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Endless Archive (9.2.5)
Updated:02/02/24 05:49 AM
Created:05/23/19 08:06 AM
Monthly downloads:9,032
Total downloads:226,641
Favorites:140
MD5:
Categories:Casting Bars, Cooldowns, Buff, Debuff, Spell, Combat Mods, Graphic UI Mods
Combat Metronome (GCD Tracker)  Popular! (More than 5000 hits)
Version: v1.6.3
by: Darianopolis, barny
The All-in-one Combat Timing bar with the update all of you guys have been waiting for!

Since Darianopolis can no longer maintain the Addon, I will probably do further updates only on the "optional Update", as it is easier for me to maintain. - barny

Should there be any bugs, feel free to report them on my ESOUI Portal.

! Fixed time adjustment on exhausting fatecarver depending on crux
! Fixed: Channeled abilities or abilities with cast time are now interrupted by block, dodgeroll or barswap
! Fixed a bug after resizing the cast bar in unlock mode
+ Added options to display remaining time, spell name and spell icon on cast bar for spells with cast/channel time
+ Remaining time label and spell icon now move according to bar alignment
+ Added option to stop HA tracking
+ Added option to show the cast bar permanently
+ Added fancy mode.

IMPORTANT: I no longer play ESO and can't actively maintain this addon.
I have enabled "Allow Updates & AddOns" if someone wants to keep this release working with new ESO API and library changes.
Anyone is absolutely free to use this addon and adapt, modify or build it into any project you're working on.
I would love to see some version of this addon continue, but I don't have the time or available classes to re-install ESO and properly maintain and bug-fix for all of the different classes and abilities on new builds and changes.
Track your heavy swings, ability cooldowns and cast/channels all in one bar to help you perfect your rotation timing and take advantage of abilty queuing with live latency information.
Now includes optional Ultimate tracking.

To access the addon settings quickly, enter the command /cm

This addon's counterpart "Combat Auras" has now been released! (You can see it in the preview)
https://www.esoui.com/downloads/info2408-CombatAurasAbilityTimers.html

IMPORTANT - This addon and "Combat Auras" SHOULD always be updated at the same time. They share a common library to improve perforamnce, and there is a good chance on any update that I've made changes to this central library.

IMPORTANT: There have been changes to the central library. Combat Auras probably won't work after you updated Combat Metronome!
Thanks for Seltiix for prototyping the initial sound cue system.

Dependencies:
  • LibAddonMenu-2.0
  • libAddonKeybinds

Features
  • Heavy attack + Cast / Channel + GCD tracking = Consolidate all of your combat timing into one bar
  • Displays your ping live on the bar to allow spell queueing with live latency information.
  • Timing adjustments. Firing abilities too early or too late? - Fine tune the displayed GCD / heavy timer / cast / channel individually (or globally) for ANY ability to best suit your play.
  • Auto hides - Keeps your UI clean
  • Flashing animation on health percentage during execute
  • Keybind to force display + show absolute health
  • 'Tick Tock' sound cues for audio feedback
Future Features (No guarantee or time frame):
  • Light attack miss alert ? (Audio/Visual alert to provide feedback and improve timing reflexes)
Known issues:
  • Some types of cast cancels are not tracked
  • Rarely, ground targeted abilities (E.g. Endless Hail) won't trigger a timer
2024-02-02 v1.6.3
! Hotfix #2

2024-02-01 v1.6.2b
! Hotfix for AddOn not being able to load

2024-02-01 v1.6.2
! Fixed: Barswap and block behavior on progress bar
! Tweaked exhausting fatecarvers extended duration to better match visual effect
+ Brought order into chaos. Cleaned up the code a little and modularized it

2024-01-24 v1.6.1
! Fixed an bug, where the addon would not load, because of missing dependencies (sorry, my mistake guys)
! Spell and remaining time label are now properly displayed in over cast bar
+ Barswap now also cancels channeling spells
+ Added fancy mode

