. We'll tackle the containers next.

3.04
- Everything seems to work?

3.03+a
- More fixes!

3.02b
- Reupload and error fixes

3.02
- Fixed indexing of trait and style material. Further work in progress.

3.01
- Hopefully fixed the data collection issues
- Fixed an error when trying to unignore nothing

3.0
- supports housing storage
- supports tracking furnishings in houses - enable in the settings
- performance gain thanks to votan's libAsync

2.19
- LibCustomMenu update

2.18
- Better Ebonshadow icon

2.17
- API bump
- Fixed the occasional LUA error when opening a guild bank
- Added icons for Clockwork, Dreadhorn, Bloodforge, Apostle and Ebonshadow

2.16a
- about that startup thing - it's been tested now, and works properly

2.16
- startup code on fresh install no longer throw errors
- min/close buttons locked to top right corner instead of top label

2.15
- version # in addon is consistent again
- error in CharCurrencyTooltip.lua at line 120 should be gone
- Name changed to "Inventory Insight" - it's been outta the ashes long enough, but the directory will stay the same

2.14
- Works with Horns of the Reach
- Added AP and WV bank info and totals to Gold Info popup
- Added style info/textures/missing motifs for Telvanni, Hlaalu, and Redoran

2.13
- Changes for bank space related to ESO+ subscriber changes

2.12
- Changed the way the Missing Motifs feature works (creates link for achieve, and 2 options now)
- New right click options (filter by item name, filter by set name)
- Improved text search processing (a "-" in Twice-born star doesn't fail to find anything anymore)
- Added writ vouchers to Gold Info popup

2.11
- Right click options for Link to chat and missing motif processing (when you're trying to build a set before learning it OR already know it and are building a set for someone else)

2.9
- New setting (Search Set Names) to control how the text filter works. If on, typing in the search filter will also show items with set names (it's additive, so it works by item name OR set name).
- New item on the list GUI. Directly above the text search area, there's a checkbox "Filter on Set Name only". When checked, ONLY items from Named Sets (crafted or dropped) will appear in the list, and any text in the search box will be looked for only in set names, not the name of an item.

2.8
- Sub filters added for furnishing items (limited use until ZoS sets the item type properties correctly)
- Heavy hands now shows up again in the "All" list (Thanks Danno8)
- Several other misc items that were missing when filtered have returned

2.7a
Added a filter category for furnishing items

2.7
- existing filters fixed (they should all be working exactly as they should)
- added sub filter for Recipes - now lets you filter on Food, Blueprint, Praxis, etc.
- new icons for added motifs, updated motif text to match real names
- items are renamed at every login, and after reloadui. If you change language, the names on the items will now reflect that change, instead of only after one has been removed from everywhere and re-added

2.6
- unofficial release

2.5a
New icons for Maomer and Hollowjack

2.5:
- Nil reference in startup squashed
- When filtering by materials, style mats now show up
- When filtering by Armor, gloves now show up
- No longer an out of date AddOn
- Item counts when transferring into backpack now get updated (or out, when a count is changing and doesn't end up zero)

Still need to make it possible to track items OUT of backpack when count becomes zero. Also will be adding timed update to repaint the display if it's not hidden while bulk transfers are in progress.

2.3: Can now display currency across your characters.
New icons for Ebony and Ashlander Styles.

2.2: Code cleanup

2.1: Added subfilters

2.0a:
Included a minor bugfix where amounts wouldn't be displayed correctly at the crafting station

