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Compatibility:
Necrom (9.0.0)
Updated:07/16/23 07:45 AM
Created:03/04/19 10:07 AM
Monthly downloads:139
Total downloads:19,486
Favorites:21
MD5:
Categories:Group, Guild & Friends, PvP, Raid Mods, Miscellaneous
Group Synergizer - Enhanced LFG Features | Auto Accept Que | Better Notifications  Popular! (More than 5000 hits)
Version: 4.1
by: scorpius2k1 [More]

English | Deutsche | Français | Pусский

VERSION 4.1 (Necrom)
*Requires LibAddonMenu 2.x as a dependency to work, please ensure you have it installed!

Scorps Group Synergizer

NEVER MISS YOUR LFG QUE AGAIN!

Enhanced Group-Based Activities, Notifications, and Features
  • Enhanced Sound Notifications
  • Enhanced Screen Notifications
  • Enhanced Group & Activity Finder (List Daily Pledges/Quests/Achievements, Auto-Accept, & Check Active)
  • Auto-Release Post-Death In Battlegrounds
  • Auto-Accept Dungeon & PvP Group Ready Checks
  • List daily pledges in chat with slash commands /pl /pledge
  • Quickly leave group with slash commands /lv /leave
  • Compatible with PerfectPixel Addon

*Settings menu can quickly be accessed by Group Synergizer slash command /gs

Help Support This Addon: DONATE HERE
4.1
Compatibility Bug Hotfix

4.0
Game API, Bug/Compatibility Fixes & Major Rewrite for the ESO Community ❤

3.3
Game API & Latest DLC Support Update

3.2
Code optimization & compatibility with latest API

3.1
Game API & Latest DLC Support Update

3.0
Update to latest code base, optimizations and bug fixes

2.9
Perfect Pixel Addon Compatibility in Activity Finder

2.8
Game API Support Update

2.7
Game API Support Update

2.6
Bug fix that would cause an error with check active pledges button when grouped -- thanks TheYcUtS!

2.5
Bug fix for Dungeon Finder features to reflect currently selected group difficulty (normal/veteran) -- thanks jaedha!
Game API Support Update

2.4
Update German localization -- thanks demawi!
Minor bug fix for Dungeon Finder page not showing "Quest" text for German language -- thanks demawi!
Adjusted spacing for Pledge/Quest captioning on Dungeon Finder for better readability

2.3
Updated Activity Finder status function

2.2
Minor bug fix for manual que notifications

2.1
Bug fixes and code optimizations
Updated localization for chat/screen notifications

2.0
Account-wide settings instead of per-character
List daily pledges in chat with slash commands /pl /pledge
Quickly leave group with slash commands /lv /leave
Enhanced Group & Activity Finder (List Daily Pledges/Quests, Achievements, Auto-Accept Option, Check Active Quests)
Auto-Accept Dungeon & PvP Group Ready Checks
Single Notification Sound (if enabled) added to manual ready check
Added localization for English, French, German, and Russian languages (if more are needed, please let me know)
Code optimization/cleanup

1.5
Game API support update
Removed embedded LibAddonMenu library

1.4
Game API support update

1.3
Game API support update

1.2
Game API support update

1.1
Game API support update

1.0 Initial Release
Archived Files (21)
File Name
Version
Size
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Date
4.0
153kB
scorpius2k1
07/15/23 02:12 PM
3.3
157kB
scorpius2k1
08/29/22 07:16 AM
3.2
157kB
scorpius2k1
06/07/22 09:42 AM
3.1
157kB
scorpius2k1
05/29/22 09:56 AM
3.0
157kB
scorpius2k1
11/05/21 08:58 AM
2.9
157kB
scorpius2k1
11/05/21 07:37 AM
2.8
157kB
scorpius2k1
11/04/21 03:16 PM
2.7
150kB
scorpius2k1
08/23/21 02:32 PM
2.6
150kB
scorpius2k1
06/07/21 10:20 AM
2.5
150kB
scorpius2k1
06/01/21 08:36 AM
2.4
157kB
scorpius2k1
04/27/21 03:20 PM
2.3
157kB
scorpius2k1
04/18/21 02:37 PM
2.2
156kB
scorpius2k1
04/04/21 02:14 PM
2.1
156kB
scorpius2k1
04/02/21 08:14 AM
2.0
156kB
scorpius2k1
03/29/21 03:12 PM
1.5
4kB
scorpius2k1
03/15/21 05:33 PM
1.4
44kB
scorpius2k1
04/10/20 02:13 PM
1.3
44kB
scorpius2k1
11/13/19 04:30 PM
1.2
44kB
scorpius2k1
08/14/19 08:39 AM
1.1
44kB
scorpius2k1
05/30/19 07:08 AM
1.0
44kB
scorpius2k1
03/04/19 10:09 AM


