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Scalebreaker (5.1.5)
Updated:08/12/19 08:49 AM
Created:05/26/18 02:51 AM
Monthly downloads:1,519
Total downloads:23,019
Favorites:32
MD5:
Categories:Graphic UI Mods, Bags, Bank, Inventory
5.1.5
BetterUI :: Gamepad Interface Improvements  Updated this week!  Popular! (More than 5000 hits)
Version: 2.68
by: goobsnake [More]
This is a continuation of Prasoc's & RockingDice's discontinued BetterUI :: Gamepad Interface Improvements add-on.


Current Release - 2.68 Changes:
  • Implemented:

    • API bump to 100028
    • Added more currency options to the Inventory footer screen - Includes new Undaunted Key currency


Add-on features:
  • Revamped gamepad Inventory UI:

    • Junk feature can be enabled
    • Ability to scroll to the next item type using trigger buttons
    • Warn before equipping bind-on-equip items
  • Revamped gamepad Banking UI:

    • Supports home chest storage
  • General Interface Improvements:

    • Display item trait and research knowledge on item tooltip
    • Remove "delete" dialog confirmation when deleting mail
    • Reduce font size on tooltips
    • Increase font size in Inventory & Banking item lists
  • Daily Writ Integration:

    • Displays the daily writ and it's progress at each crafting station

Add-on's I recommend:

  • Auto Category - Some performance issues with very large/full banks however
  • BeamMeUp - Fast Travel with tons of options!
    *Must still have a mouse/trackpad to make use, will look into hooking into it to provide gamepad support - Need to turn off the option Open/Close Teleporter with Map


Github page for this add-on:

https://github.com/goobsnake/BetterUI

*Anyone looking to contribute to adding features and updates with me, feel free to message me here or submit a pull request.


Donations:

Current Release - 2.68 Changes:
  • Implemented:

    • API bump to 100028
    • Added more currency options to the Inventory footer screen - Includes new Undaunted Key currency


2.67 Changes:
  • Implemented:

    • Added equipped items and stolen items inventory tabs


2.66 Changes:
  • Updated:

    • Bumped API and lib versions to latest and greatest
  • Changed:

    • MasterMerchant and Tamriel Trade Centre prices are now near the top of the tooltip for easier view of prices. Stack Counts and their total price recommendations are now shown on the tooltips for all inventory/banking/guildstore/store screens.

2.65 Changes:
  • Fixed issue:

    • Lib files will now be referenced correctly to the ones bundled with BetterUI, preventing load up LUA errors - Issue was occurring if the user had no other addons installed that were bundled with the libs BetterUI needs (Somewhat rare since most addons share these common libs)

2.64 Changes:
  • Fixed issues:

    • Tabbing through craft bag categories would display an interface error. *Thanks virtus753 for reporting
    • In some instances the ReloadUI button display would not show in the BetterUI settings. I've added a permanent button.

2.63 Changes:
  • Revamped:

    • The add-on settings screen has gone through a significant revamp to make the settings easier to find and toggle on/off. I felt the add-on settings area was too busy and made features difficult to find or understand.
  • Removed:

    • Broken or redundant features/settings along with a fair amount of unused code have been removed. If I've removed a setting/feature that you feel is a must have, I'll explore adding it back in.
  • Fixed issues:

    • Removing the last item in an inventory category will no longer display an error and cause the add-on UI glitch out to the point where a /reloadui or logout was required.
      *Thanks Tyrobius for pointing out with steps to replicate!
    • "Bank is full" or "Inventory is full" messages will no longer occur if the item being moved can stack with an existing item inside the full bank or bag. (Fix isn't perfect but works)
      *Thanks OP88 for pointing it out.
    • Item stack count graphic will no longer get stuck if exiting the bank or inventory screens using a hotkey other then the "B" button. This could sometimes cause weird behavior when returning those UI screens or with character movements.

2.62 Changes:
  • Fixed an issue: Master Merchant and TTC integration were inadvertently disabled - Options are now located in the "General Interface" section of the addon settings.

