Quantcast
Download
(30 Kb)
Download
Updated: 07/22/21 06:55 PM
Pictures
File Info
Compatibility:
Waking Flame (7.1.5)
Blackwood (7.0.5)
Flames of Ambition (6.3.5)
Markarth (6.2.5)
Stonethorn (6.1.5)
Greymoor (6.0.5)
Updated:07/22/21 06:55 PM
Created:09/02/18 12:15 PM
Monthly downloads:1,047
Total downloads:96,131
Favorites:140
MD5:
7.1.5
ChampionPointsSlots  Popular! (More than 5000 hits)
Version: 3.2.2
by: Jodynn [More]
CP Slots for CP 2.0
You can make different cp slots to save, load, edit, rename, clone, and transfer between.

Everything has tooltips and shows you all the information you need to know without using the actual Champion Perks Default UI, or you can use it in the Champion Perks Default UI.

Keybindings to load from your User and Account saved slots
You can summon the UI with a keybinding or a UI button or a slash command or have it automatically open with Champion Perks Default UI.

Tooltips to show you the path to get to disabled CP.

Ability to slot Champion Skills using checkboxes

Detailed Version
Basic Functionality
Shows your current CP.
- Shows you the slot you loaded if you used my addon to do so

Shows your custom CPs you build.
- You create these from scratch with the New option.
- Once created you can Rename them.
- You can clone these

Shows your custom CPs you build account wide
- You create these from scratch with the New option.
- Once created you can Rename them.
- You can clone these

Check Boxes
These will show you if you have certain CP Skills slotted in your hotbar, when viewing your CP and not in edit mode, you can change these around as long as you have the appropriate amount of CP in that star. When you load this slot, it will slot these.

Edit Boxes
Just click the Edit checkbox and it will reveal a lot of EditBoxes, just type in the number you want and it will update the CP automatically.

During this time you can move your mouse around to see other tooltips so that you can see required stars to unlock, as soon as you quit hovering over the item you can start typing again.

However! Do note if you don't have the available amount of points you can NOT enter the number, it will give you the highest available. For example let's say you have 50points available, and you type in 500, well first off, 500 will be reduced to whatever the max is, then secondly it will check your available, since you only have 50it will then change it to 50.

The exception to this rule is that if you already have points in a slot, so if you have 56 points in something, and have 0 points available, if you type in 100, it'll give you 56 back, so that you can reduce it to 0 and get those points back, likewise you can type in 1~56 to get how many points you want back.

Jump points and navigation
While inside of an Edit Box
- Up arrow increase jump point
- Down arrow decreases jump point
- Shift-Tab/Tab moves up and down
- Shift-Space/Space left and right
- Enter/Esc loses focus

Transfers
If you aren't in edit mode and you are on one of your CPSlots you'll see a dropdown beside each tree.
When you click this it will expand and you'll see all your CPSlots you currenlty have.
On selection, it will transfer that CP tree to your current tree INSTANTLY.

Options
- Open CPSlot's UI on Champion Perks scene load.
Toggles whether or not you want to show by default when you load the CP scene.
- Show image button to open CPSlot's UI.
Toggles whether or not you want to show the icon that tells you the keybinding and a button to open the UI and move around.
- Auto Metic : Auto Meticulous Deconstrcutor slotting on crafting scene. Make sure you have points slotted into whatever your current CP setup is. ( The points actually affecting your character )
- Show Star IDs: Useful for debugging but can be verbose if you don't need it
- Show Logging : Log when things happen

Slash Commands
/cpslottoggleui : Toggle the CP Slot ui

UI Info
Everything has tooltip pretty much, if you are curious or forget something just hover over it.
The window can be moved wherever you want and it'll remember.

Questions/Info
If you have any questions feel free to message me or comment.
Same with any bugs you find.

Finally, thank you so much for looking into my addon.


Donation Link


https://www.paypal.com/pools/c/8a80aoQpa4
V3.2.2
Remove a temporary testing thing that is currently breaking the functionality of auto-metic..