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Unread 09/23/23, 12:23 PM  
zendal

Forum posts: 0
File comments: 8
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What happened to the Perfect Pixel Setting?
The button is in the middle of the dungeon list.
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Unread 07/16/23, 10:22 AM  
DakJaniels
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Forum posts: 27
File comments: 120
Uploads: 4
Warning: Spoiler


Thank you for the quick update. Currently working as intended.
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Unread 07/16/23, 07:50 AM  
scorpius2k1
 
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File comments: 27
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Thank you both for your reports, please update to latest version.

Originally Posted by Owmar
I get this error when opening the group screen aka pressing "P" on my keyboard
Originally Posted by DakJaniels
added someone to party then opened the group screen with the keybind and this error popped up.
Lua Code:
  1. user:/AddOns/GroupSynergizer/GroupSynergizerFunctions.lua:245: attempt to index a nil value
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Unread 07/16/23, 06:14 AM  
Owmar

Forum posts: 0
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I get this error when opening the group screen aka pressing "P" on my keyboard
Code:
user:/AddOns/GroupSynergizer/GroupSynergizerFunctions.lua:245: attempt to index a nil value
stack traceback:
user:/AddOns/GroupSynergizer/GroupSynergizerFunctions.lua:245: in function 'GROUP_SYNERGIZER.groupFinderVisible'
/EsoUI/Libraries/Utility/ZO_CallbackObject.lua:132: in function 'ZO_CallbackObjectMixin:FireCallbacks'
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:156: in function 'ZO_Scene:SetState'
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:213: in function 'ZO_SceneManager_Base:ShowScene'
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:300: in function 'ZO_SceneManager_Leader:ShowScene'
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:383: in function 'ZO_SceneManager_Leader:OnSceneStateHidden'
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:287: in function 'ZO_SceneManager_Base:OnSceneStateChange'
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:330: in function 'ZO_SceneManager_Leader:OnSceneStateChange'
/EsoUI/Ingame/Scenes/IngameSceneManager.lua:380: in function 'ZO_IngameSceneManager:OnSceneStateChange'
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:157: in function 'ZO_Scene:SetState'
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:289: in function 'ZO_Scene:OnTransitionComplete'
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:284: in function 'ZO_Scene:DetermineIfTransitionIsComplete'
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:196: in function 'ZO_Scene:RefreshFragments'
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:163: in function 'ZO_Scene:SetState'
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:221: in function 'ZO_SceneManager_Base:HideScene'
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:304: in function 'ZO_SceneManager_Leader:HideScene'
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:263: in function 'ZO_SceneManager_Leader:Show'
/EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:805: in function 'MainMenu_Keyboard:Update'
/EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:813: in function 'MainMenu_Keyboard:ShowScene'
/EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:822: in function 'MainMenu_Keyboard:ToggleScene'
/EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:928: in function 'ZO_MainMenuManager_ToggleCategoryInternal'
/EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:949: in function 'MainMenu_Keyboard:ToggleCategory'
:1: in function '(main chunk)'
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Unread 07/16/23, 04:10 AM  
DakJaniels
AddOn Author - Click to view AddOns