2.61 Changes:
  • Implemented : Bumped API version to 100026
  • Fixed an issue: Fixed inventory & craft bag tab scrolling due to API 100026 (Wrathstone) changes
  • Fixed an issue: Fixed banking items not displaying correctly and various UI elements being out of place due to API 100026 (Wrathstone) changes
  • Removed: BetterUI's prior guild store functionality & UI have been removed in favor of ZOS's newly revamped & implemented gamepad guildstore UI
    *Too much work would have been needed to get BetterUI's guildstore funcitonality working correctly and honestly the revamped gamepad guildstore UI is pretty good.

2.60 Changes:
  • Implemented : Tamriel Trade Center data (Suggested Price and AVG/MIN/MAX price) will now display on all item tooltips as long as the Enhanced Guild Store feature is enabled. **You must have the Tamriel Trade Center addon installed
  • Fixed an issue: The quickslots keybind will now show up properly for any applicable items

2.59 Changes:
  • Updated API level to 100025 / Murkmire
  • Implemented : Event Tickets now show up on the Inventory currency footer
  • Implemented : On screen message is now displayed when you attempt to mark a locked item as junk
  • Implemented : On screen message is now displayed when you attempt to mark a craft bag item as junk
  • Implemented : On screen and chat message is now displayed when you attempt to delete a protected item (Items from the crown store, crown crates or daily rewards) - A work around, for now, to the previous LUA error. You'll need to mark these items as junk and then delete
  • Removed: Crown and Gem currencies no longer show up on the Inventory currency footer
  • Changed: The mark as junk feature is now enabled by default when using the Enhanced Inventory feature
  • Fixed an issue: Linking items to chat when Enhanced Banking or Enhanced Inventory are not enabled should no longer cause an error
  • Fixed an issue: Linking items to chat from the craft bag works again
  • Fixed an issue: Linking items to chat while they are marked as junk should no longer cause an error
  • Fixed an issue: When an inventory category (ie armor, materials, etc.) no longer has any items in it, an error will no longer occur

2.58 Changes:
  • Updated API level to 100024 / Wolfhunter
  • Fixed an issue: Guild Store item lists are now using the new API and are no longer causing a LUA error


2.57 Changes:
  • Improved: Inventory footer bar view now shows more currency options like Transmute Crystals, Crowns, Crown Gems and Writs
  • Improved: Added a furnishings tab on the inventory screen
  • Changed: Split up style materials and trait gems into their own categories for the Craft Bag
  • Fixed an issue: Using and selecting the action button, while in the banking screen, will no longer cause an error when the action was done on the withdraw or deposit currencies section
  • Fixed an issue: The junk item category tab icon will now display or be removed in real time without needing to re-enter the inventory screen

2.56 Changes:
  • Changed: Researchable crafting traits will now display if you already own an tem with that trait in your Inventory, Bank, House Bank or is Equipped (in that order) instead of displaying "Duplicate"
  • Fixed an issue: Jewelry crafting traits now correctly display on the item tooltip if they are researchable or not
  • Fixed an issue: Top tooltip equipped status text has been adjusted so it is no longer cutoff when an outfit or costume is enabled.
  • Fixed an issue: Item traits like ornate or intricate will no longer show up as a known researchable trait.

2.55 Changes:
  • Fixed an issue: Jewelry Writ info was not showing up. *Thanks saccarius
  • Fixed an issue: Occasional error happening during NPC banking interaction dialogue

2.54 Changes:
  • Fixed an issue: ZO_GamepadInventory.lua:1362: end expected. *Thanks Khaelgor/Azzuryon
  • Fixed an issue: Updated most localization files with the "Jewelry" inventory label so that the inventory label displays correctly in-game
  • Fixed an issue: Switching from the Bank to the House bank or vice-versa and withdrawing items too quickly would cause an error
  • General Improvements: Cleaned up Banking code logic in some areas

