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Scribes of Fate (8.3.5)
Firesong (8.2.5)
Updated:02/23/23 12:50 AM
Created:07/07/22 06:01 AM
Monthly downloads:3,289
Total downloads:16,429
Favorites:25
MD5:
8.3.5
Synced Account Settings [Masteroshi430's branch]  Popular! (More than 5000 hits)
Version: 2023.02.23-2
by: Masteroshi430 [More]
Required Libraries:
This is Synced Account Settings by Jodynn revived, updated & improved (UI and code).
If there is any bug or any setting you need missing in the list, please report in the comment section.

Syncs your account settings for you

You log onto a character you like their settings, you go into this addon settings (/accountsettings) and click save settings, confirm that, yes you want to do that, make sure sync is on and you're good.

For Chat window size and position you'll have to click the save button in the chat window

Now anytime you
zone / (removed) log in on all of your characters you will have the same settings you did whenever you pressed that button.

Settings:
Sync - Automatically sync your current settings to your saved settings once saved
Hide Chat Button - Ability to hide the save chat button
Save button - Save the settings of this character at this point and time, it will be automatically applied to all other characters on log in.
Log - Log messages about saved/synced.
Debug - Log messages about debug.
2023.02.23-2
- Fix a typo (NOTE FOR SELF: Do not modify addons 1mn after you wake up)

2023.02.23
- Fix improved by bregol (still the same fix)

2023.02.20
- Improved previous fix

2023.02.13
- Bumped API Version to 101037
- Fixed a possible error if ZOS removes a saved setting

2022.11.13
- Added house tracker setting

2022.11.10-2
- Updated LibAddonMenu version required in the txt file

2022.11.10
- Now applies your saved settings only on log in instead of on log in + on zoning
(it was running each time you change map, which looks unnecessary to me)

2022.11.01-2
- Added double check to ignore settings saved by the addon that have being removed from the game in order to avoid the error in 2022.11.01 (should work but I'm not 100% sure)

2022.11.01
- Bumped APIVersion to 101036
- Removed what has been removed in the game settings
- Added "hide pets in town" setting
- NOTE: If you saved during update 35 there will be a saved preset loading error when starting update 36 (some game settings were removed but the addon tries to restore their setting):
Lua Code:
  1. user:/AddOns/AccountSettings/AccountSettings.lua:3362: operator .. is not supported for string .. nil
  2. stack traceback:
  3. user:/AddOns/AccountSettings/AccountSettings.lua:3362: in function 'AccountSettings:Sync'
  4. /EsoUI/Libraries/Globals/globalapi.lua:252: in function '(anonymous)'
Just ignore it, go to the addon settings and do a new save and all will restart to work as usual.

2022.07.12
- Bumped APIVersion to 101035

2022.07.08-2
- Removed Accessibility, audio, gamepad and graphics settings because they are account wide and are not needed here.
- Removed previously added warning

2022.07.08
- Fixed "everything is on by default" not working (ipairs at it again grrr)
- Added a warning about automating video settings
Thanks to NeuroticPixels for reporting :-)

2022.07.07
- initial release of this version II
- Added a lots of missing settings by long torturing copy-paste
- Improved the UI
- Changed the code logic in a few places (I hate you ipairs, long live pairs)

---- Please report any bug or missing setting. ----
Optional Files (0)


Archived Files (12)
File Name
Version
Size
Uploader
Date
2023.02.23
19kB
Masteroshi430
02/23/23 12:38 AM
2023.02.20
19kB
Masteroshi430
02/20/23 05:33 AM
2023.02.13
19kB
Masteroshi430
02/13/23 03:57 PM
2022.11.13
18kB
Masteroshi430
11/13/22 07:45 AM
2022.11.10-2
18kB
Masteroshi430
11/10/22 10:13 AM
2022.11.10
18kB
Masteroshi430
11/10/22 03:01 AM
2022.11.01-2
18kB
Masteroshi430
11/01/22 01:27 PM
2022.11.01
18kB
Masteroshi430
11/01/22 01:33 AM
2022.07.12
18kB
Masteroshi430
07/12/22 05:45 AM
2022.07.08-2
18kB
Masteroshi430
07/08/22 07:52 AM
2022.07.08
18kB
Masteroshi430
07/08/22 03:19 AM
2022.07.07
18kB
Masteroshi430
07/07/22 06:01 AM


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Unread 02/27/23, 09:49 AM  
Masteroshi430
 
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Re: More info please

Originally Posted by Vhellcat
Hello!

I'm trying to find more info for this add-on.

I have 5 characters. We'll call them A, B, C, D, E.

I saved the settings from A.

One of the settings saved was Protect Innocents: OFF

However, I want Protect Innocents: ON, for a couple of my characters. From my experience, it appears this is not possible because it keeps reverting to the settings that were saved from A. To avoid that, I would have to disable the add-on correct?