Forum posts: 27
File comments: 120
Uploads: 4
got this today

added someone to party then opened the group screen with the keybind and this error popped up.
Lua Code:
  1. user:/AddOns/GroupSynergizer/GroupSynergizerFunctions.lua:245: attempt to index a nil value
  2. stack traceback:
  3. user:/AddOns/GroupSynergizer/GroupSynergizerFunctions.lua:245: in function 'GROUP_SYNERGIZER.groupFinderVisible'
  4. |caaaaaa<Locals> oldState = "hidden", newState = "showing" </Locals>|r
  5. EsoUI/Libraries/Utility/ZO_CallbackObject.lua:132: in function 'ZO_CallbackObjectMixin:FireCallbacks'
  6. |caaaaaa<Locals> self = [table:1]{name = "groupMenuKeyboard", restoresHUDSceneToggleGameMenu = F, wasRequestedToShowInGamepadPreferredMode = F, wasShownInGamepadPreferredMode = F, restoresHUDSceneToggleUIMode = F, fireCallbackDepth = 1, disallowEvaluateTransitionCompleteCount = 1, state = "showing"}, eventName = "StateChange", registry = [table:2]{}, callbackInfoIndex = 3, callbackInfo = [table:3]{4 = F}, callback = user:/AddOns/GroupSynergizer/GroupSynergizerFunctions.lua:243, deleted = F </Locals>|r
  7. EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:156: in function 'ZO_Scene:SetState'
  8. |caaaaaa<Locals> self = [table:1], newState = "showing", oldState = "hidden", name = "groupMenuKeyboard" </Locals>|r
  9. EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:213: in function 'ZO_SceneManager_Base:ShowScene'
  10. |caaaaaa<Locals> self = [table:4]{hudUISceneName = "hudui", initialized = F, fireCallbackDepth = 0, numTopLevelShown = 0, hudUISceneHidesAutomatically = T, remoteSceneSequenceNumber = 273, hudSceneName = "hud", numRemoteTopLevelShown = 0, exitUIModeOnChatFocusLost = F}, scene = [table:1], sequenceNumber = 273 </Locals>|r
  11. EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:300: in function 'ZO_SceneManager_Leader:ShowScene'
  12. |caaaaaa<Locals> self = [table:4], scene = [table:1] </Locals>|r
  13. EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:383: in function 'ZO_SceneManager_Leader:OnSceneStateHidden'
  14. |caaaaaa<Locals> self = [table:4], scene = [table:5]{name = "hud", restoresHUDSceneToggleGameMenu = F, wasRequestedToShowInGamepadPreferredMode = F, wasShownInGamepadPreferredMode = F, restoresHUDSceneToggleUIMode = F, fireCallbackDepth = 0, disallowEvaluateTransitionCompleteCount = 1, state = "hidden"}, currentNextScene = [table:1] </Locals>|r
  15. EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:287: in function 'ZO_SceneManager_Base:OnSceneStateChange'
  16. |caaaaaa<Locals> self = [table:4], scene = [table:5], oldState = "hiding", newState = "hidden" </Locals>|r
  17. EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:330: in function 'ZO_SceneManager_Leader:OnSceneStateChange'
  18. |caaaaaa<Locals> self = [table:4], scene = [table:5], oldState = "hiding", newState = "hidden" </Locals>|r
  19. EsoUI/Ingame/Scenes/IngameSceneManager.lua:380: in function 'ZO_IngameSceneManager:OnSceneStateChange'
  20. |caaaaaa<Locals> self = [table:4], scene = [table:5], oldState = "hiding", newState = "hidden" </Locals>|r
  21. EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:157: in function 'ZO_Scene:SetState'
  22. |caaaaaa<Locals> self = [table:5], newState = "hidden", oldState = "hiding", name = "hud" </Locals>|r
  23. EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:289: in function 'ZO_Scene:OnTransitionComplete'
  24. |caaaaaa<Locals> self = [table:5], nextState = "hidden" </Locals>|r
  25. EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:284: in function 'ZO_Scene:DetermineIfTransitionIsComplete'
  26. |caaaaaa<Locals> self = [table:5], nextState = "hidden" </Locals>|r
  27. EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:196: in function 'ZO_Scene:RefreshFragments'
  28. |caaaaaa<Locals> self = [table:5], asAResultOfSceneStateChange = T </Locals>|r
  29. EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:163: in function 'ZO_Scene:SetState'
  30. |caaaaaa<Locals> self = [table:5], newState = "hiding", oldState = "shown", name = "hud", AS_A_RESULT_OF_SCENE_STATE_CHANGE = T </Locals>|r
  31. EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:221: in function 'ZO_SceneManager_Base:HideScene'
  32. |caaaaaa<Locals> self = [table:4], scene = [table:5], sequenceNumber = 272 </Locals>|r
  33. EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:304: in function 'ZO_SceneManager_Leader:HideScene'
  34. |caaaaaa<Locals> self = [table:4], scene = [table:5] </Locals>|r
  35. EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:263: in function 'ZO_SceneManager_Leader:Show'
  36. |caaaaaa<Locals> self = [table:4], sceneName = "groupMenuKeyboard", nextSceneClearsSceneStack = T, numScenesNextScenePops = 0, currentScene = [table:5], nextScene = [table:1] </Locals>|r
  37. EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:805: in function 'MainMenu_Keyboard:Update'
  38. |caaaaaa<Locals> self = [table:6]{lastCategory = 10, fireCallbackDepth = 0, sceneShowGroupName = "journalSceneGroup", ignoreCallbacks = F}, category = 10, sceneName = "groupMenuKeyboard" </Locals>|r
  39. EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:813: in function 'MainMenu_Keyboard:ShowScene'
  40. |caaaaaa<Locals> self = [table:6], sceneName = "groupMenuKeyboard", sceneInfo = [table:7]{sceneName = "groupMenuKeyboard", category = 10} </Locals>|r
  41. EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:822: in function 'MainMenu_Keyboard:ToggleScene'
  42. |caaaaaa<Locals> self = [table:6], sceneName = "groupMenuKeyboard" </Locals>|r
  43. EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:928: in function 'ZO_MainMenuManager_ToggleCategoryInternal'
  44. |caaaaaa<Locals> self = [table:6], category = 10, categoryLayoutInfo = [table:8]{normal = "EsoUI/Art/MainMenu/menuBar_gro...", highlight = "EsoUI/Art/MainMenu/menuBar_gro...", pressed = "EsoUI/Art/MainMenu/menuBar_gro...", disabled = "EsoUI/Art/MainMenu/menuBar_gro...", descriptor = 10, categoryName = 7800, binding = "TOGGLE_GROUP"}, categoryState = 0, categoryInfo = [table:9]{lastSceneName = "groupMenuKeyboard"} </Locals>|r
  45. EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:949: in function 'MainMenu_Keyboard:ToggleCategory'
  46. |caaaaaa<Locals> self = [table:6], category = 10, categoryLayoutInfo = [table:8] </Locals>|r
  47. :1: in function '(main chunk)'
  48. |caaaaaa<Locals> keybind = "TOGGLE_GROUP" </Locals>|r
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Unread 07/15/23, 02:20 PM  
scorpius2k1
 