2.53 Changes:
  • Fixed an issue: The withdraw keybinds for the House Bank were removed by accident

2.52 Changes:
  • Implemented support for Home Bank/Storage!
  • Implemented support for a new Inventory filter for Jewelry.
  • Implemented support for viewing Jewelry Crafting materials in the Craft Bag.
  • Updated numerous files for overall API 100023/Summerset support.
  • A few misc bug fixes
Archived Files (16)
File Name
Version
Size
Uploader
Date
2.67
147kB
goobsnake
06/18/19 05:27 PM
2.66
147kB
goobsnake
05/20/19 03:16 PM
2.65
147kB
goobsnake
03/18/19 09:14 AM
2.64
152kB
goobsnake
03/09/19 08:55 PM
2.63
151kB
goobsnake
03/07/19 11:28 AM
2.62
170kB
goobsnake
03/02/19 12:08 AM
2.61
168kB
goobsnake
02/25/19 11:09 AM
2.60
206kB
goobsnake
10/30/18 11:37 PM
2.59
206kB
goobsnake
10/26/18 11:11 AM
2.58
206kB
goobsnake
08/13/18 09:53 PM
2.57
206kB
goobsnake
07/06/18 12:10 PM
2.56
205kB
goobsnake
07/03/18 06:17 PM
2.55
205kB
goobsnake
06/11/18 09:48 AM
2.54
205kB
goobsnake
05/28/18 11:14 PM
2.53
205kB
goobsnake
05/26/18 10:50 AM
2.52
205kB
05/26/18 02:51 AM


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Unread 07/29/19, 07:07 AM  
Gecko69

Forum posts: 0
File comments: 2
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Looking for sort features

I have more of a request than a problem, The add-on is fantastic but,
are you able to have it so we can sort by the different columns for example, at the moment items are displayed by type: could you add something where you could sort by Trait:, Set:, Value: etc:.... also could you add a level column(to show the level of the item).

i just ask because i have to keep changing between game-pad and keyboard and on the keyboard i have add-ons that allows me to sort by each of these.

Kind regards and thanks in advance
Gecko69
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Unread 06/02/19, 01:59 PM  
goobsnake
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Re: Inventory size

Originally Posted by Lanthanum
tooltips when viewing the inventory are cut off, I have tried several different resolutions and monitors. Awesome interface btw I love playing in game pad mode
Ok I was able to replicate if you set the game's UI slider all the way to max. I'm not sure if this is something I can resolve easily or at all. You'll have to dial back the slider a little bit until the tooltip no longer shows cutoff.
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Unread 06/02/19, 09:40 AM  
goobsnake
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Re: Inventory size

Originally Posted by Lanthanum
tooltips when viewing the inventory are cut off, I have tried several different resolutions and monitors. Awesome interface btw I love playing in game pad mode
Mine looks normal and I tried on another PC with the same results. I'll see if I can play with the settings to see if I can get it to replicate. What resolution are you playing on and windowed or fullscreen mode? Also any UI scaling adjustments on the game slider setting?
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Unread 05/29/19, 10:13 AM  
Lanthanum

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Inventory size

tooltips when viewing the inventory are cut off, I have tried several different resolutions and monitors. Awesome interface btw I love playing in game pad mode
Last edited by Lanthanum : 05/29/19 at 10:15 AM.
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Unread 05/22/19, 07:01 PM  
goobsnake
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Originally Posted by johnbedford41
Originally Posted by johnbedford41
I no longer see MM info in inventory, bank, or guild store.
NM. I see it now.
No problem, yeah I moved them to the top of the tooltip so you don't have to scroll down every time you scroll through items.
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Unread 05/22/19, 03:17 PM  
johnbedford41

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Originally Posted by johnbedford41
I no longer see MM info in inventory, bank, or guild store.
NM. I see it now.
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Unread 05/22/19, 03:15 PM  
johnbedford41

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I no longer see MM info in inventory, bank, or guild store.
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Unread 05/17/19, 08:42 PM  
Redenius

