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Updated:11/21/20 09:59 AM
Created:02/12/15 06:47 PM
Monthly downloads:437
Total downloads:3,442,215
Favorites:1,768
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Master Merchant  Popular! (More than 5000 hits)
Version: 2.3.1
by: Philgo68, Sharlikran
Uninstall MM 2.x first! If you do not Minion will uninstall the MM 3.x files!

Important MM 2.x at end of life

Backup your Master Merchant data before you update.

In October of 2020 Master Merchant was split into two projects for various reasons, mostly developmental reasons. They are the same project, the same data format, and no conversion is required. Backup your MM data files, but please do not delete them.

There were two goals that I had in the beginning. Update the Kiosk flip times and improve how sales are obtained due to ZOS restrictions a while back. (in possibly 2019)

3.x provides a similar way of obtaining guild sales and works as reliably as ATT. Many people using both reported the sales totals were always in agreement. However, Sirinsidiator has released a new library LibHistoire and it is important that library is used for obtaining guild history. The main reason being that it will significantly reduce the load of requests for sales data on the server. This new library is used in Master Merchant version 3.2.6.

Up until MM 3.1.0 users would use a feature I called the Event Index. It provided a count of the total of events loaded in guild history and the amount of time those events covered. Slow guilds may have only a few hundred to a thousand sales in one day while busy guilds will have several thousand sales in one day. It made it easy to know how much data you had requested from the server to keep your sales up to date for the time you were offline. All new sales while you were online were automatically recorded.

This has been replaced with new functions to directly receive all data from LibHistoire. LibHistoire is fully automated and has a GUI interface to show users what is needed to be caught up. If you are in a slow guild then most likely you can just wait for the sales to update on their own. If you are in a busy guild due to server restrictions that have been in place for over a year now, it is still recommended to manually request the data so you don't have to wait for it. Depending on how cooperative the server is and how long you are online LibHistoire may receive all the sales data automatically. Please do not expect the server to cooperate though.

If you do not wait for the server to corporate and provide you the sales data you are waiting for, LibHistoire has you covered as it will tell you that your guild history cache has not linked to previously stored events.

Please uninstall MM 2.x and upgrade to 3.x as 2.x will not be updated further. You are welcome to use 2.50 if you like but you will continue to see a one line reminder to update and with current improvements to 3.x there is no reason not to do so.

Just remember to backup your MM data files before you update to 3.x.

Previous Description Page Text
Warning: Spoiler
ChangeLog for 2.3.1

Switched Guild cut-over time.
Added new recipes for Craft Cost calculations.
Added 'Simple Guild History Scanning' setting which makes guild scanning much simpler, but may leave gaps in your historical data.
Added 'Minimal Indexing' setting option to conserve memory at the expense of search flexibility and speed in the MM window.
Reworked Libraries

ChangeLog for 2.2.1
Turbo Mode removed at ZOS's request.

ChangeLog for 2.2.0
Turbo Mode
- '/mm turbo' will toggle Guild Scanning Turbo Mode on/off.
- Speeds sales history loading by a factor of 20.
- Please use Turbo mode sparingly, think of the poor servers!
- Turbo mode is not available from 1 hour before trader flip until 1 hour after trader flip.
- Turbo mode status is NOT remembered across reloads/logins and must be manually activated.
When you join a new guild, MM scans back only 3 days to get you started. You can manually load more with the '/mm missing' command.
Added new recipes to Craft Cost calculations.
Please visit tinyurl.com/MMIssueGuide if you are having any issues with MM.
'/mm help' gives some details on MM options and functions.

ChangeLog for 2.1.0a
Updated for LibExecutionQueue for Scalebreaker / 100028
Change guild history call to try to avoid getting kicked on slow machines. Should not affect data loading times.

ChangeLog for 2.1.0
Update for Scalebreaker / 100028
Adjusted sales history API calls.

ChangeLog for 2.0.8b
Adjusted Chat and Center screen announcements timing.

ChangeLog for 2.0.8a
Eliminated error when /mm missing tries to scan a guild with no sales.

ChangeLog for 2.0.8
Changed guild history scanning to happen in parallel.
Adjusted "verbose" setting, creating different levels of messages MM will provide: 0 - Nearly Silent to 5 - Debugging Level Messages.
Added scan status (in %) for each guild, if your "verbose" setting is 4 or higher.
Scanning for the first time after install or after doing a reset will now go back only 3 days. (You can use /mm missing to scan back further if you would like.)
(Note: /reloadui or switching characters retains the downloaded guild sales history, and MM will pick up from there.)
(Note: If you are getting FPS pauses when scanning, make sure the Guild History tab is not on the SALES Category.)

ChangeLog for 2.0.7
Update for Elsweyr / 100027
Indexing speed adjustments (with sirnsidiator.) Indexing now 5 times faster, and takes less memory.
Changed /mm missing to allow for guild and time designation.
Fixed MM Statistics Window.
Adjusted scanning for new ZOS API limitations.

