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Craglorn (1.1)
Live (1.0)
Updated:06/12/14 11:50 AM
Created:04/19/14 10:04 AM
Monthly downloads:89
Total downloads:40,961
Favorites:145
MD5:
Recipe Book - View All Known Recipes Anytime!  Popular! (More than 5000 hits)
Version: 2.0.4b
by: ahostbr [More]
***If Getting Errors Upon Upgrade, Always Delete Your RB Settings File And Try Reinstalling RB.***

RecipeBook displays all of your known recipes and ingredients for those recipes at any time.

To Display Main RecipeBook Window Use :
"/rbs" <-"s" stands for show lol
"/rcpb"
"/rcpbk"
"/recipebook"

To display your known recipes at any time!

To Display The Ingredient Tracker Use :

"/rbit"

This is a BETA release of Recipe Book and its still in early testing stages.

Please post bug reports and feature requests to help this addon grow into what I know it can be.

*Features* :
*NEW 2.0-Booklike GUI
*Multi Character Support*
*Ability To Tell You The Number Of Ingredients You Have In Your Bank/Bag*
*Sorting by Name, Recipe Quality, Provisioner Requirements and Quality Requirements.*
*Tooltips
*All character recipes in tootlps
*Ingredient Tracker
*Keybinding's
*How many of X Recipe You Can Make.
*Settings Menu
*Add your own "notes" to recipes

*Upcoming Features* :
*ITUI more sizes
*Total Recipe count
*More Color Settings
*Better Loot Tooltips
*On Screen Toogle Feature
*Guild Bank Scanning
*Add Settings To Disable Ingredient Count Auto Updates
*Add Refresh Button to GUI
*YOU TELL ME *

*CREDITS*

BadVolt(MobileBank) - Without His Code This Addon Wouldnt Have Been Possible.
SousChef(wobin) - Basics Recipe Handling.
GuildStoreSearcher/GuildStore Addon(xevoran) - General Help With The Alpha UI.
Havren - Tooltips
Marihk (Crafting Material Level Display) - Ingredient Info List
Credits and massive respect to all addon devs!
& of course :
All who have made feature requests and comments on the addons ESOUI page.

***Looking For Pre-Release Bug Tester's PM Me For More Info***

!NO ASSOCIATION WITH RecipeBook BY ayradyss FOR WoW ON wowinterface.com!



Counter Started : 6/3/14 10:16AM
*2.0.4b
*6/12/14
*Fixed Resize And Anchors Issue.

*Known Issues *
If upgrading from 1.0b-2.0.3b, errors will be produced upon ingredient hover in bag.
* Fix *
Delete Settings File Located Here :
"\Documents\Elder Scrolls Online\live\SavedVariables\RecipeBook.lua"

*2.0.3b
*6/8/14
*Fixed Porky Port Error.

*2.0.2b
*6/8/14
*Changed size of GUI slightly
*Made Recipe Names Easier To Read

*2.0.1b
*6/6/14
*Changed Ingredient Count Stack Color From Cyan To Black
*Added Slight Shadowing to Recipe Names
*Fixed color picker issues (Thanks To Sharlikran For The Help)

*2.0b
*6/1/14
***GUI***
*Added New "Booklike" GUI Layout.
*Decreased Overall GUI Size.
*Moved Ingredients and Stacked Them
*Moved RQ,PR,QR numbers
***ADDED FEATURES***
*Added Color Settings And Font Settings For Ingredients And Recipes
*Added Multi Char Known Recipe Setting
*Added Tooltips To All Ingredients in bank/bag (NOTE NOT LOOT)
*Added Ability To Update Ingredient Counts On The Fly, Destroying Item, Crafting Item, Receiving Loot Etc...
***FIXES***
*Fixed Ingredient Info Being Printed For Each Character.
*Fixed a few leftover debug messages.

*1.9.5b
*5/29/14
*Fixed Blue+ Recipes Craft Count Issue.
*Fixed version number incrementation in GUI.

*1.9.4b
*5/24/14
*Fixed (Hopefully for Good) The Dropdown visibility issues.

*1.9.3b
*5/24/14
*Quick revert back to 1.9.1b's codes, until perm fix in 1.9.4b can be implemented for dropdown issues

*1.9.2b
*5/24/14
*BROKEN UPDATE

*1.9.1b
*5/18/14
*Possible Fix For Bank/Bag Tooltip Errors (Didn't Work lol)

*1.9b
*5/18/14
*Added Ingredient Tiers, Alliance and Usage Requirements To Tooltips
*Added Sorting Between Grilled, Wine, Beer, Etc...
*Added Ability To Make Notes About Recipes.
*Added Settings To Addons Menu To Turn off Bank/Bag/Loot Tooltips.
*Added Known Recipe Count Next To Character Name.
*Fixed Guild Bank Loading Error.


