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Updated: 04/26/22 05:27 PM
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Updated:04/26/22 05:27 PM
Created:02/17/22 05:53 AM
Monthly downloads:27
Total downloads:6,926
Favorites:12
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DEPRECATED  Popular! (More than 5000 hits)
Version: DEPRECATED
by: Masteroshi430, Phinix
DEPRECATED :
Lootdrop Deluxe is deprecated: Phinix is back and has updated Lootdrop Reborn. Delete your Lootdrop folder and install Lootdrop Reborn now.
https://www.esoui.com/downloads/info...ropReborn.html
See ya!
Masteroshi430.



This is LootDrop Deluxe, son of LootDrop , LootDrop continued and LootDrop Reborn by Phinix, Ayantir, Flagrick & Pawkette.

Original LootDrop description
Purpose
When you check the auto-loot option in Teso menu, drops go directly into your bag. But you do not know what you looted.
Lootdrop graphically displays this informations (icon, quantity, rarity and text) on the screen by stacking it in a specific and transparent window.

Features (LootDrop)
  • Displays your loots
  • Displays XP, Champion XP, AP, TelVar, Guild XP, Inspiration (Craft XP) & more, all configurable
  • LootDrop frame is movable (menu -> lock/unlock). Move it at the desired place, and lock it
  • Different icon style from menu (older one by default, Pawkette style or Rushmik style)
  • The quantity appears before the name, not after
  • Rarity color on border of the LootDrop frame configurable in menu (on/off)
  • Loot list can be set to stack upwards (default) or down
  • Key binding for Autoloot on/off and lootdrop frame lock/unlock
  • Show detailed loot in chat if debug log is checked
  • Show items looted from mail

Features Added by Phinix (LootDrop Reborn)
  • Added support for discovery of new Antiquity Leads with proper icons in the loot drop window & chat log.
  • Added support for Psijic Order guild progress.
  • Improved guild progress support in general.
  • Added support for Jewelcrafting experience.
  • Added support for Writ Vouchers
  • Added support for Undaunted Keys
  • Added support for Transmute Crystals
  • Added support for Event Tickets
  • Cleaned up the in-game settings menu.
  • Fixed item style not displayed in chat debug output when selected.
  • Fixed extended display experience option showing fractional percentage gains as 0%.
  • Removed dependency on old LibStub and cleaned up libraries in general.
  • Added proper localization with support for French, German, Russian, Japanese, Italian, Spanish, Polish, and English of course. (Need human translations!)
  • Various other cleanup and adjustment.
  • Added new Skills section for controlling whether to display progress of certain skill trees in the LootDrop window.
  • Added various options for configuration (can hide skill tree name, show extended percent completion text, etc.).
  • Enabling 'World Skill Tree' will show Excavation, Scrying, Soul Magic, Vampire & Werewolf progress.
  • Enabling 'Weapon Skill Tree' will show Two-Handed, 1-Hand & Shield, Dual Wield, Bow, Destruction Staff & Restoration Staff progress.
  • Enabling 'Armor Skill Tree' will show Light, Medium, & Heavy armor progress.
  • Enabling 'AvA Skill Tree' will show Assault, Emperor, & Support progress.
  • Added support for soul gems gained by Soul Trap, Soul Lock passive, or other such means.
  • Added support for gaining a new collectible (like a costume or skin).
  • Added new section to set and configure showing gold value for drops (vendor, guild trader, or both).
  • Added new Chat option to set how group names are displayed in chat loot (character name, account name, or both).
  • Added new option under loot window settings to "Hide Loot Drop GUI" to only show loot results in chat (now also includes a keybind option under Controls).
  • Added new option to show item trait in the chat output.
  • Added event filters to EVENT_INVENTORY_SINGLE_SLOT_UPDATE for improved performance.
  • Added full Companion XP and separate Rapport tracking. Can be enabled separately for loot window and chat.
  • Added full support to enable/disable showing all loot types in the loot window and/or chat log separately, so you don't have to enable one to see the other.

