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Morrowind (3.0)
Updated:06/06/17 02:33 PM
Created:03/05/15 07:47 AM
Monthly downloads:374
Total downloads:143,988
Favorites:177
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SuperStar - Character Builder  Popular! (More than 5000 hits)
Version: 4
by: Ayantir [More]
SuperStar Bring your Chars to the top !

  • SuperStar is intended to help you to build your Character :

    • Show your whole stats in a complete summary

    • Includes a complete Skill Builder

    • Import/Export your Attributes, Skill & Champion builds to other players

    • Templates can also be saved as favorites

    • Set your skills automatically in few seconds using the Respec



Just type /superstar or bind a key !

v4
=======
- API & Lib Update
- Added Warden Class handling
- Fixed hash import skill builder preview when skills points spent in build were equal to the character points
- Fixed skill builder middle click feature when skills points required were equal to the character points available

v3.1
=======
- Fixed inversion between Dark Magic and Daedric Summoning for Sorcerers
- Added Crown Store tri stat food as a food buff

v3
=======
- API & Lib Update
- Updated DE & Added JP translations (Many thanks to Baetram & Lionas!)

Main tab:
Fixed the resistance hard cap colorization. When you hit one of those cap, only this one will be in red (before, both were). Resistance hard cap is 50%.

Import Tab:
Attributes and Champion points are now shown when pasting a valid hash.

Skill Builder tab:
- You can now set all the passive points of an ability by clicking with your mousewheel on a passive. It will set the passive at max rank directly.

Favorites tab:
- Champion Points can now be respeced again. To respec Champion points, hover a favorite and press "F" Keybind. Please note that after a champion repec, total values in the standard Champion Builder may be false. Please clic on "Clear button" on champion builder and check on the skill directly if points if you are afraid. In any caise, points are correctly set (it's only a visual issue with the refresh of this panel which fix itself at logoff).

- Please note that old builds are now longer valid if they contains weapon skills due to the addition of new skills. You may need to redo them. Those favorites should only let you to delete them. Other won't have problems.

- After One Tamriel, You'll can view Hash of a favorite, to do so, press T hen hovering a favorite. It will show the import tab with the favorite hash. (Meanwhile, this function is disabled).

- Few bugfixes

v2.6
=======
- API & Lib Update
- Favorites can now be respec'ed again.
Please note that it will only respec your skill points for now. Few warning will be shown if you don't have the skill lines unlocked, invalid class, race or lack of SP


v2.5
=======

- Modifications on Main tab :

Now includes tooltips on abilities (slots).
Now include tooltips on items
Now include tooltips in Champion Skills
Now display Chmpions passives unlocked

- Modifications on Skills tab :
Fixed order of AvA skills
Fixed Typos on German client for few Skilllines.
Tooltips are now generated with the API itself
Icons are now generated with the API itself
You can now save builds throught the Favorite Keybind

- Modifications on Favorites tab :
Favorites are re-enabled
At each login, a favorite called $YourCharName will be created (or updated). This is your real build. You can use it to see it / change it. You can't delete those special favorites.

- Modifications on Import tab :
Tons of fixes on Hashs
You can now see Hash in Skill Builder.

v2
=======
- Updated libs and API bump
- 1st tab totally revamped : It now show you a complete sheet of your character, for a description of the sheet, please have a look on the video (in english)
- Skill Builder updated for last DLC. New feature "Forget skill" : Right clic on a skill to forget it. Buttons have been moved into Keybinds
- New import/export tab with your characer hash. Import is still disabled for now
- Favorites & Respec tabs are disabled for now

v1
=======
- Automatic Skillpoints setter : You can now automatically set your skill points using SuperStar skill builder. Make a build save it as favorite and go in favorite pannel. Setting 300 SP should take ~ 2 min

- Fixed some bugs :
Reported changes of Imperial City skill lines to SuperStar
Incompatibilities due to code change in Imperial City Release
At startup a nil error for people who don't have unlocked Champion System
Small error in calculation of Available points in skill builder

v0.9
=======
- Fixed some bugs :
At startup a nil error for new users.
For sorcerers, skills and skill line order for dark magic and daedric summonning were inverted. Please note, saved skills builds with thoses skills are also inverted. They must be redone.

v0.9
=======
- Skill Builds can now be saved : A new icon has been added to the Skill Builder. It will allow you to save the Skill build as a favorite. Hashcode for later reuse / sharing is also provided. Hashcode is compatible with description providen in addon main Page.