*1.8b
*5/11/14
*Fixed Loading Error If you have less than 11 recipes

*1.7b
*5/11/14
*Fix For Error On Mouse Hover In Bags Not Filling Correctly Causing Errors In Some Cases.
*Added Some Error Handling Printed To Chat For Possible Problem Solving Use.

*1.6b
*5/10/14
*Added All Character Tooltip Functionality
*Added Key bindings
*Added How Many of Each Recipe You Can Make To Recipes Name In RB and There Tooltip
*Fix For SousChef Compatibility Errors.
*Fixed 1st load error

*1.5b
*5/8/14
*Possible Fix For SousChef Compatibility Errors.

*1.4b
*5/7/14
*Added Ingredient Tracker UI, use "/rbit" to show it.
*Added Display of Tooltips in Loot and Bags, That Display Recipes For Tracked Ingredients And That Recipes RQ,PR,QR (TRACKED=CYAN, NONETRACKED=WHITE)
*Added Ability To Track Your Recipes And Have There Ingredients Displayed In the Ingredient Tracker
*Added New Slash Commands "/rcpb", "/rcpbk" to Display Your RecipeBook.
*Added Contest - Tell Me Whats Next For Tooltips ! Sry Only Prize Is Getting Your Idea In RB :)
*Fixed 1st load off UI
*Fixed New Recipe Being Learned Needing /reloadui.

*1.3b
*5/3/14
*Added Recipe Quality, Provisoneer Requirement, Quality Requirement and Recipe Name sorting by clicking there header.
*Reinstated /recipebook command

*Fixed ingredient click not linking to right ingredient tooltip after scrolling down.(BadVolt)
*Fixed mobile bank compatibility issue where using /mb p would show recipebook
*Fixed UI position not saving correctly
*Fixed Loading to Blank Screen, Will Now Load To Current Char's Recipes.
*Fixed Right and Left clicking of recipes to link in chat not linking correctly.(BadVolt)

*1.2b
*5/1/14
*Fixed The Compatibility issue with Mobile Bank.

*1.1b
*5/1/14
*Quick Fix for statup error and NIL errors on load. Please Confirm in comments.

*1.0b
*4/30/14 - Birthday Release :)
*Increased The GUI size dramatically, 1920x1080 is the recommended resolution when using RB.
*Revamped the GUI thx to BadVolt(MobileBank) !
*Now Displays tooltips and Ingredient Amount's In Your Bank and Bags!
*Now Display Recipe Quality!
*Now Has Mult Character Support!
*Now Shows What The Recipe Makes !

*0.4a
*4/24/14
*Fixed issue introduced in 0.3a were closing Recipe Book while in other menus would close all menus.
*Added the use of zo_strformat() (Thx to Garkin(SkyShards)) to display recipe and ingredient names properly.

*0.3a
*4/21/14
*Enabled showing of the mouse when the addon opens, and closing when exits.
*Removed the "/rb" command that was conflicting with research buddy (sry he had it first lol)

*0.2a
*4/20/14
*Quick fix for ingredient overflow until I can implement a variable UI size.

*0.1a
*04/19/14
*Initial Release


ChangeLog Counter Started : 6/3/14 10:19AM
Archived Files (21)
File Name
Version
Size
Uploader
Date
2.0.3b
26kB
ahostbr
06/08/14 05:26 PM
2.0.2b
26kB
ahostbr
06/08/14 08:35 AM
2.0.1b
26kB
ahostbr
06/06/14 04:22 PM
2.0b
26kB
ahostbr
06/01/14 02:50 PM
1.9.5b
25kB
ahostbr
05/29/14 09:19 AM
1.9.4b
25kB
ahostbr
05/24/14 06:56 PM
1.9.3b
108kB
ahostbr
05/24/14 09:13 AM
1.9.2b
108kB
ahostbr
05/24/14 06:40 AM
1.9.1b
108kB
ahostbr
05/18/14 09:39 AM
1.9b
107kB
ahostbr
05/18/14 06:11 AM
1.8b
72kB
ahostbr
05/11/14 06:31 AM
1.6b
70kB
ahostbr
05/10/14 07:52 PM
1.5b
68kB
ahostbr
05/08/14 10:11 AM
1.4b
67kB
ahostbr
05/07/14 08:50 PM
1.2b
52kB
ahostbr
05/01/14 09:35 AM
1.1b
52kB
ahostbr
05/01/14 07:21 AM
1.0b
52kB
ahostbr
04/30/14 04:44 PM
0.4a
12kB
ahostbr
04/24/14 10:28 AM
0.3a
12kB
ahostbr
04/21/14 09:14 PM
0.2a
11kB
ahostbr
04/20/14 03:09 PM
0.1a
3kB
ahostbr
04/19/14 10:04 AM


Post A Reply Comment Options
Unread 06/26/14, 10:11 PM  
Wykdwolffie

Forum posts: 1
File comments: 57
Uploads: 0
Probably a *really* stupid question.

