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Compatibility:
Stonethorn (6.1.5)
Updated:09/05/20 06:05 AM
Created:04/27/14 01:56 PM
Monthly downloads:5,231
Total downloads:102,195
Favorites:305
MD5:
Categories:Bags, Bank, Inventory, Auction House & Vendors
6.1.5
PersonalAssistant (Banking, Junk, Loot, Repair)  Popular! (More than 5000 hits)
Version: 2.4.20
by: Klingo [More]



PersonalAssistant V2

There are already many addons out there that support Auto-Repair or Auto-Gold-Deposit functionalities, but none of them had the features I'd like to have seen. Because of that, PersonalAssistant was born.

After a two year long break from ESO, I finally managed to complete the major refactoring that started back in 2017. But not only that, I also added many more features that I could not even have thought of back then. I hope you will have as much fun using this addon, like I had working on it!



PA General
  • Up to ten different account-wide profiles that can be renamed
  • Shortcut to travel to your home (if available)

PA Banking
  • Currencies (gold, alliance points, ...) can be withdrawn from and deposited to your bank
  • Crafting materials can be withdrawn from and deposited to your bank (if you are not ESO Plus Subscriber)
  • Create your own custom rules and decide how many of each item to keep in bank or inventory
  • Other selected items such as motives, recipes, writs, glyphs, trophies etc. can be withdrawn from and deposited to your bank
  • Select if items with [Intricate] trait should be transferred from/to the bank
  • Define a specific amount of lockpicks, repair kits or soul gems to always keep in inventory or the bank
  • Be always ready for Cyrodiil and define how many AvA items to keep in inventory

PA Integration
  • Limited support for FCO ItemSaver regarding "Marked for selling" and "Locked" marks

PA Junk
  • Trash items can be marked as junk
  • Items with the "sell to merchant" information can be marked as junk
  • Treasures (such as the ones found when stealing) can be marked as junk
  • Items with [Ornate] trait can be marked as junk
  • Weapons, Armor, Jewelries, or Glyphs below a certain quality level can be marked as junk (quality threshold can be defined)
  • Junk can be sold at merchants and fences
  • Save time and use keybinding shortcuts to mark items as junk or directly destroy them
  • Mark any item as permanent junk so you never have to deal with it again
  • Items with no sell value can also be destroyed instead of marked as junk

PA Loot
  • Informs you when an unknown recipe is looted
  • Informs you when an unknown motif/page is looted
  • Informs you when an item with a not yet researched trait is looted
  • Informs you when you are running out of inventory space (threshold can be defined)
  • Visually indicates if a recipe, motif, trait, or style page is known (or not) to the current character

PA Repair
  • Repairs your items for you when you visit a merchant (threshold can be defined)
  • Repairs your items out on the field when you have (non-crown) repair kits available (threshold can be defined)
  • Recharges your weapons when they run out of charges and you have filled soul gems available
  • Informs you when you are running out of soul gems, or repair kits (thresholds can be defined)

Dependencies

Please make sure to also install the following required libraries in order to use PersonalAssistant:
Optional Dependencies

The following libraries are optional and are not required for PersonalAssistant to work properly, but PersonalAssistant is compatible with them:
Credits
Issues? Requests?
  • In case of issues or requests, please either drop a comment here on the AddOn page, or alternatively raise an issue on the GitHub page (Link: New Issue)

Info
2.4.20 (September 05, 2020)
- added support for Stonethorn (APIVersion 100032) (#260)
- added option to select default soul gem for recharging weapons (#264)
- added an experimental option to not automatically sell stolen items to Pirharri (#261 / #262)
- updated welcome message to include the active profile name (#259)
- fixed an issue with a wrongly calculated gold summary when selling stacks to Fences (#263)

2.4.19 (May 26, 2020)
- added support for LibChatMessage (#250 / #251)
- added support for Greymoor (APIVersion 100031) (#249)
- updated LibCustomMenu implementation as per feedback from Baetram (#247)
- updated russian localization to version 2.4.18 (#246)
- updated PABanking rule comparators to be more easy to understand (#240)
- fixed an issue where custom banking rules did not handle same items with different traits as unique variations (#252)
- fixed an incomplete translation in French (#248)
- fixed an issue where known/unknown icons were not shown in guild stores (#244)
- fixed an issue where worthless junk was not destroyed (#239 / #245)

