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Updated: 05/15/23 07:18 AM
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Compatibility:
Scribes of Fate (8.3.5)
High Isle (8.0.0)
Updated:05/15/23 07:18 AM
Created:06/15/22 05:08 PM
Monthly downloads:281
Total downloads:9,487
Favorites:38
MD5:
Colorful Map Areas - Quests, Forward Camps, Dig Sites!  Popular! (More than 5000 hits)
Version: 1.2.0
by: Valve [More]
Ever find those little circles on the map to be sometimes hard to see? This may be the addon for you!

Allows for the customisation of the active quest, inactive quests, forward camps and dig site area pins (those sometimes hard to see circles on the ground):



Settings
  • Account-wide or per-character setting
  • Recoloring of the active quest
  • Recoloring of inactive quests and the forward camp area pins
  • Recoloring of any current active antiquity dig site
  • Recoloring of any inactive antiquity dig sites
  • Adjusting the draw layer of dig site and quest areas

Required Libraries:
Language Localisation
Supports English
v1.2.0
-Added support for changing the draw layer of dig sites and quest areas
v1.1.1
-Updated to use the API to accurately fetch the tracked antiquity's quality color
v1.1.0
-Added option to automatically set the tracked dig site color according to the lead quality
-Corrected default colors
-Updated API version
v1.0.0
-Initial release
Optional Files (0)


Archived Files (3)
File Name
Version
Size
Uploader
Date
1.1.1
3kB
Valve
04/23/23 07:48 PM
1.1.0
3kB
Valve
04/06/23 10:05 PM
1.0.0
3kB
Valve
06/15/22 05:08 PM


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Unread 05/15/23, 07:19 AM  
Valve
 
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Originally Posted by NeuroticPixels
Also, is it possible to change the draw layer (i think that's the right term?) of the circles? So they could actually sit on top of other map markers? Sometimes they get hidden under the map markers and we still have to depend on the quest ping to find them.
Done!
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Unread 07/02/22, 06:52 PM  
Valve
 
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Originally Posted by Mr.Envy
Hi Valve, congrats on this addon, it's pretty nice.

I'd like to come with a feedback, I tried your addon for the first time a bit earlier and I was surprised to notice it won't work for me, but after looking a bit through some of the other addons I use I noticed that AUI - Advanced UI has a similar function on his minimap (the only thing I use from AUI) that I had no idea of and it caused your addon to not apply the color changes because AUI seems to have priority over it. Just something for you to be aware of.

Other than that, I tested your addon with AUI disabled and it works great, all the best to you!
Hey, thanks for letting me know. I'll have to take a look at AUI at some point when I have time. Been a busy month for me so I've not been around much!

There might be something I can do for compatibility, but no promises!
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Unread 06/22/22, 04:43 PM  
Mr.Envy
 
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Hi Valve, congrats on this addon, it's pretty nice.

I'd like to come with a feedback, I tried your addon for the first time a bit earlier and I was surprised to notice it won't work for me, but after looking a bit through some of the other addons I use I noticed that AUI - Advanced UI has a similar function on his minimap (the only thing I use from AUI) that I had no idea of and it caused your addon to not apply the color changes because AUI seems to have priority over it. Just something for you to be aware of.

Other than that, I tested your addon with AUI disabled and it works great, all the best to you!
Last edited by Mr.Envy : 06/22/22 at 04:44 PM.
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Unread 06/16/22, 04:09 PM  
Valve
 
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Originally Posted by Masteroshi430
Hi valve,
I am working on compatibility with Minimap by Fyrakin so that the colors changed appear on the minimap.
I saw you already updated it!

Originally Posted by NeuroticPixels
Also, is it possible to change the draw layer (i think that's the right term?) of the circles? So they could actually sit on top of other map markers? Sometimes they get hidden under the map markers and we still have to depend on the quest ping to find them.
Originally Posted by Baertram
Maybe, if the circles are not MouseEnabled (control:SetMouseEnabled(false) it could work but then you cannot see any tooltips at the circles anymore, not click them (if this was ever possible, dunno )
Yeah, changing them to not be mouse enabled would disable being able to click the area pin for inactive quests as currently clicking it will track that quest

So, it's probably not feasible without having it block the pins they sit on top which would be annoying for the REALLY big area pins e.g. Northern Elsweyr "Dragon Hunt" quest

As for the borders, the current ZOS logic for it as simple as:
Code:
function ZO_MapPin:GetBorderColor()
    if self:IsAntiquityDigSitePin() then
        return ZO_MAP_PIN_DIG_SITE_BORDER_COLOR
    else
        return ZO_MAP_PIN_NORMAL_COLOR
    end
end
Now that "ZO_MAP_PIN_NORMAL_COLOR" is actually the same one used for the untracked quests and forward camps. So, even though you can customise it and it will be returned for the border colour, you won't see the border due to fundamental differences between the quest area pins and antiquity dig sites

I'll need to look further into it to try see if it's possbile but any change for it is definitely more complicated than the current functionality of just modifying the colour tables ZOS uses!
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Unread 06/16/22, 04:25 AM  
Masteroshi430
 
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Hi valve,
I am working on compatibility with Minimap by Fyrakin so that the colors changed appear on the minimap.
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Unread 06/16/22, 04:07 AM  
YunaWolf
 
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Thank you very much for this wonderful Addon <3
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Unread 06/16/22, 03:37 AM  
Baertram
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Changing the draw tier/layer/level might get you into trouble that tooltips at the pins below the circle are not working anymore. So be careful with that. Maybe, if the circles are not MouseEnabled (control:SetMouseEnabled(false) it could work but then you cannot see any tooltips at the circles anymore, not click them (if this was ever possible, dunno )
Last edited by Baertram : 06/16/22 at 03:39 AM.
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Unread 06/16/22, 03:12 AM  
Jammet
 
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Ah, my suffering ends. :3 Finally I can see these smaller versions of these circles!
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Unread 06/15/22, 08:47 PM  
NeuroticPixels
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Hi! Thank you for this. It's working great so far.

I'm wondering if you can allow us to change the quest border color too, like you did for dig sites?
Also, is it possible to change the draw layer (i think that's the right term?) of the circles? So they could actually sit on top of other map markers? Sometimes they get hidden under the map markers and we still have to depend on the quest ping to find them.
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Unread 06/15/22, 05:14 PM  
Valve
 
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Colorful Map Pins

I did try to test everything as thoroughly as I can

However, if you find any issues, please do let me know!
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