1.9:
Fixed the style textures again - also, style of worn items will now be displayed correctly! Yay!
Included LibCustomTitles.
Archived Files (107)
File Name
Version
Size
Uploader
Date
3.67
703kB
Sharlikran
03/11/24 09:56 AM
3.66
705kB
Sharlikran
11/23/23 03:06 PM
3.65
704kB
Sharlikran
05/21/23 11:48 AM
3.64
704kB
Sharlikran
04/20/23 02:40 PM
3.63
704kB
Sharlikran
03/27/23 07:40 PM
3.62
706kB
Sharlikran
02/18/23 04:45 PM
3.61
704kB
Sharlikran
01/16/23 11:29 AM
3.60
704kB
Sharlikran
12/17/22 08:59 PM
3.59
704kB
Sharlikran
12/16/22 10:42 PM
3.58
704kB
Sharlikran
12/16/22 08:13 PM
3.56
707kB
Sharlikran
12/15/22 11:17 PM
3.55
703kB
Sharlikran
11/20/22 04:43 PM
3.54
702kB
Sharlikran
08/22/22 10:19 AM
3.53
711kB
Sharlikran
07/31/22 08:52 AM
3.52
700kB
Sharlikran
06/12/22 02:08 PM
3.51
699kB
Sharlikran
06/11/22 04:19 AM
3.50
699kB
Sharlikran
06/08/22 04:33 PM
3.49
698kB
Sharlikran
06/07/22 07:43 PM
3.48
698kB
Sharlikran
06/07/22 04:33 PM
3.47b
723kB
manavortex
10/31/21 10:30 AM
3.47a
722kB
manavortex
10/31/21 10:22 AM
3.47
734kB
manavortex
10/31/21 08:09 AM
3.46
722kB
manavortex
12/26/20 05:44 PM
3.45
722kB
manavortex
08/01/20 05:29 AM
3.30
749kB
AssemblerManiac
10/21/19 10:58 PM
3.29
750kB
AssemblerManiac
10/21/19 09:24 AM
3.28
750kB
AssemblerManiac
10/18/19 10:24 PM
3.27
750kB
AssemblerManiac
10/18/19 11:52 AM
3.26
742kB
AssemblerManiac
05/17/19 07:23 AM
3.25
741kB
AssemblerManiac
04/09/19 11:45 AM
3.24
733kB
AssemblerManiac
02/25/19 11:16 AM
3.23
738kB
AssemblerManiac
02/13/19 09:21 AM
3.22
730kB
AssemblerManiac
11/09/18 08:38 AM
3.21
727kB
AssemblerManiac
10/14/18 12:12 AM
3.20
727kB
AssemblerManiac
10/13/18 09:49 AM
3.19a
734kB
manavortex
09/02/18 08:28 AM
3.19
720kB
manavortex
08/31/18 01:33 PM
3.19
720kB
manavortex
08/31/18 01:33 PM
3.16
720kB
manavortex
04/14/18 01:07 PM
3.14
743kB
manavortex
03/25/18 08:01 AM
3.13d
716kB
manavortex
03/09/18 01:22 AM
3.13c
712kB
manavortex
03/08/18 08:47 AM
3.13c
712kB
manavortex
03/08/18 01:30 AM
3.13b
712kB
manavortex
03/07/18 12:55 AM
3.13a
712kB
AssemblerManiac
03/06/18 10:52 AM
3.13
712kB
manavortex
03/06/18 02:04 AM
3.11
743kB
manavortex
02/28/18 11:35 AM
3.10
743kB
manavortex
02/27/18 03:15 PM
3.09b
716kB
manavortex
02/27/18 01:09 AM
3.09a
716kB
manavortex
02/26/18 05:45 AM
3.09
716kB
manavortex
