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Updated: 10/06/18 10:03 PM
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Murkmire (4.2)
Wolfhunter (4.1)
Updated:10/06/18 10:03 PM
Created:02/20/18 03:18 AM
Monthly downloads:1,699
Total downloads:29,805
Favorites:37
MD5:
Categories:Nightblade, Buff, Debuff, Spell
4.2
Grim Focus Counter  Popular! (More than 5000 hits)
Version: 1.3.2
by: g4rr3t [More]
Grim Focus Counter

Track stacks of Grim Focus and its morphs and displays them in a visual and obvious way.




Purpose

But there are already buff trackers that display how many stacks there are. Why do I need this?

That's true. Several existing buff trackers already provide this capability, but how they display this information is less than ideal. Having a large stack display is more useful and obvious than a small text counter that can become lost among other information or is difficult to see, especially if you're visually impaired.

As one of the nightblade's key class abilities, successful and timely procs of the spectral bow is crucial to effective PvE DPS and lining up devastating burst in PvP.

This add-on aims to provide a lightweight and useful option for those who need a more obvious cue, don't run other buff trackers, or enjoy filling their screen with flair.

Functionality
The stack display can be configured to not appear until the first stack occurs or upon activation of the skill. Each stack will update the display as they happen and returns to a zero state or disappears when the buff expires or the proc is used -- depending on selected options.

This add-on is not intended to be a tracker for uptime on Grim Focus (or its morphs), just for the unique stacking mechanic.

Implemented Features
  • Tracks Grim Focus, Merciless Resolve, Relentless Focus stacks
  • Select from different display styles
  • Customizable size
  • Configurable color overlay for display styles for added customization
  • Lock to reticle for styles designed to decorate the crosshairs
  • Movable to any place on the screen (and lockable once it's in position)
  • Setting to show zero stacks (with supported display styles)
  • Option to fade (transparency) of the stack display when the skill needs to be refreshed and still has stacks

Display Styles

Compass (by Porkjet), Dice, DOOM, Horizontal Dots


Numbers, Number Squares, Play Magsorc


You can also add a color overlay and set fade when skill expires!

Planned Features
  • Additional style variations

Feedback & Contributing
If you'd like to provide feedback, drop me a mail in-game to @g4rr3t. Any ideas of unique, interesting, and useful ways to display the stacks are welcome -- especially supporting artwork.

Enjoy!
v1.3.2 2018-10-06:
- Bump API version in preparation for Murkmire.

v1.3.1 2018-08-15:
- Fixed an issue where the proc color overlay would not reapply when rebuffing with a proc active. It will now set the proc color overlay when recasting the buff to accurately reflect the proc state.
- Fixed an issue where the counter would disappear when expiring on zero stacks mid-combat. The display will now continue to show zero and inactive (if Show Zero Stacks option is enabled) when expiring on zero stacks while in combat. Once out of combat, stack display will disppear when the buff expires as usual.

v1.3.0 2018-08-13:
- Updated for Wolfhunter!
- New color overlay options: Choose a color overlay for inactive and proc states as well.
- Updated Numbers texture: Now with no stroke added to further differentiate from the Numbers display style with a heavy stroke.
- Cleaner Settings menu: Select display style via an icon picker rather than a boring text list.
- Updated LibAddonMenu.
- Added a very important acknowledgement. <3

v1.2.1 2018-05-21:
- Updated for Summerset!
- Streamlined ability ID tracking. As of Summerset, all morphs share the same ability and stack IDs making Grim Focus Counter more efficient and reiable.
- Debug modes that output skill IDs now include the effect name as reported by the API.

v1.2.0 2018-03-13:
- New display styles! GIFs of these in action coming up soon.
- Added a new Numbers style with thicker stroke. Should make it fit in a little better for Bandits and DarkUI users.
- Added a new Filled Dots style. Similar to Horizontal Dots, but has a placeholder for each stack. Enable Show Zero Stacks for the desired effect.
- Updated Color Squares display style texture with premultiplied alpha to resolve some edge distortion and creeping boundaries at larger sizes.

Note: Some pre-rank IV skill or stack IDs may still be screwy, please report any issues with lower ranks if you run into them.

v1.1.2 2018-03-05:
- Added missing skill IDs for sub-rank IV of Grim Focus, Merciless Resolve, Relentless Focus. This should resolve an issue where the addon was not functioning with these non-max-rank abilities.
- Added additional slash commands to manually register/unregister event callbacks.
/gfc register Manually registers callbacks.
/gfc unregister Manually unregisters callbacks.
/gfc register unfiltered Registers unfiltered callback.
/gfc unregister unfiltered Unregisters the unfiltered callback.

A note about troubleshooting:
If you are still having problems with the addon, some of the IDs used for the different ranks may be incorrect. I'm unable to test and QA all ranks of all skills thoroughly.