- Skill Points spinner : You can now choose your skill points in Skill builder from 0 to 400. (PS: Max Skills Points in game is actually 328, this include 278 PvE SP and 50 AvA SP)

- Clicking on a slot now output its full description in chat.
Please Note: I can't pop SkillLine as tooltips in chat because there are 0 function ingame to create customizable and clickable links in chat.
Some gaming common accronyms have been used to display caracteristics of skills, you can use per exemple this page

- Morph Window now show the "New effect text" in green under the tooltip description.

- Fixed some bugs :
In Skill builder, Assault and Assistance AvA SkillLine Icons were inverted, Imperial Skillline icons had Breton icons. Fixed
Undaunted Mettle had a MaxLevel to 3 instead of 2, fixed too.
Real available unspent points were ignored in the virtual "Available Skill Points" of the builder, fixed
Removed the contextual possibility of slotting an ability from the Skill Builder.

I'm still missing some legerdemain and vampires infos to display earning rank of skills. It will be shown in next version with or without them.


v0.8
=======
- Added Skill Builder : Please note that this feature is on its very early stage. For now it'll only let you spend (virtual) points and see skills, morphs, descriptions, etc without spending real points.

Per default your class is selected, Choose your Race
Click on start, and the builder appears. Here you'll get your number of available skillpoints (the real number of your skillpoints that you'd unlocked).
Then you can spend (virtual) points in the skills you want to. It's only preshow for now, NOTHING is saved. (It will be soon!)
  • The data was collected ingame, I didn't copied any single info from websites.
  • The tooltips are generated by game, you'll get REAL values depending on YOUR stats.
    If a tooltip is different from your friends, that's because you're not having same stats. So if you get champion bonuses, item enchantements, they'll be included.
  • Tooltips are a bit different from original ESO ones. Yes because I didn't succeded to recreate them.
  • Even if I got data of all skill levels, I only show you for active and ultimates ability the 4th level. I'll add options later (maybe).

- Fix for the LibMainMenu error reported

v0.7
=======

- Added Favorites : Favorites can be set by clicking on "Favorite" buttons.
From Favorite panel you can see whole description of a favorite (the "Summary"), its sheet ("Export") and you can now change your actual template to this one.
Please note that Favorite names are limited to 40 chars.

- When clicking on "Export" button from other panel, the title will be set to the template name / favorite name / your player name, or "Exported build" if it was from slash command.

- "Imported build" is now "Exported build" to avoid confusions. "Export" buttons will send on the "Exported Build" tab.

- Adding changing template functionnality : First, you must define a template by adding it from a favorite.
- Then, in favorite panel, click on Cange template button
- SuperStar will show the template you've chosen and let you see detailled summary or sheet by clicking on appropriate buttons. If you got enough CP and gold, you'll need to click on Respec button. A dialog will pop and will ask you to confirm your operation. Once it's done, your template will be changed.

- Summary panel rewriten, is now easier to read, plus added colors and CP summary of your char


PS : The cost is imposed by game. I don't take ANY gold. It's 100% like original Champion System.

- Added French & german translation (thanks Baetram)

- Fixed few bugs

v0.6
=======
- Fixed incompatibilities with other panels like markets, skillbars, etc.

v0.5
=======
- SuperStar now use Main Menu. There are now tabs in the SuperStar main scene to navigate between windows.
- Imported builds are now in a new tab. It will be easier to compare and Imported build will have its own functions soon
- Added Summary tab. To get a textual description of your build or the imported one.
- Fixed little bug with the base62 encoder, wikipedia was wrong!

v0.4
=======
- SuperStar now use SceneManager. I needed space and will use this ingame system to make tabs inside SuperStar.
- Fixed little bug with total colors and moved unspent points to the right


v0.3
=======
- Added Tooltips on skills
- Added indicator near the star names if you omit to spend a point in a constellation
- If your Champion level is too low compared to an imported build, the total point spent will appear in red
- Fixed whole positions for all languages

v0.2
=======
- Added Export Feature
Usage : Open Superstar, click on Export button, the EntryBox in chat will be fulfilled with a command like /script ChampionsCrafters("1100C0000H800000000000000000CC00000D00")

You can share this link with a friend, integrate this in a website, and other will see your build !
PS: For now the people you want to share this link must use SuperStar in order to get a displayed value.

Webmasters & Addon authors who wants to build similar addons & web based builders : Please see Addon description to get info about how the hash is writen.