02/25/18 11:16 AM
3.07
715kB
manavortex
02/23/18 01:57 AM
3.06
715kB
manavortex
02/21/18 10:44 AM
3.05
715kB
manavortex
02/19/18 12:41 PM
3.04a
715kB
manavortex
02/18/18 10:22 AM
3.04
715kB
manavortex
02/17/18 07:25 AM
3.03a
714kB
manavortex
02/15/18 02:19 PM
3.03
714kB
manavortex
02/14/18 11:22 AM
3.02b
714kB
manavortex
02/14/18 08:12 AM
3.02a
714kB
manavortex
02/14/18 06:32 AM
3.02
707kB
manavortex
02/14/18 04:07 AM
3.01
707kB
manavortex
02/13/18 12:35 PM
3.0
707kB
manavortex
02/12/18 10:52 AM
2.19
696kB
manavortex
12/09/17 11:30 AM
2.18
695kB
manavortex
11/18/17 08:52 AM
2.18
696kB
manavortex
11/18/17 08:42 AM
2.17
707kB
manavortex
11/05/17 08:29 AM
2.16a
632kB
AssemblerManiac
08/18/17 01:23 PM
2.16
632kB
AssemblerManiac
08/18/17 09:05 AM
2.15
632kB
AssemblerManiac
08/15/17 01:00 PM
2.14
631kB
AssemblerManiac
08/15/17 10:46 AM
2.13
625kB
manavortex
06/01/17 02:34 PM
2.12
562kB
AssemblerManiac
05/11/17 10:10 PM
2.11
530kB
AssemblerManiac
04/16/17 09:38 AM
2.9
529kB
AssemblerManiac
03/07/17 10:40 AM
2.8
528kB
AssemblerManiac
03/01/17 09:02 AM
2.7a
506kB
manavortex
02/25/17 05:17 PM
2.7
528kB
AssemblerManiac
02/12/17 12:40 PM
2.5a
536kB
manavortex
10/21/16 07:58 AM
2.5
555kB
manavortex
10/20/16 08:48 PM
2.4
576kB
manavortex
09/27/16 03:25 PM
2.3
543kB
manavortex
08/26/16 09:52 AM
2.2
497kB
manavortex
08/18/16 01:43 PM
2.1
516kB
manavortex
08/03/16 10:34 AM
2.0a
670kB
manavortex
07/05/16 12:16 PM
2.0
670kB
manavortex
07/05/16 02:15 AM
1.9a
615kB
manavortex
05/01/16 03:21 PM
1.9
476kB
manavortex
04/03/16 10:48 PM
1.8
456kB
manavortex
01/09/16 10:12 AM
1.66
933kB
manavortex
11/05/15 02:50 PM
1.65
1MB
manavortex
11/04/15 06:30 AM
1.6
463kB
manavortex
11/03/15 11:49 AM
1.5a
466kB
manavortex
10/10/15 08:51 AM
1.5
467kB
manavortex
09/20/15 02:56 AM
1.4
467kB
manavortex
09/07/15 11:07 AM
1.3a
420kB
manavortex
04/25/15 08:34 AM
1.3
417kB
manavortex
04/25/15 04:13 AM
1.2
227kB
manavortex
03/12/15 12:23 PM
1.1
214kB
manavortex
12/17/14 10:35 AM
1.0
214kB
manavortex
11/22/14 08:01 AM
0.9a
254kB
manavortex
10/22/14 12:45 PM
0.9a
254kB
manavortex
10/22/14 12:41 PM
0.9
215kB
manavortex
10/07/14 08:03 AM
0.8a
214kB
manavortex
09/17/14 03:14 AM
0.8.1
214kB
manavortex
09/06/14 06:42 AM
0.8
211kB
manavortex
09/05/14 01:27 PM
0.8
212kB
09/05/14 11:54 AM