ChangeLog for 2.0.6
Added some protection around Guild Store listing screen to avoid "user:/AddOns/MasterMerchant/MasterMerchant_UI.lua:1454: attempt to index a nil value"
Adjusted "In Combat" scan pausing a bit more (Please let me know if this help in dungeons/Cyrodiil for those few that were having issues.)
Fixed some odd item links that did not show craft costs
Added MM info to housing storage chest item popups
Added MM info to recipe/furniture crafting item popups
Added some protection around TRADING_HOUSE use to help gamepad mode users

ChangeLog for 2.0.5
Reworked the Awesome Guild Store integration for Wrathstone version (Thanks sirinsidiator for this Awesome addon)
- The MM Deal and Profit filters will be available when AGS updates to Wrathstone
Fixed "In Combat" scan pausing (thanks mubcrabs)

ChangeLog for 2.0.4a
Restore sales data on guild store listings
Fix typo in the item right click menu
(Some other addons may cause the menu items to double up (ex. Furniture Preview))

ChangeLog for 2.0.4
Update for Wrathstone / 100026
Adjusted for new Guild Store layout/features
Adjusted Scan Frequency setting to wait up to 1 hour
Adjusted right click menus for AssemblerManiac
Paused guild store scanning/processing while in combat (thanks mubcrabs)
Updated recipe/glyph list for Crafting Cost calculations
Added depends on LibExecutionQueue
Added protection code around customTimeframe / customTimeframeType

Changelog for 2.0.3b
Fixed GuildSalesAssistant call.

Changelog for 2.0.3a
Made explicit dependency on LibExecutionQueue
Added protection to avoid "operator * is not supported for nil * number" error in AddRosterStats
Updated the APIVersion in the LibExecutionQueue library

Changelog for 2.0.3
Update for Murkmire / 100025
Completed smoothing of loading and scanning code to avoid choppiness while loading
Adjusted History and Cleaning routines to be more accurate/pick up more data
Added "verbose" setting, to adjust MM feedback during processing (defaults to "ON")
Added "/mm slide" function for kindred
Added translation BR for Brazilian Portuguese, provided by mlsevero
Updated recipe/glyph list for Crafting Cost calculations

Changelog for 2.0.2
Update for Wolfhunter / 100024
Enhanced "/mm clean" to re-index recipes that had irrelevant level information, making each level recipe price out as a different item
Smoothed out loading code to try to avoid choppiness while loading (More to come)
Updated recipe/glyph list for Crafting Cost calculations
*** Run "/mm clean" to fix Alinor Patterns ***

Changelog for 2.0.1
Update for Summerset / 100023
Made Delay Initialization Startup Standard (Should help those having login issue with MM on and large data sets)
Updated recipe/glyph list for Crafting Cost calculations
Updated Ranges for History Depth, Min Item Count
Enhanced "/mm clean" to remove more bad data
Enhanced TruncateHistory to properly remove some old data that was missed
Kept the scroll thumb selector in the MM window from getting so small you can't see it
Fixed error that would abort indexing early in some circumstances (Your MM Initialization will be back up to the time it needs to be, and filtering will be fast and accurate)

Changelog for 2.0.0
Update for Dragon Bones / 100022
Adjusted /mm clean and /mm dups to catch and remove more types of bad data
Updated recipe/glyph list for Crafting Cost calculations

Changelog for 1.9.9
Update for Clockwork City / 100021
Fixed overrides of TradingHouse functions so you can buy from guild stores again!!

Changelog for 1.9.8
Update for Horn of the Reach / 3.1.x / 100020
Added protection code around custom timeframe selection.
Update to latest LibAddonMenu Library
Added MM Options to Craft Bag Right Click Menu (For Sylvie)
Corrected the Gear Creation Link to Chat (Thanks AssemblerManiac)

Changelog for 1.9.7
Update to new Awesome Guild Store filtering interface (Thanks sirnsidiator)
Added Setting to turn Crafting Costs On/Off (Still need translations for SK_SHOW_CRAFT_COST_NAME and SK_SHOW_CRAFT_COST_TIP)
Enhanced mouse over text on graph (for AssemblerManiac)
Added support for MM info in Inventory Insight listings (for AssemblerManiac)
Made /MM functions case insensitive (For Sylvie)

Changelog for 1.9.6
Update for Morrowind / 3.0.x / 100019
Fixed Center Screen Announcements
Added Crafting Costs for Recipes, Patterns, etc. and Glyphs
Slight Adjustment to Trim Decimal processing
Added more checks in the "/mm clean" function
Fixed Sales Time Ordering
Added protection around links that are not Items (Books, Achievements, etc..)

Changelog for 1.9.5
Update for Homestead / 2.7.x / 100018
One small change to ignore some potential bad data

Changelog for 1.9.4
Update for Guild Trader change over time change.
Inserted updated Russian translation.

Changelog for 1.9.3
Update for One Tamriel / 2.6.x / 100017
Added Sort by Guild to MM windows.
Added User defined time range to the MM windows and the Guild Roster. Check MM addon settings under deal and calculation options.

Changelog for 1.9.2
Update for Shadows of the Hist / 2.5.x / 100016
Some protection code in DealCalc function to avoid DealCalc.lua:65: operator < is not supported for number < nil type errors.
Japanese translation by k0ta0uchi
Experimental export function

Changelog for 1.9.1
Adjustments/fixes to information displayed on guild roster.

