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Flames of Ambition (6.3.5)
Markarth (6.2.5)
Updated:02/07/21 06:56 PM
Created:03/25/17 10:56 PM
Monthly downloads:5,646
Total downloads:114,756
Favorites:161
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Categories:TradeSkill Mods, Character Advancement
6.2.5
Auto Research  Popular! (More than 5000 hits)
Version: 2.4.2
by: silvereyes [More]
Automatically starts researching traits when at a craft station.

When paired with the Research Craft addon, you can to craft a bunch of research gear to store in your bags/bank, and then have your character automatically research the next item from the stockpile according to your configured priorities.

Dependencies

You must install the following libraries separately from this addon in order for it to work. I highly recommend using the Minion addon manager to simplify this process.

Use Cases
  • New players that want to store a bunch of research gear at once in the bank up front so they don't have to go find/buy/request new gear every few hours.
  • Storing a ton of research gear in your writ alts' bags so you don't have to manage their research manually.
  • Established crafters that haven't finished research, but tend to forget about it due to the long research times can store 10 or so research items in the bank so they don't have to worry about managing research for several months.

Configuration

The only gear used currently are the following:
  • No items locked with FCO Item Saver (v1.0+ required)
  • No items locked with in-game lock
  • Items marked for research with FCO Item Saver (Overrides all of the following exclusions. v1.0+ required)
  • Quality less than or equal to the maximum configured quality. Default is blue quality (arcane).
  • Style is one of the configured allowed styles. By default, these include the racial styles plus Ancient Elf, Barbaric and Primal. You can either choose these in settings, or use the Auto Research right click menu to enable the checkbox for the style to allow it.
  • Non-set equipment, or sets that have been specifically selected. LibSets is required for selecting sets. Once enabled in settings, you can either choose a set manually in settings, or use the Auto Research right click menu to enable the checkbox for the set to allow it.
  • Only equip slots (e.g. Helm, Cuirass, etc.) that have been assigned a priority under the desired trait line (e.g. Blacksmithing) will be researched, in the priority configured. Equip slots set to (none) will not be researched.

Equipment pieces are selected for research based on fastest research times. For example, if you have all clothing pieces 8 trait researched *except* for medium armor helmets that have 7 traits, then medium armor helmets will be given preference over any other clothing pieces.

Trait research order is customizable under Settings > Addons > Auto Research, with 1 being the highest priority, and 9 being the lowest.

All else being equal, gear in the current player inventory is given preference over gear in the bank, lower quality items are preferred over higher quality ones, and lower level items are preferred over higher level items. You can also choose to select gear from just the current player inventory or just the player bank.

Addon Compatibility
Version 2.4.2
- Update 29 Flames of Ambition compatibility
- This version is compatible with both live (Markarth) and PTS (Flames of Ambition)

Version 2.4.1
- Update 28 Markarth compatibility
- Added Enabled: All/None/Select dropdown to each styles and sets settings submenu to make it easier to enable or disable entire sections
- Fixed LibSets requirement warning in settings panel when LibSets is not enabled

Version 2.3.4
- Attempt to fix error thrown when LibSets is missing set name data for the active language

Version 2.3.3
- Fix error thrown when Dolgubon's Lazy Writ Crafter, LibLazyCrafter and LibStub were all disabled or not installed
- This version is compatible with both live (Greymoor) and PTS (Stonethorn)

Version 2.3.2
- Update 27 Stonethorn compatibility
- This version is compatible with both live (Greymoor) and PTS (Stonethorn)
- Default to researchable sets feature being enabled.

Version 2.3.1
- Fixed bug with chat color picker appearing black after resetting settings to defaults.
- Add support for upcoming LibSavedVars defaults trimming
- LibSavedVars >= 5.0.0 is now required. Please update your libraries.

Version 2.3.0
- Update 26 Greymoor compatibility
- This version is compatible with both live (Harrowstorm) and PTS (Greymoor)

Version 2.2.0
- Improved Japanese localization. Thank you Calamath!
- Removed "setInfo.setType is empty" debug messages. Oops.

Version 2.1.2
- Update 25 Harrowstorm compatibility
- This version is compatible with both PTS (Harrowstorm) and live (Dragonhold)
- Re-prioritized infused, sturdy and nirnhoned traits in default settings
- Fixed default settings reset not working for trait research order

Version 2.1.1
- Update 24 Dragonhold compatibility. This version is compatible with both PTS and live.

Version 2.1.0
- Update 23 Scalebreaker compatibility. This version is compatible with both PTS and live.
- Prioritize lower quality and lower level items, when multiple items are available.
- Improved German translations. Thanks Baertram!
- Added LibSets 0.06 compatibility for when it releases
- Performance optimizations
- Bug fixes

Version 2.0.1
- Fixed notice about required LibSets version. It should have been v0.0.5, not v0.0.6.

Version 2.0.0
- Update 22 Elsweyr compatibility. This version is compatible with both live (Wrathstone) and PTS
- Added new Chat Messages options:
+ Use system color or custom color
+ Use short prefix AR or full prefix AutoResearch
+ Prefixes can use old blue color, or the system/custom color that the rest of the chat message uses.
- Added option to customize which styles get researched.
- Added option to customize which sets get researched (requires separate install of LibSets).
- Added context menu for enabling/disabling styles/sets to research based on an item in your inventory/bank.
- Libraries are no longer bundled. You will need to install the following addons separately now:
+ LibSavedVars
+ LibAddonMenu
+ LibSets (optional)
- Removed dependency on LibStub

Version 1.12.0
- Update 21 Wrathstone compatibilty. This version is compatible with both PTS (Wrathstone) and live (Murkmire)
- Upgrade to LibSavedVars v4.0.1

Version 1.11.2
- Upgrade to LibSavedVars v3.0

Version 1.11.1
- Upgrade LibSavedVars to v2

Version 1.11.0
- Update 20 Murkmire compatibility. This version is compatible with both Murkmire PTS and Wolfhunter live.
- Support for account-wide and server/world-specific settings.
- Add the ability to ignore individual research lines or traits.

Version 1.10.0
- Added ability to enable/disable Autoresearch for specific crafting skills types.
- Added ability to set max quality to research per crafting skill type.
- Upgrade LibAddonMenu-2.0 to r26

Version 1.9.1
- Fix error thrown when you have an intricate jewelry item in your bag or bank
- Fix regression error thrown when Dolgubon's Lazy Writ Crafter is not installed

Version 1.9.0
- New option to configure trait line priorities (e.g. sash before robes, daggers before axes, etc.)
- Trait line priorities only apply after all other priority logic. So only items with the same research time and armor/weapon/jewelry trait priority will get sorted by trait line.

Version 1.8.2
- Fix error thrown when neither Dolgobon's Lazy Writ Crafter nor Writ Worthy are loaded. Thanks for the report TheronNightStar, and for the fix, Dolgubon!

Version 1.8.1
- Fix bug with necklaces not being researched automatically on PTS
- This version is still compatible with both PTS and live.

Version 1.8.0
- Update 18 Summerset compatibility. This version is compatible with both PTS and live.
- Added support for jewelry crafting research.
- Fix bug with Dolgubon's Writ Crafter interfering and not researching the second research station.

Version 1.7.5
- Improved compatibility with Dolgubon's Lazy Writ Crafter

Version 1.7.4
- API bump for Update 17 Dragon Bones

Version 1.7.3
- Update 16 Clockwork City compatibility
- Updated LAM to r25
- Suppress UI error that sometimes appears during research
- Fixed attempts at locked items being researched

Version 1.7.2
- Fixed bug with items of exactly the max quality configured being ignored.

Version 1.7.1
- Fix for third research slot being unavailable ZOS bug. Feature only works in Update 15 Horns of the Reach.

Version 1.7.0
- New option Max Quality
- Update 15 Horns of the Reach compatibility

Version 1.6.1
- Fix folder name

Version 1.6.0
- Selects research line (e.g. axe, cuirass, girdle, etc) based on both research times and custom trait order instead of always left to right
- Now selects items from the bank before the backpack *if* they have lower research times and/or custom trait orders
- Fixed bug causing client hang/crash when using Auto Research, pChat and either Preposterous or Colorful ESO
- Fixed issue with Dolgubon's Lazy Writ Crafter not starting for characters experiencing the base game bug with research slot #3 not working

Version 1.5.1
- Fix for FCO ItemSaver "mark for research" flags not working

Version 1.5.0
- New customization settings in Settings > Addons > Auto Research
* Trait research order
* Whether to search for equipment to research in backpack inventory, the player bank or both

Version 1.4.0
- Compatibility with FCO ItemSaver "mark for research" flags
- Only supports FCO ItemSaver 1.0 and newer

Version 1.3.0
- Update 14 Morrowind compatibility
- Support for FCO Item Saver locks

Version 1.2.2
- Initial public release
- Official compatibility with Dolgubon's Lazy Writ Crafter
- Skill lines with both armor and weapons will alternate between weapon and armor traits for the fastest research times
- Exclude set equipment
- Allow research of blue arcane gear
- Only research gear with a cheap motif style
Optional Files (0)


Archived Files (34)
File Name
Version
Size
Uploader
Date
2.4.1
19kB
silvereyes
11/02/20 08:36 AM
2.3.4
19kB
silvereyes
08/26/20 06:59 PM
2.3.3
19kB
silvereyes
08/21/20 04:20 PM
2.3.2
19kB
silvereyes
08/18/20 10:13 PM
2.3.1
19kB
silvereyes
05/25/20 11:02 PM
2.3.0
19kB
silvereyes
04/22/20 03:37 PM
2.2.0
19kB
silvereyes
04/10/20 06:51 PM
2.1.2
19kB
silvereyes
02/16/20 05:29 PM
2.1.1
19kB
silvereyes
10/19/19 10:10 PM
2.1.0
19kB
silvereyes
07/13/19 06:00 PM
2.1.0
18kB
silvereyes
05/19/19 09:05 PM
2.0.0
18kB
silvereyes
05/18/19 10:19 PM
2.0.0
85kB
silvereyes
02/03/19 06:27 PM
1.11.2
70kB
silvereyes
10/22/18 12:17 AM
1.11.1
65kB
silvereyes
10/04/18 10:32 AM
1.11.0
65kB
silvereyes
10/02/18 09:06 PM
1.10.0
61kB
silvereyes
06/01/18 09:23 PM
1.9.1
41kB
silvereyes
05/23/18 09:39 AM
1.9.0
41kB
silvereyes
05/21/18 09:11 PM
1.8.2
41kB
silvereyes
05/16/18 11:37 PM
1.8.1
41kB
silvereyes
04/28/18 12:50 AM
1.8.0
41kB
silvereyes
04/27/18 01:37 AM
1.7.5
40kB
silvereyes
02/09/18 05:17 PM
1.7.4
40kB
silvereyes
02/03/18 03:33 PM
1.7.3
40kB
silvereyes
10/22/17 10:31 PM
1.7.2
38kB
silvereyes
08/17/17 09:37 PM
1.7.1
38kB
silvereyes
07/15/17 11:47 AM
1.7.0
37kB
silvereyes
07/11/17 09:17 PM
1.6.1
37kB
silvereyes
06/27/17 04:12 PM
1.6.0
38kB
silvereyes
06/26/17 11:36 PM
1.5.1
29kB
silvereyes
06/18/17 03:20 PM
1.5.0
29kB
silvereyes
06/17/17 10:47 PM
1.3.0
4kB
silvereyes
05/22/17 12:09 AM
1.2.2
4kB
silvereyes
03/25/17 10:56 PM


Post A Reply Comment Options
Unread 02/07/21, 06:24 PM  
silvereyes
 
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Forum posts: 65
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Originally Posted by billi
metal armor seems not to be working for me
AutoResearch follows very specific rules when chosing what to research next. I just confirmed that metal armor works fine in and of itself.


I suspect that there is something else preventing the specific pieces of metal armor you wish to be researched from auto-researching. Please review all the settings in the addon settings to ensure that the armor type, trait and quality you wish is configured for auto-research.

Please also see the addon description Configuration section for special notes about locked items, set items, styles and FCO Item Saver handling.

Equipment pieces are selected for research based on fastest research times. For example, if you have all clothing pieces 8 trait researched *except* for medium armor helmets that have 7 traits, then medium armor helmets will be given preference over any other clothing pieces.

Trait research order is customizable under Settings > Addons > Auto Research, with 1 being the highest priority, and 9 being the lowest.

All else being equal, gear in the current player inventory is given preference over gear in the bank, lower quality items are preferred over higher quality ones, and lower level items are preferred over higher level items. You can also choose to select gear from just the current player inventory or just the player bank.
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Unread 02/07/21, 06:07 PM  
silvereyes
 
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Originally Posted by crysis992
Is there any chance to include these non-set jewelery items for auto-research?
Like the bloodthirsty ring/necklace that is aquired from weekly raid rewards, or the swift ring/necklace all all other non-set items that are just used for research.

The addon doesnt seem to use these for jewelery research even tho they are in my bank or inventory.
The addon already supports jewelry in all traits. I just tested with a Swift necklace, and it worked as expected.


The addon defaults to a max research quality of blue Superior, however. If you wish it to research purple Epic jewelry, you will need to change that setting.
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Unread 01/27/21, 02:59 PM  
billi

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metal armor seems not to be working for me
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Unread 01/16/21, 11:19 PM  
crysis992

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Is there any chance to include these non-set jewelery items for auto-research?
Like the bloodthirsty ring/necklace that is aquired from weekly raid rewards, or the swift ring/necklace all all other non-set items that are just used for research.

The addon doesnt seem to use these for jewelery research even tho they are in my bank or inventory.
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Unread 01/14/21, 07:59 PM  
silvereyes
 
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Re: 3rd item research

Originally Posted by damntam
I see someone else has mentioned that the auto research doesn't seem to be working for the 3rd item slot. It doesn't seem to be working for clothing, blacksmithing or woodworking for me. I'm just wondering if that's working as designed or If I've done something wrong or if some other add-on is the cause for this.
Thank you for putting this together, it is a huge time saver!
I've tested this a few times, and I can't seem to reproduce the issue.


Are you sure that you have at least three skill points allocated to the appropriate research passive? I know there's been some strangeness with skill points this latest patch, so maybe they got reset somehow?
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Unread 01/14/21, 07:35 PM  
silvereyes
 
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Originally Posted by adran06
So, found out there was some glitch that unset all my research things and turned them into numbers. Had to go through the settings and reset EVERYTHING manually to fix it. Thanks for not helping, mod creator.
Glad I could help!

Seriously, though, I love to help when I can, but I don't really monitor this site more than a few times a year. I'm glad you were able to fix your issue.
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Unread 01/02/21, 03:36 PM  
adran06

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So, found out there was some glitch that unset all my research things and turned them into numbers. Had to go through the settings and reset EVERYTHING manually to fix it. Thanks for not helping, mod creator.
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Unread 12/12/20, 03:00 AM  
adran06

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Error: Not working at all

Here's the error.

Lua Code:
  1. user:/AddOns/AutoResearch/classes/ResearchQueue.lua:58: operator < is not supported for number < string
  2. stack traceback:
  3. user:/AddOns/AutoResearch/classes/ResearchQueue.lua:58: in function 'class.ResearchQueue:Initialize'
  4. |caaaaaa<Locals> self = [table:1]{currentResearchCount = 0, maxResearchLineOrder = 0, name = "AutoResearchResearchQueue", craftSkill = 6, maxResearchOrder = 9, maxResearchCount = 1}, craftSkill = 6, researchLineOrder = 1, researchLineIndex = "Ice Staff" </Locals>|r
  5. user:/AddOns/AutoResearch/classes/ResearchQueue.lua:28: in function 'class.ResearchQueue:New'
  6. |caaaaaa<Locals> self = [table:2]{}, instance = [table:1] </Locals>|r
  7. user:/AddOns/AutoResearch/AutoResearch.lua:331: in function 'Start'
  8. |caaaaaa<Locals> eventCode = 131526, craftSkill = 6, sameStation = T, self = [table:3]{startColor = "", debugMode = F, prefix = "AR ", name = "AutoResearch", author = "silvereyes", version = "2.4.1", suffix = "", title = "Auto Research"}, craftSkillInfo = [table:4]{} </Locals>|r

Can you help? Or post a patch?
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Unread 11/06/20, 12:43 PM  
damntam

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3rd item research

I see someone else has mentioned that the auto research doesn't seem to be working for the 3rd item slot. It doesn't seem to be working for clothing, blacksmithing or woodworking for me. I'm just wondering if that's working as designed or If I've done something wrong or if some other add-on is the cause for this.
Thank you for putting this together, it is a huge time saver!
Last edited by damntam : 11/06/20 at 12:44 PM.
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Unread 10/30/20, 10:49 AM  
MaximusRex

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Woodworking Research won't autorun on 3rd slot

This addon is a great! I did want to report that with the trait to allow for 3 items to be researched at a time that Woodworking won't auto-start a third item. Not a huge deal but wanted to report it. Thanks!
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Unread 10/10/20, 01:49 PM  
silvereyes
 
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Originally Posted by defcultist
are all these errors possibly related to libsets? seems like that could be incorporated into the addon and save some headaches. I know have had issues with it, then realize i'm not using libsets. It is frustrating.
I may do away with Libsets in a future patch, but not until well after Markarth is live. The game will have a built-in way to iterate sets with the new Set Collections feature, which it didn't before.
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Unread 09/11/20, 10:41 PM  
defcultist

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are all these errors possibly related to libsets? seems like that could be incorporated into the addon and save some headaches. I know have had issues with it, then realize i'm not using libsets. It is frustrating.
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Unread 09/11/20, 09:24 PM  
silvereyes
 
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Re: Weird Functionality?

Originally Posted by Morvacia
So, I love this addon. Lately, when I open a clothing or woodworking station, it doesn't begin research on the items in my bags/bank.

This only happens for woodworking and clothing. It works perfectly for Blacksmithing and Jewelry.

Settings for all crafts in the addon are identical, and I don't use any addons that would save gear such as FCO Item Saver.
Are the weapons and armor in your bags/bank part of an item set? If so, you will need to install LibSets and opt-in each set that you want to be included for research using either the Auto Research context menu on an item from that set, or the settings panel for set items.

It could also possibly be getting filtered out by the item style. Most item styles are excluded from auto research by default, so as not to destroy a potential source of valuable trait stones.
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Unread 09/06/20, 11:58 AM  
Morvacia

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Weird Functionality?

So, I love this addon. Lately, when I open a clothing or woodworking station, it doesn't begin research on the items in my bags/bank.

This only happens for woodworking and clothing. It works perfectly for Blacksmithing and Jewelry.

Settings for all crafts in the addon are identical, and I don't use any addons that would save gear such as FCO Item Saver.
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Unread 09/02/20, 12:16 AM  
TaxTalis
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This could well be, good to know (must have missed this in the description)!
I tested again yesterday and though I had items marked for research in a higher quality as allowed it did not start any research. It feels to me as if the settings are not always correctly saved or applied across characters.
I will try, see and report if I can narrow it down more.
Thanks for the quick reply and the information about FCOIS!

Originally Posted by silvereyes
Originally Posted by TaxTalis
Hi, thanks for this addon!

Today I ran into the problem, that jewelry was researched above the quality I specified:
I selected max quality as "normal" and the addon researched an item with an quality of "superior".
No harm done, but it alarmed me. Please look into this, if you need any information feel free to ask, thank you!
Hello,

I haven't seen that behavior before, unless the item in question has been marked for research with FCO Item Saver. That is the only criteria that has a higher priority than the quality filter.

Do you happen to use FCO Item Saver? Is it possible that the item researched was marked for research?
Last edited by TaxTalis : 09/02/20 at 12:17 AM.
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