2024-01-22 v1.6.0
project taken by barny
! Fixed time adjustment on exhausting fatecarver depending on crux
! Fixed: Channeled abilities or abilities with cast time are now interrupted by block or dodgeroll
! Fixed a bug after resizing the cast bar in unlock mode
+ Added options to display remaining time, spell name and spell icon on cast bar for spells with cast/channel time
+ Remaining time label and spell icon now move according to bar alignment
+ Added option to stop HA tracking
+ Added option to show the cast bar permanently

2020-11-03 v1.5.2
! Deprecated old debug Constants file, 'cause it keeps breaking on new updates

2020-05-22 v1.5.0
! No Longer uses DariansAddonLoader
! No longer uses LibStub // Wambo's change suggestion

2019-08-14 v1.4.1
+ Moved DariansAddonLoader into DariansUtilies

2019-08-14 v1.4.0
+ Added keybind to force display
+ Added flashing animation on helath percentage during execute
+ Added customizable tick tock audio cue

2019-05-20 v1.3.4
! Fixed bar shadow displayed on initial UI (re)load
+ Added adjustable execute health percentage highlight
+ Added option to attach Target Health to reticle

2019-06-19 v1.3.3
! Standardized capitalization on function names

2019-06-18 v1.3.2
! Health now shows absolute if target is at 100%, irregardless of combat state
+ Added account wide settings toggle

2019-06-16 v1.3.1
! Fixed health marker not hiding properly
! Fixed versionining - Last version should have been released as 1.3.0
+ Added max displayed latency option

2019-06-16 v1.3.0
! Performance improvements to library
+ Added optional stamina and mob health tracking

2019-06-13 v1.2.2
! Fixed lightning staff attack constantly resetting on each tick
! Abilities with sub gcd cast/channel times now show gcd
! Fixed some healing abilities not triggering their timers
! Changed guard detection to use in-game api... (hurrdurr smart programming :S)
! Added situational ability activation requirements to api

2019-06-12 v1.2.1
! Fixed heavy attack timer not resetting on early release
! Moved ability event dispatch to combat event trigger
! Fixed escape cancelled ground targeted spell from triggering on mount up

2019-06-12 v1.2.0
! Major algorithm improvement
! event queuing added - Can handle attack queueing without timer duration overwrites
! Various reliability improvements
! Improved algorithm to no longer rely on event forcing

2019-06-09 v1.1.5
! Fixed timer stutter when casting ability whilst dismounting
! Reworked targeted spell detection, moved to generic event handling system
! Improved and moved Guard detection to LibDMUI.Targeting:GetUnitNPCType(unitTag)
- Removed Accidental Presidency font - Now using resized base game font

2019-06-09 v1.1.4
! Ultimate no longer shows when OOC and targeting dead enemies, critters or (optionally) neutral guards

2019-06-09 v1.1.3
! Fixed channeled spells are no longer detected as instant cast
! Desynchronised eventAbility and eventStart load to improve reliability
! Added timer cancel on KNOCKBACK, PACIFIED, STAGGERED, STUNNED, INTERRUPTED combat events

2019-06-08 v1.1.2
! Deferred timer start until SLOT_UPDATED event (within 100ms grace period) - Removes jitter from bar + hopefully fixes insane timer bug
! Few failsafe conditions added to update loop to improve reliability (hopefully)

2019-06-08 v1.1.1
! Streamlined update algorithm
! Removed debug on targeting cancel event
! Removed excess code + comments
! Added default -10ms start time adjust to minimize post-adjustment jitter
! Added hard limit of max -100ms start time adjust to prevent high latency overlapping from eating spell cooldowns
+ Added optional ultimate tracker above cast bar - Can now hide action bars completely!

2019-06-08 v1.1.0
! Fixed bug with initial use of some abilities not registering the correct cooldown
+ GCDs can now be adjusted on for each ability!
+ Complete rework of detection algorithm
+ Moved Frame + Progress bar code to separate library (will be released at a later date)

2019-06-03 v1.0.0
! Renamed addon files to CombatMetronome, deprecated GCDTracker name from addon
! Changed SavedVariables to CombatMetronomeSavedVars
! Will need to remove old files and rename saved variables if upgrading

2019-06-03 v0.8.1
! Fixed error on adding new channeled ability adjustment

2019-06-03 v0.8.0
+ Ability caching fixed and implemented into base addon - no longer caches on slot
+ Added individual skill cast time adjusts
+ Added ping zone display option for heavy attacks to maintain visual consistency
+ Added global ability cast adjust
! Reworked entire ability tracking system to be more expandable and flexible