2.4.18 (February 24, 2020)
- added support for Harrowstorm (APIVersion 100030) (#234)
- increased maximum number of profiles from 8 to 10 (#238)
- increased minimum required version of dependency libraries (#235)
- fixed an issue where "regular" rare fish was not marked as junk (#237)

2.4.17 (December 30, 2019)
- added support to display known/unknown icons for Runeboxes (#225)
- added missing French translations (#226)

2.4.16 (December 21, 2019)
- added support for the rare fishes of the New Life Festival in PAJunk (#222)

2.4.15 (December 20, 2019)
- added missing [Bridge and Milegate Repair Kit] to AVA Items in PABanking (#218)
- fixed an issue where new Banking Rules where created in disabled state (#217)
- fixed an issue where modifying disabled Banking Rules made them enabled again (#221)
- fixed a LAM-2 related issue when no profile was selected (#219)

2.4.14 (December 19, 2019)
- add option to enable and disable custom Banking Rules (#216)
- fixed a rare issue where the PABanking menu was not displayed (#215)

2.4.13 (December 18, 2019)
- add option to define X-/Y-axis offsets for the PALoot Item Icons (#212)
- removed obselete toggle for PABanking Individual Items (#211)
- fixed an issue where duplicate unique (but theoretically stackable) items were attempted to be deposited (#214)

2.4.12 (December 17, 2019)
- add support for Dragonhold (APIVersion 100029) (#208)

2.4.11 (August 26, 2019)
- added missing jewelcrafting raw boosters to PABanking (#199)
- added option to not deposit/withdraw any junk items - enabled by default (#201)
- added furnishing to PABanking (#202)
- fixed an issue where the "Mark as permanent junk" menu was not displayed for some item types (#203)

2.4.10 (August 16, 2019)
- added minimum required version to dependency libraries (#196)
- fixed another issue related to PA version 2.4.4 (#195)

2.4.9 (August 09, 2019)
- updated Russian translations from Nesferatum to 2.4.8 (#190)
- fixed an issue with the initialisation of the profile names (#193)
- fixed an issue with the welcome message setting (#194)

2.4.8 (July 28, 2019)
- added new option for PAJunk to exclude items with known traits (#185)
- added Russian translations from Nesferatum (#174)
- added missing translations for Supple Roots, and other minor changes (#186)
- fixed a wrong German translation in PALoot (#184)

2.4.7 (July 25, 2019)
- fixed an issue when looting stolen Treasure items (#183)

2.4.6 (July 25, 2019)
- add option to allow items from Mailbox to be marked as Junk as well (#182)
- updated PAJunk logic regarding Treasure items (#180)
- fixed an issue in PABanking where Character Bound items were tried to be moved to the Bank (#181)
- fixed some other minor issues (#179)

2.4.5 (July 17, 2019)
- fixed an issue that occurred when updating PA to version 2.4.4 (#173)

2.4.4 (July 16, 2019)
- fixed an issue when trying to sell items at a Fence (#169)
- fixed an issue where a wrong inventory-full error message was displayed in PABanking (#171)
- revamped the PAJunk settings regarding stolen items, it is much more granular now (#172)

2.4.3 (July 14, 2019)
- improved currency formatting in chat messages (#166)
- fixed an issue where treasure items no longer were marked as junk (#167)
- fixed an issue with the new addon integration library (#168)

2.4.2 (July 13, 2019)
- add option to hide the destroy/mark-as-junk keybinding buttons in inventory/bank view (#161)
- add option to directly destroy items with no sell value instead of marking them as junk (#162)
- add limited support for FCO ItemSaver regarding "Marked for selling" and "Locked" marks (#163)
- add support for Scalebreaker (APIVersion 100028) (#164 / #165)

2.4.1 (July 01, 2019)
- fixed an issue where a debug statement was left in the code (#155)

2.4.0 (June 30, 2019)
- add possibility to create custom rules for Banking and to mark items as permanent Junk (#154)

