(409 Kb)
Updated: 03/31/19 12:05 PM
File Info
Wrathstone (4.3)
Updated:03/31/19 12:05 PM
Created:02/12/15 06:47 PM
Monthly downloads:59,014
Total downloads:2,149,520
Master Merchant  Popular! (More than 5000 hits)
Version: 2.0.6
by: Philgo68 [More]
I think my donation page is now working if you'd like to buy me a beer.

Master Merchant is an upgraded version of Shopkeeper that offers additional features for the Traders and Trading Guilds. Finally, you can see who your Guild’s top sellers are and what they are selling! Your total Guild Sales and Sales Tax income are at your fingertips – any time you’d like to see them! And that’s just the start. Master Merchant also helps you find GREAT DEALS and provides many other trade-related enhancements! Join the many already using Master Merchant.

Try "/mm clean" if you are having data issues.
Or "/mm dups" to look for duplicate sales in your data.
"/mm missing" will rescan the most recent 10 days worth of data.
"/mm help" list some more commands....

Early feedback:
tttosbt999: "This add-on has totally changed the market for me. What use(d) to take me forever now is a breeze. I actually have time to play the game instead of being consumed by trading. Thanks so much Philgo!"

Karraxx: "nice work on this addon, makes selling things a thousand times easier"

Recent feedback:
Deltia: "Great Addon"

Dr._Funkenstein: "Thanks! I don't know how I survived without this!"

Many: "What the hell are all these dots, Braille?!?!?"

FreakyFreak: "The sales chart you added is so <censor> beautiful I was near tears. Not about how it looks, I could care less, but in design. Seriously brilliant. A very nice surprise to see you satisfy a need without letting obvious limitations stop you. Well done."

Focus your pricing to see recent sales in more detail - check the Settings page for details.

Sales History Scatter Chart is now available as part of the tooltip.
All the dots are a graph of all the sales you've seen, colored to match the guild that made the sale. Price on the left, timeframe on the bottom. Each dot is a unit price of a sale.

Blacklist - Ask MM to ignore guilds/players when calculating prices and graphing sales.

Now with Deal Rating Filtering in Guild Stores with Awesome Guild Store Integration. Install both MM and Awesome Guild Store to get this killer feature!!!

Custom Deal Percent/Color Calculators are now available for purchase. Email me in game or at [email protected] for info.

Introducing DealFinder:

- When you are browsing a Guild Store (including Kiosks), Master Merchant will identify and flag “great deals” and specify how much gold you could potentially make if you buy the items and re-sell it at the average list price in your guild(s). The system uses color coding to rate how good the deal is. White, Green, Blue, Purple Gold. Gold=the BEST deal. Buy it right now!
The same flag existing on your listings page so you can easily see if you've offered the deal you want to.
How to use: Just visit any Guild Store (Bank NPC or Kiosks) and you’ll see a new column in the item listings that will highlight Deals and potential profit!

Trade Guild Tools:

- See your Total Guild Sales, Taxes Collected and Number of transactions based on selectable timeframes!
(Today, Last 3 Days, This Week (starting Monday at Kiosk turnover), Last Week, Prior Week)
How to use: Open Master Merchant and toggle the “Seller Info/Item Info icon to “Seller Info”
You’ll see total sales info for each of your guilds + all of their members.
You can sort on any column by clicking the column header (click to change between high to low and low to high)

- Find out who the top sellers and BUYERS are (and aren't). You can generate a ranked report that lists each guild member, sorted by Sales, Tax, number of transactions, or percentage of overall guild sales, based on selectable Timeframes.
How to use: Type a guild name into the search box and you’ll see Guild Total plus a ranked list of every member.
You can sort on any column by clicking the column header (click to change between high to low and low to high)

- View all guild Transactions, with toggle to view by Buyer Name or Seller Name. See what the best sellers are making their money on!

More enhancements:

- Price Check: With “Stats to Chat”, you can right-click on any item posted in chat and Master Merchant will post sales data into your chat box for you to provide a Price Check to someone!
How to Use: Right click any item posted in chat and select “Stats to Chat”. The stats will be posted in your chat box, you just need to hit <Enter>. Thanks to Mattmillus for some of the Stats to Chat code.

- Automatic Pricing. Master Merchant will remember the price you've listed an item at and automatically insert when you place an item up for sale. (If you haven’t listed the item previously, the average sale price will be inserted instead) It also creates a system message for every listing so you can easily review what you've just put up for sale.

- Enhanced Filtering: When searching for items on the Item info screen, you can narrow items by quality, level, description and set name. For instance “RR45 Blue” would return all blue items for Level 45. “VR12 Blue Ring” would show you sales history for all VR12 Blue quality rings.
How to Use: <Level> <Color> <part of item name> Regular levels=RR, VR Levels=VR. Must add zero for single digit levels.
Syntax: VR01, VR12, RR04, RR45. Colors=White, Green, Blue, Purple, Gold.
Examples: “RR45 Blue”, “VR02 Blue Sword”, “Gold Motif”

- Multi buff potions now price correctly instead of mixing sales numbers.

- Sales Notification Audio: Choose from over 30 sounds for your “Item Sold” notification!

How to Use: Open Settings->Addons->Master Merchant and select the sound from the drop down list. While you're there you can see the other configurable option available.

- Completely reworked data storage to avoid corruption with large volumes / long histories.