Post A Reply Comment Options
Unread 03/02/22, 01:32 PM  
shadow79
 
shadow79's Avatar

Forum posts: 0
File comments: 12
Uploads: 0
Error Messages 03/02/2022

I've gotten two error messages for IIfA today. They don't show up until I go into my inventory after that I lose all control of ESO and have to CTRL+ALT+DEL to get out of it. I've tried to reinstall it but the problem persists. Has anyone else gotten these or know a fix for them? TIA

------------------------------------------------------------------------------------------------------------------------
user:/AddOns/IIfA/IIfABackpack.lua:368: operator + is not supported for number + string
stack traceback:
user:/AddOns/IIfA/IIfABackpack.lua:368: in function 'itemSum'
user:/AddOns/IIfA/IIfABackpack.lua:424: in function 'IIfA:UpdateScrollDataLinesData'
user:/AddOns/IIfA/IIfABackpack.lua:541: in function 'IIfA:RefreshInventoryScroll'
user:/AddOns/IIfA/IIfA_xml_adapter.lua:657: in function 'IIfA:RePositionFrame'
user:/AddOns/IIfA/IIfASceneFuncs.lua:115: in function 'IIfA:ProcessInventoryTabChange'
user:/AddOns/IIfA/IIfASceneFuncs.lua:47: in function 'callback'
/EsoUI/Libraries/Utility/ZO_CallbackObject.lua:107: in function 'ZO_CallbackObjectMixin:FireCallbacks'
/EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:143: in function 'ZO_SceneFragment:SetState'
/EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:152: in function 'ZO_SceneFragment:OnShown'
/EsoUI/Libraries/ZO_Scene/ZO_SceneFragmentTemplates.lua:59: in function '(anonymous)'
------------------------------------------------------------------------------------------------------------------------
user:/AddOns/IIfA/IIfABackpack.lua:368: operator + is not supported for number + string
stack traceback:
user:/AddOns/IIfA/IIfABackpack.lua:368: in function 'itemSum'
user:/AddOns/IIfA/IIfABackpack.lua:424: in function 'IIfA:UpdateScrollDataLinesData'
user:/AddOns/IIfA/IIfABackpack.lua:541: in function 'IIfA:RefreshInventoryScroll'
user:/AddOns/IIfA/IIfA_xml_adapter.lua:657: in function 'IIfA:RePositionFrame'
user:/AddOns/IIfA/IIfASceneFuncs.lua:99: in function 'IIfA:ProcessSceneChange'
user:/AddOns/IIfA/IIfASceneFuncs.lua:33: in function 'callback'
/EsoUI/Libraries/Utility/ZO_CallbackObject.lua:107: in function 'ZO_CallbackObjectMixin:FireCallbacks'
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:284: in function 'ZO_Scene:SetState'
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:434: in function 'ZO_Scene:OnTransitionComplete'
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:429: in function 'ZO_Scene: DetermineIfTransitionIsComplete'
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:351: in function 'ZO_Scene:OnSceneFragmentStateChange'
/EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:146: in function 'ZO_SceneFragment:SetState'
/EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:152: in function 'ZO_SceneFragment:OnShown'
/EsoUI/Libraries/ZO_Scene/ZO_SceneFragmentTemplates.lua:59: in function '(anonymous)'
------------------------------------------------------------------------------------------------------------------------
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Unread 02/03/22, 08:27 AM  
Damolann

Forum posts: 3
File comments: 11
Uploads: 0
Originally Posted by sonwon
Originally Posted by Damolann
I'm not exactly sure when it happened but sometime recently I no longer have tooltips showing me how many of an item are in house storage containers unless I'm actually in a container that has items I also have in my inventory or bank. I wasn't really paying that much attention the last couple of weeks because I was doing my event dailies and just logging off.


Any tips for figuring out how to fix this issue?
Two thoughts, I think there is a setting to not track house items and storage containers (Or the addon never tracked them?).

You may need to delete (rename maybe safer) the saved variable file in the saved variable folder to rebuild all of your inventories.

Maybe someone else has better suggestions.

Thanks but I tried renaming the saved variable file method and it didn't change anything.


The house options in the Settings is rather limited in that it seems to only determine if we're tracking furniture in houses, the ability to ignore or unignore specific houses to track for furniture.


Before the most recent event, the addon used to work all the time. I'm not sure if the update during that event messed something up or what happened.
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Unread 02/03/22, 07:18 AM  
sonwon

Forum posts: 0
File comments: 274
Uploads: 0
Originally Posted by Damolann
I'm not exactly sure when it happened but sometime recently I no longer have tooltips showing me how many of an item are in house storage containers unless I'm actually in a container that has items I also have in my inventory or bank. I wasn't really paying that much attention the last couple of weeks because I was doing my event dailies and just logging off.


Any tips for figuring out how to fix this issue?
Two thoughts, I think there is a setting to not track house items and storage containers (Or the addon never tracked them?).

You may need to delete (rename maybe safer) the saved variable file in the saved variable folder to rebuild all of your inventories.

Maybe someone else has better suggestions.
Report comment to moderator  
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Unread 02/03/22, 07:09 AM  
Damolann

Forum posts: 3
File comments: 11
Uploads: 0
I'm not exactly sure when it happened but sometime recently I no longer have tooltips showing me how many of an item are in house storage containers unless I'm actually in a container that has items I also have in my inventory or bank. I wasn't really paying that much attention the last couple of weeks because I was doing my event dailies and just logging off.