2.3.5 (June 16, 2019)
- some minor code refactoring (#150 / #152 / #153)
- fixed an issue with the profile switching keybindings (#151)

2.3.4 (June 08, 2019)
- slightly restructured keybinding settings (#146)
- fixed an issue with PALoot when opening a Guild Store on Gamepad mode (#147)

2.3.3 (May 30, 2019)
- fixed an issue with PAJunk when trading with other players (#141)

2.3.2 (May 30, 2019)
- add keybinding shortcut to directly destroy items (#139)
- add additional debugging capabilities (#140)

2.3.1 (May 25, 2019)
- improved patching logic for changes in the SavedVars (#137)

2.3.0 (May 19, 2019)
- add option to automatically mark glyphs as junk based on quality level (#130)
- add additional options for individual items in PABanking to also define a target value in the bank (#131)
- fixed an issue with containers in PABanking and updated some logic for disabling settings (#132 / #133)

2.2.2 (May 17, 2019)
- add option for every profession's Master Writs in PABanking (#125)
- add additional items that are covered by the compatibility mode with LazyWritCrafter Addon (#126)
- fixed an issue with items from Crown Store and from Daily Rewards in PABanking (#127)

2.2.1 (May 14, 2019)
- add missing Jewelry Crafting Trait and Raw Trait items to PABanking (#113)
- add option to exclude items from being marked as junk that are needed for Clockwork City Daily Quests (#115)
- updated/simplified logic for adding custom GENERIC items in Globals.lua (no more defaults needed) (#120)
- fixed an issue when attempting to sell zero-value items in PAJunk (#119)

2.2.0 (May 09, 2019)
- add option to PABanking to distinguish between known and unknown recipes and motives (#98)
- add visual known/unknown indicator for recipes, motives, traits and style pages (#104 / #109)
- add keybinding shortcut to directly mark items as junk (#105)
- various smaller fixes and cleanups (#103 / #107)

2.1.1 (May 02, 2019)
- add support for LibAddonMenu-2.0 r28 (#95)
- fixed an issue in PAJunk with checking the maximum number of sellable stolen goods (#96)

2.1.0 (April 28, 2019)
- increased maximum number of profiles from 5 to 8 (#76 / #85)
- add option in PABanking to transfer (your alliance's) AvA items with specific amounts (#80)
- add option in PABanking to transfer items with [Intricate] trait (#82 / #84)
- fixed a potential issue when stacking items bought from Crown Store with ones received from daily rewards or crates (#79)
- fixed an issue where PARepair did not repair items for gold anymore (#83)

2.0.4 (April 24, 2019)
- fixed an issue from 2.0.3 (#74 / #75)

2.0.3 (April 24, 2019)
- add support for Elsweyr (APIVersion 100027) (#54)
- add option to NOT mark [Intricate] items as junk (#66)
- add new "Feedback" link on top of addon settings from LibAddonMenu (#65)
- remove ON/OFF toggles for Crafting Items in PABanking (#61)
- fixed an issue in PAJunk that occurred when the PARepair addon was disabled (#56)
- fixed an issue in PABanking to handle Crown Items from different sources (#59)
- fixed an issue in PARepair with repairkits and losing item durability from dying (#60)
- fixed an issue with the keybindings to load a specific profile (#70)

2.0.2 (April 18, 2019)
- add support for LibAddonMenu-2.0 r27 (thanks sirinsidiator)
- add "Fish" to the "Foods & Drinks" section (#26)
- add "Runebox Fragments" to > Special Items > Trophies (#50)
- add compatibility mode with LazyWritCrafter Addon (#31)
- add option to repair items in backpack for gold (#34)
- updated PARepair to first use Crown Soul Gems and then regular Soul Gems (#33)
- fixed item transaction issue when accessing house bank (#44)
- fixed LUA issue when selling junk at a merchant with PARepair disabled (#47)

2.0.1 (April 13, 2019)
- fixed an issue when selecting a profile for the first time
- fixed an issue with PAJunk not marking Treasure items as junk

2.0.0 (April 11, 2019)
- the completely re-designed and re-factored PersonalAssistant 2.0.0 is available now!