For GSA users: After downloading Master Merchant please go to http://www.esoui.com/downloads/info822-GSA.html for IMPORTANT upgrade instructions!!

Install Instructions:

Disable all versions of the Shopkeeper add-on and anything that uses LibGuildHistory. (GSA support IS COMPLETE)
Remove Old Shopkeeper code.
This installs like any other add-on, but it will actually install Master Merchant plus 16 other mule add-ons (MM##Data) to carry the data. Master Merchant depends on these additional add-ons, so they mus be enabled along with Master Merchant. This should hopefully allow you to store just about all the sales history you would like, even in the in busiest of trading guilds.

In the Addon directory, you should end up with a MasterMerchant directory and at that same level MM##Data (00-15) directories for the mules.

If you have one, you can try renaming your SavedVariables/Shopkeeper.lua file to MasterMerchant.lua to start with your old Shopkeeper data. I’d give this about a 75% chance of working. If you run into problems just delete the Shopkeeper.lua, MasterMerchant.lua and the 16 MM##Data.lua files from the SavedVariables directory to start over.

Special thanks for their code, help and support:

This is based on the original Shopkeeper code. Original by Khaibit, kept alive by dOpiate & Garkin and continued here.
Those developers deserve many thanks for their previous work on this code, and it’s my privilege to stand on their shoulders.

Khaibit, dOpiate & Garkin
sirinsidiator For Awesome Guild Store and the help with integration between MM and AGS.
Mattmillus/Deome - Some Stats to Chat and Posted Items code from Millus Roster

Ethereal Traders Union
Iron Bank of Bravos

Thanks for downloading and trying out my work. I hope you enjoy it. A little gold in my inbox is always nice...

God Bless,

ChangeLog for 2.0.6
Added some protection around Guild Store listing screen to avoid "user:/AddOns/MasterMerchant/MasterMerchant_UI.lua:1454: attempt to index a nil value"
Adjusted "In Combat" scan pausing a bit more (Please let me know if this help in dungeons/Cyrodiil for those few that were having issues.)
Fixed some odd item links that did not show craft costs
Added MM info to housing storage chest item popups
Added MM info to recipe/furniture crafting item popups
Added some protection around TRADING_HOUSE use to help gamepad mode users

ChangeLog for 2.0.5
Reworked the Awesome Guild Store integration for Wrathstone version (Thanks sirinsidiator for this Awesome addon)
- The MM Deal and Profit filters will be available when AGS updates to Wrathstone
Fixed "In Combat" scan pausing (thanks mubcrabs)

ChangeLog for 2.0.4a
Restore sales data on guild store listings
Fix typo in the item right click menu
(Some other addons may cause the menu items to double up (ex. Furniture Preview))

ChangeLog for 2.0.4
Update for Wrathstone / 100026
Adjusted for new Guild Store layout/features
Adjusted Scan Frequency setting to wait up to 1 hour
Adjusted right click menus for AssemblerManiac
Paused guild store scanning/processing while in combat (thanks mubcrabs)
Updated recipe/glyph list for Crafting Cost calculations
Added depends on LibExecutionQueue
Added protection code around customTimeframe / customTimeframeType

Changelog for 2.0.3b
Fixed GuildSalesAssistant call.

Changelog for 2.0.3a
Made explicit dependency on LibExecutionQueue
Added protection to avoid "operator * is not supported for nil * number" error in AddRosterStats
Updated the APIVersion in the LibExecutionQueue library

Changelog for 2.0.3
Update for Murkmire / 100025
Completed smoothing of loading and scanning code to avoid choppiness while loading
Adjusted History and Cleaning routines to be more accurate/pick up more data
Added "verbose" setting, to adjust MM feedback during processing (defaults to "ON")
Added "/mm slide" function for kindred
Added translation BR for Brazilian Portuguese, provided by mlsevero
Updated recipe/glyph list for Crafting Cost calculations

Changelog for 2.0.2
Update for Wolfhunter / 100024
Enhanced "/mm clean" to re-index recipes that had irrelevant level information, making each level recipe price out as a different item
Smoothed out loading code to try to avoid choppiness while loading (More to come)
Updated recipe/glyph list for Crafting Cost calculations
*** Run "/mm clean" to fix Alinor Patterns ***

Changelog for 2.0.1
Update for Summerset / 100023
Made Delay Initialization Startup Standard (Should help those having login issue with MM on and large data sets)
Updated recipe/glyph list for Crafting Cost calculations
Updated Ranges for History Depth, Min Item Count
Enhanced "/mm clean" to remove more bad data
Enhanced TruncateHistory to properly remove some old data that was missed
Kept the scroll thumb selector in the MM window from getting so small you can't see it
Fixed error that would abort indexing early in some circumstances (Your MM Initialization will be back up to the time it needs to be, and filtering will be fast and accurate)

Changelog for 2.0.0
Update for Dragon Bones / 100022
Adjusted /mm clean and /mm dups to catch and remove more types of bad data
Updated recipe/glyph list for Crafting Cost calculations

Changelog for 1.9.9
Update for Clockwork City / 100021
Fixed overrides of TradingHouse functions so you can buy from guild stores again!!