V3.2.1
Only set temp array if we don't already have one.

V3.2.0
Auto-metic now waits 1 minute after leaving a crafting station to reslot your old CP; the reason for this is because ZOS made a change that if you attempt to change your CP with a 15 second cooldown it won't let you.. So.. yeah.. ZOS'd. It will now also log whenever it reslots your old CP if you were to reload ui or port away before that minute expires, so you aren't just hanging around town after deconing for no reason. NOTE!! If you decon then get into combat, it will probably fail and you'll need to reslot manually! I am thinking of an option to "reslot on failure" or something with a 15 second cooldown to match ZOS, along with managing the updated stars in from the new CP on the PTS.

V3.1.0
Fix for tooltip clipping stars

V3.0.9
Fix for the new stars

V3.0.8
You can now change which slots you have in Current mode by clicking on the checkboxes as long as you have the minimum required for the slot in question.

It should now only cost you gold if you need to respec, as in if you need to subtract points from youn CP, as in that's the only time you need to respec, adding points should not cost you gold, this includes on toons you have not set CP for yet as well.

V3.0.7
Update the Load Button if you change your CP

V3.0.6
Whenever it won't cost you anything the Load button now turns green and says free of charge.
Refer to addon images


V3.0.5
Do not take money if it doesn't change star amount
This will fix auto metic costing you gold
If you load a cp slot and all the star values are the same it will not longer cost you gold either
This effectively lets you change the slots without costing gold, but not changing the stars
Also updated some logic in other places to make transferring handle better ( this was worked on before I learned of the gold problem )
Next patch will be the gamepad UI errors.
I want to sincerely apologize for all of you who lost gold, I lost a fair bit testing it after learning of it and it's one of my worst fears is that my work causes issues and turmoil rather than helping them. The whole reason I write addons is to help people, not cause them trouble.

V3.0.4
Fix UserAccount to UserAccount not UserAccountWide
This enables loading and deleting successfully
If you had saved files with UserAccount read my comment post

V3.0.3
Fix trying to recreate controls, setup only once.

V3.0.2
Updated tooltips to use help box, Fixed Pathing, Fixed Metic trying to slot if you didn't have the required minimum amount ( 50 ) to be able to slot it.

V3.0.1
Fix Logging for normal messages

V3.0
Massive Update For CP 2.0

V2.7
Removed Stat Window as there are better options out there
This will fix the werewolf error, transformed myself into one to test on my magDK.

V2.7
Fixed stat window close button not working
Updated a few things for the stat window

V2.6.5
Updated nefas cp, thanks wambo!

V2.6.4
Fix export bug for current if done nothing else beforehand.

V2.6.3
Fix Exporting/Importing errors as well as random set name weird errors

V2.6.2
Couple methods for Alphagear
ChampionPointsSlots:LoadCpById(profileId)
ChampionPointsSlots:GetAlphaProfileList()
Fix icon button anchorage

V2.6.1
Fix minor bug when loading Addon

V2.6
Added keybindings for Users
Added Stat window, it's currently beta and incomplete but it shows some basic information so far.

V2.5.1
Updated nefas and removed libs

V2.5
Add nefaqs, thanks wambo!!
some of the cp may be incorrect or misallocated, he will be updating and sending me an update, for now pushing just to make sure it gets in live and everything is working on the technical side.

V2.4.4
Fix some nil exceptions via helper method
Change the way we handle levels, it will use max CP due to a few factors causing issues, will update with a fix soon.

V2.4.2
Add names for trial and alcast
Example

CP Slots : vSS : Thick Skinned 40 Hardy 37 Elemental Defender 64 Ironclad 72 Spell Shield 57

V2.4.1
Better printing for export commands

V2.4
Sunspire CP, run /cpslotresetalltrials

V2.3.1
Actually now use you max CP as the max allowed CP for users under max CP

V2.3
UI settings are now account wide, you will have to set these again, am sorry, but only once for your entire account.

Now use you max CP as the max allowed CP for users under max CP

V2.2
Fix tenacity, it doesn't have jump points
Add a small text field in current pane to show what set was loaded via the addon last.