Changelog for 1.9.0
Dark Brotherhood compatibility - changed filtering from VR to CP (ex. VR15 = CP150)
Added total line to offline sales report
Fixed odd error when holding down <ctrl><shift>
Changed % change column on the roster to Generated Gold for the Guild (The portion of the sales tax that goes to the guild)
Added EU Megaserver calc for Guild Trader switch over time
Added prefix (b,s) to player name for additional filtering (EX. s@Philgo68 will just show Phil's sales, b@Philgo68 will show records where Phil is the buyer)
Easy MM turn off - Made all Master Merchant addon files dependant on MM00Data, so you just have to unselect MM00Data and all of MM with turn off

Changelog for 1.8.6
Got rid of the odd number at the end of Stats to Chat messages

Changelog for 1.8.5
Added some protection code around the new item description

Changelog for 1.8.4
Updated LibAddonMenu and LibStub libraries to try to resolve crashing issues.

Changelog for 1.8.3
Fix for searching in MM windows.
Adjusted method for adding description to saved data hoping to help resolve startup issue some are having.

Changelog for 1.8.2
Updated for Thieves Guild 2.3.5 100014
Adjusted item description in saved data
Handle some more Items when changing Level/Quality
Beginnings of listings features. Coming Soon (tm)

Changelog for 1.8.1
Added sales information text tips to sales chart. (Setting: Tips on Graph Points)
Added item sales info/quality/level selector in tooltip. (Setting: Level/Quality Selectors)
Added a "deal" setting for items with no sales history, to replace the hardcoded green deal for items with no sales data. (Setting: No Data Deal Rating)
Added item right click option to show item info in the popup tooltip.
Added item popup right click option to send item/sales stats to chat.
Added "/mm invisible" to reset window locations in case they get positioned off the screen. Try this if your MM windows are not showing up.

Changelog for 1.8.0
Update compatibility to API version 100013 (Orsinium)
Added new GetGuildEventId instead of having to rely on timestamp system
Adjusted matching code to handle changes in ItemLink format

Changelog for 1.7.2
Added an option to turn on/off the Display Listings chat message.
Adjusted Standard Deviation calculation for stacked items. (Thanks @croachroach)
Added a % change column on the guild roster. Today, This Week and Last Week timeframes now calculate a % change from the period before. (sponsored by @mjromeo and ETU)
Slight adjustment in anticipation of new AGS fix.

Changelog for 1.7.1
Added support for Imperial City/1.7 release.
Added Min/Max Item Sale count to better manage fast selling and slow selling items. MM will only purge sales records by date if you have more than the min, and will not keep more than the max number of sales for one item.
Added an option to put the MM value of items on your inventory and deconstruction item lists.
Added a "/mm clean" option to scan for and remove malformed sales records.
Created an Execution Queue library for long running/sequential operations.

Changelog for 1.6.21/1.6.21a
** Dedicated to Amy and her puppies!! Please say a prayer for them. **
Adjusted tooltips to show item count for stackable items.
Adjusted Auto Advance to Next Page to handle going backward to previous pages. Fixed in 1.6.21a.
Fixed Buyer blacklist checking.
Adjusted Outlier price checking.
Removed Outlier transactions from scatter chart also.
Added additional duplication checking and added /mm dups command to check for and remove duplicate records if they exist.
Russian translation from KirX - let me know if this works and is correct please. I'm not sure the file came through properly.

Changelog for 1.6.20
SPEED - Initialization is now 3 times faster and filtering the guild item summary list is at least 15 times faster.

Changelog for 1.6.19
Adjusted Guild Item to summarize better and show count of both transactions and items. Ex. 4 sales totaling 400 items. (Per @eg0b0y's specs - IBoB auction)
Buyers are now checked against the blacklist (You can blacklist yourself to keep your great finds from pulling down the average.)
Added some new filters to the item list. (Trait, type, quality. see /mm help)
Made Item list only display your default number of days worth of sales. Loading 380k records was too slow...

Changelog for 1.6.18a
Fix for user:/AddOns/MasterMerchant/MasterMerchant_Util.lua:383: attempt to index a nil value

Changelog for 1.6.18
Added Auto Next Page Option: If all items are filtered out on a guild store page, auto advance to the next page.
Fixed UI error on <ctrl-shift>.
Fixed Average cost not getting into price box when listing stackable items.
Fix crash when trying to filter MM Item Sales Summary info (I think.)

Changelog for 1.6.17
Changed the Guild Item list to have a personal view as well as the guilds wide view.
Removed "0" lines from the MM to make them cleaner since you can see members with no sales/purchases on the guild tab now.
Adjusted Items and People in the MM windows to have right click menus.
Added grid lines to the scatter chart. Looks much cleaner.
Adjusted tip text slightly
Saucy features
-Added Profit/Margin % switch for the guild store listings
-Added a Potential Profit Filter to the AGS integration - (Thanks to sirinsidiator for AGS and the Price Filter I used as a starting point.)

Changelog for 1.6.16
Fix for Guild Rankings Bug
Scatter Chart dots are now colored to match your guild chat color. Easily see where things are selling!!

New Calculation and Tip Options:
- Focus: Set days ranges to focus on recent sales, and assign them to Ctrl / Shift keys.
- Blacklist: List player(s) and/or guild(s) you would like to have excluded from pricing calculations.

Guild Ranking View by Items - See what Items are hot in your guilds!!