To help identify the correct ID, please run the below slash commands and attack an enemy/dummy. In chat, a bunch of messages with ability and buff IDs will be displayed. Look for messages in chat "Stack for Ability ID: [ID]" or "Skill Active: [ID]". Note: This also shows a bunch of IDs completely unrelated to Grim Focus, so be aware. Send me your skill's rank and Active/Stack IDs shown and I will update, if needed.

Run these slash commands:
/gfc debug 2
/gfc register unfiltered

To return to normal:
/gfc debug 0

Then (or just reload UI):
/gfc unregister unfiltered
/gfc register

v1.1.1 2018-03-04:
This is a maintenance release that provides additional checks and debugging for*rare instances where the addon does not appear to work at all for some people. If you are unable to get the addon to work, please shoot me a message.

- Now checks the class on load and aborts initialization if the class is not nightblade.
- Added additional debug messages (toggle debug with /gfc debug [number] where 0 is off, 1 is low, 2 is more, 3 is excessively detailed).
- Added additional slash commands:
/gfc position reset: Moves display to reticle
/gfc position show: Show saved display position
/gfc position lock/unlock: Same as in Settings menu, locks or unlocks position


v1.1.0 2018-02-26:
- New "Compass" textures by Porkjet in red and black/white versions. Align them to your crosshairs for the desired effect.
- Added an option to fade (change transparency of) the stack display when stacks are present but the buff has expired.
- Added an option to add a color overlay to the displayed style. Since this is an overlay, it works better for some textures than others, but it will allow for further customization until a more elaborate/refined color change method is implemented.
- Added an option to Lock to Reticle to perfectly align textures to the crosshairs.
- Fixed an issue where the Show Zero Stacks option would reset the stack count display when refreshing the buff early. It now maintains the correct number of stacks.
- Show Zero Stacks option no longer requires a reload of the UI.
- Default texture for new installs is now Horizontal Dots instead of DOOM.
- Default size for new installs has been set to 100.
- Fixed the Play Magsorc display where P-L-A-Y was jumping all over the place.
- Added acknowledgements panel to settings.

v1.0.2 2018-02-20:
- Now with less .git folders and system files. From 38.4MB to 102KB. Hooray.

v1.0.1 2018-02-20:
- Third time's a charm, hopefully. Repackaged zip with proper structure.

v1.0.0 Reupload 2018-02-20:
- Uploaded repackaged zip with less cruft and proper directory naming.

v1.0.0 2018-02-20:
- Initial release.
Optional Files (0)


Archived Files (8)
File Name
Version
Size
Uploader
Date
1.3.1
158kB
g4rr3t
08/15/18 04:55 PM
1.3.0
158kB
g4rr3t
08/13/18 10:19 PM
1.2.1
126kB
g4rr3t
05/21/18 12:47 PM
1.2.0
126kB
g4rr3t
03/13/18 02:00 AM
1.1.2
116kB
g4rr3t
03/05/18 11:05 PM
1.1.1
115kB
g4rr3t
03/04/18 09:09 PM
1.1.0
115kB
g4rr3t
02/26/18 07:48 PM
1.0.2
98kB
g4rr3t
02/20/18 11:03 AM


Post A Reply Comment Options
Unread 02/20/18, 03:56 AM  
g4rr3t
 
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Early adopters beware!

If you downloaded within the first few moments of the add-on going live, the unzipped directory has an improper name. It unzipped as GrimFocusCounter-1.0.0 when it should have simply been GrimFocusCounter. If it doesn't work, this is why and you should rename the directory accordingly.

I also removed the 15MB gif and README file that I intended to delete before uploading the first time. Now the addon is even lighter!

Edit: v1.0.1 submitted with directory structure updates. Hoping to not have any further issues.

Thanks.
G
Last edited by g4rr3t : 02/20/18 at 04:36 AM.
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Unread 02/20/18, 06:26 AM  
Baertram
 
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Ehrm your file is 37mb of size!!!
You should remove:
-MACOSX folders and files
-the total git files and the .xxx files as well -> Filesize 30mb+!

Only keep:
-Manifest txt of the addon GrimFocusCounter.txt
-lua files in main directory + src sirectory
-art folder
-lib folder
Last edited by Baertram : 02/20/18 at 06:31 AM.
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Unread 02/20/18, 11:21 AM  
g4rr3t
 
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Indeed! After going to bed and getting some sleep, version 1.0.2 resolves this and is now live.

Originally Posted by Baertram
Ehrm your file is 37mb of size!!!
You should remove:
-MACOSX folders and files
-the total git files and the .xxx files as well -> Filesize 30mb+!

Only keep:
-Manifest txt of the addon GrimFocusCounter.txt
-lua files in main directory + src sirectory
-art folder
-lib folder
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Unread 02/21/18, 06:11 PM  
kneecapped

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Love this Add On. Thanks for the effort.
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Unread 02/22/18, 04:05 PM  
g4rr3t
 
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Glad you enjoy it! Thank you for the kind words.