V2.1
Show a warning to set your CP if you are in a vet trial with a setting to disable

V2.0.1
Fixed bug where if you haven't loaded the Champion Perks scene yet it would throw an error and may get in a weird state with the default UI, so just go ahead and load the ChampionPerks deferred initialization on player activated to avoid such an error and proper loading handling.

V2.0 Massive update, description reflects changes.

V1.9.9
Boost CP to max CP for each of my Trial CPs ( CP chart that is passed around form raid guilds ) to what I think would be beneficial in each, once the new chart is out I will switch them.
Fixed a bug where reset button wasn't showing.
Fixed a bug when trials by alcast was selected it would throw and error the first time.

V1.9.8
CP charts and Alcast CP separated.
New cp will be updated next, as well as a rework of the addon info. page and then probably account saved things.

V1.9.7
Import/Export UI

V1.9.6
Change slash command names and scale range

V1.9.5
Add options and scaling
Fix cloning error nil var

V1.9.4
Importing and Cloning
/importslotredcp = Reset red and import into red
/importslotgreencp = Reset green and import into green
/importslotbluecp = Reset blue and import into blue
/importslotcp = Reset current build and insert imported data
/importnewcp = Make a new CP build based on import

V1.9.3
Move the help label below the window so it's out of the way... probably do something better with it later.

V1.9.2
Increase label size for numbers so they scale correctly on smaller windows.

V1.9.1
Simple jump point warning with tooltip, meant to be unobtrusive.

V1.9
- Show faded stars
- Add many tooltips

V1.8.1
- Show message when we edit something
- Start from whatever your slot cp is on up/down
- move checkboxes and less padding for special stars

V1.8 Unlocked special stars now shown
You can hover over them and they give you the name and description.

V1.7 Jump points and navigation
- Up arrow increase jump
- Down arrow decreases jump
- Tab moves forward an Edit
- Space moves backwards an Edit

V1.6.3 Minor bug fixes and now you can print your CP in your current slot
/resettrialcpslots = resets all the trials cp
/togglecpslotui = open and close window
/printslotredcp = Print red and put in chat box
/printslotgreencp = Print green and put in chat box
/printslotbluecp = Print blue and put in chat box
/printslotcp = Print all and put in chat box

V1.6.2 Fix malformed number.

V1.6.1 Actually Fix custom checkboxes using incorrect path.

V1.6 Edit boxes!!
Update description and images.
Complete refactor of the XML, now most everything is virtual to save 1000 or so lines of code and frustration when changing something.
Different language limit strings length.
More work on the offsets to make it look cleaner for all the languages I know of, I know I'm forgetting some.

V1.5.2 Move numbers to be on left so its easier to see them, include separate offsets and widths based on languages, and disable resizing until it's more stable.

V1.5.1 Fix custom checkboxes using incorrect path.

V1.5 Add resizing and custom checkboxes

V1.4 All Presets are updated to current CP, slightly modified from Alcast in favor of quick recovery. Thanks Tonyleila for updating them.
If you want your trial CP's to reflect you will need to /resettrialcpslots, note, that this will erase any changes you have made thus far to the trial cps, so if you have done any work you can back up your saved file and I can show you how to manually change them, or just save them to a user CP, which will be easier soon.


V1.2 Fix the things I broke in a refactor, if you made a new User slot in v1.1 just delete it, if you need to salvage it for whatever reason message me and I'll help you. You'll get a UI error if you selected a v1.1 but it's okay, just close it, and delete it, and you should be good, optionally you can just delete the entire save file. VERY SORRY @[email protected]

V1.1 Fixed vMoL CP and added /resetalltrialscp

V1.0 Added a delete button and a warning text if you try to save while respecing.