- Added total points spent and little icons.
Optional Files (2)
File Name
Version
Size
Author
Date
Type
4.3.3
107kB
02/01/21 09:22 AM
Patch
4.01
78kB
03/03/18 04:58 PM
Patch


Archived Files (17)
File Name
Version
Size
Uploader
Date
3.1
76kB
Ayantir
10/02/16 11:03 AM
3
72kB
Ayantir
09/18/16 12:43 AM
2.6
63kB
Ayantir
08/23/16 12:47 AM
2.5
67kB
Ayantir
06/26/16 06:10 PM
2.b
70kB
Ayantir
05/30/16 10:01 PM
2
70kB
Ayantir
05/30/16 09:39 PM
1
81kB
Ayantir
09/01/15 07:23 AM
0.9.1
76kB
Ayantir
05/08/15 01:22 PM
0.9
76kB
Ayantir
05/06/15 05:28 PM
0.8
72kB
Ayantir
04/16/15 09:47 PM
0.7
44kB
Ayantir
04/07/15 01:20 AM
0.6
40kB
Ayantir
04/01/15 08:04 PM
0.5
37kB
Ayantir
03/23/15 08:21 AM
0.4
35kB
Ayantir
03/21/15 10:17 PM
0.3
33kB
Ayantir
03/19/15 05:20 PM
0.2
33kB
Ayantir
03/09/15 10:39 AM
0.1
31kB
Ayantir
03/05/15 07:47 AM


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Unread 07/13/15, 08:09 PM  
Ayantir
 
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Re: typos!

Originally Posted by EnigmaniteZ
en.lua, typos in 2 places that irk me no end.

line 59: SuperStarSkills.skillSubFactory[SKILL_TYPE_WEAPON][3]["name"] = "Dual Weild"
should be: SuperStarSkills.skillSubFactory[SKILL_TYPE_WEAPON][3]["name"] = "Dual Wield"

line 95: SuperStarSkills.skillSubFactory[SKILL_TYPE_TRADESKILL][4]["name"] = "Echanting"
should be: SuperStarSkills.skillSubFactory[SKILL_TYPE_TRADESKILL][4]["name"] = "Enchanting"

fixed in my copy either way. ^_^
Thanks I still don't know when I'll get some motivation to add features in SuperStar but I'll try to add some interesting features.
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Unread 07/13/15, 01:24 PM  
EnigmaniteZ

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Post typos!

en.lua, typos in 2 places that irk me no end.

line 59: SuperStarSkills.skillSubFactory[SKILL_TYPE_WEAPON][3]["name"] = "Dual Weild"
should be: SuperStarSkills.skillSubFactory[SKILL_TYPE_WEAPON][3]["name"] = "Dual Wield"

line 95: SuperStarSkills.skillSubFactory[SKILL_TYPE_TRADESKILL][4]["name"] = "Echanting"
should be: SuperStarSkills.skillSubFactory[SKILL_TYPE_TRADESKILL][4]["name"] = "Enchanting"

fixed in my copy either way. ^_^
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Unread 06/10/15, 11:30 AM  
Ayantir
 
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Hello,

To use SuperStar, you can type /superstar in your chat.

Or set a keybind. (in keybind option, scroll to superstar section).

Then, few screens (navigation with buttons at the top right) :

  • 1st list your champion points

  • 2nd is a skill builder, select your class and race, you can also change your skill points. then click on start. here you can see skills, their description and make a build. if you want to restart, you got an icon and if you're satisfied enought, just click the sun, it will add the build as favorite.

  • 3rd and 4th can be empty, they're fullfilled for the 3rd by clicking on the summary button on various screens.

  • 4th is same as the 1st panel but for importd build. it can be shown by validating a hash in chat or by clicking on other buttons in superstar.

  • 5th is the favorites panel, it list your favorites and let you access to summary and the sheet panel on the 4th tab.

  • Finally, 6th panel is the respec panel. it can be acecssed by clicking on the respec button from the favorite tab. It will respec your champion points to the selected favorite.


There's still a lot of things to do. something to respec your build from a favorite, something to help you to set your CP when gaining one, other things listed in the addon description. but as I've many addons, it's a slow dev.


For now SuperStar isn't very useful because it's still unfinished and respec costs a lot of gold, but maybe a day it will be less expensive and features will be a lot more needed.
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Unread 06/10/15, 08:41 AM  
mendisabal

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how to use ?

sorry , but not andestand (
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Unread 06/02/15, 08:46 AM  
Ayantir
 
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Originally Posted by timidobserver
With the skill tree addtition that you have added is possible to automatically distribute skill points and pick morphs? If not, do you plan to try to implement that?
It's possible. I've already did it for tests purposes, I'll add it too, but I'm actually (slowly) working on something else
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Unread 06/01/15, 11:57 PM  
timidobserver

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With the skill tree addtition that you have added is possible to automatically distribute skill points and pick morphs? If not, do you plan to try to implement that?
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Unread 05/26/15, 05:16 PM  
timidobserver

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You should add attribute points into your plans as well. It'd be nice to be able to be able to do a complete respec from skills, to champion points, to attribute points in just a few clicks. It would make going from a PVE build to a PvP build less of a hassle.
Last edited by timidobserver : 06/01/15 at 11:56 PM.
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Unread 05/26/15, 02:04 PM  
Baertram
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Hi Ayantir, currently the skill tree is able to let me build a skill set that I'd like to have.
But I did not find any possibility to get exactly the skills automatically skilled that I currently use.

