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Greymoor (6.0.5)
Updated:05/28/20 01:25 PM
Created:08/13/16 08:49 AM
Monthly downloads:7,386
Total downloads:129,856
Favorites:216
MD5:
6.0.5
EasyTravel  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 1.7.2
by: sirinsidiator [More]
This simple and lightweight addon makes traveling to other zones easy as never before.
Instead of having to select a player that you want to travel to like in similar addons it takes a different approach and you just need to right click on the zone in the location tab of the map screen.
In the background it will scan your group, friend list and guild rosters for players that you can jump to and then attempts to travel to the target location via them.
The list of players is sorted by source, champion points and level, meaning it will look for the highest level group member, then friend and finally guild member to travel to.
It also automatically detects errors and tries to jump to a different player, or wait for new targets when there are none left.

Slash commands:
/tp (aliases: /travel, /goto)
Without arguments the command will teleport you to your group leader while you are in a group and not the leader yourself, or to your current zone otherwise.
If you start typing anything as an argument, it will autocomplete to zone names or players that are available as jump targets. It will also accept partial names and complete them internally to the first item in the auto complete list.

The addon depends on LibSlashCommander.
v1.7.2
- updated for Greymoor
- added Tideholm to available jump targets

v1.7.1
- updated for Dragonhold

v1.7
- added alert message when jumping is not possible
- removed bundled LibSlashCommander (make sure to install it separately!)
- updated for Elsweyr

v1.6.1
- updated for Murkmire

v1.6
- updated LibSlashcommander (fixes the auto completion showing up when browsing through the command history)
- always show auto completion results, even when they don't match the current input too well
- moved the travel dialog up, so it no longer overlaps the health bar (thanks Scootworks)

v1.5.2
- updated for Summerset

v1.5.1
- fixed some players not getting considered as targets for the current zone
- updated for Dragon Bones

v1.5
- added the brass fortress to the zone list since it is handled as a separate zone from the clock work city
- reopen map if it was open before and the jump is cancelled
- fixed jump to group members not working as expected
- fixed some issues when jumping to a house while at a wayshrine

v1.4
- implemented "focus on player" feature
- updated for Clockwork City

v1.3
- fixed unhandled error still showing up
- updated for Morrowind

v1.2
- added houses to /tp command (use /tp home to travel to your primary house)
- fixed an unhandled error when using /tp without arguments inside certain quest areas

v1.1.4
- added Russian localization (thanks Scope)

v1.1.3
- fixed map not disappearing in combination with some other addons when traveling while at a wayshrine

v1.1.2
- updated LibSlashCommander
- added description for slash command autocompletion

v1.1.1
- fixed /tp without arguments not working in delves and dungeons.
- added a warning when /tp doesn't find the entered name (instead of just traveling to the current zone)

v1.1
- added slash command support
- added French localization (thanks Ayantir)
- fixed a bug which caused a jump to start at unexpected times after it has been cancelled

v1.0.1
- removed alliance check
- updated api version in manifest

v1.0
- replaced chat output with a dialog
- improved error handling
- implemented waiting for target mode
- added german localization

v0.3
- initial release
Optional Files (0)


Archived Files (18)
File Name
Version
Size
Uploader
Date
1.7.1
14kB
sirinsidiator
10/21/19 06:39 AM
1.7
14kB
sirinsidiator
05/20/19 09:03 AM
1.6.1
23kB
sirinsidiator
10/22/18 07:20 AM
1.6
22kB
sirinsidiator
06/17/18 02:22 PM
1.5.2
24kB
sirinsidiator
05/21/18 02:50 AM
1.5.1
24kB
sirinsidiator
03/18/18 02:34 PM
1.5
24kB
sirinsidiator
11/05/17 12:02 PM
1.4
24kB
sirinsidiator
10/24/17 02:29 PM
1.3
23kB
sirinsidiator
05/22/17 09:12 AM
1.2
23kB
sirinsidiator
04/16/17 02:49 AM
1.1.4
23kB
sirinsidiator
12/08/16 01:28 PM
1.1.3
22kB
sirinsidiator
10/28/16 01:04 PM
1.1.2
20kB
sirinsidiator
10/19/16 09:47 AM
1.1.1
16kB
sirinsidiator
10/15/16 06:13 AM
1.1
15kB
sirinsidiator
10/12/16 12:42 PM
1.0.1
7kB
sirinsidiator
10/08/16 08:16 AM
1.0
7kB
sirinsidiator
08/17/16 02:03 PM
0.3
3kB
08/13/16 08:49 AM


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Unread 05/27/20, 05:44 PM  
wolfstar

Forum posts: 0
File comments: 173
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Originally Posted by Antisenil

You can add it yourself as well.

First close eso.
Then go to "C:\Users\%USERNAME%\Documents\Elder Scrolls Online\live\AddOns\EasyTravel" and open ZoneList.lua in it. You can use the Windows Editor for that.
Now scroll down till you find "local zoneIds", this table contains the Ids of the zones you are currently able to port to.
At the end of it, after "1133, -- Southern Elsweyr", add "1146, -- Tideholm". You must include the comma the " -- Tideholm" part is optional. Also make sure you add it befor the closing bracket "}".

After that just save and close it and start eso.



