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Updated:03/04/18 08:35 AM
Created:12/17/14 08:46 PM
Monthly downloads:67
Total downloads:11,641
Favorites:10
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Categories:Discontinued & Outdated, Discontinued & Outdated
DoItAll with FCO ItemSaver support  Popular! (More than 5000 hits)
Version: 1.60
by: Baertram [More]
This addon patch is now moved to the original addon "DoItAll":
http://www.esoui.com/downloads/info690-DoItAll.html
> Please update the original addon.
1.60
-Updated API and libraries
-Hopefully fixed a keybind bug happening after opening the bank and then directly the mail send panel

1.57
-Updated item filter: Bank all should recognize unbankable items (not all of them but some) and keep skip them, so next items will be banked too

1.56
-Fixed item filter if FCO ItemSaver addon wasn't enabled/loaded.

1.55
-Fixed "Bank all" for subscriber bank. "Bank is full" message won't be shown anymore now, if you still got space in the subscriber bank

1.54
-Added support for FCOItemSaver version >= 1.0
-Added support for BANK ALL & subscriber bank

1.52
-Api raise to Homestead
-Updated library LAM

1.51
-Added "Mark all as junk" and "Unmark all from junk" buttons to the vendors.
It's only 1 button which will mark all shown items as junk (respecting ItemSaver and FCOItemSaver settings as usual) if you are at the vendor sell tab.
It will unmark all shown items (items marked with ItemSaver and FCOItemSaver won't be respected here! So all items, marked or not, will be removed from the junk!) if you are at the vendor's sell tab, and there at the "junk" tab in your inventory.

-Added option to support FCO ItemSaver's different icons and panel settings (Anti-destroy, Anti-Mail, Anti-Trade, etc.).
If you enable this setting the adodn will even sell items marked for selling, deconstruct items marked for deconstruction, etc. It uses the settings for each Anti-* setting from the FCOIS settings menu.
So deconstructing an item that is marked for deconstruction and for selling, and the option to "allow deconstruction of items marked for deconstruction + other marker icons" is active, the item will be deconstructed.

1.50
Updated library libAddonMenu 2.0 r23

1.49
Updated API
Updated libraries

1.48
-Updated LAM to 2.0 r25
-Updated API to Shadows of the Hist

1.47
Finally fixed: lua error message if you opened the mail sent panel and afterwards the bank panel (and afterwards the bank panel :-) )

1.46
Fixed: lua error message if you opened the mail sent panel and afterwards the bank panel

1.44
Updated: API version to Dark Brotherhood

1.43
-Added feature on request: Fence/Launder all

Important
The addon will sort the fence/launder items in your inventory by their price DESCENDING, so the most valuable items will be fenced/laundered at first

1.43
-Updated: Library libAddonMenu 2.0 to version 20

1.42
-Revberting to version 1.3 as the MaiLr addon got fixed and the mail send panel keybind is working again!
-Only 1 keybind for "DoItAll" is left again!
-Updated API to 100014

1.41
-Bugfix for the "keybind assertion" error
-> You need to specify a second keybind for the "Attach all" in the control settings, sorry.
thanks to Mailr this is necessary :-(
-Updated libAddonMenu 2.0 to version r19

1.4
-Fixed: Due to addon MailR the mail send panel won't show the "Attach all" button aynmore. This was fixed with a temporary attempt now until MailR is fixing the bug internally

1.3
-Updated API version to support patch 2.2
-Added support for FastAPI tool: http://www.esoui.com/downloads/info1220-FastAPI.html

1.2
Updated: API to version 100012

1.1a
Added: Sent mails (if all attachments were added and the settings to send full mails is enabled) will remember their subject too now

1.1
Fixed: Keybinding errors upon opening of the mail panel (Thanks a 1000 times to circonian!)

1.0
Updated: LibStub v4
Fixed: Trade "Add all" keybind was throwing an error
Fixed: Keybindings not working on EU clients
Changed: Mail "Attach all" keybind will remove all attachments if you click it again and all attachments slots are filled

0.9
Updated: LibStub v3 & LibAddonMenu 2.0 r18

0.8c
-Re-worked some code for the Extraction delay". Please change the slider in the settings after updating this addon and/or try to enter a value manually in the edit field and press the return key afterwards.

0.8b
-Updated the API version for patch 1.6 (100011)

0.8a
-Updated LibAddonMenu-2.0 to version r17

0.8
-Fixed a bug with the "Add all" button at the player 2 player trading. Due to game functions it will still behave strange sometimes if you manually remove items from your trading offer, after you have used the "Add all" button.
-Added delay settings for the deconstruction/refinement methods.

Attention:
1) If you try to decontruct/refine more than 100 times setup a 250+ delay int he settings (otherwise the game will disconnect you for spamming!)
2) Do not mouseover the inventory item list while it is deconstructing by addon - you will get lags!

Thx to QuadroTony for testing and the hints.

0.7
-Fixed a bug from original DoItAll where ExtractAll would continue (after you aborted the extraction somehow: Closing the crafting station, moving away, pressing ESC, etc.) the next time you start an extraction, even it is only 1 item and not all
-Added "Trade All" to the trade window. It might be still buggy sometimes if you manually remove and add items after you have added them by pressing the keybind "Add all"

0.6d
-Fixed bug where refinement did not start if the first slot (or other slots later on in between) was not refineable (because of stackcount < 10)

0.6c
-Fixed old bug from original DoItAll manifest file to load librarys correctly (thx to Garkin again)
-Fixed keybind not showing if you open the refinement tab

0.6b
Added "Extract all" to the refinement panel at crafting stations. Marked items (ItemSaver or FCO ItemSaver) won't be refined. As the icons of Itemsaver and FCO ItemSaver are not shown at each item at the refinement panel: If nothing happens if you click "Extract All" button all refineable items may be marked.

