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Updated: 09/03/19 02:14 PM
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Compatibility:
Scalebreaker (5.1.5)
Elsweyr (5.0.5)
Wrathstone (4.3)
Murkmire (4.2)
Wolfhunter (4.1)
Summerset (4.0)
Dragon Bones (3.3)
Clockwork City (3.2)
Horns of the Reach (3.1)
Morrowind (3.0)
Homestead (2.7)
One Tamriel (2.6)
Shadows of the Hist (2.5)
Dark Brotherhood (2.4)
Thieves Guild (2.3)
Orsinium (2.2.4)
Updated:09/03/19 02:14 PM
Created:09/18/14 01:26 PM
Monthly downloads:258
Total downloads:122,971
Favorites:269
MD5:
Categories:Bags, Bank, Inventory, ToolTip
Crafting Material Level Display Updated  Popular! (More than 5000 hits)
Version: 2.20
by: Ayantir, Baertram
This addon displays the level of crafting materials in the item tooltips (as viewed from your bag or bank) and inventory lists.

This addon is an Updated version of Crafting Material Level Display, I will only work on updates is asked in comments, for now.


What does it do?

This addon provides additional information about crafting materials in two places: in the item tooltips, and directly in the inventory lists.

The tooltips contain valuable information about Alchemy and Enchanting materials. Provisioning is not supported anymore as there are many other addons helping with this crafting type.

The inventory lists (bags, bank, loot, and enchanting crafting table) contain simple level ranges for Blacksmithing, Clothing, Enchanting, Woodworking and JewelryCrafting materials, so that you don't have to even look at the tooltip to make a decision about whether to sell low-level materials.

Each piece of functionality can be disabled in the settings menu, if it conflicts with other addons or causes an error. I'd prefer to fix any problems, though, so please let me know if you disable something due to an error.


What is the purpose of this addon?

This addon provides additional information about Alchemy and Enchanting materials.

I created this addon to ease the identification of crafting materials that are no longer worthwhile for skill increases. So, really, I just want the game to tell me what skill level the various crafting materials are at.
Once you get to a level of crafting, lower materials will not increase your XP that good anymore. Or, perhaps you don't care about Jewelry-specific enchanting runes, regardless of their level. Since bag and bank space are at a premium, I wanted an easier way to identify those crafting materials for either destruction, selling to a vendor, or passing to an alt or even a friend. The information is readily available at the Tamriel Journal website, but having it integrated into the tooltips feels easier.

Note: This addon used to provide level information about Blacksmithing, Clothing, and Woodworking materials, but in ESO v1.2.3, that information was put into the built-in game tooltips, so in v1.1.0 of this addon I removed that data.


Language Support

The addon should theoretically work with non-English game clients, but it has not been tested. It is using item IDs for comparison with the item/tooltip list that I've bundled (pulling data from both Tamriel Journal and ESOHead), so the tooltip text should be displayed as expected; but note that the tooltip text is not translated.


Where should I file bugs?

If you see text such as "Unknown crafting item ID ##### - please leave a comment here on ESOUI
v2.20
=======
-Updated API
-Added account wide settings. Standar dsettings are Character settings.
-> Support for ALL accounts saved the same.
Due to this you need to reconfigure the settings once, sorry.
-Changed SavedVariable structure to support different servers (EU, NA, PTS).
-Changed character save mode to use the rename save characterIds, and not the names anymore


v2.15
=======
-Fixed craftbag sort header "level" showing again
-Fixed level for rune Jejora (thanks to Marazota for the hint)

v2.14
=======
-Updated for API 100027 Elsweyr
-Fixed Okori text
-Added Dragon's blood and bile alchemy reagents


v2l
=======
-Updated API to summerset
-Updated libraries
-Added jewelry carfting materials (thanks to GaelicCat)
-Fixed craftbag and other inventories not showing the levels

v2k
=======
Fixed libAddonMenu folder

v2j
=======
API raised to Clockwork City
Updated: libAddonMenu
->Please use the addon settings menu to move the level label, and/or change the size (in order to show the new inventory labels that were build into the game)

v2i
=======
API raised to One Tamriel
Updated: libAddonMenu to v2.0 r22


v2h
=======
API raised to Shadow of the Hist
Added: Alchemy ingredients
Updated: libAddonMenu to v2.0 r21

v2g
=======
API raised to Dark Brotherhood
Added: Support for the craft bag (levels are shown and level sort header added)
Changed: Veteran ranks VR are ported to Champion Points CP

Known bugs:
-Some levels are not shown properly as the game will tell us it's level 6 but shows level 1 in the ingame tooltip
-Level sorting is not working properly for items which have a level range
-Level sorting will only sort by level and not by level AND name -> This will resort the shown items everytime by level and thus the sort order won't be always the same


v2f
=======
API downgrade again and fixes for Thieves Guild
-> Version 2g will be pushed after Dark Brotherhood will go live. Sorry for the error messages, it doesn't seem to fir for both DLCs at the same time :-(

v2g
=======
API raised to Dark Brotherhood
Added: Support for the craft bag (levels are shown and level sort header added)
Changed: Veteran ranks VR are ported to Champion Points CP