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Forum posts: 6
File comments: 27
Uploads: 5
Re: Update for new pledges

I have updated to version 4.0 for the community, please update let me know if any issues persist.

Thanks!

Originally Posted by Blackhawk
Hi, I know the add-on it's not being maintained but anyone knows how we can add the Scribes of Fate pledges to the add-on???

I tried adding them to the GroupSynergizerPledges.lua but not sure what the ID should be.

I mean the first one because I have the IDs for normal, vet, hm, tt, nd, etc.

Also, not sure if I should change anything else to make it work.
Originally Posted by eso Joe
Is this "check active quests" a feature of this addon? If it is, theres a weird bug that sprung a couple weeks ago where it will become unclickable and you have to select a random single dungeon by check marking it and then when you uncheck it the button works. I originally thought it was perfect pixel because it started doing this when they made some changes to their button placements in that same area of the panel. Also the auto accept ready check looks like its slightly overlapping what I think is perfect pixels as well. I included a clip of the bug in action showing the other thing I mentioned too. Also was wondering if its possible to expand the volume range of the addons notification of que, its a godsend but would like the option to make it louder than the max allowed. I actually have effects at 100% in menu settings for ESO.

https://imgur.com/q0fms3y
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Unread 05/04/23, 12:55 PM  
Blackhawk
 
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Update for new pledges

Hi, I know the add-on it's not being maintained but anyone knows how we can add the Scribes of Fate pledges to the add-on???

I tried adding them to the GroupSynergizerPledges.lua but not sure what the ID should be.