Changelog for 1.9.8
Update for Horn of the Reach / 3.1.x / 100020
Added protection code around custom timeframe selection.
Update to latest LibAddonMenu Library
Added MM Options to Craft Bag Right Click Menu (For Sylvie)
Corrected the Gear Creation Link to Chat (Thanks AssemblerManiac)

Changelog for 1.9.7
Update to new Awesome Guild Store filtering interface (Thanks sirnsidiator)
Added Setting to turn Crafting Costs On/Off (Still need translations for SK_SHOW_CRAFT_COST_NAME and SK_SHOW_CRAFT_COST_TIP)
Enhanced mouse over text on graph (for AssemblerManiac)
Added support for MM info in Inventory Insight listings (for AssemblerManiac)
Made /MM functions case insensitive (For Sylvie)

Changelog for 1.9.6
Update for Morrowind / 3.0.x / 100019
Fixed Center Screen Announcements
Added Crafting Costs for Recipes, Patterns, etc. and Glyphs
Slight Adjustment to Trim Decimal processing
Added more checks in the "/mm clean" function
Fixed Sales Time Ordering
Added protection around links that are not Items (Books, Achievements, etc..)

Changelog for 1.9.5
Update for Homestead / 2.7.x / 100018
One small change to ignore some potential bad data

Changelog for 1.9.4
Update for Guild Trader change over time change.
Inserted updated Russian translation.

Changelog for 1.9.3
Update for One Tamriel / 2.6.x / 100017
Added Sort by Guild to MM windows.
Added User defined time range to the MM windows and the Guild Roster. Check MM addon settings under deal and calculation options.

Changelog for 1.9.2
Update for Shadows of the Hist / 2.5.x / 100016
Some protection code in DealCalc function to avoid DealCalc.lua:65: operator < is not supported for number < nil type errors.
Japanese translation by k0ta0uchi
Experimental export function

Changelog for 1.9.1
Adjustments/fixes to information displayed on guild roster.

Changelog for 1.9.0
Dark Brotherhood compatibility - changed filtering from VR to CP (ex. VR15 = CP150)
Added total line to offline sales report
Fixed odd error when holding down <ctrl><shift>
Changed % change column on the roster to Generated Gold for the Guild (The portion of the sales tax that goes to the guild)
Added EU Megaserver calc for Guild Trader switch over time
Added prefix (b,s) to player name for additional filtering (EX. [email protected] will just show Phil's sales, [email protected] will show records where Phil is the buyer)
Easy MM turn off - Made all Master Merchant addon files dependant on MM00Data, so you just have to unselect MM00Data and all of MM with turn off

Changelog for 1.8.6
Got rid of the odd number at the end of Stats to Chat messages

Changelog for 1.8.5
Added some protection code around the new item description

Changelog for 1.8.4
Updated LibAddonMenu and LibStub libraries to try to resolve crashing issues.

Changelog for 1.8.3
Fix for searching in MM windows.
Adjusted method for adding description to saved data hoping to help resolve startup issue some are having.

Changelog for 1.8.2
Updated for Thieves Guild 2.3.5 100014
Adjusted item description in saved data
Handle some more Items when changing Level/Quality
Beginnings of listings features. Coming Soon (tm)

Changelog for 1.8.1
Added sales information text tips to sales chart. (Setting: Tips on Graph Points)
Added item sales info/quality/level selector in tooltip. (Setting: Level/Quality Selectors)
Added a "deal" setting for items with no sales history, to replace the hardcoded green deal for items with no sales data. (Setting: No Data Deal Rating)
Added item right click option to show item info in the popup tooltip.
Added item popup right click option to send item/sales stats to chat.
Added "/mm invisible" to reset window locations in case they get positioned off the screen. Try this if your MM windows are not showing up.

Changelog for 1.8.0
Update compatibility to API version 100013 (Orsinium)
Added new GetGuildEventId instead of having to rely on timestamp system
Adjusted matching code to handle changes in ItemLink format

Changelog for 1.7.2
Added an option to turn on/off the Display Listings chat message.
Adjusted Standard Deviation calculation for stacked items. (Thanks @croachroach)
Added a % change column on the guild roster. Today, This Week and Last Week timeframes now calculate a % change from the period before. (sponsored by @mjromeo and ETU)
Slight adjustment in anticipation of new AGS fix.

Changelog for 1.7.1
Added support for Imperial City/1.7 release.
Added Min/Max Item Sale count to better manage fast selling and slow selling items. MM will only purge sales records by date if you have more than the min, and will not keep more than the max number of sales for one item.
Added an option to put the MM value of items on your inventory and deconstruction item lists.
Added a "/mm clean" option to scan for and remove malformed sales records.
Created an Execution Queue library for long running/sequential operations.

Changelog for 1.6.21/1.6.21a
** Dedicated to Amy and her puppies!! Please say a prayer for them. **
Adjusted tooltips to show item count for stackable items.
Adjusted Auto Advance to Next Page to handle going backward to previous pages. Fixed in 1.6.21a.
Fixed Buyer blacklist checking.
Adjusted Outlier price checking.
Removed Outlier transactions from scatter chart also.
Added additional duplication checking and added /mm dups command to check for and remove duplicate records if they exist.
Russian translation from KirX - let me know if this works and is correct please. I'm not sure the file came through properly.

Changelog for 1.6.20
SPEED - Initialization is now 3 times faster and filtering the guild item summary list is at least 15 times faster.