Many Thanks to Pawkette who created this addon, and Flagrick, Ayantir and Phinix who added a lot of awesome things into LootDrop!

Changelog of LootDrop Deluxe from Phinix's 4.26 version of LootDrop Reborn :
  • New ESOclassic visual style
  • Added Seals of Endeavor
  • You can now choose to between 1 and 10 lootdrop stacks displayed simultaneously while the others wait their turn to be displayed. (Phinix's version had no stack limit and could possibly fill the entire screen height)
  • Avoid displaying multiple lootdrop stacks of the same item/notification type
  • new "half extended" option for a few lootdrop types
  • many tiny visual tweaks & improvements
  • Brievely hide TelvarMeter (Imperial City) and InfamyMeter (crime) when a lootdrop is displaying.
  • Auto enable/disable ESO's Loot history setting when enabling/disabling the one in this addon.
  • CONTINUING IN THE CHANGELOG SECTION...

Required Libraries:
2022.04.27
DEPRECATED :
Lootdrop Deluxe is deprecated: Phinix is back and has updated Lootdrop Reborn. Delete your Lootdrop folder and install Lootdrop Reborn now.
https://www.esoui.com/downloads/info...ropReborn.html
See ya!
Masteroshi430.
- added the above message in chat when addon starts.

2022.04.24
- Bugfix: (Hopefully) Solved the long overdue bug where a new drop notification disappears with the bunch of old ones instead of staying the x seconds you have configured.

2022.04.03
- Added: Icon indicating the loot is a quest item

2022.03.14
- Bumped API to 101033 (Ascending Tide)

2022.03.10
- Materials looted to Craft Bag should now display the Craft Bag icon
- Added g to gold amounts

2022.02.27
- You can now choose between 14 textures to override the LootDrop background of your chosen visual style.

2022.02.24
- Avoid displaying both alliance points and alliance rank points when it's the same value

2022.02.21
- Solved a bug with antiquity leads.

2022.02.20-3
- Removed an included LIB I added just to test something and totally forgot.

2022.02.20-2
- Display transmute crystals & Event tickets cap in the drop.

2022.02.20
-" Turn off ESO's Loot history" is now a toggleable setting instead of automatic
- "Brievely hide TelvarMeter (Imperial City) and InfamyMeter (crime) when a lootdrop is displaying" is now a toggleable setting instead of automatic

2022.02.18-2
- Solved a problem with seals of endeavor in settings
- Added Tel Var multiplier in the notification when you loot some Tel Var stones

2022.02.18
- updated LibAddonMenu needed version to 32
- now displays an icon for stolen loots

2022.02.17-2
- unregister from EVENT_ADD_ON_LOADED after load
- suppressed embedded LibAnimAtion library, now requires LibAnimation-1.0

2022.02.17 - intitial release
Changelog from Phinix's 4.26 version of LootDrop Reborn :
- New ESOclassic visual style
- Added Seals of Endeavor
- You can now choose to between 1 and 10 lootdrop stacks displayed simultaneously while the others wait their turn to be displayed.
(Phinix's version had no stack limit and could possibly fill the entire screen height), default is 10, game default is 6.
- Avoid displaying multiple lootdrop stacks of the same item/notification type
- new "half extended" option for a few lootdrop types
- many tiny visual tweaks & improvements
- Brievely hide TelvarMeter (Imperial City) and InfamyMeter (crime) when a lootdrop is displaying.
- Auto enable/disable ESO's Loot history setting when enabling/disabling the one in this addon.
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Unread 04/26/22, 05:28 PM  
Masteroshi430
 
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Forum posts: 185
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DEPRECATED :
Lootdrop Deluxe is deprecated: Phinix is back and has updated Lootdrop Reborn. Delete your Lootdrop folder and install Lootdrop Reborn now.
https://www.esoui.com/downloads/info...ropReborn.html
See ya!
Masteroshi430.
Last edited by Masteroshi430 : 04/27/22 at 01:25 AM.
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Unread 02/17/22, 06:21 AM  
Baertram
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Please do not include libraries hardcoded anymore!
Add it as dependency to your addon's txt file via

## DependsOn: LibAnimation-1.0>=022

The lib was released on esoui for that case on purpose: https://www.esoui.com/downloads/info...-1.0.html#info

This is important to keep addons and libraries running if any lib needs an update, else the hardcoded call to the lib from your addon's txt file will always be loaded and thus destroy newer versions!