G

Originally Posted by kneecapped
Love this Add On. Thanks for the effort.
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Unread 02/22/18, 08:14 PM  
swagitter

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dude u are a genius, i rofled at "play magicka sorc" proc haha, thx much for this addon.
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Unread 02/22/18, 10:03 PM  
g4rr3t
 
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Sometimes when you're having a bad day, those light attacks aren't going off, you're about to quit the game... you gotta remind yourself that you can trade in Sick Deeps for Easy Mode.

And GIT GUD doesn't exactly fit into 5 that well, so...

Cheers!
G

Originally Posted by swagitter
dude u are a genius, i rofled at "play magicka sorc" proc haha, thx much for this addon.
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Unread 02/23/18, 07:37 PM  
Porkjet

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Thank you very much for this addon!
I've been wanting something exactly like this for a long time.

The way you set the textures up was pretty easy to figure out so I went on ahead to create my own texture, which combines a grim focus counter into the vanilla cross hair:



This seemed to be the most logical position for me, right in the middle of the screen in a spot I'm already looking at anyway. It was a bit finicky to position the thing pixel perfect on the cross hair tho, so is there any chance you could add an option to automatically position the counter dead-center on the cross hair?

If you like the texture and would like to integrate it in the mod i'll gladly send you the dds btw.

thank you!
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Unread 02/23/18, 08:37 PM  
g4rr3t
 
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This is amazing! That's a fantastic way to visualize stacks. I'd love to integrate it into the addon and slather due credit to you for it.

The DDS would be great, a PSD would be fantastic red is rather invisible to us colorblind folk, so I'd likely want to include a few different color options as well.

Xednyc on Reddit ran into similar issues with pixel-perfect centering and I'm willing to guess it's due to how things are being scaled and the nature of powers-of-two not having a real center point. Will definitely look into a fix.

Many thanks and glad you enjoy it!
G

Originally Posted by Porkjet
Thank you very much for this addon!
I've been wanting something exactly like this for a long time.

The way you set the textures up was pretty easy to figure out so I went on ahead to create my own texture, which combines a grim focus counter into the vanilla cross hair:



This seemed to be the most logical position for me, right in the middle of the screen in a spot I'm already looking at anyway. It was a bit finicky to position the thing pixel perfect on the cross hair tho, so is there any chance you could add an option to automatically position the counter dead-center on the cross hair?

If you like the texture and would like to integrate it in the mod i'll gladly send you the dds btw.

thank you!
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Unread 02/24/18, 08:45 PM  
Porkjet

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Awesome! I sent you the files in a PM!

As for the centering, i wasn't having a scaling issue, it's merely the act of manually shoving the graphic dead center on the cross hair that is just a bit finicky, that's why I was wondering if a snap to center/reticle option would be possible, it's merely a convenience thing xD
Last edited by Porkjet : 02/24/18 at 08:46 PM.
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Unread 02/25/18, 03:49 AM  
g4rr3t
 
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New textures will make an appearance in v1.1.0! Also added an option to align to the reticle in the settings and it looks to be pretty spot on.

Implementing this style made me realize the stacks were being incorrectly reset to zero when refreshing the buff early while the "Show Zero Stacks" option was enabled. That fix will be in that update as well.

Cheers!
G

Originally Posted by Porkjet
Awesome! I sent you the files in a PM!

As for the centering, i wasn't having a scaling issue, it's merely the act of manually shoving the graphic dead center on the cross hair that is just a bit finicky, that's why I was wondering if a snap to center/reticle option would be possible, it's merely a convenience thing xD
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Unread 02/27/18, 12:39 AM  
Novoc
 
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Haven't used this but the screenshot looks very pretty, nice sorta minimalistic style!
Post some screenshots of the other styles & textures?
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Unread 02/27/18, 01:03 PM  
g4rr3t
 
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Absolutely! With the additional options and textures v1.1.0 brought, we are definitely overdue for more screenshots and gifs. Will add.

Originally Posted by Novoc
Haven't used this but the screenshot looks very pretty, nice sorta minimalistic style!
Post some screenshots of the other styles & textures?
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Unread 03/05/18, 01:31 AM  
g4rr3t
 
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Annnnd added!

Originally Posted by Novoc
Haven't used this but the screenshot looks very pretty, nice sorta minimalistic style!
Post some screenshots of the other styles & textures?
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Unread 03/05/18, 12:17 PM  
Seldaris

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First I have to say this is an AMAZING IDEA and addon! Coming from WoW, this is just like having a combo point counter and in my opinion will make playing and keeping track of Grim Focus, so much easier and make the somewhat hard rotation that much easier.

That said, I made this account to ask a question, as for some reason Grim Focus is not working for me. I have Srendarr and made a whitelist option for the buff and it appears fine Grim Focus (), but as soon as I start attacking nothing appears in the (), although I see the light attack stacks on the action bar correctly.

I then found this addon and thought, as stated, that this was EVEN BETTER, but for some reason when I activate the ability and go to attack the white dots do not appear?

Would you have any idea why this is the case? Any options I would check that would make this work fine on the action bar, but not on either of these addons, or as ESO done something with the coding of the ability to make it not work at the moment?

I certainly appreciate any help, as I think these options would make the spec much more enjoyable to play!
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