Any tips for figuring out how to fix this issue?
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Unread 01/30/22, 09:33 AM  
Maybe_so

Forum posts: 0
File comments: 2
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thank you for the hard work on the add-on - pretty much indispensable if you have multiple toons.

I do not know how you have set up the filters so I do not know if it would be hard to do or not, but would it be possible to add one that is all characters except the current one?

Reason for using it would be looking for all of something that is on other toons without having to go to each toon filter.
Last edited by Maybe_so : 01/30/22 at 09:34 AM.
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Unread 01/27/22, 09:44 PM  
jpor

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Can the Character Name order in the Bag Space list be changed?

I have re-ordered my characters in the main ESO load screen and would like the new order to match in Bag Space.

I looked in the .lua for II but did not see anything that looked like it would re-order the Bag Space list.

Thanks!
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Unread 12/27/21, 10:28 AM  
tim99
 
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In case someone else is close of going crazy because in the overview it just shows "IIfA" instead of the full name:





change the textfile "IIfA.txt" (with Notepad++ e.g.) from this:



to this:





And we are back to normal:
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Unread 11/25/21, 12:38 PM  
HuntGod

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Strange issue...when on seige in PVP.

So when I am in cyrodil and use a siege device, the II menu pops up in the middle of the screen and I can't close or move it. No clue why it opens when I go on seige but it's really frustrating.

Anyone else experience this?

I tried hotkeying a keystroke combo in keybinds to close it, but that doesn't work when on seige either...sigh.
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Unread 10/31/21, 07:42 PM  
Haavok

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Re: Re: UI Issues after 31-Oct-2021 update

Thanks Baertram for the suggestion. I uninstalled it from Minion & re-installed it & fixed the problem.


Originally Posted by Baertram
PLEASE Re-Install/re-download version 3.47(b) if you get error messages (and if the version ingame does not show 3.47 at the addon manager tooltip!!!)!
If you manually download and install addons (not using Minion): Make sure to delete the complete folder live/AddOns/IIfA before installing the new version so all files and subfolders are deleted and only files and folders from the current zip file get extracted!

As before post already said:
It seems that the wrong file was uploded to ESOUI for version 3.47.
Yes, the file is called "InventoryInsight-3.47.zip" but its "IIfA.txt" states version 3.19 and API Versions 100024 and 100025 which are quite old.

The zip archive was fixed meanwhile. Thanks mana


Originally Posted by Haavok
Hello,

Below are the errors I'm getting after updating the addon this morning:

Code:
Load[/EsoUI/Libraries/ZO_Templates/ScrollTemplates.xml(957)] (inherits): Error: Unable to find virtual object [ZO_InventorySearchBox].

user:/AddOns/IIfA/libs/LibCustomMenu/LibCustomMenu.lua:86: attempt to index a nil value
stack traceback:
user:/AddOns/IIfA/libs/LibCustomMenu/LibCustomMenu.lua:86: in function 'Submenu:Initialize'
|caaaaaa<Locals> self = [table:1]{}, name = "LibCustomMenuSubmenu" </Locals>|r
user:/AddOns/IIfA/libs/LibCustomMenu/LibCustomMenu.lua:78: in function 'Submenu:New'
|caaaaaa<Locals> self = [table:2]{__isAbstractClass = F}, object = [table:1] </Locals>|r
user:/AddOns/IIfA/libs/LibCustomMenu/LibCustomMenu.lua:648: in function 'OnAddonLoaded'
|caaaaaa<Locals> event = 65536, name = "LibDebugLogger" </Locals>|r

Failed to create control 'LibCustomMenuSubmenu'. Duplicate name.
Also: The addon still shows as "Out of Date" when you look at the list of addons under "Add-Ons", so I'm guessing a version # was missed somewhere.

These errors don't show after disabling the addon.
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Unread 10/31/21, 10:32 AM  
Baertram
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Re: UI Issues after 31-Oct-2021 update

PLEASE Re-Install/re-download version 3.47(b) if you get error messages (and if the version ingame does not show 3.47 at the addon manager tooltip!!!)!
If you manually download and install addons (not using Minion): Make sure to delete the complete folder live/AddOns/IIfA before installing the new version so all files and subfolders are deleted and only files and folders from the current zip file get extracted!