Changelog for 1.6.15a
Added a little protection code in a few places where people were getting odd errors.
Added a notice around some lines of code from Millus Roster - Thanks Matthew where ever you are...!!

Changelog for 1.6.15
Integration with new Awesome Guild Store. - Thanks sirinsidiator!!

Changelog for 1.6.14
Roster display improvements including sorting and better compatibility with other roster addons.
Improved German translation - Thanks Balver

Changelog for 1.6.13
Happy Easter!!!
Added a Pricing History Graph - enable it in the Settings/Addon Settings/Master Merchant options page.
All the dots are a graph of all the sales you've seen. Price on the left, timeframe on the bottom. Each dot is a unit price of a sale.
This release is dedicated to @freakyfreak for his awesome support with testing and gold!!

Changelog for 1.6.12
Added a settings option for The Guild Roster Info.
Removed a debug line I forgot to remove.
Honors Price Tracker "Show only if key is pressed" option if it is installed

Changelog for 1.6.11
Significantly improved the initialization after character load.
Moved Sales and Scanning related storage to the system level, so all accounts on the machine will share sales history data.
Added the pricing tooltips onto a few more windows.
Added enhanced duplication checking code to help capture all sales without duplicates. (Thanks Arkadius for the beginnings of this.)
Added "/mm help"
Added "/mm missing" feature to scan for sales that may have been missed.
Added "/mm clearprices" to remove your listings price history.
Made adjustments to the timeframes on the MM guild page.
Show Purchases/Sales on the guild tab also.
Upgrades to the latest LibMediaProvider library.

Changelog for 1.6.10
Moved initialization code back to before character display and reduced init time greatly.
Added settings option to move the initialization to after character load for those that have problems logging in.

Changelog for 1.6.9
Removed the chat messages during scanning, except for the initial scan or after a complete reset.

Changelog for 1.6.8
This build should fix login and rescan issues with large histories.
Adjusted initial scan logic to be smoother and not timeout for large initial 10 day scan.
Adjust initialization to login faster to avoid timeout, but NOTE: The screen will hang for up to 20 seconds on initial setup.
Fixed mini stats window for large number of sales.
Icons will update as new sales are seen.
Added options to ignore outlier prices and to round prices to the near gold piece.

Changelog for 1.6.7
Went to Europe for a while, or at least to the EU server...
Fix for guild that would not return history correctly, would just scan forever.
Another fix for Stat window slider errors.
Adjusted special characters in the translation files.

Changelog for 1.6.6
Additional fix for UI issue when you filter out all items on the page with the Deal Range
Adjusted sorting and added sort by name on guild list
Disconnected Buyer/Seller toggle so item list and guild list are independent
Possible fix for Stat window slider errors.

Changelog for 1.6.4
Fix for issue when turning Show Full Price Off
Fix for UI issue when you filter out all items on the page with the Deal Range

Changelog for 1.6.3
Awesome Guild Store Integration
Adjusted White Deal Range to include slightly above market value listings
Added Feedback Window

Changelog for 1.6.2
Updated Libraries
Stopped /reloadui in ESO 1.6 if it's a fresh install

Changelog for 1.6.1
Added custom Deal Calculation for @freakyfreak
Added row numbers to grids
Adjusted listings notification format
Clarified ESO 1.6 conversion message

Changelog for 1.6.0
Changed the guild history scanning code a little to try to avoid drops/dupes
Updated to 1.6 API (100011)
**Please note the first time, and only the first time, you run 1.6 your history must be converted to the new item format. The app will automatically /reloadui 16 times and then you will be converted.

Changelog for 1.0.3
Added Buyer listing to guild window (just click the column header to switch back and forth, like the item window)
Added Custom Deal Calculations for @Causa - If you would like one also, e-mail me in game or at [email protected] for details.

Changelog for 1.0.2
GSA support (with dopiates help)
Set name searching on Item Window (ex. Vr14 leech)
Broke out deal calculation code into MasterMerchant_DealCalc.lua if anyone wants to play with that code
Minor formatting adjustments

Changelog 1.0.1
Added Missing MM00Data sub addon

Changelog for 1.0.0
Fixed Right click menu to avoid protection error
Added 60 day history (adjustable in Addon Settings)
Added a 28 Day Ranking chart
Added support for upcoming GSA update - MM will be the Data collection UI for GSA offline application

Changelog for 0.9.9
Added deal tip to your listings page so you can easily check your listings against the market.
Added "Stats to Chat" to the right click menu in a number of places.

Changelog for 0.9.8a
Fixed typo.

Changelog for 0.9.8
First version by @Philgo68
A bunch of new features
Update for patch 1.5; updated API version


--Shopkeeper changelog:

Changelog for 0.9.7(a)
Update for patch 1.4; updated API version
Modified stats slider so "Using all data" is at the right-most limit instead of left-most.
0.9.7a filters out the guild trader hiring events that are now apparently included in purchases.

Changelog for 0.9.6
Big re-write of how data is stored, searched, and sorted to improve memory usage
(for the morbidly curious: implemented an inverted index for searching, replaced Lua's default quicksort implementation for
tables with Shellshort, and reduced redundant copies of sale event info in tables.)
Added new option to disable on-screen alerts while in Cyrodiil. (Chat alerts still show, if enabled.)
Moved the item quantities in the sales history window to more closely match the default UI presentation.
Increased maximum history size since memory usage has been reduced.