Updated description

Put it in a folder
Archived Files (65)
File Name
Version
Size
Uploader
Date
3.2.1
30kB
Jodynn
07/22/21 10:04 AM
3.2.0
30kB
Jodynn
07/21/21 08:22 PM
3.1.0
30kB
Jodynn
06/08/21 02:39 PM
3.0.9
30kB
Jodynn
06/03/21 01:12 PM
3.0.8
30kB
Jodynn
03/31/21 07:52 AM
3.0.7
30kB
Jodynn
03/25/21 09:14 AM
3.0.5
30kB
Jodynn
03/25/21 08:32 AM
3.0.4
29kB
Jodynn
03/18/21 12:42 PM
3.0.3
44kB
Jodynn
03/15/21 08:14 PM
3.0.2
44kB
Jodynn
03/15/21 08:06 PM
3.0.1
29kB
Jodynn
03/15/21 04:47 PM
3.0
29kB
Jodynn
03/15/21 12:36 PM
2.7.1
35kB
Jodynn
11/14/20 08:07 AM
2.7
39kB
Jodynn
05/23/20 08:45 AM
2.6.5
38kB
Jodynn
03/19/20 08:57 PM
2.6.5
2MB
Jodynn
03/11/20 08:09 AM
2.6.4
2MB
Jodynn
02/29/20 08:44 AM
2.6.4
2MB
Jodynn
02/29/20 07:49 AM
2.6.3
2MB
Jodynn
11/22/19 05:43 PM
2.6.2
2MB
Jodynn
10/10/19 06:23 PM
2.6.1
2MB
Jodynn
08/22/19 06:45 PM
2.6
2MB
Jodynn
08/22/19 10:56 AM
2.5.1
2MB
Jodynn
07/15/19 08:37 AM
2.5
2MB
Jodynn
07/13/19 12:53 PM
2.4.4
2MB
Jodynn
06/23/19 05:45 PM
2.4.2
1MB
Jodynn
05/25/19 08:33 AM
2.4.1
1MB
Jodynn
05/25/19 08:27 AM
2.4
1MB
Jodynn
05/25/19 07:56 AM
2.3.1
1MB
Jodynn
03/18/19 05:07 PM
2.3
1MB
Jodynn
03/15/19 10:15 PM
2.2
1MB
Jodynn
03/10/19 08:11 PM
2.1
1MB
Jodynn
02/25/19 09:40 AM
2.1
1MB
Jodynn
12/02/18 04:08 PM
2.0.1
1MB
Jodynn
10/30/18 11:09 PM
2.0
1MB
Jodynn
10/26/18 12:03 PM
1.9.9
1MB
Jodynn
10/25/18 01:21 PM
1.9.8
1MB
Jodynn
10/22/18 06:25 PM
1.9.8
1MB
Jodynn
10/22/18 06:21 PM
1.9.8
1006kB
Jodynn
10/04/18 10:31 AM
1.9.7
965kB
Jodynn
10/02/18 04:31 PM
1.9.5
912kB
Jodynn
09/30/18 06:21 PM
1.9.4
804kB
Jodynn
09/24/18 02:56 PM
1.9.3
715kB
Jodynn
09/20/18 09:19 PM
1.9.2
680kB
Jodynn
09/19/18 03:53 PM
1.9.1
660kB
Jodynn
09/18/18 08:39 AM
1.9
625kB
Jodynn
09/17/18 09:57 AM
1.8.1
588kB
Jodynn
09/17/18 01:55 AM
1.8
555kB
Jodynn
09/16/18 09:18 PM
1.7
498kB
Jodynn
09/16/18 07:47 PM
1.6.3
464kB
Jodynn
09/15/18 07:24 PM
1.6.3
424kB
Jodynn
09/15/18 01:52 PM
1.6.1
411kB
Jodynn
09/15/18 01:49 PM
1.6.1
411kB
Jodynn
09/15/18 01:02 PM
1.6
394kB
Jodynn
09/15/18 12:44 PM
1.5.2
334kB
Jodynn
09/13/18 02:22 PM
1.5.2
322kB
Jodynn
09/13/18 02:16 PM
1.5.1
259kB
Jodynn
09/08/18 02:38 PM
1.5
241kB
Jodynn
09/06/18 11:13 PM
1.4
210kB
Jodynn
09/06/18 12:40 PM
1.3
199kB
Jodynn
09/05/18 07:43 PM
1.2
178kB
Jodynn
09/05/18 06:39 PM
1.1
170kB
Jodynn
09/05/18 04:55 PM
1.0
52kB
Jodynn
09/02/18 04:00 PM
0.9
52kB
Jodynn
09/02/18 02:45 PM
0.9
50kB
09/02/18 12:15 PM