1.8.3 (February 25, 2019)
- updated to APIVersion 100026

1.8.2 (January 20, 2019)
- updated to APIVersion 100025
- updated PALoot and PABanking with Jewelry Crafting items

1.8.1 (May 28, 2017)
- add support for the ESO Plus Subscriber Bank
- add "Fish" to the list of auto-lootable items
- fixed an issue where stolen items were attempted to be deposited to the bank

1.8.0 (May 22, 2017)
- updated to APIVersion 100019 (3.0 : Morrowind)
- updated PALoot with new ItemType (Furnishing Material)

1.7.0 (February 10, 2017)
- introduces PALoot: automatically loots gold and harvestable items (customizable)
- introduces PAJunk: sells all junk to merchants and automatically marks trash items as such

1.6.1 (February 06, 2017)
- updated to APIVersion 100018

1.6.0 (February 05, 2017)
- updated to APIVersion 100017
- updated LibStub from 1.0 r2 to 1.0 r4
- updated LibAddonMenu from 2.0 r16 to 2.0 r23
- fixed issue with goldTransactionStep
- update ItemTypes (remove no longer existing and add new ones)

1.5.6 (November 09, 2014)
- updated to APIVersion 100010
- updated LibAddonMenu from 2.0 r14 to 2.0 r16

1.5.5 (September 15, 2014)
- updated to APIVersion 100009
- implemented a third stacking option (fill existing stacks)
- increased amount of profiles from 3 to 5
- removed "/pa" command (wasn't working anyway)

1.5.4 (August 20, 2014)
- added an option to enable "stacking only" for deposits and withdrawals

1.5.3 (August 12, 2014)
- added possibility for keybinding the different profiles
- introduced first advanced itemtype: lockpicks

1.5.2 (August 05, 2014)
- updated to APIVersion 100008
- replaced API function that has been removed with latest patch

1.5.1b (July 05, 2014)
- fixed another issue that caused problems when installing the addon for the first time

1.5.1a (July 05, 2014)
- fixed a small bug when withdrawing gold
- removed some old LAM-1 code that could cause problems

1.5.1 (July 05, 2014)
- removed old settings menu based on LAM-1
- added three new item types: GLYPH_ARMOR, GLYPH_JEWELRY & GLYPH_WEAPON
- added support for up to three (settings) profiles per character
- automatic "migration" of old settings into the default Profile 1

1.5.0 (June 26, 2014)
- updated to APIVersion 100007
- fixed an issue with the SavedVars initialisation (not related to SavedVars "bug" with ESO v1.2.3)
- completely redesigned the settings screen based on LAM2 (parallel mode supported at the moment)
- added disclosure text based on ZO's new AddOn Terms of Use
- added three new item types: ENCHANTING_RUNE_ASPECT, ENCHANTING_RUNE_ESSENCE & ENCHANTING_RUNE_POTENCY

1.4.3 (June 11, 2014)
- fixed an issue with the "PA BAnking Hide ALL messages" setting (reported by seaniv)
- fixed a maxStackSize issue that could happen with items that only stack to 20 (reported by Sinful Soul)
- added four new item types: DRINK, FOOD, POTION & RECIPE
- added a new option to explcitely define what shall happen with items marked as junk
- moved the interval slider from the submenu into the main menu

1.4.2 (June 02, 2014)
- added french localization (thanks to esoui-user NTak)
- moved the slider added in 1.4.1 to the bottom of the itemdeposit submenu
- sucess/failure messages of item deposits will now only be displayed after the item move has been verified
- if there are failed deposits, the addon will try to re-deposit them

1.4.1 (May 30, 2014)
- updated LibAddonMenu from 1.0 r7 to 1.0 r8
- added option to disable welcome message when the addon loads
- added slider in the itemdeposit submenu to manually change the interval for new deposits

1.4.0a (May 24, 2014)
- updated to APIVersion 100004
- removed all hireling related code, as the hireling chests were removed with patch v1.1.2