Changelog for 0.9.5
Bug fix to handle other addons requesting sales events (leading to dupes in Shopkeeper)
0.9.5a is a re-release to fix an unfortunate typo

Changelog for 0.9.4
Offline sales report (optional report in chat of what you sold while offline)
Reset button now has a confirmation dialog associated with it
Reset and Refresh buttons will now be disabled (dimmed out) and a 'wait' animation will play when a scan is in progress
Fixed bugs related to me making a typo in the sorting functions
Fixed bugs related to the search box, updating the slider range, and correctly carrying over your search between full and mini windows
Further refined the store searching - login search will be faster again now, and better handle the upcoming changes in Update 4
Increased maximum history size to 15000 - if you use several other memory intensive addons this may cause issues!
Optimized searching and sorting routines to be a little more efficient with large sales histories
French localization updates (thanks jupi!)

Changelog for 0.9.3
Fix for statistics window throwing an error if you have sales events in your history from guilds you're no longer in
(Possible) fix for the "occasional item duplication upon login" bug
Internationalization tweaks

Changelog for 0.9.2
Fix to event-based scanning to (hopefully) stop the dupes people are seeing
Fix to alerts to (hopefully!) stop the stuck on screen alerts people would see when alt-tabbing
French localization is now live! Merci bien to jupiter126/Otxics on the EU Server for the translation work!
New option in the addon settings to make all your settings account-wide, rather than character-specific.
Statistics window resized slightly to accomodate...per-guild filters!
The day range slider is also smarter and will hide entirely if you have less than 2 days' worth of your sales to work with.
Some UI tweaks to make all languages fit better

Changelog for 0.9.1
Nothing major here, but either I or esoui.com may have borked 0.9b's files so uploading a new release with some minor tweaks here and there to get a version that doesn't seem to intermittently be missing bindings.xml and LibAddonMenu

Changelog for 0.9b
Further rewrite of part of the scanning routines to be more accurate
Some small tweaks to the time display routines (will go up to 90 seconds before saying 1 minute, 90 minutes before 1 hour, etc.)
Fixes to on-screen alerts to avoid 'missing' multiple identical alerts
GUILD TRADER SUPPORT! Buyer names now have a gold bag icon next to them if they are not in the guild (i.e. bought at your guild's trader kiosk)
Stats Window now also shows you percentage of sales made at the guild trader
Other minor tweaks and optimizations as we push towards a fully-translated, fully-functional 1.0 release!

Changelog for 0.9a
Rewrite of part of the scanning routines to be more accurate
Fixes for odd behavior in the stats window
Fixes for the "Alert flood" issue if you sell multiple items between scans
Misc. other small bugfixes

Changelog for 0.9 (version jump due to being nearly feature-complete):
Added a new smaller view mode for the main window
Added sales stats! Click on the "list" icon at the top of the main window to toggle.
Search field now searches item names
Fixes for one case where items bought close together don't all trigger alerts; there are still some odd cases I'm working on

Changelog for 0.3:
Added ability to toggle between gross/total sales price and per-unit price displays
Better support for multiple accounts that use the same computer
Further improvements to store scanning
UI improvements - Shopkeeper closes along with most other UI scenes now (bank, crafting station, etc.)

Changelog for 0.2a:
German localization updated/fixed (Credit to Urbs of the EU Server for his hard work on this!)

Changelog for 0.2:
German localization is complete!
Fixed missing localizations on Reset/Refresh buttons.
Fixed a minor license issue.
Sound options added for alerts.
On-screen and chat alert options separated.
Shopkeeper button on guild store screen moved down slightly.
Fixed alert swarm after resetting listings.
Main window now has X to close button and a hotkey binding.
Main window now closes when you open the game menu.
Eliminated cases where slider could get confused as to number of items in the list.
LibAddonMenu updated to version 2.0r9 (thanks Seerah!)