Thank you! Appreciate your work!
in the addon settings you have to go to COMBAT -> Prevent Attacking innocents and disable it so it avoids setting the saved value to all your characters.
To be more clear : Setting it to off in the addon settings avoids loading the option saved to all characters.
Last edited by Masteroshi430 : 02/27/23 at 09:51 AM.
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Unread 02/27/23, 09:34 AM  
Vhellcat

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Question More info please

Hello!

I'm trying to find more info for this add-on.

I have 5 characters. We'll call them A, B, C, D, E.

I saved the settings from A.

One of the settings saved was Protect Innocents: OFF

However, I want Protect Innocents: ON, for a couple of my characters. From my experience, it appears this is not possible because it keeps reverting to the settings that were saved from A. To avoid that, I would have to disable the add-on correct?

Thank you! Appreciate your work!
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Unread 02/26/23, 01:40 PM  
vorpal

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Amazing, thank you!!!
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Unread 02/23/23, 12:33 AM  
Masteroshi430
 
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Originally Posted by bregol
It looks like the on/off settings that enable/disable saving pieces of the settings is being ignored. I see the bool for the add-on setting being saved to the SavedVariables, but it looks like the only thing being done with this saved setting is checking if it is nil... it is missing a check if it is true or false.

I was able to fix this by setting line 3370 to
Lua Code:
  1. if AccountSettings.sv.settingsBool[y.system][y.settingId] ~= nil and AccountSettings.sv.settingsBool[y.system][y.settingId] == true and GetSetting(y.system ,y.settingId) ~= nil then --avoid loading removed settings

This adds in a check for the add-on setting being true or false when loading the saved setting, thereby filtering what gets loaded.
Ah I probably mixed up something with the boolean being false when nil, and not the other way around thank you.
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Unread 02/22/23, 09:59 PM  
bregol

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It looks like the on/off settings that enable/disable saving pieces of the settings is being ignored. I see the bool for the add-on setting being saved to the SavedVariables, but it looks like the only thing being done with this saved setting is checking if it is nil... it is missing a check if it is true or false.

I was able to fix this by setting line 3370 to
Lua Code:
  1. if AccountSettings.sv.settingsBool[y.system][y.settingId] ~= nil and AccountSettings.sv.settingsBool[y.system][y.settingId] == true and GetSetting(y.system ,y.settingId) ~= nil then --avoid loading removed settings

This adds in a check for the add-on setting being true or false when loading the saved setting, thereby filtering what gets loaded.
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Unread 11/13/22, 03:49 PM  
Masteroshi430
 
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Originally Posted by La'razmirr
user:/AddOns/AccountSettings/AccountSettings.lua:3372: operator .. is not supported for string .. nil
stack traceback:
user:/AddOns/AccountSettings/AccountSettings.lua:3372: in function 'AccountSettings:Sync'
/EsoUI/Libraries/Globals/globalapi.lua:252: in function '(anonymous)'

Not sure why I am getting this after the update..
Because I added a setting and the addon acts weirdly, you just have to redo a setting save and all will be good next time you log in (I'm currently investigating this problem )
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Unread 11/13/22, 03:46 PM  
La'razmirr
 
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user:/AddOns/AccountSettings/AccountSettings.lua:3372: operator .. is not supported for string .. nil
stack traceback:
user:/AddOns/AccountSettings/AccountSettings.lua:3372: in function 'AccountSettings:Sync'
/EsoUI/Libraries/Globals/globalapi.lua:252: in function '(anonymous)'

Not sure why I am getting this after the update..
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Unread 11/13/22, 10:32 AM  
oGMo
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Re: Re: Behavior conflict / pChat

Originally Posted by Masteroshi430
That addon also restores your chat window size setting, maybe you saved them before and it restores that setting? Try to resave it to see if it happens again (the icon is just on the top right of the chat window just before the one for the chat settings)
Apparently the issue is having chat window settings and SAS restoring them, as I had clicked that at some point. This would make the window pop up when it should remain hidden. Deleting saved window settings from SavedVariables/AccountSettings.lua seems to fix it! Good enough for me.

thanks,
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Unread 11/13/22, 10:13 AM  
Masteroshi430
 
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Re: Behavior conflict / pChat

Originally Posted by oGMo
Hey, great sanity-saving mod. Another one that should be included by default!

One small issue: when using this mod and pChat, this seems to make the chat window partially pop up. I can't find a setting that will specifically stop the behavior.

Usually this is most noticeable when the chat window is hidden/minimized to the left, you zone, and after a few moments the chat pane appears. This does not happen with any other mod enabled (or with only pChat enabled). This is _very_ annoying when using pChat to auto-hide chat.