1.4.0 (May 17, 2014)
- replaced all hardcoded texts with localized keys
- added german localization (threre some minor grammar issues due to dynamic string building)
- PABanking.Items added an option to automatically open hireling chests before item deposit
- PABanking.Items added a button to set all itemTypes to ignored
- PABanking.Items increased deposit-timer, unsuccesful item deposit doesn't happen anymore since then

1.3.0 (May 14, 2014)
- Fixed issue in PARepair (wrongly calculated amount of items to repair)
- Replaced PADeposit with PABanking (new SavedVariables)
- PABanking.Gold will now withdraw goild if it is below the defined minimum
- PABanking.Items can set each item type to "-", "deposit" or "withdraw"
- Completeley removed PAWithdraw

1.2.2 (May 12, 2014)
- Added option to not deposit items marked as junk
- Fixed ItemLink in case of failed deposit
- Delays the creation of the menu by 1 second to (try to) avoid too many anchors processed at startup

1.2.1a (May 11, 2014)
- Resolved another issue with the languages
- Fixed "Nothing to deposit" message

1.2.1 (May 10, 2014)
- Resolved Bug #638 (lua error when language != en)

1.2.0 (May 7, 2014)
- Added ItemDeposit based on (the most common) ItemTypes
- Slightly restructured GoldDeposit
- Added a first localization file
- New versions for SavedVariables (sorry for that, had to re-design some parts)

1.1.1 (May 3, 2014)
- Fixed "Deposit Gold" checkbox issue
- Fixed a missing "Nothing to repair" message

1.1.0 (May 1, 2014)
- Updated the settings menu (new SavedVariables!)
- A durability threshold is also available for inventory items
- More detailed chat output

1.0.0 (Apr 27, 2014)
- Initial release
Optional Files (0)


Archived Files (21)
File Name
Version
Size
Uploader
Date
2.4.19
188kB
Klingo
05/26/20 03:49 PM
2.4.18
184kB
Klingo
02/24/20 10:13 AM
2.4.17
183kB
Klingo
12/30/19 03:26 AM
2.4.16
183kB
Klingo
12/21/19 11:08 AM
2.4.15
182kB
Klingo
12/20/19 11:21 AM
2.4.14
182kB
Klingo
12/19/19 05:08 AM
2.4.13
181kB
Klingo
12/18/19 10:24 AM
2.4.12
181kB
Klingo
12/17/19 05:20 AM
2.4.11
180kB
Klingo
08/26/19 01:09 PM
2.4.10
180kB
Klingo
08/16/19 01:21 PM
2.4.9
180kB
Klingo
08/09/19 01:51 PM
2.4.8
180kB
Klingo
07/28/19 05:19 AM
2.4.7
164kB
Klingo
07/25/19 04:01 AM
2.4.6
164kB
Klingo
07/24/19 04:37 PM
2.4.5
163kB
Klingo
07/17/19 02:01 AM
2.4.4
163kB
Klingo
07/16/19 03:55 PM
2.4.3
160kB
Klingo
07/13/19 04:14 PM
2.4.2
158kB
Klingo
07/13/19 09:25 AM
2.4.2
158kB
Klingo
07/13/19 09:16 AM
2.4.1
146kB
Klingo
07/01/19 02:20 PM
2.4.0
146kB
Klingo
06/30/19 02:56 PM


Post A Reply Comment Options
Unread 09/28/20, 04:56 PM  
Onigar
 
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Forum posts: 3
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Originally Posted by THBronx
Hello,
Is it possible to create a menu for weapon/armor traits and styles? I created the rules for those, but whenever I talk to a NPC, the traits/styles aren't being sold automatically.
Thanks!
For me, I use FCO Itemsaver addon to mark my items for "research" then they are protected from being sold or deconned.

I also have a spreadsheet of all the traits/items and when i save an item in the bank I just note it in the spreadsheet. Yes it takes a little work but its organised for me and the list does get shorter quite quickly esp if you use 1 day scrolls every day
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Unread 09/28/20, 11:06 AM  
Onigar
 
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I use research scrolls and maybe this upsets the timings shown in the bar and the main window.

I try a relog but this does not seem to make the times consistent with those shown in the craft station window.

However it does seem to sync itself somehow over time like sometime during a days play session. Not sure how or when this happens but this is good.