This Add-on is not created by, affiliated with or sponsored by ZeniMax Media
Inc. or its affiliates. The Elder Scrolls and related logos are registered
trademarks or trademarks of ZeniMax Media Inc. in the United States and/or
other countries. All rights reserved.
Archived Files (69)
File Name
Version
Size
Uploader
Date
2.3.1
368kB
Philgo68
08/01/20 02:25 PM
2.2.1
395kB
Philgo68
09/08/19 08:16 AM
2.1.0a
392kB
Philgo68
08/17/19 05:58 PM
2.1.0
392kB
Philgo68
08/11/19 09:59 PM
2.0.8b
1MB
Philgo68
07/13/19 04:45 PM
2.0.8
1MB
Philgo68
07/07/19 04:09 PM
2.0.7
392kB
Philgo68
06/23/19 09:17 PM
2.0.6
409kB
Philgo68
03/31/19 12:05 PM
2.0.5
392kB
Philgo68
03/03/19 08:16 PM
2.0.5
392kB
Philgo68
03/03/19 08:09 PM
2.0.5
392kB
Philgo68
03/03/19 07:44 PM
2.0.4a
393kB
Philgo68
02/26/19 01:50 AM
2.0.4
393kB
Philgo68
02/24/19 11:25 PM
2.0.3b
402kB
Philgo68
02/15/19 09:23 AM
2.0.3a
391kB
Philgo68
02/11/19 11:53 PM
2.0.3
406kB
Philgo68
02/10/19 04:23 PM
2.0.2
397kB
Philgo68
08/12/18 11:34 PM
2.0.1
395kB
Philgo68
05/20/18 10:00 PM
2.0.0
437kB
Philgo68
02/18/18 01:36 PM
1.9.9
445kB
Philgo68
10/23/17 07:53 PM
1.9.8
401kB
Philgo68
08/27/17 05:42 PM
1.9.8
399kB
Philgo68
08/27/17 04:31 PM
1.9.7
388kB
Philgo68
06/25/17 10:14 PM
1.9.6
390kB
Philgo68
06/04/17 03:58 PM
1.9.5
312kB
Philgo68
02/06/17 08:13 AM
1.9.4
311kB
Philgo68
10/16/16 08:45 PM
1.9.3
311kB
Philgo68
10/05/16 10:50 AM
1.9.2
310kB
Philgo68
07/31/16 09:49 PM
1.9.1
305kB
Philgo68
06/04/16 07:16 AM
1.9.0
305kB
Philgo68
05/30/16 09:19 PM
1.8.6
304kB
Philgo68
03/18/16 08:14 PM
1.8.5
304kB
Philgo68
03/16/16 06:29 PM
1.8.4
304kB
Philgo68
03/15/16 09:02 PM
1.8.3
297kB
Philgo68
03/14/16 02:42 PM
1.8.2
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Unread 08/23/20, 06:55 PM  
Sortiarius

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Event Monitor messages

Event Monitor found 3 sales records for **Guild Names**.

How do i turn of the constant Event Monitor messages in chat?
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Unread 08/23/20, 06:42 PM  
esosikkerhed

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I don't think that "I'm doing normal operations with no problems or errors" should be on verbosity level 1.
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Unread 08/23/20, 06:00 PM  
ixie

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I've sent a PM with screenshots and saved vars
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Unread 08/23/20, 05:58 PM  
Sharlikran
 
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Originally Posted by Thallassa

Maybe it will help, here are my saved variables from before updating and here they are from after updating , with the duplicate entries. 60 days of data from 5 trade guilds across two accounts, so my apologies for the size.
Can you set the verbosity to 7 and hover over the item and get a screen shot of only one pair of the items you feel is a duplicate. Which will be two screen shots. Before you submit the screen shot please also check the guild history to make sure only one is showing. It will add a tooltip to it that looks like ---0:item:x:x:x <and so on > :h:h--- and some other stuff.

I have the links to the saved vars so I just need the screen shots please.
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Unread 08/23/20, 05:29 PM  
Baertram
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Re: Re: Status of MM

Originally Posted by Sharlikran
Originally Posted by Mandragorane
I don't know how beneficial this idea is at this point since "one" probably can't roll back the database and I have no idea how complicated the issues are...
I'm not too worried about the duplication just yet. Simply for the reason that initially the Master Merchant window didn't update at all. Which was just a UI issue more or less. As long as the items are not duplicated in the saved vars then it's just how items are displayed.
All users should backup their SavedVariables every here and then. Every addon could destroy SavedVariables by it's own e.g. or a crash of the client could as well.
Always keep that in mind and do a weekely backup e.g. ZIPing the backup folders will shrink their size enourmously as well so it's easy to store without taking much space.
This way you are always able to logout, copy the backuped files to your SV folder and start over again, if everything was messed up.

Especially addons like MM having big SV files should have the users backup their SV files even more frequently then weekly, but this is how I personally handle it. Everyone can do like they want But shouldn't complain if anything is broken some day, as devs always test as much as possible but SIMPLY CANNOT hit all circumstances of other users computers, installed software and addons and libs, settings (every user uses different MM settings e.g.) or even play style.

And please always do the backup while your game client is closed in order to use the most up 2 date SV files written to the disk, because if you are logged in the current SV is held in the memory until you logout (or at least do a reloadui)!
Last edited by Baertram : 08/23/20 at 05:32 PM.
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Unread 08/23/20, 04:41 PM  
Sharlikran
 
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Re: Status of MM

Originally Posted by Mandragorane
Greetings,

Understanding how painful and frustrating the current update is for a lot of users I'm for one am so glad that somebody finally took on this monster. I don't know how much time I spend on MM over the last year updating MM history manually or reinstalling it because I thought it was broken or because I had some major hiccup with the database.

I'm running ATT and TTC for these reason at the same time and always get angry at how ATT can update everything in mere moments.
because ATT wasn't waiting for the server to provide guild history. This is mentioned in a previous post. With 1440 request for history over 3 guilds, it was approved 30 times. Those being approximate numbers. The current method although it spams chat at the moment is much more efficient.

Originally Posted by Mandragorane
Knowing how essential a "functional' MM history is to a lot of people would it be possible to run a beta version for people to try out and keep the existing for people who rely on the history? So I don't know how somebody would fix the already created dups in history with the latest update...
I don't update things unless I test it. When I do see errors like what has been shared it concerns me because how can I reproduce it.