Changelog for 1.6.19
Adjusted Guild Item to summarize better and show count of both transactions and items. Ex. 4 sales totaling 400 items. (Per @eg0b0y's specs - IBoB auction)
Buyers are now checked against the blacklist (You can blacklist yourself to keep your great finds from pulling down the average.)
Added some new filters to the item list. (Trait, type, quality. see /mm help)
Made Item list only display your default number of days worth of sales. Loading 380k records was too slow...

Changelog for 1.6.18a
Fix for user:/AddOns/MasterMerchant/MasterMerchant_Util.lua:383: attempt to index a nil value

Changelog for 1.6.18
Added Auto Next Page Option: If all items are filtered out on a guild store page, auto advance to the next page.
Fixed UI error on <ctrl-shift>.
Fixed Average cost not getting into price box when listing stackable items.
Fix crash when trying to filter MM Item Sales Summary info (I think.)

Changelog for 1.6.17
Changed the Guild Item list to have a personal view as well as the guilds wide view.
Removed "0" lines from the MM to make them cleaner since you can see members with no sales/purchases on the guild tab now.
Adjusted Items and People in the MM windows to have right click menus.
Added grid lines to the scatter chart. Looks much cleaner.
Adjusted tip text slightly
Saucy features
-Added Profit/Margin % switch for the guild store listings
-Added a Potential Profit Filter to the AGS integration - (Thanks to sirinsidiator for AGS and the Price Filter I used as a starting point.)

Changelog for 1.6.16
Fix for Guild Rankings Bug
Scatter Chart dots are now colored to match your guild chat color. Easily see where things are selling!!

New Calculation and Tip Options:
- Focus: Set days ranges to focus on recent sales, and assign them to Ctrl / Shift keys.
- Blacklist: List player(s) and/or guild(s) you would like to have excluded from pricing calculations.

Guild Ranking View by Items - See what Items are hot in your guilds!!

Changelog for 1.6.15a
Added a little protection code in a few places where people were getting odd errors.
Added a notice around some lines of code from Millus Roster - Thanks Matthew where ever you are...!!

Changelog for 1.6.15
Integration with new Awesome Guild Store. - Thanks sirinsidiator!!

Changelog for 1.6.14
Roster display improvements including sorting and better compatibility with other roster addons.
Improved German translation - Thanks Balver

Changelog for 1.6.13
Happy Easter!!!
Added a Pricing History Graph - enable it in the Settings/Addon Settings/Master Merchant options page.
All the dots are a graph of all the sales you've seen. Price on the left, timeframe on the bottom. Each dot is a unit price of a sale.
This release is dedicated to @freakyfreak for his awesome support with testing and gold!!

Changelog for 1.6.12
Added a settings option for The Guild Roster Info.
Removed a debug line I forgot to remove.
Honors Price Tracker "Show only if key is pressed" option if it is installed

Changelog for 1.6.11
Significantly improved the initialization after character load.
Moved Sales and Scanning related storage to the system level, so all accounts on the machine will share sales history data.
Added the pricing tooltips onto a few more windows.
Added enhanced duplication checking code to help capture all sales without duplicates. (Thanks Arkadius for the beginnings of this.)
Added "/mm help"
Added "/mm missing" feature to scan for sales that may have been missed.
Added "/mm clearprices" to remove your listings price history.
Made adjustments to the timeframes on the MM guild page.
Show Purchases/Sales on the guild tab also.
Upgrades to the latest LibMediaProvider library.

Changelog for 1.6.10
Moved initialization code back to before character display and reduced init time greatly.
Added settings option to move the initialization to after character load for those that have problems logging in.

Changelog for 1.6.9
Removed the chat messages during scanning, except for the initial scan or after a complete reset.

Changelog for 1.6.8
This build should fix login and rescan issues with large histories.
Adjusted initial scan logic to be smoother and not timeout for large initial 10 day scan.
Adjust initialization to login faster to avoid timeout, but NOTE: The screen will hang for up to 20 seconds on initial setup.
Fixed mini stats window for large number of sales.
Icons will update as new sales are seen.
Added options to ignore outlier prices and to round prices to the near gold piece.

Changelog for 1.6.7
Went to Europe for a while, or at least to the EU server...
Fix for guild that would not return history correctly, would just scan forever.
Another fix for Stat window slider errors.
Adjusted special characters in the translation files.

Changelog for 1.6.6
Additional fix for UI issue when you filter out all items on the page with the Deal Range
Adjusted sorting and added sort by name on guild list
Disconnected Buyer/Seller toggle so item list and guild list are independent
Possible fix for Stat window slider errors.

Changelog for 1.6.4
Fix for issue when turning Show Full Price Off
Fix for UI issue when you filter out all items on the page with the Deal Range

Changelog for 1.6.3
Awesome Guild Store Integration
Adjusted White Deal Range to include slightly above market value listings
Added Feedback Window

Changelog for 1.6.2
Updated Libraries
Stopped /reloadui in ESO 1.6 if it's a fresh install

Changelog for 1.6.1
Added custom Deal Calculation for @freakyfreak
Added row numbers to grids
Adjusted listings notification format
Clarified ESO 1.6 conversion message

Changelog for 1.6.0
Changed the guild history scanning code a little to try to avoid drops/dupes
Updated to 1.6 API (100011)
**Please note the first time, and only the first time, you run 1.6 your history must be converted to the new item format. The app will automatically /reloadui 16 times and then you will be converted.

Changelog for 1.0.3
Added Buyer listing to guild window (just click the column header to switch back and forth, like the item window)
Added Custom Deal Calculations for @Causa - If you would like one also, e-mail me in game or at [email protected] for details.