2019-05-29 v0.7.2
! Early cancel melee swings are now tracked
! GCD and cast cooldowns are now independent and can be reset without affecting each other (GCD Reset is now compataible)
- Removed baseline caching of abilities - Reslotting and in-combat ability morphs do not cause issues
+ Added debug toggle to ingame menu

2019-05-29 v0.7.1
! Removed excessive logging on cast events

2019-05-29 v0.7
+ Added experimental heavy attack + cast timing
Known issues:
- Reslotting abilities on bars requires a /reloadui
- Abilities whos cast / use behaviours change dynamically are locked into their first form
- Cast cancels are not currently tracked, and GCD reset tracking does not work whilst heavy attack + cast timing is enabled
- Early finish / cancelled heavy attacks do not reset the swing bar
? This is a test build - I don't have enough characters and spells
unlocked to be able to fully test this (I haven't tested channeling
at all because I don't have any channeled spells unlocked xD)
So anyone willing to try things out and report issues would be greatly appreciated.

2019-05-24 v0.6.1
! Minor code / metadata cleanup
! Fixed long decimal in options

2019-05-24 v0.6
+ Sliders for position and size
+ Buttons for centering
! Fixed file format for Minion

2019-05-23 v0.5
+ Progress bar segmented to prevent overlapping with ping zone - No colour blending with transparency
! Fixed error on bar resize
! Bar now defaults to the center of the screen
+ Added background colour to Options

2019-05-23 v0.4.1
! Improved slot tracking algorithm

2019-05-23 v0.4
+ GCD adjustment +/-
+ Left/right/center alignment for progress bar
+ Toggle display OOC
Optional Files (1)
File Name
Version
Size
Author
Date
Type
v1.6.3
37kB
02/02/24 05:49 AM
Patch


Archived Files (25)
File Name
Version
Size
Uploader
Date
v1.6.1
34kB
barny
01/27/24 01:19 PM
v1.5.2
31kB
Darianopolis
11/02/20 10:31 PM
v1.5.1
30kB
Darianopolis
05/28/20 09:21 PM
v1.5.0
30kB
Darianopolis
05/22/20 08:58 AM
v1.4.1
32kB
Darianopolis
08/19/19 02:16 PM
v1.4.0
32kB
Darianopolis
08/14/19 04:49 PM
v1.3.4
67kB
Darianopolis
06/20/19 04:44 AM
v1.3.3
67kB
Darianopolis
06/19/19 07:24 AM
v1.3.2
67kB
Darianopolis
06/17/19 06:28 PM
v1.3.1
66kB
Darianopolis
06/16/19 12:22 PM
v1.2.3
66kB
Darianopolis
06/16/19 11:04 AM
v1.2.2
58kB
Darianopolis
06/13/19 11:00 AM
v1.2.1
23kB
Darianopolis
06/12/19 11:38 AM
v1.2.0
57kB
Darianopolis
06/12/19 05:16 AM
v1.1.5
21kB
Darianopolis
06/10/19 05:55 PM
v1.1.4
40kB
Darianopolis
06/09/19 08:16 PM
v1.1.2
39kB
Darianopolis
06/08/19 05:25 PM
v1.1.1
39kB
Darianopolis
06/08/19 02:52 PM
v1.0.0
10kB
Darianopolis
06/03/19 03:17 PM
v0.8.1
10kB
Darianopolis
06/03/19 11:03 AM
v0.7.2
9kB
Darianopolis
05/29/19 03:15 PM
v0.7.1
45kB
Darianopolis
05/28/19 11:10 PM
v0.6.1
7kB
Darianopolis
05/26/19 04:15 AM
v0.5
6kB
Darianopolis
05/23/19 03:43 PM
v0.4.1
6kB
Darianopolis
05/23/19 10:43 AM


Post A Reply Comment Options
Unread 02/04/24, 10:49 PM  
1Entaro

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File comments: 9
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Thanks for taking the reins and keeping this updated. Great work.
Last edited by 1Entaro : 02/04/24 at 10:50 PM.
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Unread 02/02/24, 09:11 AM  
CaptainPie

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Re: Re: Re: More Error Codes

Changing the text file in that lua from 2b to 2 fixed everything for me, thanks for the quick response!