Originally Posted by Mandragorane
I don't know how beneficial this idea is at this point since "one" probably can't roll back the database and I have no idea how complicated the issues are...
I'm not too worried about the duplication just yet. Simply for the reason that initially the Master Merchant window didn't update at all. Which was just a UI issue more or less. As long as the items are not duplicated in the saved vars then it's just how items are displayed.
Last edited by Sharlikran : 08/23/20 at 04:44 PM.
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Unread 08/23/20, 04:20 PM  
Sharlikran
 
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Re: latest update

Originally Posted by ixie
The event monitor seems to be working great, but I am also getting duplicate sales, did I do something wrong?

When I logged in the last sale I had recorded in MM was 10 hours ago, so I went back in guild history 10 hours and unfortunately picked up a duplicate sale, I then went back another hour to check if it was adding these duplicates
Can you set the verbosity to 7 and hover over the item and get a screen shot of only one pair of the items you feel is a duplicate. Which will be two screen shots. Before you submit the screen shot please also check the guild histort to make sure only one is showing. It will add a tooltip to it that looks like ---0:item:x:x:x <and so on > :h:h--- and some other stuff.

Then may I have you zip up your saved vars files. The ones with MMxxData.lua. I need 00 to 15 please.
Last edited by Sharlikran : 08/23/20 at 04:44 PM.
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Unread 08/23/20, 03:56 PM  
ixie

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latest update

The event monitor seems to be working great, but I am also getting duplicate sales, did I do something wrong?

When I logged in the last sale I had recorded in MM was 10 hours ago, so I went back in guild history 10 hours and unfortunately picked up a duplicate sale, I then went back another hour to check if it was adding these duplicates to my total sales and found it was adding the duplicates to my total

https://media.discordapp.net/attachm...821&height=634
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Unread 08/23/20, 03:31 PM  
Mandragorane

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Status of MM

Greetings,

Understanding how painful and frustrating the current update is for a lot of users I'm for one am so glad that somebody finally took on this monster. I don't know how much time I spend on MM over the last year updating MM history manually or reinstalling it because I thought it was broken or because I had some major hiccup with the database.

I'm running ATT and TTC for these reason at the same time and always get angry at how ATT can update everything in mere moments.

I had no idea that MM is such a monster of programing, how could I, I have no clue about programming hahahaha, not to mentioned ZOS who is throwing more curb balls.

Anyhow here is a silly idea. Knowing how essential a "functional' MM history is to a lot of people would it be possible to run a beta version for people to try out and keep the existing for people who rely on the history? So I don't know how somebody would fix the already created dups in history with the latest update...

I hope I'm not adding to the mix of frustration. I'm glad Sharlikran took on MM after it was sitting around for a year. I don't know how beneficial this idea is at this point since "one" probably can't roll back the database and I have no idea how complicated the issues are...

hope that makes sense and just disregard if not

cheers

(fyi - I did update the database manually after the update for one of my guilds and it shows over 6144672 - 337/392 vs ATT 3711978 - 244)
Last edited by Mandragorane : 08/23/20 at 03:58 PM.
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Unread 08/23/20, 03:21 PM  
Sharlikran
 
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Re: Wrong amounts

Originally Posted by SteveS
The same for me, amounts are not added to the correct guild despite the sale is displayed at the correct guild.
which doesn't make much sense since I didn't change that part at all.

Originally Posted by SteveS
Another issue is that when you put an item for sale the lower part of the window does not calculate the total price based on the quantity and average price.
that could just be part of the garbage collection routine that happens after the sales. Which it is odd to me there would be an issue since that routine is unchanged from when it did the background scan instead.
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Unread 08/23/20, 03:16 PM  
Sharlikran
 
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Originally Posted by nightstrike2
Removing the feature while providing no mechanism to replace the functionality is not inspiring much confidence in your ability to maintain the addon. You seem to be taking out the features that you don't use but that stand to make MM unique and useful.

Given how poorly you have taken just about all criticism so far, I imagine that you will either delete or respond with anger toward my criticism here. That leads me to ask, why did you bother taking over this addon in the first place? It really seems like you are not up to the task.
Ar first I was a bit bothered by today's comments. While your assessment of my reactions is accurate it still isn't very nice what people have been saying. So I just don't feel my past reactions were unwarranted regardless of how it looks.

After I woke up to comments about duplicate sales and other comments I simply logged in and checked what sales I needed for the time I was offline and everything worked as intended. I had not had much sleep so I only needed about 4 hours of sales. Once I hit that portion I started seeing no sales which means I'm starting to scan sales already recorded or duplicates.

Since I am also writing a mod to cache guild history I have learned quite a but about the limitations the API offers mod authors. However, the one thing I can rely on is that any guild history from any category has a unique event ID. The previous code would check if the event ID existed and if it was not present it would assign an ID if it found a duplicate within a few seconds of the event it was comparing. Which I am not going to be doing.

The event ID is so unique I don't see why anyone would have chosen to do that. The server could have any sale presented to the guild history within a few seconds of another. Yesterday while testing there were 8 single gold mats, I can't spell it but drawer wax or whatever, and all of those hit the guild history very quickly.

Had those met the conditions of the previous function an event ID could have been incorrectly assigned to another sale and added the the database of sales.

That makes no sense to do that.

So while I am very concerned about everything shared today so far I do know what I have done and can't really do anything about what may have been occurring in the past with the code.