This is more easily reproducible with pChat with any settings, when you open Account Settings and toggle Sync On/Off/On. The partial chat window will appear.
That addon also restores your chat window size setting, maybe you saved them before and it restores that setting? Try to resave it to see if it happens again (the icon is just on the top right of the chat window just before the one for the chat settings)
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Unread 11/13/22, 10:08 AM  
oGMo
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Behavior conflict / pChat

Hey, great sanity-saving mod. Another one that should be included by default!

One small issue: when using this mod and pChat, this seems to make the chat window partially pop up. I can't find a setting that will specifically stop the behavior.

Usually this is most noticeable when the chat window is hidden/minimized to the left, you zone, and after a few moments the chat pane appears. This does not happen with any other mod enabled (or with only pChat enabled). This is _very_ annoying when using pChat to auto-hide chat.

This is more easily reproducible with pChat with any settings, when you open Account Settings and toggle Sync On/Off/On. The partial chat window will appear.
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Unread 11/13/22, 06:10 AM  
sirfutsalot

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Originally Posted by Masteroshi430
Yes, there are two things going on here:
- The game automatically unmounts you if you set one of the mount settings
- This addon resets all your settings to your saved ones on log in AND when changing zone (this was made on purpose by Jodynn, I don't know why and I don't understand why it is necessary)
I can make the addon apply your saved settings only on log in which is more logical to me but I have to know why it was made like that first or why a user would want reapplying his saved settings on zoning.
This workaround is satisfactory, thank you very much! I think the purpose for reapplying the settings on zoning was to handle the case of a temporary change. On an occasion I will find myself wanting to change a (or several) setting(s) temporarily, but my senior (most of the time) moments make me forget what I changed. I thought about learning lua and see if I could add a button to manually apply the settings.

Thank you very much again!!
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Unread 11/10/22, 10:13 AM  
Masteroshi430
 
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Originally Posted by Baertram
Please add the dependencies to the addon description so one easily sees them before install (libraries e.g. at the top so Minion shows them directly).
If you change the addons txt files on next upload please also update the libraries to use the most recent version as especially LibAddonMenu is not ussporting the global LibAddonMenu2 prior to version 28! So add ##DependsOn: LibAddonMenu-2.0>=28 or at best the most up2date 34 version!

Thank you
Done!
Thanks!
Last edited by Masteroshi430 : 11/10/22 at 10:13 AM.
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Unread 11/10/22, 10:04 AM  
Baertram
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Please add the dependencies to the addon description so one easily sees them before install (libraries e.g. at the top so Minion shows them directly).
If you change the addons txt files on next upload please also update the libraries to use the most recent version as especially LibAddonMenu is not ussporting the global LibAddonMenu2 prior to version 28! So add ##DependsOn: LibAddonMenu-2.0>=28 or at best the most up2date 34 version!

Thank you
Last edited by Baertram : 11/10/22 at 10:06 AM.
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Unread 11/10/22, 12:37 AM  
Masteroshi430
 
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Originally Posted by sirfutsalot
First, I want to say: thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you for updating this very handy addon!! <3 .. oh and did I forget to say, thank you?

I have run into an odd dismount issue. When porting anywhere and immediately mounting, I get dismounted after a few seconds. I have all of my "Hide Mount ... Upgrade" settings OFF. I notice I am unable to toggle them ON. I mount up, toggle one of them ON and the settings screen hides and immediately get dismounted. When I open the Settings screen all of the Hide ... Upgrade settings have been disabled again. All of the sync settings are ON. I have unloaded all of my addons except: Addon Selector, LibAddonMenu-2.0, LibCustomMenu, and LibDialog.

Let me know if you'd like me to troubleshoot

Thank you again!!!
Yes, there are two things going on here:
- The game automatically unmounts you if you set one of the mount settings
- This addon resets all your settings to your saved ones on log in AND when changing zone (this was made on purpose by Jodynn, I don't know why and I don't understand why it is necessary)
I can make the addon apply your saved settings only on log in which is more logical to me but I have to know why it was made like that first or why a user would want reapplying his saved settings on zoning.
Last edited by Masteroshi430 : 11/10/22 at 12:59 AM.
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Unread 11/09/22, 05:29 PM  
sirfutsalot

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First, I want to say: thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you for updating this very handy addon!! <3 .. oh and did I forget to say, thank you?

I have run into an odd dismount issue. When porting anywhere and immediately mounting, I get dismounted after a few seconds. I have all of my "Hide Mount ... Upgrade" settings OFF. I notice I am unable to toggle them ON. I mount up, toggle one of them ON and the settings screen hides and immediately get dismounted. When I open the Settings screen all of the Hide ... Upgrade settings have been disabled again. All of the sync settings are ON. I have unloaded all of my addons except: Addon Selector, LibAddonMenu-2.0, LibCustomMenu, and LibDialog.

Let me know if you'd like me to troubleshoot

Thank you again!!!
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