As before post already said:
It seems that the wrong file was uploded to ESOUI for version 3.47.
Yes, the file is called "InventoryInsight-3.47.zip" but its "IIfA.txt" states version 3.19 and API Versions 100024 and 100025 which are quite old.

The zip archive was fixed meanwhile. Thanks mana


Originally Posted by Haavok
Hello,

Below are the errors I'm getting after updating the addon this morning:

Code:
Load[/EsoUI/Libraries/ZO_Templates/ScrollTemplates.xml(957)] (inherits): Error: Unable to find virtual object [ZO_InventorySearchBox].

user:/AddOns/IIfA/libs/LibCustomMenu/LibCustomMenu.lua:86: attempt to index a nil value
stack traceback:
user:/AddOns/IIfA/libs/LibCustomMenu/LibCustomMenu.lua:86: in function 'Submenu:Initialize'
|caaaaaa<Locals> self = [table:1]{}, name = "LibCustomMenuSubmenu" </Locals>|r
user:/AddOns/IIfA/libs/LibCustomMenu/LibCustomMenu.lua:78: in function 'Submenu:New'
|caaaaaa<Locals> self = [table:2]{__isAbstractClass = F}, object = [table:1] </Locals>|r
user:/AddOns/IIfA/libs/LibCustomMenu/LibCustomMenu.lua:648: in function 'OnAddonLoaded'
|caaaaaa<Locals> event = 65536, name = "LibDebugLogger" </Locals>|r

Failed to create control 'LibCustomMenuSubmenu'. Duplicate name.
Also: The addon still shows as "Out of Date" when you look at the list of addons under "Add-Ons", so I'm guessing a version # was missed somewhere.

These errors don't show after disabling the addon.
Last edited by Baertram : 10/31/21 at 10:35 AM.
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Unread 10/31/21, 10:19 AM  
Snow

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It seems that the wrong file was uploded to ESOUI for version 3.47.
Yes, the file is called "InventoryInsight-3.47.zip" but its "IIfA.txt" states version 3.19 and API Versions 100024 and 100025 which are quite old.
In version 3.46 zip file the "IIfA.txt" file states version 3.46 and API Versions 100033 and 100034.
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Unread 10/30/21, 02:48 PM  
Neverlands
 
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Re: Re: Re: Re: Re: Search from inventory

Originally Posted by Neverlands
Originally Posted by sonwon
Originally Posted by Neverlands
thanks for the hint! I looked through the comments for the patched version but I can't find it - could you maybe provide me with the link?
Well it appears I was thinking of a different addon. The addon is mostly working for me. If you are having problems do a full purge of savedvariables and the addon and then reinstall and apply the edit per code95536 instructions. If that doesn't help then we will have to wait until a developer takes interest since the original author has gone missing.

Also, the addon appears to sometimes ignore junk inventory items and gear being worn (actually if you are wearing an item it isn't part of the inventory so this is likely intended).

Originally Posted by code65536
For people who have configured the tooltip information to show in the tooltip and not in a separate frame, you can fix the issue introduced in Update 29 this way:

Open IIfATooltip.lua
Go to line 297
Change TOOLTIP_GAME_DATA_MAX_VALUE to TOOLTIP_GAME_DATA_STOLEN


What changed in Update 29 is that they introduced a new enumeration: TOOLTIP_GAME_DATA_CHAMPION_PROGRESSION. So in the previous patch, when OnAddGameData was called with TOOLTIP_GAME_DATA_STOLEN (the previous max value), it would trigger the tooltip update. But in Update 29, the max value is now TOOLTIP_GAME_DATA_CHAMPION_PROGRESSION, and OnAddGameData is never called with TOOLTIP_GAME_DATA_CHAMPION_PROGRESSION for an item tooltip.