Changelog for 1.0.2
GSA support (with dopiates help)
Set name searching on Item Window (ex. Vr14 leech)
Broke out deal calculation code into MasterMerchant_DealCalc.lua if anyone wants to play with that code
Minor formatting adjustments

Changelog 1.0.1
Added Missing MM00Data sub addon

Changelog for 1.0.0
Fixed Right click menu to avoid protection error
Added 60 day history (adjustable in Addon Settings)
Added a 28 Day Ranking chart
Added support for upcoming GSA update - MM will be the Data collection UI for GSA offline application

Changelog for 0.9.9
Added deal tip to your listings page so you can easily check your listings against the market.
Added "Stats to Chat" to the right click menu in a number of places.

Changelog for 0.9.8a
Fixed typo.

Changelog for 0.9.8
First version by @Philgo68
A bunch of new features
Update for patch 1.5; updated API version

--Shopkeeper changelog:

Changelog for 0.9.7(a)
Update for patch 1.4; updated API version
Modified stats slider so "Using all data" is at the right-most limit instead of left-most.
0.9.7a filters out the guild trader hiring events that are now apparently included in purchases.

Changelog for 0.9.6
Big re-write of how data is stored, searched, and sorted to improve memory usage
(for the morbidly curious: implemented an inverted index for searching, replaced Lua's default quicksort implementation for
tables with Shellshort, and reduced redundant copies of sale event info in tables.)
Added new option to disable on-screen alerts while in Cyrodiil. (Chat alerts still show, if enabled.)
Moved the item quantities in the sales history window to more closely match the default UI presentation.
Increased maximum history size since memory usage has been reduced.

Changelog for 0.9.5
Bug fix to handle other addons requesting sales events (leading to dupes in Shopkeeper)
0.9.5a is a re-release to fix an unfortunate typo

Changelog for 0.9.4
Offline sales report (optional report in chat of what you sold while offline)
Reset button now has a confirmation dialog associated with it
Reset and Refresh buttons will now be disabled (dimmed out) and a 'wait' animation will play when a scan is in progress
Fixed bugs related to me making a typo in the sorting functions
Fixed bugs related to the search box, updating the slider range, and correctly carrying over your search between full and mini windows
Further refined the store searching - login search will be faster again now, and better handle the upcoming changes in Update 4
Increased maximum history size to 15000 - if you use several other memory intensive addons this may cause issues!
Optimized searching and sorting routines to be a little more efficient with large sales histories
French localization updates (thanks jupi!)

Changelog for 0.9.3
Fix for statistics window throwing an error if you have sales events in your history from guilds you're no longer in
(Possible) fix for the "occasional item duplication upon login" bug
Internationalization tweaks

Changelog for 0.9.2
Fix to event-based scanning to (hopefully) stop the dupes people are seeing
Fix to alerts to (hopefully!) stop the stuck on screen alerts people would see when alt-tabbing
French localization is now live! Merci bien to jupiter126/Otxics on the EU Server for the translation work!
New option in the addon settings to make all your settings account-wide, rather than character-specific.
Statistics window resized slightly to accomodate...per-guild filters!
The day range slider is also smarter and will hide entirely if you have less than 2 days' worth of your sales to work with.
Some UI tweaks to make all languages fit better

Changelog for 0.9.1
Nothing major here, but either I or esoui.com may have borked 0.9b's files so uploading a new release with some minor tweaks here and there to get a version that doesn't seem to intermittently be missing bindings.xml and LibAddonMenu

Changelog for 0.9b
Further rewrite of part of the scanning routines to be more accurate
Some small tweaks to the time display routines (will go up to 90 seconds before saying 1 minute, 90 minutes before 1 hour, etc.)
Fixes to on-screen alerts to avoid 'missing' multiple identical alerts
GUILD TRADER SUPPORT! Buyer names now have a gold bag icon next to them if they are not in the guild (i.e. bought at your guild's trader kiosk)
Stats Window now also shows you percentage of sales made at the guild trader
Other minor tweaks and optimizations as we push towards a fully-translated, fully-functional 1.0 release!

Changelog for 0.9a
Rewrite of part of the scanning routines to be more accurate
Fixes for odd behavior in the stats window
Fixes for the "Alert flood" issue if you sell multiple items between scans
Misc. other small bugfixes

Changelog for 0.9 (version jump due to being nearly feature-complete):
Added a new smaller view mode for the main window
Added sales stats! Click on the "list" icon at the top of the main window to toggle.
Search field now searches item names
Fixes for one case where items bought close together don't all trigger alerts; there are still some odd cases I'm working on

Changelog for 0.3:
Added ability to toggle between gross/total sales price and per-unit price displays
Better support for multiple accounts that use the same computer
Further improvements to store scanning
UI improvements - Shopkeeper closes along with most other UI scenes now (bank, crafting station, etc.)

Changelog for 0.2a:
German localization updated/fixed (Credit to Urbs of the EU Server for his hard work on this!)

Changelog for 0.2:
German localization is complete!
Fixed missing localizations on Reset/Refresh buttons.
Fixed a minor license issue.
Sound options added for alerts.
On-screen and chat alert options separated.
Shopkeeper button on guild store screen moved down slightly.
Fixed alert swarm after resetting listings.
Main window now has X to close button and a hotkey binding.
Main window now closes when you open the game menu.
Eliminated cases where slider could get confused as to number of items in the list.
LibAddonMenu updated to version 2.0r9 (thanks Seerah!)