0.6a
Added support for FCO ItemSaver: Marked items won't be attached to mails, extracted.
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Unread 12/04/15, 06:21 PM  
SaucyJack

Forum posts: 3
File comments: 30
Uploads: 0
If anyone uses "Votan's fish fillet" addon, it has a function where, when you fillet a bunch of fish, if you hover over a stack of fish, in the tooltip it shows you a ratio of how many perfect roe you've gotten vs. how many fish you've filleted and spits out a percentage (something like, "8/600, 1.33%).

Is it possible to juryrig the coding from that addon to do the same thing to stacks of raw mats you refine?

So if you got say, 8 tempering alloys from 150 refining attempts (using attempts rather than number of raw mats refined, as it takes 1 fish to fillet, but 10 raw mats to refine) - if you moused over raw ore, in the tooltip it'd show "8/150, 5.33%"?

If someone wanted to get really fancy they could code for the tooltip to show ALL refining temper rates - gold, purple, blue, green. Thoughts?
Last edited by SaucyJack : 12/04/15 at 06:21 PM.
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Unread 08/23/15, 03:47 AM  
QuadroTony
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done, thxh
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Unread 08/23/15, 03:46 AM  
Baertram
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If you want it to work account wide please use a text editor, open the file .../Addons/DoItAll/src/Settings.lua,
go to line 73 and change this line:
Code:
DoItAll.Settings.Options = ZO_SavedVars:New("DoItAllSV", 1, nil, DoItAll.Settings.DefaultOptions)
to this line:
Code:
DoItAll.Settings.Options = ZO_SavedVars:NewAccountWide("DoItAllSV", 1, nil, DoItAll.Settings.DefaultOptions)


Save the file, /reloadui.
This should save your stuff account wide then.
I didn't test it so far and won't implement it as I like the character settings, and other users too.
But it should work for you and is 1 minute effort.

Originally Posted by QuadroTony
may be it also related to latency

what about just made it account wide? so i setup it once for all heroes
looks like i cannot transfer settings by /jovast
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Unread 08/21/15, 06:44 PM  
QuadroTony
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may be it also related to latency

what about just made it account wide? so i setup it once for all heroes
looks like i cannot transfer settings by /jovast
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Unread 08/21/15, 11:13 AM  
Baertram
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I got no problem with 200ms as I deconstructed 200 items at once :-)
Maybe it depends on the addons used too as they will send information to the server somestimes as you deconstruct/refine stuff too.

I won't increase the standard value as it is working for the "normal" users. No one else except you is deconstructing 100+ items at once
Please use the settings menu and just adjust the settings for your belongs, like other users are doing it too. Its 3 clicks.
Thanks.

Originally Posted by QuadroTony
just tested
default 200 ms not enough for deconstruction
300 too
but 400 and 168 daggers - all fine!

need to increase default value in next vesion
or made thissetting account wide

PS - for 200+ items 400 ms not enough too!
will test 600 next time
Last edited by Baertram : 08/21/15 at 11:14 AM.
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Unread 08/20/15, 07:42 AM  
QuadroTony
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just tested
default 200 ms not enough for deconstruction
300 too
but 400 and 168 daggers - all fine!

need to increase default value in next vesion
or made thissetting account wide

PS - for 200+ items 400 ms not enough too!
will test 600 next time
Last edited by QuadroTony : 08/20/15 at 12:10 PM.
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Unread 08/10/15, 06:55 AM  
Baertram
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Originally Posted by QuadroTony
thanks! all working fine
new feature to remember the subject is nice, need to test, but i guess it will not conflict with the same option in MailBuddy
Nope, it was added to comply with MailBuddy The older DoItAll version just rememberd the recipient but not the subject and thus is why sending mails directly after each other would loose their subject (like RST, return, bounce) :-(
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Unread 08/10/15, 12:43 AM  
QuadroTony
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thanks! all working fine
new feature to remember the subject is nice, need to test, but i guess it will not conflict with the same option in MailBuddy
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Unread 08/05/15, 06:27 AM  
Baertram
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Both bugs are fixed
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Unread 07/23/15, 03:34 PM  
QuadroTony
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way to reproduce

open craft station
pres mail open button

everytime error
need to fix
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Unread 07/07/15, 07:04 AM  
QuadroTony
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when press ESC after sent mail
cant reproduce twice
can be connected with MailBuddy
because on next opening of mail UI mail buddy extra windows become hidden

Last edited by QuadroTony : 07/07/15 at 07:08 AM.
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Unread 07/06/15, 02:07 AM  
QuadroTony
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on the Trade
when push button Add All

Last edited by QuadroTony : 07/06/15 at 02:09 AM.
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Unread 06/16/15, 12:03 PM  
Baertram
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You could invest some time to try to rebuild the crash (without all other addons enabled though! :-) ) or just see if it happens again and if you can find out why.
I tested it with my disguises and it didn't crash until now.

btw:
My bank crashes here and there if I have several addons activated and the lsat tab that was opened at a guild bank/bank was the "materials" tab or some tab with a lot of items.
I guess it is because each item will get scanned by ALL addons that check EVENT_INVENTORY_SINGLE_SLOT_UPDATE etc.

Originally Posted by QuadroTony
crash
when push moveall button to 25 disguises
next time all okay...

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Unread 06/16/15, 08:35 AM  
QuadroTony
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crash
when push moveall button to 25 disguises
next time all okay...

Last edited by QuadroTony : 06/16/15 at 08:36 AM.
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Unread 05/10/15, 07:58 AM  
QuadroTony
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Originally Posted by QuadroTony
hmm/////

can reproduce, happends only one when open mail UI

2 times in a day now

when open mail and press Send tab

can be connected with MailBuddy
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