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Well for whatever reason deleting the lua file worked! Thank you very much!
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Unread 05/17/19, 08:37 PM  
Redenius

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I have never had Better UI installed before.
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Unread 05/15/19, 09:39 PM  
goobsnake
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Originally Posted by Redenius
I can't get this to work but it would be awesome if I could as I play with a gamepad. I keep getting the following errors:


user:/AddOns/BetterUI/BetterUI.lua:153: fuction expected instead of nil stack traceback:
user:/Addon/BetterUI/BetterUI.lua:153 in fuction 'BETTERUI.LoadModules'
user:AddOns/BetterUI/BetterUI.lua:200: in fuction 'BETTERUI.Initialize'
<Locals> event = 65536, addon = BetterUI" </Locals>
user:AddOns/BetterUI/BetterUI.lua:208 in fuction '(anonymous)'
Seems like the addon straight up won't load. Have you ever had BetterUI installed before? If this is a first install situation, I'll see if it's something I goofed on. If you upgraded versions and it stopped working, you might have to delete the BetterUI.lua file in the saved variables folder and try again, ex: C:\Users\<your name here>\Documents\Elder Scrolls Online\live\SavedVariables
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Unread 05/15/19, 09:35 PM  
goobsnake
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Re: Inventory Loot

Originally Posted by XIIICaesar
I noticed when looting my reward sachels from daily writs a hiccup. Say I open & loot the Blacksmithing reward. When it clears and inventory goes to the next Clothin supplies it doesnt give me option to loot them. To get it to let me open & loot the Clothing I have to scroll eithe rup or down to something else then go back to Clothing & then itll give me the option to open & loot it. This continues as a cascade to all remaning reward supplies/satchels.
I haven't been able to reproduce this yet but I also don't do a ton of writs either.

I did notice some odd behavior with containers/reward bags if you have an add-on installed that auto loots containers like the "No Thank you" add on. Since I'm not getting a LUA error on my side to help debug, I just disabled auto loot of containers. If you have an addon that auto loots bags/rewards, I'd recommend disabling that feature to see if it helps you out. If you come across a LUA error, send it over and I'll try to debug.
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Unread 05/12/19, 12:21 PM  
Redenius

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I can't get this to work but it would be awesome if I could as I play with a gamepad. I keep getting the following errors:


user:/AddOns/BetterUI/BetterUI.lua:153: fuction expected instead of nil stack traceback:
user:/Addon/BetterUI/BetterUI.lua:153 in fuction 'BETTERUI.LoadModules'
user:AddOns/BetterUI/BetterUI.lua:200: in fuction 'BETTERUI.Initialize'
<Locals> event = 65536, addon = BetterUI" </Locals>
user:AddOns/BetterUI/BetterUI.lua:208 in fuction '(anonymous)'
Last edited by Redenius : 05/12/19 at 12:27 PM.
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Unread 04/12/19, 06:48 PM  
XIIICaesar

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Question Inventory Loot

I noticed when looting my reward sachels from daily writs a hiccup. Say I open & loot the Blacksmithing reward. When it clears and inventory goes to the next Clothin supplies it doesnt give me option to loot them. To get it to let me open & loot the Clothing I have to scroll eithe rup or down to something else then go back to Clothing & then itll give me the option to open & loot it. This continues as a cascade to all remaning reward supplies/satchels.
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Unread 04/03/19, 10:55 AM  
goobsnake
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Re: Filtering the Bank Inventory

Originally Posted by johnbedford41
Are there any plans to offer the same category filtering in the inventory UI to the bank UI? This would be very useful when extracting something like a new set of armor from your bank.
I've looked into it in the past because I'd like a feature like this too but it was going to be a significant development effort for something that may seem simple. If I get enough time, it may be something I implement down the road but I wouldn't expect it anytime soon.
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Unread 04/03/19, 09:30 AM  
johnbedford41

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Filtering the Bank Inventory

Are there any plans to offer the same category filtering in the inventory UI to the bank UI? This would be very useful when extracting something like a new set of armor from your bank.
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