Post A Reply Comment Options
Unread 09/18/21, 03:59 AM  
perfiction

Forum posts: 0
File comments: 9
Uploads: 0
Re: Alpha Gear Integrations

Originally Posted by Bellona
Hi!
I can seem to get the add on to work with alpha gear. I tried turning it on in the alphagear integrations settings but the "on" option seems to be greyed out.

Any help will be appreciated. Thank you
You must download unofficial fix/update by @zepoxnyan, you can find it in AlphaGear's comments section.
Report comment to moderator  
Reply With Quote
Unread 09/07/21, 01:18 PM  
Bellona

Forum posts: 0
File comments: 2
Uploads: 0
Alpha Gear Integrations

Hi!
I can seem to get the add on to work with alpha gear. I tried turning it on in the alphagear integrations settings but the "on" option seems to be greyed out.

Any help will be appreciated. Thank you
Report comment to moderator  
Reply With Quote
Unread 08/25/21, 10:19 AM  
Jodynn
 
Jodynn's Avatar
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 221
Uploads: 10
I'll update addon ui soon from the new red stars, been super busy, sorry for the delay.
Report comment to moderator  
Reply With Quote
Unread 08/16/21, 09:17 AM  
sora0v0

Forum posts: 0
File comments: 6
Uploads: 0
Re: Transfer cp from one character to a second character

Originally Posted by theyoungerscroll
Hi,
New to this addon. Is this possible? So i do not have to setup the CP for a new toon.

Transfer the cp profile from one character to a second character
I save to "UsersAccount" slot so we can use our deciding cp setting to all toons.
Report comment to moderator  
Reply With Quote
Unread 08/10/21, 11:35 AM  
theyoungerscroll

Forum posts: 1
File comments: 13
Uploads: 0
Transfer cp from one character to a second character

Hi,
New to this addon. Is this possible? So i do not have to setup the CP for a new toon.

Transfer the cp profile from one character to a second character
Report comment to moderator  
Reply With Quote
Unread 08/03/21, 12:27 PM  
sora0v0

Forum posts: 0
File comments: 6
Uploads: 0
Re: Re: Re: Re: Re: Error messages from AutoMetic

Originally Posted by Jodynn
Originally Posted by Jodynn
Originally Posted by Jodynn
Originally Posted by Jodynn
Originally Posted by auxo99

I know it automatically changes skills whenever you use craft tables, but I used to get above message.
Is there any way to solve this?
I've been looking into this; ZOS changed the game to make this feature of the Addon not work as intended. Whether this was intended by ZOS or just an attempt to lower Server Lag, I am unsure. I have a few ideas on how to fix it but don't have a perfect way yet.
Okay so it looks like if you change you CP 2 times in quick succession the 3rd time will fail, then after that if you change it in quick succession it won't work until an certain amount of seconds, like a cooldown, so far on average it seems like 15 seconds is said cooldown.
So basically, you can't switch your cp in quick succession which doesn't work with the current design of auto-metic.

So.. ZOS is basically killing the featue of doing it automatically or just switching quickly in general.
I think I could make a workaround that when you first enter a crafting scene it slots metic; then it waits 1 minute, if you have not entered a crafting scene reslot your old CP, if you enter a crafting scene make the minute refresh again, and wait a minute.. I think that will work let me test.
Check out v3.2 and read the changelog.
Hello, I have tried deleting function "function CPS:setupCraftingScene()".
line 2013 to 2040.
So we can skip changing CP on craft phase.