Hi there. I just installed the mod today, and either the "How-To" is missing, or I'm an idiot. Therefore, I'm going to make a list here, and hope some kind soul will help me out:


*Ability To Tell You The Number Of Ingredients You Have In Your Bank/Bag*

- On my provisioning mule, who has 90/90 slots filled in her backpack with ONLY materials for provisioning.. This does not work. She doesn't know recipes, but my other alts do. In any case, every recipe in the book shows 0 in bank, and 0 in bags. How do I force this to update? (Or is it broken from the patch?)

*Ingredient Tracker
I'm sure this is really cool... BUT... does it tell you how many you have, or what you looted, or is it somehow for creating a queue of foods that you want to cook? What does it DO? Also, how do you make use of it?

So basically, I figured out how to have it show me my alts recipes. I figured out how to sort by name, etc. Now I just need to figure out how to have it show me what I have/need.

Thanks in advance!!
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Unread 06/29/14, 08:07 AM  
virsen

Forum posts: 0
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RecipeBook not working since last patch ...

... maybe in combination with the German client?
Any advice is appreciated. Thanks.
V.
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Unread 07/03/14, 12:23 PM  
Wykdwolffie

Forum posts: 1
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Re: Probably a *really* stupid question.

***Bump*** One week later, anyone heard any news about this Add-On? Doesn't keep track even of what my character has in her bags, much less other characters.


Originally Posted by Wykdwolffie
Hi there. I just installed the mod today, and either the "How-To" is missing, or I'm an idiot. Therefore, I'm going to make a list here, and hope some kind soul will help me out:


*Ability To Tell You The Number Of Ingredients You Have In Your Bank/Bag*

- On my provisioning mule, who has 90/90 slots filled in her backpack with ONLY materials for provisioning.. This does not work. She doesn't know recipes, but my other alts do. In any case, every recipe in the book shows 0 in bank, and 0 in bags. How do I force this to update? (Or is it broken from the patch?)

*Ingredient Tracker
I'm sure this is really cool... BUT... does it tell you how many you have, or what you looted, or is it somehow for creating a queue of foods that you want to cook? What does it DO? Also, how do you make use of it?

So basically, I figured out how to have it show me my alts recipes. I figured out how to sort by name, etc. Now I just need to figure out how to have it show me what I have/need.

Thanks in advance!!
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Unread 07/12/14, 03:14 PM  
draco0273

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Sorting feature

It would be nice to have a feature to sort or view all of your recipes by lvl and/or quality. As in all the recipes for a lvl 20 toon would be together & could then be further sorted by quality if need be or wanted. I know it can already be sorted by type of food or drink but further sorting would be nice. I do a lot of cooking for guildies & being able to further sort these recipes would go a long ways towards finding what I / they want /need as well as what ingredients are needed.

Wykdwolffie if you look on the right side of the recipe book it lists all the ingredients needed to make the highlighted item & the 2 #s next to each ingredient shows how many if that item you have in your bank & on the toon your logged in with... example: Snowberry - 14 - 3 (14 in the bank & 3 on your current toon logged in).

Also at the top of the recipe book you can sort by RQ (Recipe Quality) PR & QR. Ive obviously figured out the RQ but any1 have any clarification on what PR & QR stand for? Im sure im not the only 1 scratching his/her head over this lol.
Last edited by draco0273 : 07/12/14 at 03:16 PM.
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Unread 07/23/14, 09:37 AM  
Augmenti-DeMontia

Forum posts: 32
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Re: Re: Probably a *really* stupid question.