Also, thank you for continuing to support this add-on, it has helped me a lot.
Last edited by CaptainPie : 02/02/24 at 09:11 AM.
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Unread 02/02/24, 05:08 AM  
barny
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Re: Re: More Error Codes

Originally Posted by DonjaZero
Originally Posted by CaptainPie
Getting the following error codes (and associated text, unsuppressed):

7539CE9A
user:/AddOns/CombatMetronome/CombatMetronome.lua:9: malformed number near '2b'
[snip]

I'm also getting this one. I just manually changed 2b for 3 for now. I'm not getting any of the other errors, but I have not played extensively since the last update.
Who knew letters couldn't be numbers...school math taught me wrong
In other news. I might have fixed all the issues. Modularizing caused much trouble here. New version coming soon, after a few more tests.
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Unread 02/01/24, 10:23 PM  
wolfstar

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Re: Re: Re: Re: More Error Codes

Originally Posted by kermudgen
There are several LUA files... which one has this line to make the change?


Originally Posted by branddi
change line 9 in CombatMetronome.lua to:

Code:
    minor = 2,
should fix it.
That's literally the name of the file- CombatMetronome.lua
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Unread 02/01/24, 06:18 PM  
kermudgen

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Re: Re: Re: More Error Codes

There are several LUA files... which one has this line to make the change?


Originally Posted by branddi
change line 9 in CombatMetronome.lua to:

Code:
    minor = 2,
should fix it.

Originally Posted by DonjaZero
Originally Posted by CaptainPie
Getting the following error codes (and associated text, unsuppressed):

7539CE9A
user:/AddOns/CombatMetronome/CombatMetronome.lua:9: malformed number near '2b'
[snip]

I'm also getting this one. I just manually changed 2b for 3 for now. I'm not getting any of the other errors, but I have not played extensively since the last update.
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Unread 02/01/24, 05:59 PM  
branddi
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Re: Re: More Error Codes

change line 9 in CombatMetronome.lua to:

Code:
    minor = 2,
should fix it.

Originally Posted by DonjaZero
Originally Posted by CaptainPie
Getting the following error codes (and associated text, unsuppressed):

7539CE9A
user:/AddOns/CombatMetronome/CombatMetronome.lua:9: malformed number near '2b'
[snip]

I'm also getting this one. I just manually changed 2b for 3 for now. I'm not getting any of the other errors, but I have not played extensively since the last update.
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Unread 02/01/24, 05:24 PM  
DonjaZero
 
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Re: More Error Codes

Originally Posted by CaptainPie
Getting the following error codes (and associated text, unsuppressed):

7539CE9A
user:/AddOns/CombatMetronome/CombatMetronome.lua:9: malformed number near '2b'
[snip]

I'm also getting this one. I just manually changed 2b for 3 for now. I'm not getting any of the other errors, but I have not played extensively since the last update.
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Unread 02/01/24, 04:26 PM  
CaptainPie

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More Error Codes

Hey barny,

Getting the following error codes (and associated text, unsuppressed):

7539CE9A
user:/AddOns/CombatMetronome/CombatMetronome.lua:9: malformed number near '2b'

F28042DA
user:/AddOns/CombatMetronome/CMHelperFunctions.lua:11: attempt to index a nil value
stack traceback:
user:/AddOns/CombatMetronome/CMHelperFunctions.lua:11: in function '(main chunk)'
|caaaaaa<Locals> Util = [table:1]{version = "1.7.2", minor = 2, name = "DariansUtilities", major = 7}, cruxId = 184220, carverId1 = 183122, carverId2 = 193397, dodgeId = 29721 </Locals>|r

22B20439
user:/AddOns/CombatMetronome/CMLabels.lua:3: attempt to index a nil value
stack traceback:
user:/AddOns/CombatMetronome/CMLabels.lua:3: in function '(main chunk)'
|caaaaaa<Locals> Util = [table:1]{version = "1.7.2", minor = 2, name = "DariansUtilities", major = 7} </Locals>|r