This Add-on is not created by, affiliated with or sponsored by ZeniMax Media
Inc. or its affiliates. The Elder Scrolls and related logos are registered
trademarks or trademarks of ZeniMax Media Inc. in the United States and/or
other countries. All rights reserved.
Optional Files (1)
File Name
08/08/16 08:37 AM

Archived Files (61)
File Name
03/03/19 08:16 PM
03/03/19 08:09 PM
03/03/19 07:44 PM
02/26/19 01:50 AM
02/24/19 11:25 PM
02/15/19 09:23 AM
02/11/19 11:53 PM
02/10/19 04:23 PM
08/12/18 11:34 PM
05/20/18 10:00 PM
02/18/18 01:36 PM
10/23/17 07:53 PM
08/27/17 05:42 PM
08/27/17 04:31 PM
06/25/17 10:14 PM
06/04/17 03:58 PM
02/06/17 08:13 AM
10/16/16 08:45 PM
10/05/16 10:50 AM
07/31/16 09:49 PM
06/04/16 07:16 AM
05/30/16 09:19 PM
03/18/16 08:14 PM
03/16/16 06:29 PM
03/15/16 09:02 PM
03/14/16 02:42 PM
03/07/16 11:49 AM
11/21/15 06:43 PM
11/02/15 06:02 PM
10/23/15 04:16 PM
08/27/15 08:01 PM
05/24/15 01:11 AM
05/09/15 10:01 AM
05/08/15 08:41 PM
05/03/15 09:36 PM
05/03/15 06:45 PM
05/02/15 12:22 AM
04/21/15 11:00 PM
04/15/15 04:47 PM
04/11/15 12:06 AM
04/05/15 06:46 PM
04/04/15 12:53 PM
04/04/15 12:59 AM
03/22/15 08:45 PM
03/18/15 07:33 PM
03/17/15 08:25 PM
03/07/15 05:41 PM
03/06/15 07:56 PM
03/04/15 04:52 PM
03/02/15 10:51 PM
03/01/15 10:48 AM
02/28/15 01:21 PM
02/23/15 06:17 PM
02/21/15 12:50 AM
02/18/15 10:48 PM
02/15/15 07:53 PM
02/15/15 07:28 PM
02/15/15 06:42 PM
02/14/15 12:38 AM
02/14/15 12:24 AM
02/12/15 07:07 PM

Post A Reply Comment Options
Unread Yesterday, 09:37 AM  

Forum posts: 0
File comments: 2
Uploads: 0
Originally Posted by cbankston
Originally Posted by spyromat
Hi, my MM is actually not working because of a "Dependancy" issue, may I know the list of Lib addons requiered to run MM ?
Look at the Addons section of the Esc menu, click the arrow to the left of the name of the addon, and it will list required libs. Open Minion over the game screen, and it's easy to add the libs in the list. You may need to exit and restart the game for the new libs to be recognized.
Thank you ! I've never seen that arrow before !
Report comment to moderator  
Reply With Quote
Unread Yesterday, 07:37 AM  

Forum posts: 1
File comments: 45
Uploads: 0
Originally Posted by spyromat
Hi, my MM is actually not working because of a "Dependancy" issue, may I know the list of Lib addons requiered to run MM ?
Look at the Addons section of the Esc menu, click the arrow to the left of the name of the addon, and it will list required libs. Open Minion over the game screen, and it's easy to add the libs in the list. You may need to exit and restart the game for the new libs to be recognized.
Report comment to moderator  
Reply With Quote
Unread Yesterday, 07:17 AM  

Forum posts: 0
File comments: 2
Uploads: 0
Hi, my MM is actually not working because of a "Dependancy" issue, may I know the list of Lib addons requiered to run MM ?
Report comment to moderator  
Reply With Quote
Unread Yesterday, 02:06 AM  

Forum posts: 0
File comments: 1
Uploads: 0
Deal Rating Filtering calculation

Please tell us how Deal Rating Filtering is calculated. I want to list my sales within "Good" <-> "Buy-It".
Report comment to moderator  
Reply With Quote
Unread 05/21/19, 10:26 AM  
Phuein's Avatar
AddOn Author - Click to view AddOns

Forum posts: 60
File comments: 94
Uploads: 7
I dislike how MM lags at load, if there's lots of data. As the impact is invisible to the user, I propose slightly increasing its init and action delays:

- Set init delay to 1000 in MasterMerchant.lua line 3671.

    if self.systemSavedVariables.delayInit then
      -- Finish the init after the player has loaded....
          d("|cFFFF00Master Merchant Initializing...|r")
          local LEQ = LibExecutionQueue:new()
      end, 1000)
- Set wait delay to 50 (even 100) in Libs/LibExecutionQueue/LibExecutionQueue.lua line 8.

self.Wait = _wait or self.Wait or 50
DISCLAIMER: I just finished work on an addon with layered-callback-delays (my own code) and figured more friendly numbers.
Author of beloved and rejuvenated addons:
ShowMount            • PvP FPS 2018
Notebook 2018        • Junkee 2018
BestFriends 2018      • New Addon
Report comment to moderator  
Reply With Quote
Unread 05/21/19, 08:28 AM  

Forum posts: 1
File comments: 2
Uploads: 0
Hello guys as the title say i have problem with MM. Basically my Master Merchant wont connect with any of my guild trades and all suggested prices and profit is set to -1. I will link some photos so you can see, pls help.