I mean the first one because I have the IDs for normal, vet, hm, tt, nd, etc.

Also, not sure if I should change anything else to make it work.
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Unread 11/26/22, 09:18 PM  
eso Joe

Forum posts: 1
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Check Active Quests

Is this "check active quests" a feature of this addon? If it is, theres a weird bug that sprung a couple weeks ago where it will become unclickable and you have to select a random single dungeon by check marking it and then when you uncheck it the button works. I originally thought it was perfect pixel because it started doing this when they made some changes to their button placements in that same area of the panel. Also the auto accept ready check looks like its slightly overlapping what I think is perfect pixels as well. I included a clip of the bug in action showing the other thing I mentioned too. Also was wondering if its possible to expand the volume range of the addons notification of que, its a godsend but would like the option to make it louder than the max allowed. I actually have effects at 100% in menu settings for ESO.

https://imgur.com/q0fms3y
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Unread 06/30/22, 08:46 PM  
joshleeman

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Love it

Just want to thank the creator, this is incredibly usefull
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Unread 06/08/22, 09:36 PM  
vazelle

Forum posts: 3
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Hey man is it possbile to hide auto ready check text button when you're already in a group (or other alternative) cause the text seems to be on top of another text that said "You have queued up recenlty etc".

https://postimg.cc/21PjGSpG

By the way, your mod works really well with https://www.esoui.com/downloads/info...nRotation.html. OMG best quality of life combo ever for dungeon finder.
Last edited by vazelle : 06/08/22 at 11:03 PM.
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Unread 06/07/22, 06:56 PM  
Electriq

Forum posts: 2
File comments: 15
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Originally Posted by scorpius2k1
Please download the latest version, I have just updated it to include the latest API updates & Fixes. Thanks!

Originally Posted by scorpius2k1
Hello! Thanks for letting me know & I also see the error as well. This was unexpected, the update removed a few things from the previous API that I will have to iron out in addition to a few other issues I have found. I will be working on an updated fix for everyone as soon as possible and will post back here at that time.

Originally Posted by Electriq
Error upon logging in, after the big update, I updated all the addons via Minion before I went to play:

Code:
/EsoUI/Libraries/Utility/ZO_Hook.lua:49: attempt to index a nil value
stack traceback:
/EsoUI/Libraries/Utility/ZO_Hook.lua:49: in function 'ZO_PreHookHandler'
|caaaaaa<Locals> handlerName = "OnEffectivelyShown", hookFunction = user:/AddOns/GroupSynergizer/GroupSynergizerPledges.lua:315 </Locals>|r
user:/AddOns/GroupSynergizer/GroupSynergizerPledges.lua:315: in function 'GROUP_SYNERGIZER.Pledges'
|caaaaaa<Locals> Pledges = [table:1]{}, haveQuest = F, day = 1586, CheckPledges = user:/AddOns/GroupSynergizer/GroupSynergizerPledges.lua:165, MarkPledges = user:/AddOns/GroupSynergizer/GroupSynergizerPledges.lua:180 </Locals>|r
user:/AddOns/GroupSynergizer/GroupSynergizer.lua:28: in function 'OnAddOnLoaded'
|caaaaaa<Locals> event = 65536, addonName = "GroupSynergizer" </Locals>|r
Done, and error is gone now, thank you!
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Unread 06/07/22, 09:44 AM  
scorpius2k1
 
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Please download the latest version, I have just updated it to include the latest API updates & Fixes. Thanks!

Originally Posted by scorpius2k1
Hello! Thanks for letting me know & I also see the error as well. This was unexpected, the update removed a few things from the previous API that I will have to iron out in addition to a few other issues I have found. I will be working on an updated fix for everyone as soon as possible and will post back here at that time.