To add other zones download LibZone https://esoui.com/downloads/info2171-LibZone.html
It contains most zones with their ids in the LibZone_Data.lua file. Just search for the zones name and add its id to the ZoneList.lua.
Thanks for the tip!
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Unread 05/27/20, 02:28 PM  
Augestflex

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Originally Posted by sirinsidiator
Originally Posted by Augestflex
Perhaps LibZone could be a dependency and then the data could be used from the library?
Not sure. I'll have to see if LibZone, or one of the new APIs that have been added since I wrote EasyTravel can help to automate this. The main problem I want to avoid is that simply iterating over all zones would fill the autocomplete list with lots of targets that cannot actually be reached via a jump and would just print an alert message when used. My goal is to keep it down to a list of just the things you can and want to actually teleport to.
Totally makes sense! Was just thinking if a lib already had the correct list, it might be less maintenance. However, I wasn't even thinking all the other locations that aren't relevant.
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Unread 05/27/20, 02:48 AM  
sirinsidiator
 
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Originally Posted by Augestflex
Perhaps LibZone could be a dependency and then the data could be used from the library?
Not sure. I'll have to see if LibZone, or one of the new APIs that have been added since I wrote EasyTravel can help to automate this. The main problem I want to avoid is that simply iterating over all zones would fill the autocomplete list with lots of targets that cannot actually be reached via a jump and would just print an alert message when used. My goal is to keep it down to a list of just the things you can and want to actually teleport to.
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Unread 05/26/20, 10:12 PM  
Augestflex

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Perhaps LibZone could be a dependency and then the data could be used from the library?
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Unread 05/24/20, 05:37 AM  
Antisenil
 
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Originally Posted by wolfstar
Hey, I noticed that while I can teleport directly to Artaeum or the Brass Fortress with this addon, Tideholm is not included. Could you add that?
You can add it yourself as well.

First close eso.
Then go to "C:\Users\%USERNAME%\Documents\Elder Scrolls Online\live\AddOns\EasyTravel" and open ZoneList.lua in it. You can use the Windows Editor for that.
Now scroll down till you find "local zoneIds", this table contains the Ids of the zones you are currently able to port to.
At the end of it, after "1133, -- Southern Elsweyr", add "1146, -- Tideholm". You must include the comma the " -- Tideholm" part is optional. Also make sure you add it befor the closing bracket "}".

After that just save and close it and start eso.



To add other zones download LibZone https://esoui.com/downloads/info2171-LibZone.html
It contains most zones with their ids in the LibZone_Data.lua file. Just search for the zones name and add its id to the ZoneList.lua.
Last edited by Antisenil : 05/25/20 at 02:36 AM.
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Unread 05/09/20, 06:24 PM  
wolfstar

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Hey, I noticed that while I can teleport directly to Artaeum or the Brass Fortress with this addon, Tideholm is not included. Could you add that?
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Unread 04/28/20, 05:48 AM  
sirinsidiator
 
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Re: dependency

Originally Posted by Wildtaz
It says that it is missing a dependency? what Lib's do I need?
I've updated the description, but the ingame addon list should already show you which dependencies you are missing when you open the addon description there?
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Last edited by sirinsidiator : 04/28/20 at 05:49 AM.
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Unread 04/27/20, 03:06 PM  
Wildtaz

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dependency

It says that it is missing a dependency? what Lib's do I need?
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Unread 03/07/20, 02:05 PM  
sirinsidiator
 
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Re: Suggestion: support /tp town

Originally Posted by rufusredbeard
This is one of my must have add-ons, thank you soooo much!

There are so many cities, towns, villiages... Would be super cool to be able to /tp town (or even wayshrine name) and end up on the right map. Obviously no guarantee that you end up at the right wayshrine, but you can do a second hop super fast.) Extra points for autocompleting to the map name rather than the town/wayshrine name So many times I'm told to head to this town or the other and I don't even know what map it's on. Would love this! No idea if the data to support it is easily available, so just throwin this out as an idea

Thanks for considering
It's actually already somewhere on my infinite todo list.
Getting the data may be a bit tricky though and I am also not sure how well the autocompletion will work (in terms of getting the entry you actually want) when there are so many new targets in the list.
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Unread 03/07/20, 01:40 PM  
rufusredbeard
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Wink Suggestion: support /tp town

This is one of my must have add-ons, thank you soooo much!

There are so many cities, towns, villiages... Would be super cool to be able to /tp town (or even wayshrine name) and end up on the right map. Obviously no guarantee that you end up at the right wayshrine, but you can do a second hop super fast.) Extra points for autocompleting to the map name rather than the town/wayshrine name So many times I'm told to head to this town or the other and I don't even know what map it's on. Would love this! No idea if the data to support it is easily available, so just throwin this out as an idea

Thanks for considering
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Unread 02/27/20, 02:07 PM  
sirinsidiator
 
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Re: Problems Since ESO Update 25

Originally Posted by cbankston
Has anyone had any problems with wayshrine travel and using EasyTravel since Update 25? When I activate some wayshrines, they show the local area map but don't show the desired zone when I L-click on the zone list. EasyTravel usually works but sometimes doesn't respond to R-clicks on the zone list or show any error message.
It works without a problem for me. Have you tried if the problem persists when you turn off all other addons?
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Unread 02/26/20, 08:30 PM  
cbankston

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Problems Since ESO Update 25

Has anyone had any problems with wayshrine travel and using EasyTravel since Update 25? When I activate some wayshrines, they show the local area map but don't show the desired zone when I L-click on the zone list. EasyTravel usually works but sometimes doesn't respond to R-clicks on the zone list or show any error message.
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Unread 02/24/20, 09:47 AM  
kindredspirit

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Thank You

I use this addon every day. Thank you so much. I love it!
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Unread 11/23/19, 05:25 PM  
MinuitPro

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Tideholm missing from destinations.

Please add Tideholm as a valid zone.

Here's how:
      .\ZoneList.lua
      Insert Line 71:
Code:
        1146, -- Tideholm
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Last edited by MinuitPro : 11/23/19 at 06:00 PM.
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Unread 11/08/19, 08:39 AM  
Infixo

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LibSlashCommander

Please add info to the description that it requires LibSlashCommander. Will save time for newcomers, like myself.
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