Known bugs:
-Some levels are not shown properly as the game will tell us it's level 6 but shows level 1 in the ingame tooltip
-Level sorting is not working properly for items which have a level range
-Level sorting will only sort by level and not by level AND name -> This will resort the shown items everytime by level and thus the sort order won't be always the same

v2e
=======
Updated: API version to Thieves Guild
Updated: Library libAddonMenu 2.0 to version 19

v2d
=======
Updated vr15 and vr16 level (thanks to Sounomi for the help)


v2c
=======
Updated API version

v2b
=======
Updated API version
Fixed bug where items with veteran rank 15 or 16 will cause the inventory to crash

v2a
=======
- Upgrade to LibAddonMenu 2.0-r18
- Upgrade to LibStub v4

v2
=======
- Updated API version
- Dropped Provisionning features, because they're no longer necessary or pertinent
- Added options to change font/size/position of indicator in Inventory and loot window (if you are not in autoloot). (thanks Baertram !)
- Added feature to sort by level (thanks Baertram !)
- Added feature to show non crafted items level (thanks Baertram !)
- Upgrade to LibAddonMenu 2.0-r17
- Upgrade to LibMediaProvider-r8


v1.5
=======
- Updated API version
- Upgrade to LibAddonMenu 2.0-r16
Optional Files (0)


Archived Files (17)
File Name
Version
Size
Uploader
Date
2.15
20kB
Baertram
06/18/19 09:50 AM
2.14
21kB
Baertram
05/19/19 06:51 PM
2l
63kB
Baertram
06/01/18 05:32 AM
2k
62kB
Baertram
12/07/17 12:43 PM
2j
103kB
Baertram
10/29/17 05:19 PM
2i
97kB
Baertram
10/22/16 09:25 AM
2h
59kB
Baertram
08/01/16 05:17 AM
2g
60kB
Baertram
06/05/16 08:42 AM
2f
58kB
Baertram
05/15/16 06:08 AM
2g
60kB
Baertram
05/14/16 05:51 PM
2e
53kB
Baertram
03/07/16 02:14 PM
2d
53kB
Baertram
11/21/15 04:21 PM
2b
53kB
Baertram
09/13/15 02:39 PM
2a
53kB
Baertram
08/04/15 01:43 PM
2
46kB
Ayantir
03/24/15 03:38 AM
1.5
38kB
Ayantir
11/04/14 05:39 PM
1.4
38kB
09/18/14 01:26 PM


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Unread 03/24/15, 02:20 PM  
CombatBeard

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File comments: 2
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Thanks for updating this guys.
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Unread 03/24/15, 07:27 AM  
Baertram
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Thanks for putting my stuff in it.

Known problems are:
-Sorting by level will sort the stuff by the item level, veteran level, crafting material level. Sometimes not all items will be sorted correctly.
If you re-sort it the items with the same level might re-sort, but their are not sorted by their names too.
This will result in:

1st sort by level looks like this e.g.:
Material 1 stack 1 (Level 12)
Material 1 stack 2 (Level 12)
Material 2 stack 1 (Level 12)
Material 2 stack 1 (Level 30)
Material 3 stack 1 (Level VR1)
Material 3 stack 2 (Level VR1)
Material 4 stack 1 (Level VR1)
Material 5 stack 1 (Level VR7)


2nd sort by level looks like this then:
Material 1 stack 1 (Level 12)
Material 2 stack 1 (Level 12)
Material 1 stack 2 (Level 12)
Material 2 stack 1 (Level 30)
Material 3 stack 2 (Level VR1)
Material 3 stack 1 (Level VR1)
Material 5 stack 1 (Level VR7)
Material 4 stack 1 (Level VR1)

I'll try to mutli-sort it by level, name and stacksize somehow in teh future.


Originally Posted by Ayantir
A little update not very tested, it can have problems, because i'm not really using this addon regulary.. I hope ayway it'll be working and still remain interesting

Please report any problem, I'll try to fix them quicker than this update

Many thanks to Baertram for his contributions
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Unread 03/24/15, 03:40 AM  
Ayantir
 
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A little update not very tested, it can have problems, because i'm not really using this addon regulary.. I hope ayway it'll be working and still remain interesting

Please report any problem, I'll try to fix them quicker than this update

Many thanks to Baertram for his contributions
Last edited by Ayantir : 03/24/15 at 03:41 AM.
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Unread 03/23/15, 06:03 PM  
tiarna

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i hope in an update for this addon
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Unread 03/20/15, 04:00 PM  
MrGrim

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Would also really like an update for this
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Unread 03/11/15, 02:25 PM  
QuadroTony
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Originally Posted by Ayantir
Hi, an update should pop this evening
mby this evening?
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Unread 03/05/15, 04:04 AM  
Ayantir
 
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Hi, an update should pop this evening
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Unread 03/05/15, 03:50 AM  
driph

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Hi, love the utility of the add-on, will you be updating for 1.65?