Would it be possible to add this so we can export our "current skills" to a favorite without needing them to rebuild again with Superstar's skill builder?
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Unread 05/25/15, 03:29 AM  
Ayantir
 
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Originally Posted by Zireael
Hi Ayantir, when logging in I'm getting this error mesage (current game files and your addon as of 25 May 2015):

user:/AddOns/SuperStar/SuperStar.lua:2268: operator .. is not supported for string .. nil
stack traceback:
user:/AddOns/SuperStar/SuperStar.lua:2268: in function 'SuperStar.buildHash'
user:/AddOns/SuperStar/SuperStar.lua:3262: in function 'SuperStar.calculateStats'
16263253854183602316:3: in function '(main chunk)'

And when trying to open addon main window:

user:/AddOns/SuperStar/SuperStar.lua:2268: operator .. is not supported for string .. nil
stack traceback:
user:/AddOns/SuperStar/SuperStar.lua:2268: in function 'SuperStar.buildHash'
user:/AddOns/SuperStar/SuperStar.lua:3262: in function 'SuperStar.calculateStats'
user:/AddOns/SuperStar/SuperStar.lua:3303: in function 'SuperStar.showSuperStarPanel'
:1: in function '(main chunk)'
Oops. I saw your problem. I guess you didn't unlocked the Champion System
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Unread 05/24/15, 09:12 PM  
Zireael

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Hi Ayantir, when logging in I'm getting this error mesage (current game files and your addon as of 25 May 2015):

user:/AddOns/SuperStar/SuperStar.lua:2268: operator .. is not supported for string .. nil
stack traceback:
user:/AddOns/SuperStar/SuperStar.lua:2268: in function 'SuperStar.buildHash'
user:/AddOns/SuperStar/SuperStar.lua:3262: in function 'SuperStar.calculateStats'
16263253854183602316:3: in function '(main chunk)'

And when trying to open addon main window:

user:/AddOns/SuperStar/SuperStar.lua:2268: operator .. is not supported for string .. nil
stack traceback:
user:/AddOns/SuperStar/SuperStar.lua:2268: in function 'SuperStar.buildHash'
user:/AddOns/SuperStar/SuperStar.lua:3262: in function 'SuperStar.calculateStats'
user:/AddOns/SuperStar/SuperStar.lua:3303: in function 'SuperStar.showSuperStarPanel'
:1: in function '(main chunk)'
Last edited by Zireael : 05/24/15 at 09:22 PM.
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Unread 05/08/15, 09:28 AM  
Ayantir
 
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Re: Labelling bug in the addon

Originally Posted by satanfist
Hi Thanks for sharing this addon. It will be very useful to me

One issue I have found, which I'm not sure whether your aware of. In the skill section; if your character is a sorcerer, the skills for daedric summoning and dark magic are switched around. The headings are switched and then if I morph Negate Magic as an ultimate, I get the icons for Storm Atronach.

I thought you should know and thanks again for your work on this addon.
Oops , sory, I'll fix this and recheck.

Originally Posted by Baertram
-Is it possible to really apply the skill build that someone postes as a chat link for your, as your current skills?
You'll be able to spent points in, but you won't be able to respec. respec is hardcoded in the shrine.
In fact, I'll check if you get enought points and if yes, let you do spent points. per exemple, if you are at 0 points, you can easily build a complete skill build from a link in few clicks / seconds. (I already did this, but it cost me 14k gold/test, so i'm leveling a bit an alt to redo a test more easily).

Originally Posted by Baertram
-Are we able to see the skill build in Superstar at the same time as we got the skills window opene dto reskill (so we can use it as the reference)?
Almost yes, you are already able to switch from skill window to superstar almost in 1 keybind, and skill builds don't reset even if you close the window..