Please can you suggest a method to use to force the times in sync with the craft station (zos) timer.

Thanks


Edit: ps. this screenshot was after a relog
Edit2: I have max points in all the 4 skills research passives.
Last edited by Onigar : 09/28/20 at 04:47 PM.
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Unread 09/16/20, 03:38 AM  
THBronx

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Hello,
Is it possible to create a menu for weapon/armor traits and styles? I created the rules for those, but whenever I talk to a NPC, the traits/styles aren't being sold automatically.
Thanks!
Last edited by THBronx : 09/16/20 at 03:38 AM.
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Unread 09/16/20, 12:20 AM  
WoOt1337

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Integration for Auto Category

Hello,

I pretty much like the Add On, but as a User of https://www.esoui.com/downloads/info1798-AutoCategory-CustomInventoryCategories.html, i feel uncomfortable to set a special Banking Rule for EVERY Item existing in ESO. i've allready set up a LOT of auto Category's for my Inventory. Would it be possible in the future to get an Update for Auto Category Support? Like "if there`s 2x same item in a Category store it in Bank and mark for Dissasemble"

greeting WoOt
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Unread 09/15/20, 09:47 AM  
Haddes47

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question

Hi ,this addon repairs items and recharges weapons in combat or after??
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Unread 09/05/20, 12:58 PM  
M-ree

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Originally Posted by Klingo
Originally Posted by M-ree
2. I think I asked before, is there a way to make rules as for what to sell and what not to sell to Pirharri? Or at least, disable selling to her automatically.
I added an experimental option for that. Since I don't have this assistant, I can't say for sure if it indeed is working across all languages. Please let me know if it should not work.
(The new setting disables auto-selling to Pirharri by default)
Works fine.

There's another thing I noticed (it definitely was going on for like ever, just became noticeable with antiquities and a LOT MORE thieves' caches looted) -- there seems to be no way to make PA differentiate between different stolen trait/style materials. In particular, the chalk that drops from thieves' caches.

Unfortunately, they don't have quality set meaningfully in-game, so that doesn't work. Thinking of ways to deal with it, I thought -- is it possible to make per-item "never mark as junk" rules similar to "always junk"?
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Unread 09/05/20, 06:09 AM  
Klingo
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Originally Posted by Tadi99
Is there any way to make the "Individual Item Rules" per character? I set up some manual rules for the addon on a stam character (like how many stam pots to bring/keep in inventory), and they carried over to mag toons lol.
Yes, for every character you can select a different active profile in the "PA General" settings.

Originally Posted by Onigar
Please would you allow the Active Profile Title to be displayed in chat on login.
Done.

Originally Posted by M-ree
Is there a way to have PA repair follow the game's soul gem setting re: whether to use filled of crown soul gems (or, if it can't, add the setting into the add-on itself)?
New setting added for this.

Originally Posted by Orejana
I would love to try this addon, it sounds very useful Unfortunately, something seems to go wrong when I install it - my settings for my other addons disappear from the settings menu (except for 5 or so), including the PA settings.
Have you tried disabling all addons except PersonalAssistant and its mandatory dependencies?

Originally Posted by EightChickens
Can I set up this rule "move woodworking item (this and that) to character bag (but only for this character)"?
Thanks.
Yes, for every character you can select a different active profile (with different "move" settings) in the "PA General" settings.

Originally Posted by darkscion0
Would it be possible to get a more elaborate rule system? For example, I'd love the ability to move all non-locked jewelry to the bank.
Not planned.

Originally Posted by darkscion0
And would it be possible to get true "per character" settings instead of the limit of 10 profiles? With per character settings I can setup rules for food and poisons specific to that character. Obviously I can do that with the profile system but the system is limited to 10 profiles and you can have more characters than that.
Kind of planned to support that, but currently I lack the motivation for ESO and thus to finish that :-(

Originally Posted by nk125x
Love your addon - is there anyway to copy a profile, to allow the easy creation if a slightly different profile.
Kind of planned to support that, but currently I lack the motivation for ESO and thus to finish that :-(

Originally Posted by M-ree
1. I think PA Junk miscalculates the gold summary when selling, at least, to the fence. Can you please check that? I just fenced a few stacks of stolen stuff, and it told me I sold 300-something worth, then I fenced a 10-stack of green loot, and was told I sold 100 worth. Apparently, it counts 1x, not stacks.
Yes you are right, it did not consider the stack count so far. Fixed now.