*******************************************************
-- function CPS:setupCraftingScene()
-- local scenes = { "gamepad_smithing_root", "smithing" }

-- for _, scene in ipairs(scenes) do
-- local sceneObj = SCENE_MANAGER:GetScene(scene)

-- sceneObj:RegisterCallback("StateChange", function(oldState, newState)
-- if CPS.svAccount.autoMetic then
-- local shouldWe = newState == 'showing' and CPS.svAccount.autoMetic
-- local shouldWeTemp = newState == 'hiding' and CPS.svAccount.autoMetic
-- local pointsSpent = GetNumPointsSpentOnChampionSkill(self.METIC_STAR_ID)
-- local min = self:getMinimumNeeded(self.METIC_STAR_ID)

-- if pointsSpent >= min then
-- if shouldWe then
-- CPS:meticulousDeconstructor(true)
-- end

-- if shouldWeTemp then
-- CPS:meticulousDeconstructor(false)
-- end
-- else
-- CPS:Log("Not enough points. Min: " .. tostring(min) .. ' Current: ' .. tostring(pointsSpent))
-- end
-- end
-- end)
-- end
-- end
Report comment to moderator  
Reply With Quote
Unread 08/02/21, 12:36 PM  
sora0v0

Forum posts: 0
File comments: 6
Uploads: 0
about text message and background color

Hello. I see dark background color in your picture. I want to set it but I don't know way of the setting.
And I had many many text log, so I don't want to see it.
Please tell me way of setting on this addon.
Last edited by sora0v0 : 08/03/21 at 11:03 AM.
Report comment to moderator  
Reply With Quote
Unread 08/01/21, 10:01 PM  
javish
 
javish's Avatar

Forum posts: 9
File comments: 76
Uploads: 0
Originally Posted by Mythril89
Originally Posted by javish
Ok don't know what I'm doing wrong...little help please.

I select "User", then "new", then I rename it. I get a blank cp profile. After that I click "edit" and add the points to all three trees and hit save. After hitting save it all changes to the current cp points. Now my current cp profile is named with the name I gave the new cp profile I made. What am I doing wrong here? lol
you dont need to save it. if you read the tooltip for the save button it says something about saving the current equipped cp. so after allotting your CP just let it be or just close the UI, it save automatically. (that's how i do it XD)
Awesome! Thanks!
Report comment to moderator  
Reply With Quote
Unread 08/01/21, 02:02 AM  
Mythril89

Forum posts: 4
File comments: 65
Uploads: 0
Originally Posted by javish
Ok don't know what I'm doing wrong...little help please.

I select "User", then "new", then I rename it. I get a blank cp profile. After that I click "edit" and add the points to all three trees and hit save. After hitting save it all changes to the current cp points. Now my current cp profile is named with the name I gave the new cp profile I made. What am I doing wrong here? lol
you dont need to save it. if you read the tooltip for the save button it says something about saving the current equipped cp. so after allotting your CP just let it be or just close the UI, it save automatically. (that's how i do it XD)
Report comment to moderator  
Reply With Quote
Unread 08/01/21, 12:34 AM  
Mythril89

Forum posts: 4
File comments: 65
Uploads: 0
Re: AlphaGear Integration Not Working

Originally Posted by A_Darklore
After installing Champion Points Slots and trying to integrate them with AlphaGear, in "AlphaGear Integration" the option to enable CPS under AlphaGear's Champion Point Manager is greyed out. Is it no longer compatible with AlphaGear?
Originally Posted by zepoxnyan
Hi im Zepoxnyan,
just letting everyone know, I managed to fix the integration for the addon called ChampionPointsSlots

Basically AlphaGear was using the old calls to the functions and the author of the ChampionPointsSlots has changed them.

The zip file containing Baertram fix with added fix for ChampionPointsSlots:
AlphaGear 2 v6.12.2 Blackwood, by Baertram, CP plugin fix by Zepoxnyan

If you only want the plugin lua file:
ag_cpslots.lua fixed by Zepoxnyan

If you have downloaded only the lua you have to put it here:
/AlphaGear/plugins/CPSlots and replace the original file
Report comment to moderator  
Reply With Quote
Unread 07/27/21, 10:03 PM  
javish
 
javish's Avatar

Forum posts: 9
File comments: 76
Uploads: 0
Ok don't know what I'm doing wrong...little help please.

