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Compatibility: | Flames of Ambition (6.3.5) Markarth (6.2.5) |
Updated: | 02/20/21 09:23 AM |
Created: | 01/27/15 12:42 AM |
Monthly downloads: | 383 |
Total downloads: | 64,820 |
Favorites: | 114 |
MD5: |
File Name |
Version |
Size |
Uploader |
Date |
1.3.6 |
10kB |
votan |
11/02/20 04:41 AM |
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1.3.5 |
10kB |
votan |
08/22/20 04:55 AM |
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1.3.4 |
10kB |
votan |
05/24/20 10:39 AM |
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1.3.3 |
10kB |
votan |
02/15/20 11:44 AM |
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1.3.2 |
10kB |
votan |
10/19/19 08:26 AM |
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1.3.1 |
10kB |
votan |
08/12/19 11:12 AM |
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1.3.0 |
10kB |
votan |
05/18/19 08:07 AM |
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1.2.8 |
19kB |
votan |
02/23/19 10:15 AM |
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1.2.7 |
19kB |
votan |
10/21/18 09:35 AM |
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1.2.6 |
17kB |
votan |
08/13/18 11:18 AM |
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1.2.5 |
11kB |
votan |
01/21/18 06:01 AM |
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1.2.4 |
11kB |
votan |
08/09/17 10:41 AM |
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1.2.3 |
11kB |
votan |
05/26/17 01:20 PM |
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1.2.2 |
11kB |
votan |
02/12/17 09:33 AM |
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1.2.1 |
11kB |
votan |
10/03/16 03:07 AM |
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1.2.0 |
11kB |
votan |
08/04/16 10:45 AM |
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1.1.5 |
11kB |
votan |
06/05/16 11:17 AM |
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1.1.4 |
11kB |
votan |
03/08/16 12:15 PM |
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1.1.3 |
11kB |
votan |
12/30/15 06:31 AM |
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1.1.2 |
11kB |
votan |
11/02/15 01:59 PM |
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1.1.1 |
10kB |
votan |
09/07/15 11:19 PM |
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1.1.0 |
10kB |
votan |
09/06/15 11:12 AM |
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1.0.2 |
10kB |
votan |
05/28/15 11:10 AM |
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1.0.1 |
10kB |
votan |
05/10/15 09:55 AM |
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1.0.0 |
9kB |
votan |
04/01/15 12:50 PM |
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0.9.3 |
8kB |
votan |
03/27/15 11:51 AM |
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0.9.2 |
13kB |
votan |
03/03/15 01:02 PM |
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0.9.1 |
13kB |
votan |
03/02/15 12:18 AM |
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0.9.0 |
13kB |
votan |
02/22/15 12:36 PM |
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0.8.0 |
13kB |
votan |
02/10/15 12:02 AM |
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0.7.0 |
13kB |
votan |
01/27/15 12:42 AM |
Comment Options |
votan |
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05/27/15, 08:59 AM | |
Forum posts: 3
File comments: 2
Uploads: 0
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I am not sure who gets this request, so I'm taking a shot here...
I love the map pins and the different icons, etc., and use it constantly. I was wondering if you could add a pin for the 'Huge Sacks' (I think that's what they are called). I always have to type them in, also, for world event locations. And, what is Trespass for? |
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static |
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04/07/15, 02:45 PM | ||
Forum posts: 0
File comments: 12
Uploads: 0
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Re: Enchanting Survey
You can only find the Lush or Duel when you have the surveys for them anyways, and Treasure Map add on will show you the locations on the map, so I never mark them. I only mark the generic ones I want to go out and farm. |
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Pedrolificus |
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04/07/15, 02:04 PM | |
Forum posts: 0
File comments: 12
Uploads: 0
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Entoloma
Noticed when I finally started to add pins to reagents that Entolomas just get add pin. Pulled up strings and saw it was in there as "Blue Entoloma" which is what it is... but at the node it's just listed as Entoloma. Got rid of Blue, saved, /reloadui and pin comes up. I'll let you know if I find anymore.
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Pedrolificus |
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04/05/15, 04:11 PM | |
Forum posts: 0
File comments: 64
Uploads: 0
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Enchanting Survey
I run all of the writ types.