99EB5438
user:/AddOns/CombatMetronome/CMSettings.lua:24: attempt to index a nil value
stack traceback:
user:/AddOns/CombatMetronome/CMSettings.lua:24: in function '(main chunk)'
|caaaaaa<Locals> Util = [table:1]{version = "1.7.2", minor = 2, name = "DariansUtilities", major = 7}, LAM = [table:2]{}, ABILITY_ADJUST_PLACEHOLDER = "Add ability adjust", MAX_ADJUST = 200, MIN_WIDTH = 50, MAX_WIDTH = 500, MIN_HEIGHT = 10, MAX_HEIGHT = 100, sounds = [table:3]{1 = "Justice_PickpocketFailed"} </Locals>|r

E01233D8
user:/AddOns/CombatMetronome/CMUserInterface.lua:10: attempt to index a nil value
stack traceback:
user:/AddOns/CombatMetronome/CMUserInterface.lua:10: in function '(main chunk)'
|caaaaaa<Locals> Util = [table:1]{version = "1.7.2", minor = 2, name = "DariansUtilities", major = 7}, MIN_WIDTH = 50, MAX_WIDTH = 500, MIN_HEIGHT = 10, MAX_HEIGHT = 100 </Locals>|r

----------------------------

I tried running it as the only add-on but still same error messages. Also reinstalled on minion.

Edit: This may be a problem with just me, or a small subset of people, as many of my guildmates and friends in-game don't seem to be getting these error messages.
Last edited by CaptainPie : 02/01/24 at 04:43 PM.
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Unread 02/01/24, 04:00 PM  
CaptainPie

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Re: Re: Error Code (E014345B) + Screenshot

Originally Posted by barny
Originally Posted by CaptainPie
Hello,

Today, when I logged in, I got the following error message from the add-on:

E014345B

bad argument #1 to 'unpack' (table/struct expected, got nil)
stack traceback:
[C]: in function 'unpack'
user:/AddOns/CombatMetronome/CMUserInterface.lua:35: in function 'CombatMetronome:BuildUI'
user:/AddOns/CombatMetronome/CombatMetronome.lua:200: in function 'CombatMetronome:Init'
user:/AddOns/CombatMetronome/CombatMetronome.lua:16: in function 'onLoad'
user:/AddOns/CombatMetronome/DariansUtilities/DariansUtilities.lua:14: in function '(anonymous)'

Any recommendation on a fix?

I will try uninstalling then reinstalling the add-on.
Seems like the AddOn didn't find a default background color, which is weird, because you updated, right?
Fix coming soon. Sorry to all of you.
Yep I believe I did. used the Minion add-on, and the most recent updated date on the add-on list in game is 2/1/2024. Thanks for the quick response!!
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Unread 02/01/24, 12:18 PM  
barny
AddOn Author - Click to view AddOns

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Re: Error Code (E014345B) + Screenshot

Originally Posted by CaptainPie
Hello,

Today, when I logged in, I got the following error message from the add-on:

E014345B

bad argument #1 to 'unpack' (table/struct expected, got nil)
stack traceback:
[C]: in function 'unpack'
user:/AddOns/CombatMetronome/CMUserInterface.lua:35: in function 'CombatMetronome:BuildUI'
user:/AddOns/CombatMetronome/CombatMetronome.lua:200: in function 'CombatMetronome:Init'
user:/AddOns/CombatMetronome/CombatMetronome.lua:16: in function 'onLoad'
user:/AddOns/CombatMetronome/DariansUtilities/DariansUtilities.lua:14: in function '(anonymous)'

Any recommendation on a fix?

I will try uninstalling then reinstalling the add-on.
Seems like the AddOn didn't find a default background color, which is weird, because you updated, right?
Fix coming soon. Sorry to all of you.
Last edited by barny : 02/01/24 at 03:19 PM.
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Unread 02/01/24, 11:34 AM  
CaptainPie

Forum posts: 0
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Unhappy Error Code (E014345B) + Screenshot

Hello,

Today, when I logged in, I got the following error message from the add-on:

E014345B

bad argument #1 to 'unpack' (table/struct expected, got nil)
stack traceback:
[C]: in function 'unpack'
user:/AddOns/CombatMetronome/CMUserInterface.lua:35: in function 'CombatMetronome:BuildUI'
user:/AddOns/CombatMetronome/CombatMetronome.lua:200: in function 'CombatMetronome:Init'
user:/AddOns/CombatMetronome/CombatMetronome.lua:16: in function 'onLoad'
user:/AddOns/CombatMetronome/DariansUtilities/DariansUtilities.lua:14: in function '(anonymous)'

Any recommendation on a fix?