I select "User", then "new", then I rename it. I get a blank cp profile. After that I click "edit" and add the points to all three trees and hit save. After hitting save it all changes to the current cp points. Now my current cp profile is named with the name I gave the new cp profile I made. What am I doing wrong here? lol
Report comment to moderator  
Reply With Quote
Unread 07/26/21, 06:26 AM  
A_Darklore

Forum posts: 0
File comments: 70
Uploads: 0
AlphaGear Integration Not Working

After installing Champion Points Slots and trying to integrate them with AlphaGear, in "AlphaGear Integration" the option to enable CPS under AlphaGear's Champion Point Manager is greyed out. Is it no longer compatible with AlphaGear?
Report comment to moderator  
Reply With Quote
Unread 07/22/21, 10:05 AM  
Jodynn
 
Jodynn's Avatar
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 221
Uploads: 10
Originally Posted by crewdk
Originally Posted by Jodynn
Originally Posted by crewdk
I'm sorry, maybe I can't see this, but is there any way to save\load only one tree with CP but not all 3 in the same time?
The only way I currently have that you can do this is save your current cp to a slot
Then make a new slot, in the slot there is a dropdown when not in edit mode by the slotted passive stars, when you hover over it, it will say "Transfer Selected Blue/Green/Red tree to this one"
Select the slot you just saved in and it will only transfer into that specific tree.

Hope this helps! If you need more explanation let me know!
Thank you for reply. Unfortunately in this case 2 rest CP trees will be reseted.
I'm confused what you mean, if you transfer one cp tree it will not transfer anything else.
If you mean they will be 0'd out because you made a new CP slot then transfer on a clone of the one you only want on tree different from the others.
Report comment to moderator  
Reply With Quote
Unread 07/22/21, 07:07 AM  
crewdk

Forum posts: 0
File comments: 10
Uploads: 0
Originally Posted by Jodynn
Originally Posted by crewdk
I'm sorry, maybe I can't see this, but is there any way to save\load only one tree with CP but not all 3 in the same time?
The only way I currently have that you can do this is save your current cp to a slot
Then make a new slot, in the slot there is a dropdown when not in edit mode by the slotted passive stars, when you hover over it, it will say "Transfer Selected Blue/Green/Red tree to this one"
Select the slot you just saved in and it will only transfer into that specific tree.

Hope this helps! If you need more explanation let me know!
Thank you for reply. Unfortunately in this case 2 rest CP trees will be reseted.
Report comment to moderator  
Reply With Quote
Unread 07/21/21, 08:22 PM  
Jodynn
 
Jodynn's Avatar
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 221
Uploads: 10
Re: Re: Re: Re: Error messages from AutoMetic

Originally Posted by Jodynn
Originally Posted by Jodynn
Originally Posted by Jodynn
Originally Posted by auxo99

I know it automatically changes skills whenever you use craft tables, but I used to get above message.
Is there any way to solve this?
I've been looking into this; ZOS changed the game to make this feature of the Addon not work as intended. Whether this was intended by ZOS or just an attempt to lower Server Lag, I am unsure. I have a few ideas on how to fix it but don't have a perfect way yet.
Okay so it looks like if you change you CP 2 times in quick succession the 3rd time will fail, then after that if you change it in quick succession it won't work until an certain amount of seconds, like a cooldown, so far on average it seems like 15 seconds is said cooldown.
So basically, you can't switch your cp in quick succession which doesn't work with the current design of auto-metic.

So.. ZOS is basically killing the featue of doing it automatically or just switching quickly in general.
I think I could make a workaround that when you first enter a crafting scene it slots metic; then it waits 1 minute, if you have not entered a crafting scene reslot your old CP, if you enter a crafting scene make the minute refresh again, and wait a minute.. I think that will work let me test.
Check out v3.2 and read the changelog.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.