Originally Posted by M-ree
2. I think I asked before, is there a way to make rules as for what to sell and what not to sell to Pirharri? Or at least, disable selling to her automatically.
I added an experimental option for that. Since I don't have this assistant, I can't say for sure if it indeed is working across all languages. Please let me know if it should not work.
(The new setting disables auto-selling to Pirharri by default)

Originally Posted by M-ree
3. Is there a way to make complicated rules like, e.g.,
Mark weapons as junk if they have blue or lesser quality, cost no less than 50 and are basic/racial motifs?
Not planned.
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Unread 08/26/20, 04:48 AM  
Tadi99

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Individual Item Rules Question

Is there any way to make the "Individual Item Rules" per character? I set up some manual rules for the addon on a stam character (like how many stam pots to bring/keep in inventory), and they carried over to mag toons lol.
Last edited by Tadi99 : 08/26/20 at 04:49 AM.
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Unread 08/25/20, 02:01 AM  
Onigar
 
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Feature Request.

Please would you allow the Active Profile Title to be displayed in chat on login.

It could be controlled through a checkbox in settings just like for the Welcome Message.

Reason: With a full set of 18 chars I do not play them all regularly enough to remember which profile I have set active for them.

Thanks
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Unread 08/05/20, 04:31 AM  
M-ree

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Is there a way to have PA repair follow the game's soul gem setting re: whether to use filled of crown soul gems (or, if it can't, add the setting into the add-on itself)?
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Unread 07/16/20, 05:14 AM  
Random

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Re: Character-specific move-rule?

Originally Posted by EightChickens
Hi, I want to try this add-on but have question.
Can I set up this rule "move woodworking item (this and that) to character bag (but only for this character)"?
Thanks.
Most rules are per character.
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Unread 07/16/20, 05:13 AM  
Random

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Re: sell non-crafted option

Originally Posted by earthlyreaper
1st I want to say I love this addon. Because of it I got to consolidate a lot of other ones since it does everything all those other ones did, except 1 thing.
Previously for selling I used Dustman and you have most of its options integrated, except on the sell part, I can't differentiate between crafted and looted items.
Mainly because I want to sell all picked up potions/food/.. but obviously not the crafted ones.

Would it be an option to implement this rule?
Per character level, there's a very limited number of pots/food/drink the game drops. I just added per item rules for those 6-7 items to autojunk them.
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Unread 07/04/20, 01:44 AM  
Orejana

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File comments: 13
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Hi!
I would love to try this addon, it sounds very useful Unfortunately, something seems to go wrong when I install it - my settings for my other addons disappear from the settings menu (except for 5 or so), including the PA settings. I can put a shortcut to the PA window and it opens properly. I followed the explanation that I should right click on an item and click on PA in the context menu. Unfortunately, I don't have PA in the context menu of any item I tried (weapons, lockpicks, ...). Is this a known error? Does anybody know what I could try to fix it?
I have tried reinstalling it and deleting the saved variables - didn't work... :-(
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Unread 06/29/20, 02:12 PM  
EightChickens

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File comments: 7
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Character-specific move-rule?

Hi, I want to try this add-on but have question.
Can I set up this rule "move woodworking item (this and that) to character bag (but only for this character)"?
Thanks.
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Unread 06/19/20, 02:00 PM  
earthlyreaper

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File comments: 1
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sell non-crafted option

1st I want to say I love this addon. Because of it I got to consolidate a lot of other ones since it does everything all those other ones did, except 1 thing.
Previously for selling I used Dustman and you have most of its options integrated, except on the sell part, I can't differentiate between crafted and looted items.
Mainly because I want to sell all picked up potions/food/.. but obviously not the crafted ones.

Would it be an option to implement this rule?
Last edited by earthlyreaper : 06/19/20 at 02:03 PM.
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