Cartographer can add a pin titled "Clothier" when I find a Lush plant or "Blacksmith" when I find a Rich ore. This is so totally awesome. However, when I walk up on a Dual Potency Rune or a Dual Aspect Rune or a Dual Essence Rune, cartographer only offers the title "Rune". I can go in by hand and change it - but I was wondering if how cartographer might be updated to do it for me? |
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HeroOfEvbof |
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04/02/15, 05:38 AM | |||
Forum posts: 4
File comments: 76
Uploads: 0
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Code:
ZO_CreateStringId("SI_VOTANSCARTOGRAPHER_ACTION3_CATEGORY13_ITEM11", "^Mystic") ZO_CreateStringId("SI_VOTANSCARTOGRAPHER_ACTION3_CATEGORY13_ITEM12", "^Magus") ZO_CreateStringId("SI_VOTANSCARTOGRAPHER_ACTION3_CATEGORY13_ITEM13", "^Merchant") ZO_CreateStringId("SI_VOTANSCARTOGRAPHER_ACTION3_CATEGORY13_ITEM14", "^Chef") ZO_CreateStringId("SI_VOTANSCARTOGRAPHER_ACTION3_CATEGORY13_ITEM15", "^Grocer") ZO_CreateStringId("SI_VOTANSCARTOGRAPHER_ACTION3_CATEGORY13_ITEM16", "^Armsman") ZO_CreateStringId("SI_VOTANSCARTOGRAPHER_ACTION3_CATEGORY13_ITEM17", "^Brewer") ZO_CreateStringId("SI_VOTANSCARTOGRAPHER_ACTION3_CATEGORY13_ITEM18", "^Innkeeper") ZO_CreateStringId("SI_VOTANSCARTOGRAPHER_ACTION3_CATEGORY13_ITEM19", "^Fence") ZO_CreateStringId("SI_VOTANSCARTOGRAPHER_ACTION3_CATEGORY13_ITEM20", "^Pack Merchant") ZO_CreateStringId("SI_VOTANSCARTOGRAPHER_ACTION3_CATEGORY13_ITEM21", "^Elite Gear Vendor") Got some of theme from here but I also checked for them in game and they are working perfectly! I excluded some special vendors such as Bankers, Stablemaster and the Siege Merchant from Cyrodiil (because there is one in each keep).
Last edited by Martan : 04/02/15 at 05:39 AM.
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Martan |
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04/01/15, 11:19 PM | ||
You can extend the lang\strings.lua on your own, if you like to. @Martan and @Pedrolificus: Thank you for the kind words |
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votan |
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04/01/15, 02:53 PM | |
Forum posts: 4
File comments: 76
Uploads: 0
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Love the new update! I saw that you even managed to get the Merchant recognition working (kind of)! It's able to know that Tailors and other crafting vendors are merchants and that's great. Does not work with regular merchants though. But I understand if the interaction window is able to tell crafting vendors and not regular ones. But keep up the good work!
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Martan |
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04/01/15, 02:06 PM | |
Forum posts: 0
File comments: 12
Uploads: 0
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Keep up the good work!
now i can add the pins to NPC's in the Outlaw Refuge
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Pedrolificus |
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03/31/15, 09:06 AM | |||||
Forum posts: 4
File comments: 76
Uploads: 0
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Martan |
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03/28/15, 05:15 PM | ||||
Edit: But I will implement something
Last edited by votan : 03/29/15 at 02:23 PM.
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votan |
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03/28/15, 04:08 PM | |
Forum posts: 4
File comments: 76
Uploads: 0
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Nice addition to the Custom map pins.
Some thing I would like to see though is an options to disable the location pinning for certain categories, for example Ores, Solvents, Baits and so on. The main reason I use this addon is to mark NPCs on the map. Also, would it be possible to add some kind of tracking to only trigger pinning on merchant NPCs and not all NPCs? |
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Martan |
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03/17/15, 04:44 PM | ||
Thanks QuadroTony. I will check this.
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votan |
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03/17/15, 02:32 PM | |
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will be nice to add import from this addon
http://www.esoui.com/downloads/info6...s100011.2.html |
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QuadroTony |
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03/10/15, 11:10 AM | |
Forum posts: 0
File comments: 12
Uploads: 0
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Thanks!
Awesome! And with that info, I may be able to tweak it to add a Trespass option for the new locked doors in the Justice system.
edit ZO_CreateStringId("SI_VOTANSCARTOGRAPHER_CATEGORY12", "Trespass") ZO_CreateStringId("SI_VOTANSCARTOGRAPHER_ACTION6_CATEGORY12_ITEM1", "Home") ZO_CreateStringId("SI_VOTANSCARTOGRAPHER_ACTION6_CATEGORY12_ITEM2", "House") ZO_CreateStringId("SI_VOTANSCARTOGRAPHER_ACTION6_CATEGORY12_ITEM2", "Manor") only took longer then it should, but until i find a "Hovel" it's working.
Last edited by Pedrolificus : 03/10/15 at 03:34 PM.
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Pedrolificus |
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