I will try uninstalling then reinstalling the add-on.
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Unread 01/30/24, 12:46 PM  
barny
AddOn Author - Click to view AddOns

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Re: Re: Re: Re: Re: Re: Update plis

Originally Posted by 2eCBqy3YdX6c
Originally Posted by 2eCBqy3YdX6c
Originally Posted by 2eCBqy3YdX6c
Originally Posted by barny
Originally Posted by kes369
Originally Posted by xhoustonx
The metronome bar doesn't last long enough on the Arcanist's Exhausting Fatecarver. any can update
noticed this issue today. works accurately when you beam without crux, but inaccurate with since beam lasts longer. Would be great if someone could update this.
I updated the addon and fixed this and some other issues. Also implemented some new features. Hope you enjoy. Feel free to report bugs
With this update, my previous Background/Progress/Ping color settings were lost. They were black/blue/green. I've set those back to the colors I used to use. Now I see that the Ping color no longer shows.
The loss of the three colors, I found, is due to the changing of spelling in the saved variables file from 'Colour' to 'Color'. Removing the new 'Color' ones and Renaming the old 'Colour' to 'Color' should restore the original values. Do this change while *NOT* logged into any character.
The issue with Ping not showing is due to a new setting "Don't show ping zone" that defaults to on. Turning that off restores the ping color.
Thank you for reporting. I set the default back to "false" so it will now by default show ping zone again.
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Unread 01/30/24, 12:44 PM  
barny
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Re: GCD Bar dissapears on barswap and is now overall worse?

Originally Posted by rlrevenant
I'm not sure what has happened this update but now the gcd bar disappears upon bar swapping? Even with Out Of Combat setting turned on the bar is now jittery or vanishes upon bar swap. Lots of issues this update sadly to a great addon that worked fine before
I'm sorry to hear that. It actually should not disappear upon bar swap, only channels and cast timers should disappear. Do you get any error messages? Any further information about what additional settings you are using? Does it happen on specific occasions?

Edit: I think, I know now, what the issue is. Will fix it in the next release.
Last edited by barny : 01/30/24 at 03:17 PM.
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Unread 01/30/24, 10:03 AM  
rlrevenant

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GCD Bar dissapears on barswap and is now overall worse?

I'm not sure what has happened this update but now the gcd bar disappears upon bar swapping? Even with Out Of Combat setting turned on the bar is now jittery or vanishes upon bar swap. Lots of issues this update sadly to a great addon that worked fine before
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Unread 01/28/24, 10:49 AM  
2eCBqy3YdX6c

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Re: Re: Re: Re: Re: Update plis

Originally Posted by 2eCBqy3YdX6c
Originally Posted by 2eCBqy3YdX6c
Originally Posted by barny
Originally Posted by kes369
Originally Posted by xhoustonx
The metronome bar doesn't last long enough on the Arcanist's Exhausting Fatecarver. any can update
noticed this issue today. works accurately when you beam without crux, but inaccurate with since beam lasts longer. Would be great if someone could update this.
I updated the addon and fixed this and some other issues. Also implemented some new features. Hope you enjoy. Feel free to report bugs
With this update, my previous Background/Progress/Ping color settings were lost. They were black/blue/green. I've set those back to the colors I used to use. Now I see that the Ping color no longer shows.
The loss of the three colors, I found, is due to the changing of spelling in the saved variables file from 'Colour' to 'Color'. Removing the new 'Color' ones and Renaming the old 'Colour' to 'Color' should restore the original values. Do this change while *NOT* logged into any character.
The issue with Ping not showing is due to a new setting "Don't show ping zone" that defaults to on. Turning that off restores the ping color.
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