I'll add a non editable fav skill build called" my curent build" in next version, it will show you your build in superstar.
Last edited by Ayantir : 05/08/15 at 09:38 AM.
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Unread 05/08/15, 07:31 AM  
satanfist

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Labelling bug in the addon

Hi Thanks for sharing this addon. It will be very useful to me

One issue I have found, which I'm not sure whether your aware of. In the skill section; if your character is a sorcerer, the skills for daedric summoning and dark magic are switched around. The headings are switched and then if I morph Negate Magic as an ultimate, I get the icons for Storm Atronach.

I thought you should know and thanks again for your work on this addon.
Last edited by satanfist : 05/08/15 at 07:33 AM.
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Unread 05/07/15, 04:42 AM  
Baertram
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Re: 0.9

Thx for all the work you place into this great addon!
I did not check the newest version but just got some questions:

-Is it possible to really apply the skill build that someone postes as a chat link for your, as your current skills?
Or do we need to check the shrine of reskilling and manually skill it this way?
-Are we able to see the skill build in Superstar at the same time as we got the skills window opene dto reskill (so we can use it as the reference)?


Originally Posted by Ayantir
New (little) version inside.

Changelog is almost clear, fixed LMM, garkin report, some tiny bugs. Continued to work a bit on Skill Builder, you can now save skill builds the same way as champion ones (yeah \o/). I didn't added the "reallocate my points" in 1 click because I'd like do the test myself and it will come later. And I want a more evoluate thing than just "reallocate 300 SP in 1 click"


Don't ask me a portable Stendarr respec in SuperStar, I've checked, callback of the respec is hardcoded in the dialog, you'll still need to go at your capital.


For the chat, I needed to truncate the desc, they're sometimes looong (especially in french/german), but you can easily post a desc like this :

one of my favorite skills


If you don't speak gamer here is some accronyms I used :
  • Instant : Skill is casted instantly
  • Chan: Skill is channelled
  • Cast: Skill is casted with a casting time
  • PBAoE: Point blank area of effect, skills that affect anything within a radius centered around the caster
  • Mono: MonoTarget (Single target).
  • GTAoE: Ground Targeted Area of Effect, skills that the player places on the ground that will be the area of the spell effect
  • Self: Casted on yourself
  • CAoE: Conic area of effect, spells affect a cone-shaped area that usually starts at the feet of the caster


PS : My char, Breton temlpar healer, all crafts on my char. 293 SP, all spent. Still need to do trials, and ava #18 for now. :
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Unread 05/06/15, 05:53 PM  
Ayantir
 
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0.9

New (little) version inside.

Changelog is almost clear, fixed LMM, garkin report, some tiny bugs. Continued to work a bit on Skill Builder, you can now save skill builds the same way as champion ones (yeah \o/). I didn't added the "reallocate my points" in 1 click because I'd like do the test myself and it will come later. And I want a more evoluate thing than just "reallocate 300 SP in 1 click"


Don't ask me a portable Stendarr respec in SuperStar, I've checked, callback of the respec is hardcoded in the dialog, you'll still need to go at your capital.


For the chat, I needed to truncate the desc, they're sometimes looong (especially in french/german), but you can easily post a desc like this :
Radiant Oppression: Chan:2.5s/Mono/Range:38m/Dur:3.6s Burn an enemy with a ray of holy fire, dealing 7833 Magic Damage over 3 seconds. Deals up to 40% additional damage in proportion to your current Magicka. Low health targets take up to 330% additional damage.
one of my favorite skills


If you don't speak gamer here is some accronyms I used :
  • Instant : Skill is casted instantly
  • Chan: Skill is channelled
  • Cast: Skill is casted with a casting time
  • PBAoE: Point blank area of effect, skills that affect anything within a radius centered around the caster
  • Mono: MonoTarget (Single target).
  • GTAoE: Ground Targeted Area of Effect, skills that the player places on the ground that will be the area of the spell effect
  • Self: Casted on yourself
  • CAoE: Conic area of effect, spells affect a cone-shaped area that usually starts at the feet of the caster


PS : My char, Breton temlpar healer, all crafts on my char. 293 SP, all spent. Still need to do trials, and ava #18 for now. :

/script TheoryCrafters("11W64B88ABIIIIX66A8AABIIIIY66B8BB8IIIIa88888IIIIId88BBBIIIIIe88A8AIIIIIf8JIIIIhBJIIIIiIGGGGj6AIIIm48888HJJHGn7BB88HIIIIo88A88IIp4BB88HHHr4AB88HHHs1HJJJtMIJJHGuPIJJKJvJMJJJJJwKPGJJxPIJJKJyPIJJGJ")
Last edited by Ayantir : 05/06/15 at 06:06 PM.
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Unread 04/27/15, 11:19 AM  
Ayantir
 
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omg. I missed this when I rewrote my code.
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