Originally Posted by Wykdwolffie
***Bump*** One week later, anyone heard any news about this Add-On? Doesn't keep track even of what my character has in her bags, much less other characters.
This mod keeps track or recipes, not sure where you get the idea it tracks items.
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Unread 08/03/14, 10:07 PM  
shiva7663
 
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I get the "No Recipes Available Please Learn Some" message when crafting at an Alchemy Station. Thrice, every time I create a potion. As far as I can tell, Recipe Book is the only plugin that uses that particular text message.
Last edited by shiva7663 : 08/04/14 at 08:29 AM.
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Unread 08/05/14, 01:39 AM  
Sekkerhund

Forum posts: 0
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Login error - Patch 1.3.3

Error: 1 / 1 Time: 00:16:50 Gametime: 4451.099 Count: 1
Reason: function expected instead of nil
At: RecipeBook/RecipeBook.lua:1710
Stack:
RecipeBook/RecipeBook.lua:1710: function RB.SavePlayerInvent
RecipeBook/RecipeBook.lua:403: function RB.OnLoad

Of note: I'd deleted all of my SV files, because a lot were reset with updates for this patch, so I just wiped them all out to start fresh. Toon that had RB loaded got this error on his first login.
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Unread 08/06/14, 07:14 PM  
Wykdwolffie

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Re: Re: Re: Probably a *really* stupid question.

Originally Posted by Augmenti-DeMontia
Originally Posted by Wykdwolffie
***Bump*** One week later, anyone heard any news about this Add-On? Doesn't keep track even of what my character has in her bags, much less other characters.
This mod keeps track or recipes, not sure where you get the idea it tracks items.

Well, that would probably be the part of it where it says "in bags, in bank, on alts" and such for ingredients.
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Unread 08/10/14, 07:26 PM  
Waboku
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 19
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Info

Originally Posted by draco0273
Also at the top of the recipe book you can sort by RQ (Recipe Quality) PR & QR. Ive obviously figured out the RQ but any1 have any clarification on what PR & QR stand for? Im sure im not the only 1 scratching his/her head over this lol.
Provisioner Requirements and Quality Requirements.

Originally Posted by shiva7663
I get the "No Recipes Available Please Learn Some" message when crafting at an Alchemy Station. Thrice, every time I create a potion. As far as I can tell, Recipe Book is the only plugin that uses that particular text message.
I think I have fixed that particular issue.

Originally Posted by Wykdwolffie
*Ability To Tell You The Number Of Ingredients You Have In Your Bank/Bag*
The tooltip is only modified to show who knows what recipe(s). The addon showing the amount in the bank on the tooltip appears to be Vicster's InventoryInsight. Draco summed up the rest of the question.

Originally Posted by Wykdwolffie
*Ingredient Tracker I'm sure this is really cool... BUT... does it tell you how many you have, or what you looted, or is it somehow for creating a queue of foods that you want to cook? What does it DO? Also, how do you make use of it?
This works by clicking on the check mark under the recipe you want to track. As of now, it only shows what ingredients are needed, it doesn't appear to update the count of any items tracked. More of a reminder of whats needed than a queue.
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Unread 08/11/14, 10:28 AM  
Erokose

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I hope there are plans to update this addon for the last patch. I get the "no known recipes" message after last patch.
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Unread 08/11/14, 07:34 PM  
Waboku
AddOn Author - Click to view AddOns

Forum posts: 6
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Originally Posted by Erokose
I hope there are plans to update this addon for the last patch. I get the "no known recipes" message after last patch.
I have messaged ahost about the fixes I made. Waiting on a response.
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Unread 08/11/14, 07:37 PM  
Erokose

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No worries, thanks for the update ..
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Unread 08/22/14, 12:07 PM  
Zakna69
 
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Are there any info about update?
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Unread 08/24/14, 09:18 AM  
Siggi60

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UI Error

Maybe a nice Addon, but it dosn't work for me.
New (first Time) installed and only UI-Errors. Starting the Game new, relog and reloadui without sucess.

Any chance for an Update?

That Error Window is too if i grab Items out of Barrels, Chests and on BS, Wood, Clothingstation by destroying Items.

---> I hope you understand my English <---
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Unread 08/24/14, 10:15 AM  
Garkin
 
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Re: UI Error

Originally Posted by Siggi60
Maybe a nice Addon, but it dosn't work for me.
New (first Time) installed and only UI-Errors. Starting the Game new, relog and reloadui without sucess.

Any chance for an Update?

That Error Window is too if i grab Items out of Barrels, Chests and on BS, Wood, Clothingstation by destroying Items.

---> I hope you understand my English <---
This addon should be working correctly if you install Compatibility tool for Update 3.

Or if you don't mind editing .lua files, open RecipeBook.lua and change line 1710 from:
Lua Code:
  1. bagIcon, bagSlots=GetBagInfo(BAG_BACKPACK)
to:
Lua Code:
  1. local bagSlots = GetBagSize(BAG_BACKPACK)
And line 1740 from:
Lua Code:
  1. bankIcon,bankSlots=GetBagInfo(BAG_BANK)
to:
Lua Code:
  1. local bankSlots = GetBagSize(BAG_BANK)
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