Last edited by goran849177 : 05/21/19 at 08:28 AM.
Report comment to moderator  
Reply With Quote
Unread 05/20/19, 08:13 AM  

Forum posts: 1
File comments: 2
Uploads: 0
Originally Posted by Octopuss
My sales statistics doesn't work and hasn't for a while.

Does anyone have any idea why?

Did you fixed the problem and how? Am having the same thing and i dont know how to fix that. I tryed deleting addon and reinstalling but still i cant connect with all my guilds.
Report comment to moderator  
Reply With Quote
Unread 05/18/19, 12:55 AM  

Forum posts: 0
File comments: 1
Uploads: 0
Re: Master Merchant keeps logging me out of game

Originally Posted by penniopolis
For the past several days everytime I login with Master Merchant installed I will get logged out of the game shortly after the download of sales data begins. I have tried uninstalling and reinstalling MM. I have also tried that while deleting saved variables. I have tried to do the /mm clean command but it won't run that command until after it downloads all sales data. I have even tried changing the ingame settings for how often it checks for sales. And yes I have also tried rebooting my computer.

Any ideas on how to fix this would be greatly appreciated as I hate pricing stuff without MM.
This same problem started for me yesterday when I joined a fourth large trading guild. Tried all the same things you did, cleaning data, uninstalling along with removing saved variables, reinstalling, the works. Though for me the disconnects could also happen after MM has initialized, which I assume means it wasn't downloading sales data when the disconnect happens. Only way to not disconnect was unfortunately to remove Master Merchant. This was on EU server, in case that matters.


I just stalked your post history to see if you've found a solution, apparently this problem is caused by just too many heavy addons doing too much at the same time. While I'm not using that one that you had, I do have some other heavier ones. I'll try removing CraftStore and see if MM will work then.


Yep, can confirm the above problem is too heavy addon load, and in my case joining the fourth trade guild was the straw that broke the camel's back. If MM is the only addon running, then problem doesn't happen. I suppose I'll need to take the axe to some of my addons, try to find the balance of what I can run.
Last edited by Oddmund : 05/18/19 at 01:41 AM.
Report comment to moderator  
Reply With Quote
Unread 05/15/19, 05:37 AM  

Forum posts: 1
File comments: 58
Uploads: 0
Originally Posted by sylviermoone
This is one of several features we're looking at incorporating into the next MM build, but we don't anticipate having it ready until the next major content drop (Elseweyr).

In the meantime, it would be helpful if you could maybe take some screenshots and explain exactly what you'd like it to do/look like, so we can create features that have the most functionality for the community.


Originally Posted by jayman10000
Warning: Spoiler
Here is a screenshot (spoiler near bottom of post) It is with AGS active, as you can see it shows the unit price of the last time this item was listed. I would love this feature in MM, because when used in conjunction with MM's price graph information I can use it to very easily make an accurate assessment about whether I should raise or lower my price when listing the item again.

For example in the screenshot the Corn Flower sold at the previous list9ing at 389 and there are not really any recent sales above this price, meaning this price is probably the best profit while still having a high chance of actually selling. This is of course the goal to achieve in all sales: to actually make the sale, but at the highest price possible.

(and the reason I don't then just also use AGS is because it has some serious performance issue that makes it stall, wait, delay and fail too often when doing actions in the guild store).

Warning: Spoiler
Last edited by jayman10000 : 05/16/19 at 10:19 AM.
Report comment to moderator  
Reply With Quote
Unread 05/12/19, 12:35 AM  

Forum posts: 0
File comments: 25
Uploads: 0
Re: Re: Re: Re: Re: Re: Re: error after todays update

Hi. I just wanted to post this again, just to make sure you are aware of it. After the last big update where you solved an error for MM and gamepad mode the following error appeared. I was really happy and thankful that you managed to solve the error, so perhaps this "follow up" error is of the same kind. Thank you so much:

user:/AddOns/MasterMerchant/MasterMerchant.lua:2630: attempt to index a nil value
stack traceback:
user:/AddOns/MasterMerchant/MasterMerchant.lua:2630: in function 'MasterMerchant:initBuyingAdvice'
user:/AddOns/MasterMerchant/MasterMerchant.lua:3540: in function '(anonymous)'

I get this every time the guild stores are searched for my own listings or changing btw guilds for my listings and every time I post something for sale on the stores. PC EU gamepad.

Originally Posted by Aragorn79
Originally Posted by Philgo68
Please try the latest version, 2.0.6. I've added some protection around using the TRADING_HOUSE, which doesn't exist in the game pad UI.

Originally Posted by motorheadabega
Originally Posted by onemeg
Originally Posted by Philgo68
Originally Posted by Aragorn79
Originally Posted by Aragorn79
Hi, I get this error after todays update. I play on PC EU with gamepad mode. Error comes in guild store (from bank) every time I check my listings or change between my five guilds:

user:/AddOns/MasterMerchant/MasterMerchant.lua:2608: attempt to index a nil value
stack traceback:
user:/AddOns/MasterMerchant/MasterMerchant.lua:2608: in function 'MasterMerchant:initBuyingAdvice'
user:/AddOns/MasterMerchant/MasterMerchant.lua:3514: in function '(anonymous)'

Hi guys, still getting this error. I get this by just having MM without AGS. I have AGS disabled. Getting error every time in bank when changing betw guild stores. Hope this helps thanks.
I have not tested MM with GamePad mode at all. The UI elements are different in some cases, so I can certainly see that being the cause. If it's an easy fix, I'll most likely be able to release a fix this weekend.