How to make libraries ship with your addon the proper way (if included, include with it's txt file!!!)

Please add the dependency to the addon description too.

Thank you
Last edited by Baertram : 02/17/22 at 06:25 AM.
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Unread 02/17/22, 07:08 AM  
Masteroshi430
 
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Originally Posted by Baertram
Please do not include libraries hardcoded anymore!
Add it as dependency to your addon's txt file via

## DependsOn: LibAnimation-1.0>=022

The lib was released on esoui for that case on purpose: https://www.esoui.com/downloads/info...-1.0.html#info

This is important to keep addons and libraries running if any lib needs an update, else the hardcoded call to the lib from your addon's txt file will always be loaded and thus destroy newer versions!

How to make libraries ship with your addon the proper way (if included, include with it's txt file!!!)


Please add the dependency to the addon description too.

Thank you
I'm all in with that but the version you linked causes errors, I will investigate when I have time and try to fix this.
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Unread 02/17/22, 08:06 AM  
Baertram
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I guess the version you are using is some custom changed one for the addon patch your addon here is based on. Maybe a comparison can help.
-> The officially released version 1 of the lib was missing features that Pawkette had added with an unofficial version 2.1 (only integrated into some of her addons in the past).
The officially version 2.2 is based on that 2.1 (and not the officially released v1) and had removed LibStub + changes to the correct ZO_Object usage afai remember.

Edit:
Yeah, seems your version just stripped LibSub but did not fix the ZO_Object Subclass properly, to be compatible with the self pointer etc.
But the released version 2.2. is missing the "global" LibAnimation (its local).
So a mixture of both would be best.


btw: The addon never unregisters theEVENT_ADD_ON_LOADED after the addon itself was found. You should add this to strip unnecessary calls to the function LootDrop:OnLoaded for any further loaded addon:
Lua Code:
  1. function LootDrop:OnLoaded( event, addon )
  2.     if ( addon ~= ADDON_NAME ) then
  3.         return
  4.     end
  5.  
  6.    self.control:UnregisterForEvent( EVENT_ADD_ON_LOADED )
  7.  ...

I'll build a version 2.3 trying to fix this and link it here for your testing: LibAnimAtion v2.3 with fixed global LibAnimation


Tell me if you need an official update of that lib and we can do this.

Originally Posted by Masteroshi430
Originally Posted by Baertram
Please do not include libraries hardcoded anymore!
Add it as dependency to your addon's txt file via

## DependsOn: LibAnimation-1.0>=022

The lib was released on esoui for that case on purpose: https://www.esoui.com/downloads/info...-1.0.html#info

This is important to keep addons and libraries running if any lib needs an update, else the hardcoded call to the lib from your addon's txt file will always be loaded and thus destroy newer versions!

How to make libraries ship with your addon the proper way (if included, include with it's txt file!!!)


Please add the dependency to the addon description too.

Thank you
I'm all in with that but the version you linked causes errors, I will investigate when I have time and try to fix this.
Last edited by Baertram : 02/17/22 at 08:27 AM.
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Unread 02/17/22, 08:57 AM  
CookiePlaysGames

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two errors

Seems to not work for me, causes two lua errors. AddOn is shown as loaded in the AddOn menu, but doesn't show up in settings at all,

Code:
LootDropGui_Initialized:2: function expected instead of nil
stack traceback:
LootDropGui_Initialized:2: in function '(main chunk)'
<Locals> self = ud </Locals>
Code:
user:/AddOns/LootDrop/LootDrop.lua:10: attempt to index a nil value
stack traceback:
user:/AddOns/LootDrop/LootDrop.lua:10: in function '(main chunk)'
Last edited by CookiePlaysGames : 02/17/22 at 08:59 AM.
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Unread 02/17/22, 08:59 AM  
Masteroshi430
 
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Re: two errors

Originally Posted by CookiePlaysGames
Seems to not work for me, causes two lua errors.