Originally Posted by Electriq
Error upon logging in, after the big update, I updated all the addons via Minion before I went to play:

Code:
/EsoUI/Libraries/Utility/ZO_Hook.lua:49: attempt to index a nil value
stack traceback:
/EsoUI/Libraries/Utility/ZO_Hook.lua:49: in function 'ZO_PreHookHandler'
|caaaaaa<Locals> handlerName = "OnEffectivelyShown", hookFunction = user:/AddOns/GroupSynergizer/GroupSynergizerPledges.lua:315 </Locals>|r
user:/AddOns/GroupSynergizer/GroupSynergizerPledges.lua:315: in function 'GROUP_SYNERGIZER.Pledges'
|caaaaaa<Locals> Pledges = [table:1]{}, haveQuest = F, day = 1586, CheckPledges = user:/AddOns/GroupSynergizer/GroupSynergizerPledges.lua:165, MarkPledges = user:/AddOns/GroupSynergizer/GroupSynergizerPledges.lua:180 </Locals>|r
user:/AddOns/GroupSynergizer/GroupSynergizer.lua:28: in function 'OnAddOnLoaded'
|caaaaaa<Locals> event = 65536, addonName = "GroupSynergizer" </Locals>|r
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Unread 06/06/22, 08:37 PM  
scorpius2k1
 
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Forum posts: 6
File comments: 27
Uploads: 5
Hello! Thanks for letting me know & I also see the error as well. This was unexpected, the update removed a few things from the previous API that I will have to iron out in addition to a few other issues I have found. I will be working on an updated fix for everyone as soon as possible and will post back here at that time.

Originally Posted by Electriq
Error upon logging in, after the big update, I updated all the addons via Minion before I went to play:

Code:
/EsoUI/Libraries/Utility/ZO_Hook.lua:49: attempt to index a nil value
stack traceback:
/EsoUI/Libraries/Utility/ZO_Hook.lua:49: in function 'ZO_PreHookHandler'
|caaaaaa<Locals> handlerName = "OnEffectivelyShown", hookFunction = user:/AddOns/GroupSynergizer/GroupSynergizerPledges.lua:315 </Locals>|r
user:/AddOns/GroupSynergizer/GroupSynergizerPledges.lua:315: in function 'GROUP_SYNERGIZER.Pledges'
|caaaaaa<Locals> Pledges = [table:1]{}, haveQuest = F, day = 1586, CheckPledges = user:/AddOns/GroupSynergizer/GroupSynergizerPledges.lua:165, MarkPledges = user:/AddOns/GroupSynergizer/GroupSynergizerPledges.lua:180 </Locals>|r
user:/AddOns/GroupSynergizer/GroupSynergizer.lua:28: in function 'OnAddOnLoaded'
|caaaaaa<Locals> event = 65536, addonName = "GroupSynergizer" </Locals>|r
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Unread 06/06/22, 08:02 PM  
Electriq

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Error upon logging in, after the big update, I updated all the addons via Minion before I went to play:

Code:
/EsoUI/Libraries/Utility/ZO_Hook.lua:49: attempt to index a nil value
stack traceback:
/EsoUI/Libraries/Utility/ZO_Hook.lua:49: in function 'ZO_PreHookHandler'
|caaaaaa<Locals> handlerName = "OnEffectivelyShown", hookFunction = user:/AddOns/GroupSynergizer/GroupSynergizerPledges.lua:315 </Locals>|r
user:/AddOns/GroupSynergizer/GroupSynergizerPledges.lua:315: in function 'GROUP_SYNERGIZER.Pledges'
|caaaaaa<Locals> Pledges = [table:1]{}, haveQuest = F, day = 1586, CheckPledges = user:/AddOns/GroupSynergizer/GroupSynergizerPledges.lua:165, MarkPledges = user:/AddOns/GroupSynergizer/GroupSynergizerPledges.lua:180 </Locals>|r
user:/AddOns/GroupSynergizer/GroupSynergizer.lua:28: in function 'OnAddOnLoaded'
|caaaaaa<Locals> event = 65536, addonName = "GroupSynergizer" </Locals>|r
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Unread 05/30/22, 07:39 PM  
vazelle

Forum posts: 3
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Ahh roger that, thank you so much best addon 2022

Originally Posted by scorpius2k1
Originally Posted by vazelle
Also would it be possible to add option to select between veteran and normal dungeon cause right your mark quest only select the normal one
Check active quests button will auto-select quests based on what you have set for dungeon mode under your group option in the activity finder, Normal/Veteran.

Ex.

Select desired dungeon difficulty mode:


Click "Check Active Quests" under the Dungeon Finder:



Thank you for your kind words, glad you enjoy the addon!
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