I am on PC, using keyboard and mouse (no gamepad mode) and get the same error.
I have been getting this error since Wrathstone patch came out
* only reproducible in gamepad mode (I can't get it with mouse/keyboard)
* happens with all other AddOns disabled (only MasterMerchant and Lib Execution Queue)
* Only happens after completing a Guild Store search
* Happens the same regardless of search terms (I think I have tried all main categories by now)
* Happens the same for all Guild Traders and all bankers everywhere in the world I have tried
* same local values (131554, 14, 0) in all cases so far - if that helps

I originally thought it was related to BetteUI (Gamepad UI extension AddOn), but turning BUI off was one of the first things I tried. Too bad too, because I really liked how BetterUI integrated your buying advice in all the inventory and trading screens. It was seemless when it worked.

Slightly more detaile stack trace (including locals, in case it helps):
user:/AddOns/MasterMerchant/MasterMerchant.lua:2608: attempt to index a nil value
stack traceback:
user:/AddOns/MasterMerchant/MasterMerchant.lua:2608: in function 'MasterMerchant:initBuyingAdvice'
<Local> self = tbl </Local>
user:/AddOns/MasterMerchant/MasterMerchant.lua:3514: in function '(anonymous)'
<Local> _ = 131554, responseType = 14, result = 0 </Local>

Point of failure is the following line:
local dataType = TRADING_HOUSE.searchResultsList.dataType[1]

I know the patch notes say that a bunch of stuff just changed in TRADING_HOUSE, but I cannot find any gamepad related details around that. I am stumbling around blindly in zGoo looking for I don't know what yet.

Sorry I couldn't help more Philgo. That's all I got so far, but I hope it helps.

Hi and thank you so much for your work.
Sadly after the update I keep getting the error, tested today:

user:/AddOns/MasterMerchant/MasterMerchant.lua:2630: attempt to index a nil value
stack traceback:
user:/AddOns/MasterMerchant/MasterMerchant.lua:2630: in function 'MasterMerchant:initBuyingAdvice'
user:/AddOns/MasterMerchant/MasterMerchant.lua:3540: in function '(anonymous)'

It is not a huge thing, since I can press the button to make it go away every time.
Just wanted to let you know.

Report comment to moderator  
Reply With Quote
Unread 05/10/19, 07:41 AM  

Forum posts: 1
File comments: 45
Uploads: 0
Deal Range %

When I shop for motifs, I set a deal range, and each item within that range usually shows a number indicating how much its price is above or below the MM average. Some high-priced motifs show only "0" in that column even when several of the same motifs are listed with different prices. Why does that occur? I belong to 3 large trading guilds, so the data should be available.
Report comment to moderator  
Reply With Quote
Unread 05/07/19, 10:32 AM  

Forum posts: 3
File comments: 1
Uploads: 0
Master Merchant keeps logging me out of game

For the past several days everytime I login with Master Merchant installed I will get logged out of the game shortly after the download of sales data begins. I have tried uninstalling and reinstalling MM. I have also tried that while deleting saved variables. I have tried to do the /mm clean command but it won't run that command until after it downloads all sales data. I have even tried changing the ingame settings for how often it checks for sales. And yes I have also tried rebooting my computer.

Any ideas on how to fix this would be greatly appreciated as I hate pricing stuff without MM.
Last edited by penniopolis : 05/07/19 at 10:32 AM.
Report comment to moderator  
Reply With Quote
Unread 05/06/19, 08:15 AM  
Ek1's Avatar
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 26
Uploads: 4
Question 152,2151.1971,1294.21,32 gold

Have ever consider making the non-decimal format as default instead of defaulting to spammy format that has no meaning? The smallest unit in game is one gold piece, representing more accurate numbers might give satisfaction or have meaning when comparing sales but for normal user it has non-existential value.

Also, it seems that sales statics is broken. Not that I use it but guild officers look at it.
Report comment to moderator  
Reply With Quote
Unread 05/05/19, 12:03 PM  

Forum posts: 0
File comments: 1
Uploads: 0
Is there a way to fix the "deal range" option?

It loads incredible slow, even on small guild traders who have not even 200 items listed.

Sometimes it wont load till i talk to the guild trader 2-3 times.
Another problem is the "request more" option in those cases. It loads (if even) only 1 more item every time i press it.

Nearly impossible to find good deals, unless you spam the request button and even then it tends to bug completely out.
Last edited by Narkos : 05/05/19 at 03:30 PM.
Report comment to moderator  
Reply With Quote
Unread 05/04/19, 11:11 AM  

Forum posts: 0
File comments: 56
Uploads: 0
Originally Posted by AlexFullmoon
Originally Posted by Marazota
annual feature request
pls add ability to completely remove data of selected item and gather that data again

right now style pages dropping in prices too fast

average price of sai sahan pages is 10-20k, while master merchant still shows average 60-70k
You know you can use shift and ctrl to "focus", calculating average for specified number of days? (10 and 3 by default).
Yep! And those ranges are completely customizable.
Report comment to moderator  
Reply With Quote
Post A Reply

Category Jump: