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Updated: 08/19/18 02:13 PM
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Compatibility:
Wolfhunter (4.1)
Summerset (4.0)
Updated:08/19/18 02:13 PM
Created:12/10/14 04:37 PM
Monthly downloads:459
Total downloads:270,805
Favorites:442
MD5:
Categories:Discontinued & Outdated, Group, Guild & Friends
No, thank you!  Popular! (More than 5000 hits)
Version: 10.2
by: Garkin, Ayantir, SlippyCheeze
Say No, thank you! to unwanted messages and notifications.

This addon allows you to block or redirect unwanted messages, notifications to the chat and alter behavior or some boring systems of the UI

Found a new bug? An old bug? An unfixed bug? Tell us in the comments. We should be able to get everything fixed. If you don't tell us, though, we don't know.

Almost all features are disabled by default, make sure that you enable everything you want in the addon settings:
Game Menu -> SETTINGS -> Addon Settings -> No, thank you!
Or use slash command: /noty

Currently supported features are:
  • AvA centerscreen anouncements outside of AvA world (scrolls, emperor, etc.)
  • Friend status messages in chat - [@username] has logged on with [character]
  • "Target immune" alerts - Flying creatures are immune to snares. / This target is immune to bleeding effects. / This target is too powerful for that effect. / You must have a valid empty soul gem.
  • "Screenshot saved" alert - Screenshot saved as: <path>
  • Crafting result alerts - Improvement attempt succeeded (failed) / No usable items found / You lack the skill to recover all the materials from this item.
  • AletrText throttling - do not show the same messages more often then selected value in seconds
  • Delete Mail confirmation dialog - "Are you sure you want to delete this mail? Once deleted, you will no longer have access to it."
  • Can't buyback from fence confirmation dialog - Sale is Final. You are attempting to sell a high quality stolen item...
  • Guild Roster Alerts - <name> joined <guild>. / <name> left <guild>.
  • RaidScore Notifications - Your guild mates completed <raidname> with a time of <time>.
  • Guild MotD Notifications - The message of the day for <guild> has changed..
  • New handler for EVENT_LUA_LOW_MEMORY event. (Notification or poup)
  • Lua errors as a non intrusive notification
  • Don't interrupt interactions (harvesting, fishing, ...) when you open map, inventory or other scenes - same as in NonstopHarvest.
  • Don't rotate game camera when you open map, inventory or other scenes - same as in No Spin.
  • Delete interaction with insects
  • Delete Disband group dialog - "Are you sure you want to disband the group?"
  • Delete Large group dialog - "Some dungeons only allow groups of 4 or fewer to enter ..."
  • Delete Market Announcements ads
  • Disable book reading
  • Option to hide the messages "Lorebook discovered" and "Collection Completed"
  • Disable Group area messages
  • Disable Crafting Bag notifications
  • Option to autoloot item in containers
  • Option to disable the "Leave Guild" keybind
  • Option to hide the message "Ability increased to Rank X"
  • Option to remove the entry "Get Help" from context action of items in bags
  • Option to do not display Wayshrines on Tamriel map or only those of Main Cities
  • Option to do not show Unowned houses on map
  • Option to do not show Quest dialog when looting a Master Writ
v10.2 (SlippyCheeze)
- Russian translation, courtesy alexesprit

v10.1 (SlippyCheeze)
- Added Summerset capital wayshrine.

v10.0.0 (SlippyCheeze)
- Updated to WolfHunter.
- All KNOWN bugs are fixed.
- Bullet-proof hooks for future releases.
- Group Zone Event crash fixed.
- Message display hooks fixed.

v9.1 (Ayantir)
- Fixed a little bug which was causing UI being broken without any interaction possible when a market announcement was ready

v9 (Ayantir)
- API Bump
- Added an option to remove interaction for empty crates
- Added an option to redirect Lua errors to chat
- Fixed few things relative to ZOS updates

v8 (Ayantir)
- API & Lib Bump
- Gamepad users can now use the "Delete empty mails" option
- One little Clockwork City insect has been added to the list of insects

v7.4 (Ayantir)
- Added an option to disable the dialog to port on group leader
- Added an option to disable the confirmation dialog when trying to equip Bind on Equip items
- Changed way how the confirmation dialog for deleting mails works

v7.3 (Ayantir)
- Fixed Chat autocompletion which wasn't working. Please note, if you have a coloured autocompletion, this behavior comes from an addon and is not blocked.
- Added another bug to the list of insects to do not interact with

v7.2 (Ayantir)
- Reverted fix on insects & added 2 new insects of Vvardenfell.
- Option disabling Item improvment dialog also disable th item improvment dialog on locked items.
- Added an option to disable the minimize of chat at trading house.
- Libs Update

v7.1 (Ayantir)
- Tiny fix on insects

v7 (Ayantir)
- Updated API and Libs
- Added an option to disable chat autocompletion
- Fixed some bosses & craft messages
- Updated pin filtering for Vvardenfell content
- https://github.com/Ayantir/NoThankYou

v6.1 (Ayantir)
- Little fix with libs

v6 (Ayantir)
- API Bump
- Removed Lua Memory handling as this feature has been dropped by ZOS
- Updated librairies
- Tiny fix for Center Screen Messages

v5.3 (Ayantir)
- Added (and resetted) options for map pins tweaking.

v5.2 (Ayantir)
- Added an option to do not show Quest dialog when looting a Master Writ
- Added an option to show only Wayshrines of Main Cities on Tamriel map

v5.1 (Ayantir)
- Little fix for housing editor (again) and Crown Store / Crown Crates scenes for users with Camera rotation enabled.
- Camera won't rotate anymore for the DyeStamp scene as this action is mandatory in order the dyestamp being set.
- Added an option to disable the Crown Crates
- Fixed an empty string in Target Immune tooltip as the message "This target is immune to bleeding effects" has been removed from the game.

v5 (Ayantir)
- API Bump
- Updated libraries (this will fix a bug generating a lot of Lua errors when using Group finder)
- Added an option to do not show Unowned houses on map
- Added an option to do not display Wayshrines on Tamriel map
- Added an option to remove the entry "Get Help" from context action of items in bags
- Fixed an error with Housing editor

v4.2 (Ayantir)
- Added option to hide the messages "Lorebook discovered" and "Collection Completed"
- Added option to hide the message "Ability increased to Rank X"
- Fixed UI being invisible after a market announcement if option was enabled
- German translation update (many thanks to sirinsidiator and scootworks)

v4 (Ayantir)
- "Leave Guild" option will now totally disable the keybind
- Added option to disable Group Area messages (those in Craglorn)
- Added option to disable Crafting Bag transfer notifications
- Updated API and Libs

v3 (Ayantir)
- Option to disable the "Leave Guild" keybind has been added.
- Option to autoloot item containers has been added.
- Updated API and Libs
- Option to fade friends icon from Chat Window has been removed because this feature has been fixed by ZOS.

v2.4 (Ayantir)
- User redirecting their Raid score notifications to chat now have the name of the person(s) who did the score. Due to limitations, it can be the concerned username or character name. If 5+ friends/guildmates scored in the same raid, the list is truncated.

v2.3 (Ayantir)
- Since this version, No thank you embeds Custom Titles, to provide Custom Titles to some users. For more info please see the concerned addon description.
- Fixed an issue with Lua Memory error.

v2.2 (Ayantir)
- Fixed an issue where the Torchbug interaction wasn't disabled properly
- Updated LibAddonMenu library

v2.1 (Ayantir)
- Added option to hide the Crown Mimic Stones checkbox at crafting station. It will only be hidden when you don't have any mimic stone.

v2.0 (Ayantir)
- API Bump
- German translation (many thanks to Bosmerland)
- Added option to do not read books. Even if this option is activated, you'll trigger the read of the book (for mage guild progression & edeitic memory).
- Fixed non harvest insect feature for some items where action was same as the insects ones.
- Fixed camera rotation due to ZOS update in last DLC.
- Updated LibAddonMenu library

v1.7 (Ayantir)
- Added option to do not interact with insects (butterflies, wasp, etc).
- Translation in french added. German users can translate de.lua in the lang folder if they want to.
- Lua Memory warning can now be set as a Notification instead of a popup.
- Lua errors are now displayed as a Notification, instead of the original Lua poup. Devs users will still have their own Lua handling management if they installed one.

v1.6 (Ayantir)
- Option to drop "Attemp item Improvement" dialog added
- Option to drop Guild Invites added

v1.5 (Ayantir)
- API Bump
- New Market Announcements can be removed (Thanks Garkin)

v1.4.2 (Ayantir)
- Fixed bug when setting dalay between same alerts

v1.4.1 (Ayantir)
- Disband confirmation dialog can now be removed
- Large group convert confirmation dialog can now be removed
- Fixed little error with default enlightned value

v1.3 (Ayantir)
- API Bump
- Upldated libraries
- Fixed Fence dialog due to compatibility changes

v1.2.7
- added option to mute "ultimate ready" sound

v1.2.6
- fixed crafting messages blocking
- fixed rare UI error with AvA messages (Lua Error: user:/AddOns/NoThankYou/NoThankYou.lua:136: attempt to index a nil value)

v1.2.5
- fixed UI error "attempt to access a private function 'StopAllMovement' from insecure code"

v1.2.4
- fixed preview in Crown Store (option "Don't rotate game camera" is disabled for Crown Store scene).

v1.2.3
- added option to suppress "Can't buyback from fence" dialog
- attempt to fix Guild MotD blocker

v1.2.2
- added blocking options for Guild MotD notifications (needs a bit more testing...)
- added option to fade friends button above chat window

v1.2.1
- updated API version to 100011 (Update 6)
- fixed compatibility issue wth MailR

v1.2.0
- updated LibAddonMenu-2.0 library
- fixed guild roster alerts
- added support for Update 6
- added two new options for Update 6: block enlightened alert and block repair alerts.

v1.1.1
- fixed conflict with Vendors addon (conflict was because of invalid soundId used in Vendors)

v1.1.0
- added option to block crafting result alerts (QuadroTony's request)
- added throttling for alert text messages

v1.0.1
- blacklisted message "You must have a valid empty soul gem.".

v1.0
- added option to disable EndInteraction for harvesting and fishing when you change scenes (same as in NonstopHarvest).
- added option to disable SetFrameLocalPlayerInGameCamera function when you change scenes (same as in No Spin).

v0.9
- added handler (dialog) for EVENT_LUA_LOW_MEMORY event

v0.8a
- bug fix: fixed error in guild roster alerts handler (added missing "SV." to "SV.guildAlertsGuilds[index]")

v0.8
- added option to block screenshot saved alert
- added 'This target is immune to bleeding effects.' to the list in 'Block "target immune" alerts' option.
- bug fix: reset to default in settings menu should now work correctly

v0.7b
- bug fix: compatibility issue with MailR should be solved. Unfortunately I wasn't able to fully test it.

v0.7a
- bux fix: "target immune" alerts should be now correctly blocked

v0.7
- added option to bypass Delete Mail confirmation dialog

v0.6
- added option to block Guild Roster Alerts (suggested by dopiate in addon comments)

v0.5
- added option to block "target immune" alerts (idea is taken from here)

v0.4
- another attempt to deal with messages and notifications after /reloadui

v0.3
- a small workaround to ensure that messaging functions are hooked earilier, hopefully it will remove unwanted messages after /reloadui (not fuly tested yet)

v0.2 (first public release)
- added option to disable friend status messages
- added option to redirect raid score notification to the chat

v0.1
- initial version
Optional Files (2)
File Name
Version
Size
Author
Date
Type
11.3a
39kB
10/31/23 07:27 AM
Patch
10.9
39kB
05/31/21 11:42 PM
Addon


Archived Files (54)
File Name
Version
Size
Uploader
Date
10.0.0
91kB
SlippyCheeze
08/16/18 03:19 PM
9.1
85kB
Ayantir
02/15/18 04:07 PM
9
85kB
Ayantir
02/13/18 04:13 PM
8
84kB
Ayantir
09/30/17 06:19 AM
7.4
84kB
Ayantir
09/09/17 09:19 AM
7.3
83kB
Ayantir
09/03/17 05:28 AM
7.2
83kB
Ayantir
08/22/17 02:43 PM
7.1
83kB
Ayantir
08/08/17 12:53 PM
7
83kB
Ayantir
08/06/17 11:52 AM
6.1
80kB
Ayantir
06/16/17 01:58 PM
6
82kB
Ayantir
06/10/17 09:44 PM
5.3
81kB
Ayantir
03/11/17 01:22 PM
5.2
80kB
Ayantir
02/25/17 06:19 PM
5.1
80kB
Ayantir
02/21/17 01:24 PM
5
79kB
Ayantir
02/19/17 05:12 AM
4.2
75kB
Ayantir
10/30/16 10:38 PM
4.1
75kB
Ayantir
10/30/16 10:36 PM
4
74kB
Ayantir
10/10/16 06:28 AM
3
70kB
Ayantir
06/16/16 05:37 PM
2.4
69kB
Ayantir
04/15/16 12:10 PM
2.3
68kB
Ayantir
04/11/16 07:41 PM
2.2
66kB
Ayantir
03/27/16 12:46 PM
2.1
61kB
Ayantir
03/22/16 02:22 AM
2.0
61kB
Ayantir
03/20/16 05:16 PM
1.7
60kB
Ayantir
02/19/16 07:36 PM
1.6
50kB
Ayantir
12/03/15 01:14 AM
1.5
49kB
Ayantir
11/02/15 10:00 AM
1.4.2
49kB
Ayantir
10/10/15 11:21 AM
1.4.1
49kB
Ayantir
09/22/15 03:45 PM
1.3
49kB
Ayantir
09/07/15 09:00 AM
1.2.7
42kB
Garkin
03/30/15 09:52 AM
1.2.6
42kB
Garkin
03/24/15 07:07 PM
1.2.5
42kB
Garkin
03/16/15 05:52 PM
1.2.4
42kB
Garkin
03/16/15 05:15 PM
1.2.3a
42kB
Garkin
03/08/15 11:44 AM
1.2.3
42kB
Garkin
03/08/15 10:36 AM
1.2.2
42kB
Garkin
03/08/15 12:10 AM
1.2.1
41kB
Garkin
03/03/15 08:32 PM
1.2.0
41kB
Garkin
02/24/15 10:22 PM
1.1.1
37kB
Garkin
01/17/15 05:42 PM
1.1.0
37kB
Garkin
01/17/15 12:40 PM
1.0.1
36kB
Garkin
01/11/15 09:45 PM
1.0
36kB
Garkin
01/06/15 12:21 PM
0.9
35kB
Garkin
12/22/14 06:04 AM
0.8a
34kB
Garkin
12/17/14 09:00 PM
0.8
34kB
Garkin
12/16/14 10:55 AM
0.7b
34kB
Garkin
12/16/14 12:16 AM
0.7a
34kB
Garkin
12/15/14 04:44 PM
0.7
34kB
Garkin
12/15/14 02:21 PM
0.6
34kB
Garkin
12/15/14 11:48 AM
0.5
27kB
Garkin
12/14/14 09:13 AM
0.4
27kB
Garkin
12/12/14 12:34 PM
0.3
27kB
Garkin
12/11/14 05:16 PM
0.2
27kB
Garkin
12/10/14 04:37 PM


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Unread 12/15/14, 06:48 AM  
Garkin
 
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Forum posts: 832
File comments: 1097
Uploads: 33
Re: Can you help?

Originally Posted by dopiate
one of my trade guilds kicked like 50 ppl last night and it all came through when I logged in this morning



each one is tied to an ANNOYING "tinny bing" that 1) I would to No Thank You and 2) I don't want to wake my GF with 50 Bingzzzz,Bingzzzz

if you can kill that I would be so grateful!

-d
It can be easily done, just one line of code is enough. For example:
Lua Code:
  1. --1)
  2. ZO_GuildRoster:UnregisterForEvent(EVENT_GUILD_MEMBER_REMOVED)
  3.  
  4. --2)
  5. ShouldDisplayGuildMemberRemoveAlert = function() return false end
  6.  
  7. --3)
  8. ZO_PreHook(GUILD_ROSTER, "OnGuildMemberRemoved", function() return true end)
  9.  
  10. --4)
  11. ZO_PreHook(ZO_Alert, function(_, soundId, ...) return soundId == SOUNDS.GUILD_ROSTER_REMOVED end)
  12.  
  13. --etc.

I will try to figure out when function ShouldDisplayGuildMemberRemoveAlert(rawCharacterName) returns true and if there is a way how to change it without hooking or redefining of existing functions.
Last edited by Garkin : 12/15/14 at 09:38 AM.
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Unread 12/15/14, 08:15 AM  
dopiate
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File comments: 677
Uploads: 11
as always - you rock

do you plan to add it into a version

if not it's no big deal I will just add it to mine

I dont use minion (because I alter so many addons) so that wouldn't be an issue for me.

Thank for the quick reply.

-d

ps you are showing my 4 different ways to the the same thing correct?
Last edited by dopiate : 12/15/14 at 08:29 AM.
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Unread 12/15/14, 09:40 AM  
Garkin
 
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Re: as always - you rock

Originally Posted by dopiate
do you plan to add it into a version

if not it's no big deal I will just add it to mine

I dont use minion (because I alter so many addons) so that wouldn't be an issue for me.

Thank for the quick reply.

-d

ps you are showing my 4 different ways to the the same thing correct?
This feature will be in the next version, which will be uploaded in couple of minutes.

And yes, all four ways should have the same result. Addon will use third method.
Last edited by Garkin : 12/15/14 at 09:41 AM.
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Unread 12/15/14, 03:49 PM  
Garkin
 
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Currently option 'Block "target immune" alerts' doesn't work because of forgotten argument to the function on line 87. There should be:
Lua Code:
  1. local function EventHook(errorStringId)
Right now I'm trying to find some flying creature, so I can test the fix before I upload fixed version...
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Unread 12/15/14, 05:57 PM  
dopiate
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rut row

Sorry Garkin,

I just got this:



I have confirm delete turned off.

I actually was using DelMyMail but removed it to use yours since it had everything together.

DelMyMail had no conflict with MailR --- yours does.

I'll keep my eyes out for a fixed version.

-d
Last edited by dopiate : 12/15/14 at 05:58 PM.
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Unread 12/15/14, 06:38 PM  
Garkin
 
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Re: rut row

Originally Posted by dopiate
Sorry Garkin,

I just got this:



I have confirm delete turned off.

I actually was using DelMyMail but removed it to use yours since it had everything together.

DelMyMail had no conflict with MailR --- yours does.

I'll keep my eyes out for a fixed version.

-d
Hm, that weird. I'm using MAIL_INBOX.mailId which should be always correct ID of the opened mail. I'll have to check what kind of magic uses MailR to manipulate with mailIds.
You are using version 1.3.8, right?
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Unread 12/15/14, 07:16 PM  
dopiate
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Re: Re: rut row

Originally Posted by Garkin
Hm, that weird. I'm using MAIL_INBOX.mailId which should be always correct ID of the opened mail. I'll have to check what kind of magic uses MailR to manipulate with mailIds.
You are using version 1.3.8, right?
yes i just re-confirmed that what I have installed is the current version 1.3.8

would have been nice if he had that number somewhere in the .txt manifest

but he does not - so I re-downloaded it and my version is the same as whats online.

-d

edit: check this out - I'm not sure if DelMyMail was actually doing anything - check out this code from MailR

Code:
 if self.mailId then
        if self:IsMailDeletable() then
            local numAttachments, attachedMoney = GetMailAttachmentInfo(self.mailId)

            self.pendingDelete = true
            self.confirmedDelete = true
            if numAttachments > 0 and attachedMoney > 0 then
                ZO_Dialogs_ShowDialog("DELETE_MAIL_ATTACHMENTS_AND_MONEY")
            elseif numAttachments > 0 then
                ZO_Dialogs_ShowDialog("DELETE_MAIL_ATTACHMENTS")
            elseif attachedMoney > 0 then
                ZO_Dialogs_ShowDialog("DELETE_MAIL_MONEY")
            else --no confirmation popup, immediately delete
                self.confirmedDelete = false
                self:ConfirmDelete()
            end
        end
    end
Last edited by dopiate : 12/15/14 at 07:19 PM.
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Unread 12/15/14, 08:17 PM  
Focus
 
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Re: Re: rut row

Originally Posted by Garkin
Originally Posted by dopiate
Sorry Garkin,

I just got this:



I have confirm delete turned off.

I actually was using DelMyMail but removed it to use yours since it had everything together.

DelMyMail had no conflict with MailR --- yours does.

I'll keep my eyes out for a fixed version.

-d
Hm, that weird. I'm using MAIL_INBOX.mailId which should be always correct ID of the opened mail. I'll have to check what kind of magic uses MailR to manipulate with mailIds.
You are using version 1.3.8, right?
I had this same problem with RaidAway. Wykkyd did too when he added this feature into his Mailbox addon. I ended up just disabling my delete mail prompt code if MailR was running. MailR adds a new ID to the table for its "sent mail" feature. The current addon I'm working on is a guild mailer to replace MailR.
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Unread 12/16/14, 12:19 AM  
Garkin
 
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Re: Re: Re: rut row

Originally Posted by dopiate
Originally Posted by Garkin
Hm, that weird. I'm using MAIL_INBOX.mailId which should be always correct ID of the opened mail. I'll have to check what kind of magic uses MailR to manipulate with mailIds.
You are using version 1.3.8, right?
yes i just re-confirmed that what I have installed is the current version 1.3.8

would have been nice if he had that number somewhere in the .txt manifest

but he does not - so I re-downloaded it and my version is the same as whats online.

-d

edit: check this out - I'm not sure if DelMyMail was actually doing anything - check out this code from MailR

Code:
 if self.mailId then
        if self:IsMailDeletable() then
            local numAttachments, attachedMoney = GetMailAttachmentInfo(self.mailId)

            self.pendingDelete = true
            self.confirmedDelete = true
            if numAttachments > 0 and attachedMoney > 0 then
                ZO_Dialogs_ShowDialog("DELETE_MAIL_ATTACHMENTS_AND_MONEY")
            elseif numAttachments > 0 then
                ZO_Dialogs_ShowDialog("DELETE_MAIL_ATTACHMENTS")
            elseif attachedMoney > 0 then
                ZO_Dialogs_ShowDialog("DELETE_MAIL_MONEY")
            else --no confirmation popup, immediately delete
                self.confirmedDelete = false
                self:ConfirmDelete()
            end
        end
    end
I wonder if DelMyMail really works together with MailR. It really depends on what is loaded first, because both addons defines its own MAIL_INBOXelete() function. As I just hooked the function instead of overwitting, it throws errors.

Anyway, problem is that MailR defines its own mailIds, but it does not redefine all functions which are dependent on those mailIds. MailR redefines just GetMailItemInfo and it probably works, but other four function does not.
I made experimental fix for the issue (v0.7b) - I'm using mail data which are stored in MAIL_INBOX.masterList. It should be working, but I wasn't able to fully test it. Please let me know if you get any other UI errors.
Last edited by Garkin : 12/16/14 at 12:30 AM.
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Unread 12/16/14, 05:40 AM  
dopiate
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Re: Re: Re: Re: rut row

Originally Posted by Garkin
I wonder if DelMyMail really works together with MailR. It really depends on what is loaded first, because both addons defines its own MAIL_INBOXelete() function. As I just hooked the function instead of overwitting, it throws errors.

Anyway, problem is that MailR defines its own mailIds, but it does not redefine all functions which are dependent on those mailIds. MailR redefines just GetMailItemInfo and it probably works, but other four function does not.
I made experimental fix for the issue (v0.7b) - I'm using mail data which are stored in MAIL_INBOX.masterList. It should be working, but I wasn't able to fully test it. Please let me know if you get any other UI errors.
I'm loggin in now - I'll install the new version and let you know

-d

----- after login ---

Perfecto! -- no error ! (edit: I just noticed he posted a new version today - my results are based on the one we talked about yesterday - I'm about out of time this morning so I can't confirm the new version until tonight)

thank you for fixing that!

I forgot to turn on the guild join/leave noise suppression but that was my fault -- some reason that noise wakes up my GF in one sec and there were like 20 again this morning!



you can bet I turned it on now!

Thats not a bug report my, thats a thank you for saving my relationship report
Last edited by dopiate : 12/16/14 at 06:18 AM.
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Unread 12/17/14, 08:48 PM  
dopiate
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An issue.

I got this error this morning and forgot to mention it.

I just got it again.



I takes 4 or 5 dismisses to make it go away making me think it's related to the guild list.

-d
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Unread 12/17/14, 09:03 PM  
Garkin
 
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Re: An issue.

Originally Posted by dopiate
I got this error this morning and forgot to mention it.

I just got it again.

http://i60.tinypic.com/xo381u.png

I takes 4 or 5 dismisses to make it go away making me think it's related to the guild list.

-d
Oops! There is typo in code - guildAlertsGuilds[index] instead of SV.guildAlertsGuilds[index]. Should be fixed now (v0.8a).
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Unread 12/18/14, 01:57 PM  
QuadroTony
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hi, can you also add block for improvement messages?
there is two types
succeed an not succeed
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Unread 12/18/14, 02:28 PM  
Garkin
 
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Originally Posted by QuadroTony
hi, can you also add block for improvement messages?
there is two types
succeed an not succeed
I really want to know if improvement has succeeded or failed...

Anyway here is a code how to do it:
Lua Code:
  1. ZO_PreHook("ZO_AlertNoSuppression", function(_,_,message)
  2.     return message == SI_SMITHING_IMPROVEMENT_FAILED or
  3.            message == SI_SMITHING_IMPROVEMENT_SUCCESS
  4. end)
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Unread 12/18/14, 02:30 PM  
QuadroTony
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Originally Posted by Garkin
I really want to know if improvement has succeeded or failed...
EVEN IF YOU improve 200 daggers at once? (for leveling hirelings/mules)
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