Lastly I am comparing sales with others between MM and ATT and for the most part the sales are the same. I understand nobody would want to share inaccurate observations so I am taking everything seriously. In the end though adding up values from the guild history and what I see in the Master Merchant window and getting the same results I am unsure of how everything can be as bad as people are reporting.
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Unread 08/23/20, 02:47 PM  
Sharlikran
 
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Re: Wrong amounts

Originally Posted by SteveS
The same for me, amounts are not added to the correct guild despite the sale is displayed at the correct guild.

Another issue is that when you put an item for sale the lower part of the window does not calculate the total price based on the quantity and average price.
I certainly hope that isn't the case. The way the saved vars are handled has already been bothering me and Siri's suggestion didn't really seem to work reliably when it should. I certainly hope I don't have to update that now for the current changes to work correctly because that would take much longer then I already spent on this version.
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Unread 08/23/20, 02:41 PM  
Sharlikran
 
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Re: Rediculously Verbose Mode?

Originally Posted by Marcus
If you saw my previous message, please disregard. I have all the alert settings OFF, and Verbose messages at it's lowest, but I was still getting a Lot of Event Monitor and Erroneous Timestamp messages in Chat. I went through and toggled all of the message settings ON and then back OFF again, and it seems to have helped. Just thought I'd let you know.
No I need to take care of that, although I have pretty much decided to do away with most of the messages. The reason for that is you already get a chat notification when you have a sale which you can toggle on or off and you have the floating text popup which can be toggled.

There is no way to determine when the sale is new or old when the guild history is updated. So when you need to manually update data from the guild history I'll just have people set the verbose up one and then back down. I would try to make it automatic but older guild history is typically 99 to 100 events all at once when you press E and I'm not in a guild that would have new sales that might come in fast enough to go over 100. Making it show when there are more then 100 new sales all at once might make it still spam the chat window.
Last edited by Sharlikran : 08/23/20 at 02:44 PM.
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Unread 08/23/20, 02:35 PM  
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Wrong amounts

Originally Posted by theskymoves
I'm also seeing duplicates of all my sales, and incorrect (impossible!) numbers for my sales totals. Not getting any error messages, though.
The same for me, amounts are not added to the correct guild despite the sale is displayed at the correct guild.

Another issue is that when you put an item for sale the lower part of the window does not calculate the total price based on the quantity and average price.
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Unread 08/23/20, 02:11 PM  
nightstrike2

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Originally Posted by Sharlikran
Updating to 2.4.8

First log out of the game. Do not update while the game is running and then reload your UI. You might get an error in MasterMerchant.lua at line 2218.

As much as I hate to say this, you will need to scan the last 10 days again for all the guilds you are in. MM was attempting to start at a specific place in time and then scan only newer history. Which is a great idea. The only problem with that is that Zenimax only sorts the guild history when you view it with the UI from the guild history tab. In memory it is not sorted at all. You could have 2 sales from 2 minutes ago, then 100 sales from 1 hour ago, and then 2 more sales from 1 minute ago, and then 100 sales from 3 hours ago.

So there is no way to start at a time and go from there.

1. Manually scan your guilds sales data by pressing E to manually update the history.
2. Keep updating your history until you can not press E.
3. Once you have updated your guild history with 10 days of data, you should not need to do that again. (crosses my fingers)

There is no /mm missing because it also tried to calculate things from a specific time, and you can not do that.

When you log in gauge how long you have not been online. If you have not been on for less then 24 hours then make sure you manually scan guild history when you log on, but for one day only. If you did the 10 day scanning then you will know you are caught up when MM starts telling you there are no new sales.
While I appreciate that you are trying to keep this addon working, I have to point out that this is a big step in a bad direction. I am still using version 2.2.0 because it just plain works. The issues you are describing have never been an issue for me, and I retain a very close eye on my guild history. I am in 3 insanely active trading guilds, I have well over a million records, and I retain as much as possible (10k per item, 365 days). /MM missing has worked *fine* through all of the latest ZOS changes.

Now, it is true that *sometimes*, a sale gets dropped. I find this because I don't clear my mail until the records are in MM. Then, I bring up the MM GUI and clear my mail, verifying each one is in there. Every so often, maybe for 1 sale a month or so, it is missing from MM. /mm missing with the right settings (guild number, time duration) picks up the sale and I move on.

This works.

Removing the feature while providing no mechanism to replace the functionality is not inspiring much confidence in your ability to maintain the addon. You seem to be taking out the features that you don't use but that stand to make MM unique and useful.

Given how poorly you have taken just about all criticism so far, I imagine that you will either delete or respond with anger toward my criticism here. That leads me to ask, why did you bother taking over this addon in the first place? It really seems like you are not up to the task.

EDIT: The thing you are referring to where things aren't sorted is likely due to the fact that while you are getting old guild data, new data is still coming in. MM v2.2.0 handles this just fine, though the log messages are a little confusing. You will see a different message printed in terms of percentage complete as it receives new sales since the MM missing started. It will be a much smaller number that also starts from 0. So, if you need to scan back a while, that might get up to 3 or 4% while the main missing scan gets up to 100%. But even so, this works out fine in the end, and MM doesn't duplicate sales because of it (like your new version does).
Last edited by nightstrike2 : 08/23/20 at 02:23 PM.
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