Thank you!
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Unread 01/27/15, 10:12 AM  
QuadroTony
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Jejora rune
addon says 15-20 lvl

but in fact it must be 15-25
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Unread 01/24/15, 10:32 PM  
Ayantir
 
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Yes, I already saw that, and started to work to rewrite more deeply this addon but it's still on hold for now, thanks for your aptch garkin.
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Unread 01/24/15, 12:28 PM  
Garkin
 
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Originally Posted by QuadroTony
This is an error if you have enabled autoloot and don't have enough bag space to loot glyph (in your case it was weapon glyph). I don't have idea why itemType is reported wrong, but this is what I did to fix the error:

Original code in TooltipHooks.lua, lines 48-68:
Lua Code:
  1. local function AddTooltipByType(control, tradeSkillType, itemType, itemId)
  2.     if tradeSkillType == CRAFTING_TYPE_PROVISIONING then
  3.         if CraftingMaterialLevelDisplay.savedVariables.provisioning then
  4.             AddTooltipLineForProvisioningMaterial(control, itemId)
  5.         end
  6.  
  7.     elseif tradeSkillType == CRAFTING_TYPE_ALCHEMY then
  8.         if CraftingMaterialLevelDisplay.savedVariables.alchemy then
  9.             AddTooltipLineForAlchemyMaterial(control, itemId)
  10.         end
  11.  
  12.     elseif tradeSkillType == CRAFTING_TYPE_ENCHANTING
  13.             and itemType ~= ITEMTYPE_GLYPH_ARMOR
  14.             and itemType ~= ITEMTYPE_GLYPH_JEWELRY
  15.             and itemType ~= ITEMTYPE_GLYPH_WEAPON then
  16.         -- Does not need to account for the created Glyphs, just the runes
  17.         if CraftingMaterialLevelDisplay.savedVariables.enchanting then
  18.             AddTooltipLineForEnchantingMaterial(control, itemId)
  19.         end
  20.     end
  21. end

Modified lines:
Lua Code:
  1. local function AddTooltipByType(control, tradeSkillType, itemType, itemId)
  2.     if tradeSkillType == CRAFTING_TYPE_PROVISIONING then
  3.         if CraftingMaterialLevelDisplay.savedVariables.provisioning then
  4.             AddTooltipLineForProvisioningMaterial(control, itemId)
  5.         end
  6.  
  7.     elseif tradeSkillType == CRAFTING_TYPE_ALCHEMY then
  8.         if CraftingMaterialLevelDisplay.savedVariables.alchemy then
  9.             AddTooltipLineForAlchemyMaterial(control, itemId)
  10.         end
  11.  
  12.     elseif tradeSkillType == CRAFTING_TYPE_ENCHANTING and (itemType == ITEMTYPE_ENCHANTING_RUNE_ASPECT or itemType == ITEMTYPE_ENCHANTING_RUNE_ESSENCE or itemType == ITEMTYPE_ENCHANTING_RUNE_POTENCY) then
  13.         if CraftingMaterialLevelDisplay.savedVariables.enchanting then
  14.             AddTooltipLineForEnchantingMaterial(control, itemId)
  15.         end
  16.     end
  17. end
Last edited by Garkin : 01/24/15 at 12:29 PM.
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Unread 01/24/15, 11:48 AM  
QuadroTony
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Unread 11/23/14, 05:43 AM  
Arnovich

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unknown crafting item ID 5365
Last edited by Arnovich : 11/23/14 at 05:43 AM.
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Unread 11/15/14, 04:33 PM  
Oliviander
 
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Conflict with two other addons ?

-
----------------------------------------------------------------------------------------------
This Problem is solved!!! by deleting Saved Variables of all 3 Addons simultaneously.
----------------------------------------------------------------------------------------------
-

Hi I have narrowed down a possible Addon Conflict between
the following 3 Addons:

- FCO Item Saver
- CraftingMaterial LevelDisplay Updated
- InventoryGrid View

After some tests I got the following result.


When I have all my 42 Addons activated the gameclient crashes when I login.
But only with 4 of my 8 chars !
(The other 4 chars login and play fine even with all 42 addons activated !)

I have narrowed down the conflict for these 4 charactars to the following situation:

When I deactivate FCO Itemsaver, leaving all the other Addons activated,
then the game works fine for these characters.

When I deactivate CraftingMaterialLevelDisplay leaving all the other Addons activated
then the game works fine for these characters.

When I deactivate InventoryGridView leaving all the other Addons activated
then the game works fine for these characters.

When I am logged in on a character with only one of these addons deactivated
and then activate the last one while logged in and
doing a UI reload everything works fine even for these "difficult" characters.
This is true for all of the 3 addons !

And if I have only these 3 addons installed and nothing else,
the game crashes for these same characters too.

As I have to assume that only a combination of these 3 addons produces the conflict,
I post it at all 3 places. Maybe somebody has an idea.

I tried to figure out how the 4 working chars are discerned from the nonworking ones
by trying to crash a working char in changing the addonsettings but I didn't find anything by now.
Last edited by Oliviander : 11/16/14 at 04:24 PM.
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Unread 11/15/14, 12:44 PM  
bugsplat

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unknown crafting item ID 45870
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