TL;DR: IIfA assumed that TOOLTIP_GAME_DATA_MAX_VALUE would always be valid for an item tooltip, but ZOS broke that assumption by adding a data type for CP 2.0 that doesn't appear in item tooltips.
Last edited by code65536 : 03/10/21 at 02:09 PM.
Thanks, I will try that
This solution worked for a while, but now it doesn't work with TOOLTIP_GAME_DATA_STOLEN nor with TOOLTIP_GAME_DATA_MAX_VALUE anymore.
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Unread 10/25/21, 03:49 PM  
Papre

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Housing inventory (ie. furniture) missing

This is a great add on, I use it daily and it's a must have. However, I have noticed recently (due to all the furniture drops for the witches festival and me wanting so see which house had what) that the furniture inside my houses is not listed anymore.
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Unread 10/10/21, 03:24 AM  
Neverlands
 
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Re: Re: Re: Re: Search from inventory

Originally Posted by sonwon
Originally Posted by Neverlands
thanks for the hint! I looked through the comments for the patched version but I can't find it - could you maybe provide me with the link?
Well it appears I was thinking of a different addon. The addon is mostly working for me. If you are having problems do a full purge of savedvariables and the addon and then reinstall and apply the edit per code95536 instructions. If that doesn't help then we will have to wait until a developer takes interest since the original author has gone missing.

Also, the addon appears to sometimes ignore junk inventory items and gear being worn (actually if you are wearing an item it isn't part of the inventory so this is likely intended).

Originally Posted by code65536
For people who have configured the tooltip information to show in the tooltip and not in a separate frame, you can fix the issue introduced in Update 29 this way:

Open IIfATooltip.lua
Go to line 297
Change TOOLTIP_GAME_DATA_MAX_VALUE to TOOLTIP_GAME_DATA_STOLEN


What changed in Update 29 is that they introduced a new enumeration: TOOLTIP_GAME_DATA_CHAMPION_PROGRESSION. So in the previous patch, when OnAddGameData was called with TOOLTIP_GAME_DATA_STOLEN (the previous max value), it would trigger the tooltip update. But in Update 29, the max value is now TOOLTIP_GAME_DATA_CHAMPION_PROGRESSION, and OnAddGameData is never called with TOOLTIP_GAME_DATA_CHAMPION_PROGRESSION for an item tooltip.

TL;DR: IIfA assumed that TOOLTIP_GAME_DATA_MAX_VALUE would always be valid for an item tooltip, but ZOS broke that assumption by adding a data type for CP 2.0 that doesn't appear in item tooltips.
Last edited by code65536 : 03/10/21 at 02:09 PM.
Thanks, I will try that
Last edited by Neverlands : 10/10/21 at 03:58 AM.
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Unread 10/06/21, 02:49 AM  
sonwon

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Re: Re: Re: Search from inventory

Originally Posted by Neverlands
thanks for the hint! I looked through the comments for the patched version but I can't find it - could you maybe provide me with the link?
Well it appears I was thinking of a different addon. The addon is mostly working for me. If you are having problems do a full purge of savedvariables and the addon and then reinstall and apply the edit per code95536 instructions. If that doesn't help then we will have to wait until a developer takes interest since the original author has gone missing.

Also, the addon appears to sometimes ignore junk inventory items and gear being worn (actually if you are wearing an item it isn't part of the inventory so this is likely intended).


code65536 posted,

For people who have configured the tooltip information to show in the tooltip and not in a separate frame, you can fix the issue introduced in Update 29 this way:

Open IIfATooltip.lua
Go to line 297
Change TOOLTIP_GAME_DATA_MAX_VALUE to TOOLTIP_GAME_DATA_STOLEN


What changed in Update 29 is that they introduced a new enumeration: TOOLTIP_GAME_DATA_CHAMPION_PROGRESSION. So in the previous patch, when OnAddGameData was called with TOOLTIP_GAME_DATA_STOLEN (the previous max value), it would trigger the tooltip update. But in Update 29, the max value is now TOOLTIP_GAME_DATA_CHAMPION_PROGRESSION, and OnAddGameData is never called with TOOLTIP_GAME_DATA_CHAMPION_PROGRESSION for an item tooltip.

TL;DR: IIfA assumed that TOOLTIP_GAME_DATA_MAX_VALUE would always be valid for an item tooltip, but ZOS broke that assumption by adding a data type for CP 2.0 that doesn't appear in item tooltips.
Last edited by code65536 : 03/10/21 at 02:09 PM.
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