Code:
LootDropGui_Initialized:2: function expected instead of nil
stack traceback:
LootDropGui_Initialized:2: in function '(main chunk)'
<Locals> self = ud </Locals>
Code:
user:/AddOns/LootDrop/LootDrop.lua:10: attempt to index a nil value
stack traceback:
user:/AddOns/LootDrop/LootDrop.lua:10: in function '(main chunk)'
Thanks I will investigate
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Unread 02/17/22, 09:05 AM  
Masteroshi430
 
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Originally Posted by Baertram
I'll build a version 2.3 trying to fix this and link it here for your testing: LibAnimAtion v2.3 with fixed global LibAnimation
Tell me if you need an official update of that lib and we can do this.
Yep it works you can update the lib, thank you
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Unread 02/17/22, 09:15 AM  
CookiePlaysGames

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Re: Re: two errors

Originally Posted by Masteroshi430
Originally Posted by CookiePlaysGames
Seems to not work for me, causes two lua errors.

Code:
LootDropGui_Initialized:2: function expected instead of nil
stack traceback:
LootDropGui_Initialized:2: in function '(main chunk)'
<Locals> self = ud </Locals>
Code:
user:/AddOns/LootDrop/LootDrop.lua:10: attempt to index a nil value
stack traceback:
user:/AddOns/LootDrop/LootDrop.lua:10: in function '(main chunk)'
Thanks I will investigate
lmk if there's any extra info I can provide, I'll do my best to do so~
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Unread 02/17/22, 09:17 AM  
Masteroshi430
 
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Re: Re: Re: two errors

Originally Posted by CookiePlaysGames
lmk if there's any extra info I can provide, I'll do my best to do so~
it looks like the problem is language related, what language do you use?
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Unread 02/17/22, 09:31 AM  
CookiePlaysGames

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Re: Re: Re: Re: two errors

Originally Posted by Masteroshi430
Originally Posted by CookiePlaysGames
lmk if there's any extra info I can provide, I'll do my best to do so~
it looks like the problem is language related, what language do you use?
English.
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Unread 02/17/22, 09:32 AM  
Masteroshi430
 
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Re: Re: Re: Re: Re: two errors

Originally Posted by CookiePlaysGames
Originally Posted by Masteroshi430
Originally Posted by CookiePlaysGames
lmk if there's any extra info I can provide, I'll do my best to do so~
it looks like the problem is language related, what language do you use?
English.
mmmh I don't have that problem in English, have you tried redownlading it ?
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Unread 02/17/22, 10:00 AM  
CookiePlaysGames

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Re: Re: Re: Re: Re: Re: two errors

Originally Posted by Masteroshi430
Originally Posted by CookiePlaysGames
Originally Posted by Masteroshi430
Originally Posted by CookiePlaysGames
lmk if there's any extra info I can provide, I'll do my best to do so~
it looks like the problem is language related, what language do you use?
English.
mmmh I don't have that problem in English, have you tried redownlading it ?
Initially downloaded via Minion. Just tried downloading+installing manually, seems to work fine. Odd.
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Unread 02/17/22, 10:09 AM  
Marazota
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addon doesnt work
always errors on reloadui or login



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Unread 02/17/22, 10:10 AM  
CookiePlaysGames

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Originally Posted by Marazota
addon doesnt work
always errors on reloadui or login



For some reason it errors out when installing via Minion. Download+Install manually instead.
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Unread 02/17/22, 10:11 AM  
Masteroshi430
 
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Re: Re: Re: Re: Re: Re: Re: two errors

Originally Posted by CookiePlaysGames
Initially downloaded via Minion. Just tried downloading+installing manually, seems to work fine. Odd.
It is known that installs straight from Minion can sometimes fail.
Last edited by Masteroshi430 : 02/17/22 at 10:13 AM.
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